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PHP steam_factory::path_to_object方法代码示例

本文整理汇总了PHP中steam_factory::path_to_object方法的典型用法代码示例。如果您正苦于以下问题:PHP steam_factory::path_to_object方法的具体用法?PHP steam_factory::path_to_object怎么用?PHP steam_factory::path_to_object使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在steam_factory的用法示例。


在下文中一共展示了steam_factory::path_to_object方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: enable

 /**
  * Enable an extension globally. This is done via the extensions persistent object.
  * Dependencies to other extensions are taken into account. If a required extension
  * is not active, activation will not be done.
  * @return boolean activation success or not
  */
 public function enable()
 {
     if (!$this->is_enabled()) {
         $can_be_enabled = TRUE;
         $em = lms_steam::get_extensionmanager();
         foreach ($this->requirements as $req_extension) {
             $req_extension = $em->get_extension($req_extension);
             if (!$req_extension->is_enabled()) {
                 $can_be_enabled = FALSE;
             }
         }
         if ($can_be_enabled) {
             // if no extension config object exists, then create one:
             if (!is_object($this->steam_object)) {
                 $this->steam_object = steam_factory::get_object_by_name($GLOBALS["STEAM"]->get_id(), "/config/koala/extensions/" . $this->get_name());
                 if (!is_object($this->steam_object)) {
                     $env = steam_factory::path_to_object($GLOBALS["STEAM"]->get_id(), "/config/koala/extensions");
                     $this->steam_object = steam_factory::create_object($GLOBALS["STEAM"]->get_id(), $this->get_name(), CLASS_OBJECT, $env);
                     $this->steam_object->set_attributes(array('OBJ_TYPE' => 'object_extension_koala', 'OBJ_DESC' => $this->description, 'EXTENSION_ENABLED' => 'TRUE'));
                 }
             }
             $this->set_attribute("EXTENSION_ENABLED", "TRUE");
             return TRUE;
         }
         return FALSE;
     }
 }
开发者ID:rolwi,项目名称:koala,代码行数:33,代码来源:koala_extension.class.php

示例2: get_courses_units_boxes

 function get_courses_units_boxes()
 {
     $room_path = $this->request['attribute'];
     $room = steam_factory::path_to_object($GLOBALS["STEAM"]->get_id(), $room_path, 0);
     $webparts = $room->get_attribute("box_sort_order");
     if (is_string($webparts)) {
         echo json_encode(unserialize($webparts));
     }
 }
开发者ID:rolwi,项目名称:koala,代码行数:9,代码来源:ajax_backend.class.php

示例3: image_render_callback

function image_render_callback($matches)
{
    if (stristr($matches[1], "http://") || stristr($matches[1], "https://")) {
        return $matches[0];
    }
    $ret = "";
    $hits = array();
    $t = preg_match("/.*thumb:([0-9]+)+x([0-9]+)+.*/", $matches[1], $hits);
    if ($t) {
        $width = $hits[1];
        $height = $hits[2];
    } else {
        $width = -1;
        $height = -1;
    }
    preg_match('/src="(.*?)"/', $matches[1], $title);
    $wiki_path = StaticCallbackParameterBuffer::get_parameter("wiki_path");
    $path = dirname($wiki_path) . '/' . $title[1];
    $obj = steam_factory::path_to_object($GLOBALS["STEAM"]->get_id(), $path);
    if (is_object($obj)) {
        $content = $obj->get_content();
        $image = imagecreatefromstring($content);
        $width = imagesx($image);
        $height = imagesy($image);
        if ($width > 770) {
            $height = (int) ($height * 770 / $width);
            $width = 770;
        }
        $ret = '<img src="' . PATH_URL . 'get_document.php?id=' . $obj->get_id() . '&width=' . $width . '&height=' . $height . '" ';
        $ret .= 'alt="' . $obj->get_attribute('OBJ_DESC') . '" ';
        $ret .= 'title="' . $obj->get_attribute('OBJ_DESC') . '" ';
        $ret .= '/>';
    } else {
        $ret = '<div class="Missing_Image">' . str_replace('%IMAGE%', $title[1], gettext('Image <br> "%IMAGE%" <br> no longer available')) . '</div>';
    }
    return $ret;
}
开发者ID:rolwi,项目名称:koala,代码行数:37,代码来源:wiki_handling.inc.php

示例4: _get_texthtml

 /**
  * Get text content with all links in src="..." and href="..." set to the adequat link according to the bid system
  * @access   private
  **/
 function _get_texthtml($config_webserver_ip, $content)
 {
     //get current path
     $current_path = substr($this->object->get_path(), 0, strrpos($this->object->get_path(), "/")) . "/";
     //initiate variables
     $html_org = eregi_replace("<head>", '<head><base target="_top">', $content);
     $html = $html_org;
     $url_org = array();
     $url_new = array();
     $url_map = array("src" => $config_webserver_ip . "/tools/get.php?object=", "data" => $config_webserver_ip . "/tools/get.php?object=", "code" => $config_webserver_ip . "/tools/get.php?object=", "link href" => $config_webserver_ip . "/tools/get.php?object=", "href" => $config_webserver_ip . "/index.php?object=", "action" => $config_webserver_ip . "/index.php?object=");
     //work through the whole html sourcecode until no href="..." or src="..." are left
     $transaction_key = 0;
     // hack
     while ($tag_open = strpos($html, '<') !== false) {
         $tag_close = strpos($html, '>', $tag_open);
         //get html entity
         $entity = substr($html, $tag_open, $tag_close - $tag_open + 1);
         //save entity that has a href or src in it
         if (eregi("(^link href|^href|^src|^action|^data|^code)*(link href|href|src|action|data|code)=[\"\\']([^\"^\\']*)", $entity, $regs)) {
             $scheme = $regs[2];
             $url = $regs[3];
             $split = parse_url($url);
             //only derive path if its a relative link
             if (!isset($split["scheme"]) && isset($split["path"])) {
                 $path = $this->_real_path($current_path . $split["path"]);
                 $transaction[$transaction_key] = steam_factory::path_to_object($this->steam->get_id(), $path);
                 //only save data if its a new one
                 if (!isset($url_org[$entity])) {
                     $url_org[$entity] = $entity;
                     $url_id[] = array("transaction" => $transaction[$transaction_key], "entity" => $entity, "scheme" => $scheme, "url" => $url);
                 }
                 $transaction_key++;
             }
         }
         //get html from the tag_close on to make sure the while stops sometime
         $html = substr($html, $tag_close);
     }
     if (!isset($url_id)) {
         return $html_org;
     }
     //build array for string replacment
     foreach ($url_id as $key => $data) {
         $object = $transaction[$key];
         // hack
         //if there is a valid object for that path build replace array field
         if (is_object($object)) {
             $path = $url_map[strtolower($data["scheme"])] . $object->get_id();
             $url_new[] = str_replace($data["url"], $path, $data["entity"]);
         } else {
             unset($url_org[$data["entity"]]);
             unset($url_id[$key]);
         }
     }
     //replace all links in html sourcecode
     $new_html = str_replace($url_org, $url_new, $html_org);
     if (mb_detect_encoding($new_html, 'UTF-8, ISO-8859-1') !== 'UTF-8') {
         $new_html = utf8_encode($new_html);
     }
     return $new_html;
 }
开发者ID:rolwi,项目名称:koala,代码行数:64,代码来源:BidDocument.class.php

示例5: lms_user

<?php

require_once "../../etc/koala.conf.php";
echo "**************** reset sync script ****************" . $newline;
try {
    echo "check root access to server";
    $steam_user = new lms_user(STEAM_ROOT_LOGIN, STEAM_ROOT_PW);
    //TODO: use phpsteam here. this fails if wrong login data for root
    $steam_user->login();
    echo "\t\t\t\t\t\t\t\t\t[OK]" . $newline;
    echo "reset lock flag";
    $paulsync_folder = steam_factory::path_to_object($GLOBALS["STEAM"]->get_id(), "/home/root/documents/paulsync");
    if (is_object($paulsync_folder)) {
        $paulsync_folder->set_attribute("PAUL_SYNC_RUNNING", "FALSE");
        echo "\t\t\t\t\t\t\t\t\t\t\t[OK]" . $newline;
    } else {
        echo "\t\t\t\t\t\t[FAIL]" . $newline;
        echo "--> ERROR: is server should not be synced with paul" . $newline;
    }
} catch (Exception $e) {
    echo "\t\t\t\t\t\t[FAIL]" . $newline;
    echo "--> ERROR: failed to connect to steam:" . $ex->getMessage() . $newline;
}
exit;
开发者ID:rolwi,项目名称:koala,代码行数:24,代码来源:reset_paul_sync.php

示例6: get_object_by_name

 /**
  * function get_object_by_name:
  *
  * Alias for public static function path_to_object
  *
  * @param steam_connector $pSteamConnector connection to sTeam-Server
  * @param string $pPath Full path to object
  * @return steam_object an instance of the object
  */
 public static function get_object_by_name($pSteamConnectorID, $pPath, $pBuffer = 0)
 {
     if (!is_string($pSteamConnectorID)) {
         throw new ParameterException("pSteamConnectorID", "string");
     }
     return steam_factory::path_to_object($pSteamConnectorID, $pPath, $pBuffer);
 }
开发者ID:rolwi,项目名称:koala,代码行数:16,代码来源:steam_factory.class.php

示例7: json_encode

<?php

include_once "../../etc/koala.conf.php";
$portal = lms_portal::get_instance();
$portal->initialize(GUEST_NOT_ALLOWED);
if (isset($_REQUEST["node"])) {
    $objects = steam_factory::path_to_object($GLOBALS['STEAM']->get_id(), $_REQUEST["node"])->get_inventory();
} else {
    $objects = $GLOBALS['STEAM']->get_current_steam_user()->get_workroom()->get_inventory();
}
$result = array();
foreach ($objects as $object) {
    if ($object instanceof steam_container) {
        $leaf = false;
    } else {
        $leaf = true;
    }
    $result[] = array("text" => $object->get_name(), "leaf" => $leaf, "id" => $object->get_path());
}
echo json_encode($result);
开发者ID:rolwi,项目名称:koala,代码行数:20,代码来源:get-nodes.php

示例8: get_exam_cert_preview

 function get_exam_cert_preview()
 {
     $cert_preview_path = $this->container_try[$this->current_try]->get_path() . "/zertifikat_preview.jpg";
     $cert_preview = steam_factory::path_to_object($GLOBALS["STEAM"]->get_id(), $cert_preview_path);
     if (!is_object($cert_preview) || is_object($cert_preview) && !$cert_preview instanceof steam_document) {
         $cert_preview = steam_factory::create_document($GLOBALS["STEAM"]->get_id(), "zertifikat_preview.jpg", "", "image/jpeg", $this->container_try[$this->current_try]);
         $elearning_course = elearning_mediathek::get_elearning_course_for_course($this->course_group);
         $cert_preview->set_attribute("OBJ_DESC", "Zertifikat-Vorschau der Schulung \"" . $elearning_course->get_name() . "\"");
         $cert_preview->set_attribute("OBJ_TYPE", "elearning_course_cert_perview");
     }
     return $cert_preview;
 }
开发者ID:rolwi,项目名称:koala,代码行数:12,代码来源:elearning_user.class.php

示例9: Exception

if (!$course->is_admin($user)) {
    throw new Exception("No course admin!", E_ACCESS);
}
if ($_SERVER["REQUEST_METHOD"] == "POST" && isset($_POST["values"])) {
    $values = $_POST["values"];
    // ABFRAGEN
    $problems = "";
    $hints = "";
    if (!is_object($GLOBALS["STEAM"]->get_module("package:routeplan"))) {
        $problems = "The required package 'package:routeplan' was not found on the sTeam server. Please install the required package to be able to use the routeplaner.";
    } else {
        $unit_xsl = steam_factory::path_to_object($GLOBALS["STEAM"]->get_id(), "/styles/routeplan/routeplan.xsl");
        if (!is_object($unit_xsl)) {
            $problems = "The required file '/styles/routeplan/routeplan.xsl' was not found on the sTeam server. Please make sure that the routeplan package was installed properly in order to be able to use the routeplan.";
        }
        $content_xsl = steam_factory::path_to_object($GLOBALS["STEAM"]->get_id(), "/stylesheets/content.xsl");
        if (!is_object($content_xsl)) {
            $problems = "The required file '/stylesheets/content.xsl' was not found on the sTeam server. Please make sure that the webinterface package was installed properly in order to be able to use the routeplan.";
        }
    }
    if (!$values["name"] || !$values["project_name"] || !$values["startgate_name"] || !$values["endgate_name"]) {
        $problems .= gettext("One of the required fields is missing.");
    }
    $hints .= gettext("Please provide a name for the unit, a name for the projekt and names for startgate and endgate.");
    if (empty($problems)) {
        $all_users = steam_factory::groupname_to_object($GLOBALS["STEAM"]->get_id(), STEAM_ALL_USER);
        $staff = $course->steam_group_staff;
        $learners = $course->steam_group_learners;
        if (!isset($unit)) {
            $env = $course->get_workroom();
            $new_unit = steam_factory::create_room($GLOBALS["STEAM"]->get_id(), $values["name"], $env, $values["dsc"]);
开发者ID:rolwi,项目名称:koala,代码行数:31,代码来源:units_routeplaner_new.php

示例10: substr

  ****************************************************************************/
require_once "./config/config.php";
require_once "{$steamapi_doc_root}/steam_connector.class.php";
require_once "./classes/template.inc";
//  require_once("./classes/debugHelper.php");
require_once "./includes/sessiondata.php";
if (isset($_SERVER["REQUEST_URI"]) || $_SERVER["REQUEST_URI"] != "") {
    $path = $_SERVER["REQUEST_URI"] == "index.html" ? "" : substr($_SERVER["REQUEST_URI"], strlen($pre_tmp));
    if ($path == "" && (!isset($login_name) || $login_name == "" || !isset($login_pwd) || $login_pwd == "")) {
        header("Location: {$config_webserver_ip}/index.html" . $object->get_id());
        exit;
    }
    //******************************************************
    //** sTeam Stuff
    //******************************************************
    //login und $steam def. in "./includes/login.php"
    $steam = new steam_connector($config_server_ip, $config_server_port, $login_name, $login_pwd);
    if (!$steam || !$steam->get_login_status()) {
        header("Location: {$config_webserver_ip}/index.html");
        exit;
    }
    $object = steam_factory::path_to_object($steam, $path);
    //Logout & Disconnect
    $steam->disconnect();
    //compute request
    if ($object) {
        header("Location: {$config_webserver_ip}/index.php?object=" . $object->get_id());
        exit;
    }
}
header("HTTP/1.0 404 Not Found");
开发者ID:rolwi,项目名称:koala,代码行数:31,代码来源:resolve.php

示例11: array

    $wi_version = $GLOBALS["STEAM"]->predefined_command($webinterface, "get_version", array(), 0);
} else {
    $wi_version = "not installed";
}
$steam_version = $GLOBALS["STEAM"]->get_server_version();
$pike_version = $GLOBALS["STEAM"]->get_pike_version();
$koala_support = $GLOBALS["STEAM"]->get_module("package:koala_support");
if (is_object($koala_support)) {
    $koala_support_version = $GLOBALS["STEAM"]->predefined_command($koala_support, "get_version", array(), 0);
} else {
    $koala_support_version = gettext("not installed");
}
$content->setVariable("LABEL_VERSION_INFORMATION", gettext("Version information"));
$loglevel = array(0 => "None", 1 => "Error", 2 => "Warning", 3 => "Debug");
$connector = $GLOBALS["STEAM"];
$admin_pike = steam_factory::path_to_object($connector->get_id(), "/scripts/admin.pike");
$tnr = array();
$logmodule = $connector->get_module("log");
$xmlconvertermodule = $connector->get_module("Converter:XML");
$tnr_smtp = $connector->predefined_command($logmodule, "get_log_level", array("smtp"), TRUE);
$tnr_http = $connector->predefined_command($logmodule, "get_log_level", array("http"), TRUE);
$tnr_events = $connector->predefined_command($logmodule, "get_log_level", array("events"), TRUE);
$tnr_security = $connector->predefined_command($logmodule, "get_log_level", array("security"), TRUE);
$tnr_servertime = $connector->predefined_command($xmlconvertermodule, "gettime", array(), TRUE);
$result = $connector->buffer_flush();
$uptime = $result[$tnr_servertime] - $connector->get_last_reboot();
$content->setCurrentBlock("BLOCK_BLOCK");
$content->setVariable("LABEL_BLOCK", "sTeam Server Backend");
$content->setCurrentBlock("ENTRY");
$content->setVariable("LABEL", "Server Name");
$content->setVariable("VALUE", STEAM_SERVER);
开发者ID:rolwi,项目名称:koala,代码行数:31,代码来源:admin_server.php


注:本文中的steam_factory::path_to_object方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。