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PHP PlayerDeathEvent::getEventName方法代码示例

本文整理汇总了PHP中pocketmine\event\player\PlayerDeathEvent::getEventName方法的典型用法代码示例。如果您正苦于以下问题:PHP PlayerDeathEvent::getEventName方法的具体用法?PHP PlayerDeathEvent::getEventName怎么用?PHP PlayerDeathEvent::getEventName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pocketmine\event\player\PlayerDeathEvent的用法示例。


在下文中一共展示了PlayerDeathEvent::getEventName方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: onPlayerDeath

 public function onPlayerDeath(PlayerDeathEvent $event)
 {
     $this->plugin->log("GameLevelListener: onPlayerDeath " . $event->getEventName());
     if ($event->getEntity() instanceof Player) {
         if ($this->plugin->gameLevelManager->handlePlayerDeath($event->getEntity())) {
             $event->setDeathMessage("");
         }
     }
 }
开发者ID:robozeri,项目名称:SG,代码行数:9,代码来源:GameLevelListener.php

示例2: onPlayerDeath

 /**
  *
  * @param EntityDeathEvent $event        	
  */
 public function onPlayerDeath(PlayerDeathEvent $event)
 {
     $this->plugin->log("[HG] ScoreListener onPlayerDeath: " . $event->getEventName());
     try {
         if ($event->getEntity() instanceof Player) {
             $player = $event->getEntity();
             if ($player->getLastDamageCause() === EntityDamageEvent::CAUSE_ENTITY_ATTACK || $player->getLastDamageCause() === EntityDamageEvent::CAUSE_PROJECTILE) {
                 foreach ($this->plugin->getAvailableLevels() as &$lv) {
                     if (count($lv->joinedPlayers) == 0) {
                         continue;
                     }
                     if ($lv instanceof GameLevelModel) {
                         if (isset($lv->currentMap)) {
                             if (isset($lv->currentMap->killedPlayers[$player->getName()])) {
                                 $killerName = $lv->currentMap->killedPlayers[$player->getName()];
                                 if (isset($lv->currentMap->playerscores[$killerName])) {
                                     $scores = $lv->currentMap->playerscores[$killerName];
                                     $scores["kills"] = $scores["kills"] + 1;
                                     $lv->currentMap->playerscores[$killerName] = $scores;
                                 }
                                 break;
                             }
                         }
                     }
                 }
             }
         }
     } catch (\Exception $e) {
         $this->plugin->printError($e);
     }
 }
开发者ID:robozeri,项目名称:SG,代码行数:35,代码来源:ScoreListener.php


注:本文中的pocketmine\event\player\PlayerDeathEvent::getEventName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。