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PHP steam_factory::create_document方法代码示例

本文整理汇总了PHP中steam_factory::create_document方法的典型用法代码示例。如果您正苦于以下问题:PHP steam_factory::create_document方法的具体用法?PHP steam_factory::create_document怎么用?PHP steam_factory::create_document使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在steam_factory的用法示例。


在下文中一共展示了steam_factory::create_document方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: processData

 public function processData(\IRequestObject $requestObject)
 {
     $params = $requestObject->getParams();
     $parentObjectId = $params["portletObjectId"];
     $name = "Neue Meldung";
     //check diffrent types of parameter
     if (is_string($parentObjectId)) {
         $portletObject = \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $parentObjectId);
     } else {
         $portletObject = $parentObjectId;
     }
     $pName = "Neue Meldung";
     $pContent = "Bitte geben Sie hier den Meldungstext ein.";
     $pMimeType = "text/plain";
     $pEnvironment = $portletObject;
     //default is FALSE
     $pDescription = "";
     $messageObject = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), $pName, $pContent, $pMimeType, $pEnvironment, $pDescription);
     $messageObject->set_attribute("bid:doctype", "portlet:msg");
     $messageObject->set_attribute("bid:portlet:msg:link_open", "checked");
     $messageObject->set_attribute("bid:portlet:msg:link_url", "");
     $messageObject->set_attribute("bid:portlet:msg:link_url_label", "");
     $messageObject->set_attribute("bid:portlet:msg:picture_alignment", "left");
     $messageObject->set_attribute("bid:portlet:msg:picture_width", "");
     $this->addMessageIdToPortlet($portletObject, $messageObject);
 }
开发者ID:rolwi,项目名称:koala,代码行数:26,代码来源:CreateMessage.class.php

示例2: create

 public static function create($name, $portfolio)
 {
     $newComment = steam_factory::create_document($GLOBALS["STEAM"]->get_id(), $name, "", $pMimeType = "");
     $newComment->move($portfolio->getRoom());
     $newComment->set_attribute(PORTFOLIO_PREFIX . "TYPE", "COMMENT");
     $newComment->set_attribute("OBJ_TYPE", PORTFOLIO_PREFIX . "COMMENT");
     $newComment = new Comment($newComment);
     return $newPortfolio;
 }
开发者ID:rolwi,项目名称:koala,代码行数:9,代码来源:Comment.class.php

示例3: ajaxResponse

    public function ajaxResponse(\AjaxResponseObject $ajaxResponseObject)
    {
        $ajaxResponseObject->setStatus("ok");
        $current_room = \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $this->id);
        $portal = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), strip_tags($this->params["name"]), "", "text/html", $current_room);
        $jswrapper = new \Widgets\JSWrapper();
        $jswrapper->setJs(<<<END
\t\tcloseDialog();
\t\tsendRequest("LoadContent", {"id":"{$this->id}"}, "explorerWrapper", "updater", null, null, "explorer");
END
);
        $ajaxResponseObject->addWidget($jswrapper);
        return $ajaxResponseObject;
    }
开发者ID:rolwi,项目名称:koala,代码行数:14,代码来源:CreateDocumentHTML.class.php

示例4: frameResponse

 public function frameResponse(\FrameResponseObject $frameResponseObject)
 {
     if (!defined("FILE_PERSISTENCE") || !FILE_PERSISTENCE) {
         $html = "FILE_PERSISTENCE must be <b>true</b>";
     } else {
         $html = "FILE_PERSISTENCE is enabled.<br>";
         $html .= "FILE_PERSISTENCE_PATH is " . FILE_PERSISTENCE_PATH . ".<br><br>Create a new document in your home \"filePersistenceTest.txt\".";
         $doc = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), "filePersistenceTest.txt", "I am a file on file system.", "text/plain");
         $home = $GLOBALS["STEAM"]->get_current_steam_user()->get_workroom();
         $doc->move($home);
     }
     $rawHtml = new \Widgets\RawHtml();
     $rawHtml->setHtml($html);
     $frameResponseObject->addWidget($rawHtml);
     return $frameResponseObject;
 }
开发者ID:rolwi,项目名称:koala,代码行数:16,代码来源:FilePersistence.class.php

示例5: frameResponse

 public function frameResponse(\FrameResponseObject $frameResponseObject)
 {
     $mplme = \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $this->id);
     $frameResponseObject->setTitle("Mplme");
     if (isset($_REQUEST["xmlData"])) {
         $xmlDoc = \steam_factory::get_object_by_name($GLOBALS["STEAM"]->get_id(), $mplme->get_path() . "/data.xml");
         if ($xmlDoc === 0 || !$xmlDoc instanceof \steam_document) {
             $xml = simplexml_load_string("<datasets></datasets>");
             $xmlDoc = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), "data.xml", $xml->asXML(), "text/xml");
             $xmlDoc->move($mplme);
         } else {
             $xmlRaw = $xmlDoc->get_content();
             $xml = simplexml_load_string($xmlRaw);
         }
         $xmlRequest = simplexml_load_string($_REQUEST["xmlData"]);
         $xmlRequestDom = new \domDocument();
         $xmlRequestDom->loadXML($xmlRequest->asXML());
         $xmlDom = new \domDocument();
         $xmlDom->loadXML($xml->asXML());
         $xmlDom->documentElement->appendChild($xmlDom->importNode($xmlRequestDom->documentElement, true));
         if ($_FILES && is_array($_FILES)) {
             foreach ($_FILES as $file) {
                 $content = file_get_contents($file["tmp_name"]);
                 $doc = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), $file["name"], $content, $file["type"]);
                 $doc->move($mplme);
             }
         }
         $xmlDoc->set_content($xmlDom->saveXML());
         //echo "<pre>" . htmlentities($xmlDom->saveXML()) . "</pre>";
         echo "ok";
     } else {
         echo "nix";
     }
     die;
     //echo "done";
     //$frameResponseObject->addWidget(new \Widgets\Blank());
     //return $frameResponseObject;
 }
开发者ID:rolwi,项目名称:koala,代码行数:38,代码来源:Upload.class.php

示例6: ajaxResponse

 public function ajaxResponse(\AjaxResponseObject $ajaxResponseObject)
 {
     $currentUser = $GLOBALS["STEAM"]->get_current_steam_user();
     $currentUserName = $currentUser->get_name();
     $dialog = new \Widgets\Dialog();
     $dialog->setTitle("Eintrag diskutieren");
     $dialog->setDescription("...");
     $dialog->setPositionX($this->params["mouseX"]);
     $dialog->setPositionY($this->params["mouseY"]);
     // get discussion thread between portfolio owner and current user or create empty thread
     $threads = $this->entry->get_annotations();
     $discussion = null;
     foreach ($threads as $thread) {
         if ($thread->get_name() === $currentUserName) {
             $discussion = $thread;
         }
     }
     if (!isset($discussion)) {
         $discussion = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), $currentUserName, "Discussing with " . $currentUserName . ".", "text/plain");
         $this->entry->add_annotation($discussion);
     }
     $chat = new \Widgets\Chat();
     $chat->setData($discussion);
     $dialog->addWidget($chat);
     $dialog->addWidget(new \Widgets\Clearer());
     $rawHtml = new \Widgets\RawHtml();
     $rawHtml->setHtml("<hr>");
     $dialog->addWidget($rawHtml);
     $textinput = new \Widgets\TextInput();
     $textinput->setData($discussion);
     $textinput->setContentProvider(\Widgets\DataProvider::annotationDataProvider());
     $textinput->setLabel("Kommentar schreiben");
     $dialog->addWidget($textinput);
     $ajaxResponseObject->setStatus("ok");
     $ajaxResponseObject->addWidget($dialog);
     return $ajaxResponseObject;
 }
开发者ID:rolwi,项目名称:koala,代码行数:37,代码来源:Comment.class.php

示例7: file_get_contents

     }
 }
 if (empty($problems)) {
     $content = file_get_contents($_FILES["material"]["tmp_name"]);
     /*
     								ob_start();
     								readfile( $_FILES["material"]["tmp_name"] );
     								$content = ob_get_contents();
     								ob_end_clean();
     */
     if (defined("LOG_DEBUGLOG")) {
         $time1 = microtime(TRUE);
         logging::write_log(LOG_DEBUGLOG, "upload" . " \t" . $GLOBALS["STEAM"]->get_login_user_name() . " \t" . $_FILES["material"]["name"] . " \t" . filesize($_FILES["material"]["tmp_name"]) . " Bytes \t... ");
     }
     $filename = str_replace(array("\\", "'"), array("", ""), $_FILES["material"]["name"]);
     $new_material = steam_factory::create_document($GLOBALS["STEAM"]->get_id(), $filename, $content, $_FILES["material"]["type"], FALSE);
     if (defined("LOG_DEBUGLOG")) {
         logging::append_log(LOG_DEBUGLOG, " \t" . round((microtime(TRUE) - $time1) * 1000) . " ms");
     }
     //  Disabled for Testing issues
     // upload($new_material->get_content_id(), $content);
     if (isset($values["dsc"])) {
         $new_material->set_attribute("OBJ_DESC", $values["dsc"]);
     }
     $new_material->move($env);
     $_SESSION["confirmation"] = str_replace("%DOCUMENT", h($filename), gettext("'%DOCUMENT' has been uploaded."));
     header("Location: " . $backlink);
     exit;
 } else {
     $portal->set_problem_description($problems, $hints);
 }
开发者ID:rolwi,项目名称:koala,代码行数:31,代码来源:upload.php

示例8: ajaxResponse

    public function ajaxResponse(\AjaxResponseObject $ajaxResponseObject)
    {
        $ajaxResponseObject->setStatus("ok");
        if (!isset($this->params["group"])) {
            $rawWidget = new \Widgets\RawHtml();
            $rawWidget->setHtml("Error: Kurs oder Gruppe auswählen");
            $ajaxResponseObject->addWidget($rawWidget);
            return $ajaxResponseObject;
        }
        if ($this->params["group"] == 1) {
            // course
            if (!isset($this->params["course"])) {
                $rawWidget = new \Widgets\RawHtml();
                $rawWidget->setHtml("Error: Kurs oder Gruppe auswählen");
                $ajaxResponseObject->addWidget($rawWidget);
                return $ajaxResponseObject;
            }
            $course = \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $this->params["course"]);
            $subgroups = $course->get_subgroups();
            foreach ($subgroups as $subgroup) {
                if ($subgroup->get_name() == "staff") {
                    $admingroup = $subgroup;
                } else {
                    if ($subgroup->get_name() == "learners") {
                        $basegroup = $subgroup;
                    }
                }
            }
        } else {
            // group
            if (!isset($this->params["basegroup"]) || !isset($this->params["admingroup"])) {
                $rawWidget = new \Widgets\RawHtml();
                $rawWidget->setHtml("Error: Kurs oder Gruppe auswählen");
                $ajaxResponseObject->addWidget($rawWidget);
                return $ajaxResponseObject;
            }
            $basegroup = \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $this->params["basegroup"]);
            $admingroup = \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $this->params["admingroup"]);
        }
        $start = $this->params["startElements"];
        $maxcol = intval(log($start, 2) + 1);
        $pyramidRoom = \steam_factory::create_room($GLOBALS["STEAM"]->get_id(), $this->params["title"], $basegroup->get_workroom(), $this->params["title"]);
        $pyramidRoom->set_sanction_all($admingroup);
        $pyramidRoom->set_sanction_all($basegroup);
        $pyramidRoom->set_attribute("OBJ_TYPE", "container_pyramiddiscussion");
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_ACTCOL", 0);
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_ADMINGROUP", $admingroup);
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_BASEGROUP", $basegroup);
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_DEADLINES", array());
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_EDITOR", $this->params["editor"]);
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_INITIALIZED", 1);
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_MAX", $start);
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_MAXCOL", $maxcol);
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_OVERRIDE_DEADLINES", 0);
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_USEDEADLINES", "no");
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_VERSION", "koala_3.0");
        $participants = array();
        $members = $basegroup->get_members();
        $admins = $admingroup->get_members();
        foreach ($admins as $admin) {
            if (!$basegroup->is_member($admin) && $admin instanceof \steam_user) {
                array_push($members, $admin);
            }
        }
        foreach ($members as $member) {
            if ($member instanceof \steam_user) {
                $participants[$member->get_id()] = 0;
            }
        }
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_PARTICIPANT_MANAGEMENT", $participants);
        $adminconfig = array();
        foreach ($admins as $admin) {
            if ($admin instanceof \steam_user) {
                $options = array();
                $options["show_adminoptions"] = "true";
                $adminconfig[$admin->get_id()] = $options;
            }
        }
        $pyramidRoom->set_attribute("PYRAMIDDISCUSSION_ADMINCONFIG", $adminconfig);
        $pyramidGroup = \steam_factory::create_group($GLOBALS["STEAM"]->get_id(), "pyramid_" . $pyramidRoom->get_id(), $basegroup);
        // create position documents and corresponding groups
        $groups = array();
        for ($count = 1; $count <= $maxcol; $count++) {
            for ($count2 = 1; $count2 <= $start / pow(2, $count - 1); $count2++) {
                $newGroup = \steam_factory::create_group($GLOBALS["STEAM"]->get_id(), "group_" . $count . "_" . $count2, $pyramidGroup);
                $newGroup->set_insert_access($basegroup);
                $newGroup->set_insert_access($admingroup);
                $groups[$count . $count2] = $newGroup;
                $newPosition = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), "Position_" . $count . "_" . $count2, "", $this->params["editor"], $pyramidRoom, "Position " . $count . "-" . $count2);
                $newPosition->set_attribute("PYRAMIDDISCUSSION_COLUMN", $count);
                $newPosition->set_attribute("PYRAMIDDISCUSSION_ROW", $count2);
                $newPosition->set_attribute("PYRAMIDDISCUSSION_POS_READ_STATES", array());
                $newPosition->set_attribute("PYRAMIDDISCUSSION_POS_TITLE", "");
                $newPosition->set_attribute("PYRAMIDDISCUSSION_RELGROUP", $newGroup);
            }
        }
        // generate group structure
        for ($count = 2; $count <= $maxcol; $count++) {
            for ($count2 = 1; $count2 <= $start / pow(2, $count - 1); $count2++) {
                $groups[$count . $count2]->add_member($groups[$count - 1 . ($count2 * 2 - 1)]);
//.........这里部分代码省略.........
开发者ID:rolwi,项目名称:koala,代码行数:101,代码来源:Create.class.php

示例9: return

 //    }
 if (!isset($msg)) {
     $msg = steam_factory::get_object($steam, $message);
 }
 $action = "save return(portlets/msg/edit.php)";
 //on file upload, upload picture to steam
 if (isset($_FILES["picture"]["size"]) && $_FILES["picture"]["size"] > 0) {
     //get temporary filename
     $filename = $_FILES["picture"]["tmp_name"];
     //get picture content
     ob_start();
     readfile($filename);
     $data = ob_get_contents();
     ob_end_clean();
     //upload picture
     $picture_id = steam_factory::create_document($steam, time() . $_FILES["picture"]["name"], $data, "", $portlet);
     # $msg->upload($portlet, $data);
     // Die folgende Attribtierung funktioniert seit der Umstellung auf PHP5 aus ungekl�rten
     // Gr�nden nicht mehr: $picture_id hat hier keinen (vern�nftigen) Wert. Bei der Umstellung
     // auf das neue API sollten die Attribute aber wieder gesetzt werden.
     //    $picture = new steam_object($picture_id);
     //    $steam->set_attribute($picture, "bid:doctype", "portlet:picture");
     //    $steam->set_attribute($picture, "OBJ_DESC", $_FILES["picture"]["name"]);
 }
 if ($_POST["headline"] != "") {
     $msg->set_attribute("OBJ_NAME", norm_post("headline"));
 } else {
     $msg->set_attribute("OBJ_NAME", $language == "ge" ? "KEINE &Uuml;berschrift gesetzt" : "NO headline set");
 }
 $msg->set_attribute("OBJ_DESC", norm_post("subheadline"));
 $msg->set_attribute("bid:portlet:msg:picture_alignment", isset($_POST["picture_alignment"]) ? $_POST["picture_alignment"] : "left");
开发者ID:rolwi,项目名称:koala,代码行数:31,代码来源:edit_process.php

示例10: createSurvey

 public function createSurvey($old = null)
 {
     if ($old == null) {
         $survey_container = \steam_factory::create_container($GLOBALS["STEAM"]->get_id(), $this->name, $this->rapidfeedback, $this->name);
         $results_container = \steam_factory::create_container($GLOBALS["STEAM"]->get_id(), "results", $survey_container, "container for results");
     } else {
         $survey_container = \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $old);
         $results_container = \steam_factory::get_object_by_name($GLOBALS["STEAM"]->get_id(), $survey_container->get_path() . "/results");
     }
     $survey_container->set_attribute("RAPIDFEEDBACK_STATE", 0);
     $survey_container->set_attribute("RAPIDFEEDBACK_RESULTS", 0);
     $survey_container->set_attribute("RAPIDFEEDBACK_PARTICIPANTS", array());
     if ($this->starttype == 0) {
         $survey_container->set_attribute("RAPIDFEEDBACK_STARTTYPE", 0);
     } else {
         $begin = $this->begin;
         $end = $this->end;
         $begin = mktime(0, 0, 0, substr($begin, 3, 2), substr($begin, 0, 2), substr($begin, 6, 4));
         $end = mktime(0, 0, 0, substr($end, 3, 2), substr($end, 0, 2), substr($end, 6, 4));
         $times = array();
         array_push($times, $end);
         array_push($times, $begin);
         $survey_container->set_attribute("RAPIDFEEDBACK_STARTTYPE", $times);
     }
     $survey_container->set_attribute("RAPIDFEEDBACK_QUESTIONS", count($this->questions));
     $xml = new \SimpleXMLElement("<survey></survey>");
     $xml->addChild("name", $this->name);
     $xml->addChild("begintext", $this->begintext);
     $xml->addChild("endtext", $this->endtext);
     foreach ($this->questions as $question) {
         $xml_question = $xml->addChild("question");
         $question->saveXML($xml_question);
     }
     if ($old == null) {
         $xml_document = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), "survey.xml", $xml->saveXML(), "text/xml", $survey_container);
     } else {
         $xml_document = \steam_factory::get_object_by_name($GLOBALS["STEAM"]->get_id(), $survey_container->get_path() . "/survey.xml");
         $xml_document->set_content($xml->saveXML());
     }
     return $survey_container;
 }
开发者ID:rolwi,项目名称:koala,代码行数:41,代码来源:Survey.class.php

示例11: execute

    public function execute(\FrameResponseObject $frameResponseObject)
    {
        //CODE FOR ALL COMMANDS OF THIS PAKAGE END
        $user = \lms_steam::get_current_user();
        // Disable caching
        // TODO: Work on cache handling. An enabled cache leads to bugs
        // if used with the wiki.
        \CacheSettings::disable_caching();
        if (!($wiki_container = \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $this->id))) {
            include "bad_link.php";
            exit;
        }
        if (!$wiki_container instanceof \steam_container) {
            $wiki_doc = $wiki_container;
            $wiki_container = $wiki_doc->get_environment();
            if ($wiki_doc->get_attribute(DOC_MIME_TYPE) != "text/wiki") {
                include "bad_link.php";
                exit;
            }
        }
        //CODE FOR ALL COMMANDS OF THIS PAKAGE END
        defined("OBJ_ID") or define("OBJ_ID", $wiki_container->get_id());
        $content = \Wiki::getInstance()->loadTemplate("wiki_edit.template.html");
        //$content = new HTML_TEMPLATE_IT();
        //$content->loadTemplateFile( PATH_TEMPLATES . "wiki_edit.template.html" );
        $wiki_entries = $wiki_container->get_inventory(CLASS_DOCUMENT);
        foreach ($wiki_entries as $wiki_entry) {
            if ($wiki_entry->get_attribute(DOC_MIME_TYPE) === "text/wiki") {
                $name = $wiki_entry->get_name();
                $content->setCurrentBlock("BLOCK_WIKI_ENTRY_OPTION");
                $content->setVariable("WIKI_ENTRY_OPTION", "<option value=\"{$name}\">{$name}</option>");
                $content->parse("BLOCK_WIKI_ENTRY_OPTION");
            }
        }
        $problems = "";
        if (!isset($create)) {
            $create = FALSE;
        }
        if ($_SERVER["REQUEST_METHOD"] == "POST") {
            $values = $_POST["values"];
            if (get_magic_quotes_gpc()) {
                if (!empty($values['title'])) {
                    $values['title'] = stripslashes($values['title']);
                }
                if (!empty($values['body'])) {
                    $values['body'] = stripslashes($values['body']);
                }
            }
            if (empty($values["title"])) {
                $problems = gettext("Please enter a subject for your message.");
            }
            if (empty($values["body"])) {
                $problems .= empty($problems) ? gettext("Please enter your message.") : "<br>" . gettext("Please enter your message.");
            }
            if (strpos($values["title"], "/")) {
                if (!isset($problems)) {
                    $problems = "";
                }
                $problems .= gettext("Please don't use the \"/\"-char in the subject of your post.");
            }
            if (empty($problems)) {
                $wiki_content = str_replace("@", "&#64;", $values["body"]);
                if (!empty($values['save'])) {
                    if ($create) {
                        $wiki_doc = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), $values["title"] . ".wiki", $wiki_content, "text/wiki", $wiki_container, "");
                    } else {
                        // PRUEFEN, OB ALLES OK, DANN NEUE WERTE SPEICHERN
                        $wiki_doc->set_name($values['title'] . ".wiki");
                        $wiki_doc->set_content($wiki_content);
                    }
                    // Clean cache for wiki_entries
                    $cache = get_cache_function($wiki_container->get_id(), 600);
                    $cache->clean($wiki_container->get_id());
                    // clean rsscache
                    $rcache = get_cache_function("rss", 600);
                    $feedlink = PATH_URL . "services/feeds/wiki_public.php?id=" . $wiki_container->get_id();
                    $rcache->drop("lms_rss::get_items", $feedlink);
                    header("Location: " . PATH_URL . "wiki/editentry/" . $wiki_doc->get_id() . "/");
                    exit;
                } else {
                    // PREVIEW
                    $content->setCurrentBlock("BLOCK_PREVIEW");
                    $content->setVariable("LABEL_PREVIEW_EDIT", gettext("Preview the description"));
                    $content->setVariable("PREVIEW_EDIT", get_formatted_output($values["desc"]));
                    $content->parse("BLOCK_PREVIEW");
                    $headline = gettext("Change it?");
                    $content->setVariable("TEXT_DSC", h($values["desc"]));
                    $content->setVariable("TITLE_COMMENT", h($values["title"]));
                }
            } else {
                $frameResponseObject->setProblemDescription($problems);
                //$portal->set_problem_description( $problems );
            }
        }
        if (empty($values)) {
            $wikicontent = "";
            $wikiname = "";
            if (!$create) {
                $wikicontent = $wiki_doc->get_content();
                $wikicontent = str_replace("&#64;", "@", $wikicontent);
//.........这里部分代码省略.........
开发者ID:rolwi,项目名称:koala,代码行数:101,代码来源:Editentry.class.php

示例12: output

    $koala_support_installed_version = "0.0";
    $ask_text = "Install koala_support version ";
} else {
    output("Found koala_support {$koala_support_installed_version}");
    $ask_text = "Update koala_support to version ";
}
output(" (newest available version is {$koala_support_server_version}).\n");
if (strcmp($koala_support_installed_version, $koala_support_server_version) < 0) {
    $ask_update = new ConfigEntry("update.koala_support", "YesNo", $ask_text . $koala_support_server_version . " ?", NULL, "yes");
    if ($ask_update->ask() === "yes") {
        $package_container = steam_factory::get_object_by_name($STEAM->get_id(), "/packages");
        if (!is_object($package_container)) {
            output("Could not find /packages on your open-sTeam server.\n");
            exit(1);
        }
        $package = steam_factory::create_document($STEAM->get_id(), $koala_support_spm->get_name(), $koala_support_spm->get_content(), $koala_support_spm->get_attribute(DOC_MIME_TYPE), $package_container);
        if (!is_object($package)) {
            output("Could not upload " . $koala_support_spm->get_name() . " to your open-sTeam server.\n");
            exit(1);
        }
        try {
            if (!$STEAM->install_package($package)) {
                throw new Exception("Installation failed.");
            }
            output("Installed koala_support {$koala_support_server_version} on your open-sTeam server.\n");
        } catch (Exception $ex) {
            output("Could not install koala_support {$koala_support_server_version}: " . $ex->getMessage() . "\n");
            output($ex->getTraceAsString() . "\n");
        }
        $package->delete();
    }
开发者ID:rolwi,项目名称:koala,代码行数:31,代码来源:setup.php

示例13: create_textdoc

 /**
  *function create_textdoc:
  *
  * @param $pSteamConnector
  * @param $pName
  * @param $pContent
  * @param $pEnviroment
  * @param $pDescription
  *
  * @return
  */
 public static function create_textdoc($pSteamConnectorID, $pName, $pContent, $pEnvironment = FALSE, $pDescription = "")
 {
     if (!is_string($pSteamConnectorID)) {
         throw new ParameterException("pSteamConnectorID", "string");
     }
     return steam_factory::create_document($pSteamConnectorID, $pName, $pContent, "text/plain", $pEnvironment, $pDescription);
 }
开发者ID:rolwi,项目名称:koala,代码行数:18,代码来源:steam_factory.class.php

示例14: handleUpload

 /**
  * Returns array('success'=>true) or array('error'=>'error message')
  */
 function handleUpload($uploadDirectory, $replaceOldFile = FALSE)
 {
     if (!is_writable($uploadDirectory)) {
         return array('error' => "Server error. Upload directory isn't writable.");
     }
     if (!$this->file) {
         return array('error' => 'No files were uploaded.');
     }
     $size = $this->file->getSize();
     if ($size == 0) {
         return array('error' => 'File is empty');
     }
     if ($size > $this->sizeLimit) {
         return array('error' => 'File is too large');
     }
     $pathinfo = pathinfo($this->file->getName());
     $filename = $pathinfo['filename'];
     //$filename = md5(uniqid());
     $ext = $pathinfo['extension'];
     if ($this->allowedExtensions && !in_array(strtolower($ext), $this->allowedExtensions)) {
         $these = implode(', ', $this->allowedExtensions);
         return array('error' => 'File has an invalid extension, it should be one of ' . $these . '.');
     }
     //create empty steam_document and check write access
     $steam_document = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), $this->file->getName(), "", "", \steam_factory::get_object($GLOBALS["STEAM"]->get_id(), $this->envid));
     if (!$replaceOldFile) {
         /// don't overwrite previous files that were uploaded
         while (file_exists($uploadDirectory . $filename . '.' . $ext)) {
             $filename .= rand(10, 99);
         }
     }
     if ($this->file->save($uploadDirectory . $filename . '.' . $ext)) {
         $steam_document->set_content(file_get_contents($uploadDirectory . $filename . '.' . $ext));
         unlink($uploadDirectory . $filename . '.' . $ext);
         return array('success' => true, 'oid' => $steam_document->get_id());
     } else {
         return array('error' => 'Could not save uploaded file.' . 'The upload was cancelled, or server error encountered');
     }
 }
开发者ID:rolwi,项目名称:koala,代码行数:42,代码来源:UploadImage.class.php

示例15: execute

 public function execute(\FrameResponseObject $frameResponseObject)
 {
     //$portal = \lms_portal::get_instance();
     //$portal->initialize( GUEST_NOT_ALLOWED );
     //$portal->set_page_title( gettext( "Buddy Icon" ) );
     $user = \lms_steam::get_current_user();
     $confirmText = "";
     if ($_SERVER["REQUEST_METHOD"] == "POST") {
         $problem = "";
         $hint = "";
         if (isset($_POST["action"]) && $_POST["action"] == "deleteicon") {
             // need to set OBJ_ICON to "0" and then to icons module to avoid weird
             // effects in icon handling (server side fix done but not testedyet)
             $old_icon = $user->get_attribute("OBJ_ICON");
             $user->set_acquire_attribute("OBJ_ICON", 0);
             $user->set_attribute("OBJ_ICON", 0);
             // set the default user icon by acquiring OBJ_ICON from icons module
             $user->set_acquire_attribute("OBJ_ICON", $GLOBALS["STEAM"]->get_module("icons"));
             // delete previous user icon object
             if ($old_icon instanceof steam_document) {
                 if ($old_icon->get_path() != "/images/doctypes/user_unknown.jpg" && $old_icon->check_access_write($user)) {
                     $this->clean_iconcache($old_icon);
                     $old_icon->delete();
                 }
             }
             $confirmText = gettext("Your profile icon has been deleted.");
             $this->clean_usericoncache($user);
         } else {
             // upload new icon
             if (count($_FILES) == 0) {
                 $problem = gettext("No image specified.") . " ";
                 $hint = gettext("Please choose an image on your local disk to upload.") . " ";
             }
             if (strpos($_FILES["icon"]["type"], "image") === FALSE) {
                 $problem .= gettext("File is not an image.") . " ";
                 $hint .= gettext("The icon has to be an image file (JPG, GIF or PNG).");
             }
             if ((int) $_FILES["icon"]["size"] > 256000) {
                 $problem .= gettext("File is larger than 250 KByte.");
                 $hint .= gettext("It is only allowed to upload profile icons with file size smaller than 250 KByte.");
             }
             if (empty($problem)) {
                 $user->set_acquire_attribute("OBJ_ICON", 0);
                 $user->delete_value("OBJ_ICON");
                 $old_icon = $user->get_attribute("OBJ_ICON");
                 ob_start();
                 readfile($_FILES["icon"]["tmp_name"]);
                 $content = ob_get_contents();
                 ob_end_clean();
                 $filename = str_replace(array("\\", "'"), array("", ""), $_FILES["icon"]["name"]);
                 if ($old_icon instanceof steam_document && $old_icon->check_access_write($user)) {
                     $new_icon = $old_icon;
                     $new_icon->set_attribute("OBJ_NAME", $filename);
                     $new_icon->set_content($content);
                     $new_icon->set_attribute("DOC_MIME_TYPE", $_FILES["icon"]["type"]);
                 } else {
                     $new_icon = \steam_factory::create_document($GLOBALS["STEAM"]->get_id(), $filename, $content, $_FILES["icon"]["type"], FALSE);
                     $new_icon->set_attribute("OBJ_TYPE", "document_icon_usericon");
                 }
                 $user->set_attribute("OBJ_ICON", $new_icon);
                 $all_user = \steam_factory::groupname_to_object($GLOBALS["STEAM"]->get_id(), "sTeam");
                 $new_icon->set_read_access($all_user);
                 $GLOBALS["STEAM"]->buffer_flush();
                 // clean cache-related data
                 $this->clean_usericoncache($user);
                 $confirmText = gettext("Your profile icon has been changed.");
             } else {
                 $frameResponseObject->setProblemDescription($problem);
             }
         }
     }
     $content = \Profile::getInstance()->loadTemplate("profile_icon.template.html");
     //$content = new \HTML_TEMPLATE_IT();
     //$content->loadTemplateFile( PATH_TEMPLATES . "profile_icon.template.html" );
     //$content->setVariable( "INFO_TEXT", gettext( "Your buddy icon is what we use to represent you when you're in koaLA." ) );
     if (PLATFORM_ID == "bid") {
         $content->setVariable("INFO_TEXT", "Hier können Sie ein Benutzerbild hinterlegen. Dieses wird beispielsweise an Ihren Dokumenten und Forenbeiträgen zusammen mit Ihrem Namen angezeigt.");
     } else {
         $content->setVariable("INFO_TEXT", "Das Benutzerbild wird Sie in " . PLATFORM_NAME . " repräsentieren");
     }
     $content->setVariable("WINDOW_CONFIRM_TEXT", gettext("Are you sure you want to delete your current buddy icon?"));
     $content->setVariable("LABEL_DELETE", gettext("DELETE"));
     $user->delete_value("OBJ_ICON");
     $icon = $user->get_attribute("OBJ_ICON");
     if ($icon instanceof \steam_object) {
         $icon_id = $icon->get_id();
         // if user icon is acquired (= default icon) hide the delete button
         if (is_object($user->get_acquire_attribute("OBJ_ICON"))) {
             $content->setVariable("HIDE_BUTTON", "style='display:none;'");
         }
     } else {
         $icon_id = 0;
         $content->setVariable("HIDE_BUTTON", "style='display:none;'");
     }
     // use it in 140x185 standard thumb size to optimize sharing of icon cache data
     $icon_link = $icon_id == 0 ? PATH_URL . "styles/standard/images/anonymous.jpg" : PATH_URL . "download/image/" . $icon_id . "/140/185";
     $content->setVariable("USER_IMAGE", $icon_link);
     $content->setVariable("LABEL_YOUR_BUDDY_ICON", gettext("This is your buddy icon at the moment."));
     $content->setVariable("LABEL_REPLACE", gettext("Replace with an image"));
     $content->setVariable("LABEL_UPLOAD_INFO", gettext("The uploaded file has to be an image file (JPG, GIF or PNG), should have the dimensions of 140 x 185 pixels and <b>may not be larger than 250 KByte</b>. "));
//.........这里部分代码省略.........
开发者ID:rolwi,项目名称:koala,代码行数:101,代码来源:Image.class.php


注:本文中的steam_factory::create_document方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。