本文整理汇总了PHP中game::add_new_game方法的典型用法代码示例。如果您正苦于以下问题:PHP game::add_new_game方法的具体用法?PHP game::add_new_game怎么用?PHP game::add_new_game使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类game
的用法示例。
在下文中一共展示了game::add_new_game方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: test
public function test()
{
$username = "howdy";
$password = "123456";
$email = "gg@gmail.com";
$username2 = "bla2";
$password2 = "pass2";
$email2 = "gr@gmmail.com";
user::create_new_user($username, $password, $email);
$this->assertEquals(1, user::getNumberOfUsers(), "number of users is not correct after adding a new user");
user::create_new_user($username2, $password2, $email2);
$this->assertEquals(2, user::getNumberOfUsers(), "number of users is not correct after adding a new user");
$user1ID = user::getUserByUsername($username)['id'];
$user2ID = user::getUserByUsername($username2)['id'];
$game_size = 6;
$this->assertTrue(game::add_new_game($user1ID, $game_size, $user1ID, $user2ID), "failed to add a new game");
$game_id1 = game::$last_inserted_id;
$this->assertTrue(game::add_new_game($user2ID, $game_size, $user2ID, $user1ID), "failed to add a new game");
$game_id2 = game::$last_inserted_id;
//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
//message::get_all_messages_for_game_id($game_id)
//message::add_new_message($game_id,$user_id,$message)
$message = "helllo";
$this->assertNull(message::get_all_messages_for_game_id($game_id1), "null should be returned because no messages added for the given game_id [get_all_messages_for_game_id()]");
$this->assertNull(message::get_all_messages_for_game_id("rr"), "null should be returned because an invalid game_id was passed [get_all_messages_for_game_id()]");
$this->assertFalse(message::add_new_message("hhh", $user1ID, $message), "false should be reutnred because an invalid game_id was passed [add_new_message()]");
$this->assertFalse(message::add_new_message($game_id1, "blla", $message), "false should be reutnred because an invalid user_id was passed [add_new_message()]");
$this->assertTrue(message::add_new_message($game_id1, $user1ID, $message), "falied to add new message [add_new_message()]");
$this->assertEquals(1, count(message::get_all_messages_for_game_id($game_id1)), "expecting to get an array with one message [get_all_messages_for_game_id()]");
$messages = message::get_all_messages_for_game_id($game_id1);
$this->assertEquals($message, $messages[0]['message_text'], "[add_new_message()]");
$this->assertEquals($game_id1, $messages[0]['gameID'], "[add_new_message()]");
$this->assertEquals($user1ID, $messages[0]['userID'], "[add_new_message()]");
$this->assertTrue(message::add_new_message($game_id2, $user1ID, "yolooo"), "falied to add new message [add_new_message()]");
$message2 = "where are you";
$this->assertTrue(message::add_new_message($game_id1, $user2ID, $message2), "falied to add new message [add_new_message()]");
$this->assertEquals(2, count(message::get_all_messages_for_game_id($game_id1)), "expecting to get an array with two messages [get_all_messages_for_game_id()]");
//message::get_message_count($game_id)
$this->assertEquals(2, message::get_message_count($game_id1), "[message::get_message_count()]");
$this->assertEquals(-1, message::get_message_count("asdasdasd"), "providing an invalid game_id so it should be rejected[message::get_message_count()]");
message::clear_table();
$this->assertEquals(0, message::get_message_count($game_id1), "[message::get_message_count()]");
$this->assertTrue(message::add_new_message($game_id1, $user1ID, $message), "falied to add new message [add_new_message()]");
$this->assertTrue(message::add_new_message($game_id1, $user2ID, $message2), "falied to add new message [add_new_message()]");
$this->assertTrue(message::add_new_message($game_id2, $user1ID, "yolooo"), "falied to add new message [add_new_message()]");
$this->assertEquals(1, message::get_message_count($game_id2), "[message::get_message_count()]");
$messages = message::get_all_messages_for_game_id($game_id1);
//message::get_all_messages_after_given_date($game_id,$date)
$this->assertNull(message::get_all_messages_after_given_date(0, 0), "get_all_messages_after_given_date()");
$this->assertNull(message::get_all_messages_after_given_date($messages[1]['gameID'], $messages[1]['date']), "get_all_messages_after_given_date()");
$this->assertEquals(1, count(message::get_all_messages_after_given_date($messages[0]['gameID'], $messages[0]['date'])), "get_all_messages_after_given_date()");
$this->assertEquals(2, count(message::get_all_messages_after_given_date($messages[0]['gameID'], $messages[0]['date'] - 0.1)), "get_all_messages_after_given_date()");
//message::delete_message($message_id)
$this->assertFalse(message::delete_message("dddd"), "[delete_message()]");
$this->assertTrue(message::delete_message($messages[0]['id']), "[delete_message()]");
$this->assertEquals(1, count(message::get_all_messages_after_given_date($messages[0]['gameID'], $messages[0]['date'] - 0.1)), "get_all_messages_after_given_date()");
//$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
}
示例2: test
public function test()
{
$username = "howdy";
$password = "123456";
$email = "gg@gmail.com";
$username2 = "bla2";
$password2 = "pass2";
$email2 = "gr@gmmail.com";
user::create_new_user($username, $password, $email);
$this->assertEquals(1, user::getNumberOfUsers(), "number of users is not correct after adding a new user");
user::create_new_user($username2, $password2, $email2);
$this->assertEquals(2, user::getNumberOfUsers(), "number of users is not correct after adding a new user");
$user1ID = user::getUserByUsername($username)['id'];
$user2ID = user::getUserByUsername($username2)['id'];
$gmae_size = 6;
$this->assertFalse(game::add_new_game($user1ID, "z", $user1ID, $user2ID), "invalid size went through OK!");
$this->assertFalse(game::add_new_game("s", $gmae_size, $user1ID, $user2ID), "invalid curent player id went through OK!");
$this->assertFalse(game::add_new_game($user1ID, $gmae_size, "x", $user2ID), "invalid player 1 id went through OK!");
$this->assertFalse(game::add_new_game($user1ID, $gmae_size, $user1ID, "d"), "invalid player 2 id went through OK!");
$this->assertFalse(game::add_new_game(20, $gmae_size, $user1ID, $user2ID), "current turn id was different from p1 and p2 and it when through!");
$this->assertTrue(game::add_new_game($user1ID, $gmae_size, $user1ID, $user2ID), "failed to add a new game");
$this->assertEquals($gmae_size, game::getGameById(1)['size'], "incorrect game size");
$this->assertEquals($user1ID, game::getGameById(1)['player1ID'], "incorrect player 1 id ");
$this->assertEquals($user2ID, game::getGameById(1)['player2ID'], "incorrect player 2 id ");
$this->assertNull(game::getGameById(1)['winnerID'], "winnder ID should be null");
$this->assertNull(game::getGameById(1)['lastActivityDate'], "lastActivityDate should be null");
$this->assertEquals(1, game::getNumberOfGames(), "number of games should be equal to 1");
game::clear_table();
$this->assertEquals(0, game::getNumberOfGames(), "number of games should be equal to 0");
game::add_new_game($user1ID, $gmae_size, $user1ID, $user2ID);
$game_id = game::$last_inserted_id;
$this->assertTrue(game::setLastActivityDate($game_id), "setLastActivityDate is not working");
$this->assertEquals(time() / 60 % 60, game::getGameById($game_id)['lastActivityDate'] / 60 % 60);
game::clear_table();
//security test: passing a user id that is not a number
$this->assertEquals(-1, game::getNumberOfGamesForUserId("ff"), "getNumberOfGamesForUserId() should accept only numbers");
//the user shouldn't have any games
$this->assertEquals(0, game::getNumberOfGamesForUserId($user2ID), "The player shouldn't have any games [getNumberOfGamesForUserId()]");
game::add_new_game($user1ID, $gmae_size, $user1ID, $user2ID);
$game_id1 = game::$last_inserted_id;
$this->assertEquals(1, game::getNumberOfGamesForUserId($user1ID), "player should have 1 game [getNumberOfGamesForUserId()]");
$username3 = "bla3";
$password3 = "pass3";
$email3 = "bla3@gmmail.com";
user::create_new_user($username3, $password3, $email3);
$user3ID = user::getUserByUsername($username3)['id'];
$this->assertEquals(3, user::getNumberOfUsers(), "number of users is not correct after adding a new user");
$this->assertTrue(game::add_new_game($user3ID, $gmae_size, $user3ID, $user1ID), "failed to add a new game");
$game_id2 = game::$last_inserted_id;
$this->assertEquals(2, game::getNumberOfGames(), "number of games should be equal to 2");
$this->assertEquals(2, game::getNumberOfGamesForUserId($user1ID), "player should have two games [getNumberOfGamesForUserId()]");
$this->assertEquals(1, game::getNumberOfGamesForUserId($user2ID), "player should have one game [getNumberOfGamesForUserId()]");
$this->assertEquals(1, game::getNumberOfGamesForUserId($user3ID), "player should have one game [getNumberOfGamesForUserId()]");
$this->assertEquals(2, count(game::getAllGamesForUserId($user1ID)), "two games should be returned [game::getAllGamesForUserId()]");
$this->assertEquals($user1ID, game::getAllGamesForUserId($user1ID)[0]['player1ID'], "[game::getAllGamesForUserId()]");
$this->assertEquals($user1ID, game::getAllGamesForUserId($user1ID)[1]['player2ID'], "[game::getAllGamesForUserId()]");
$this->assertNull(game::getAllGamesForUserId(88), "should return null because player doesn't have games [game::getAllGamesForUserId()]");
$this->assertNull(game::getOpponentId(1000, 1000), "[game::getOpponentId]");
$this->assertNull(game::getOpponentId(1000, 1000), "[game::getOpponentId]");
$this->assertNull(game::getOpponentId($game_id1, 1000), "[game::getOpponentId]");
$this->assertNull(game::getOpponentId(1000, $user1ID), "[game::getOpponentId]");
$this->assertEquals($user2ID, game::getOpponentId($game_id1, $user1ID), "[game::getOpponentId]");
$this->assertEquals($user1ID, game::getOpponentId($game_id1, $user2ID), "[game::getOpponentId]");
$this->assertEquals($user1ID, game::getOpponentId($game_id2, $user3ID), "[game::getOpponentId]");
$this->assertEquals($user3ID, game::getOpponentId($game_id2, $user1ID), "[game::getOpponentId]");
$this->assertNull(game::getOpponentId($game_id2, $user2ID), "[game::getOpponentId]");
}
示例3: test
public function test()
{
$username = "howdy";
$password = "123456";
$email = "gg@gmail.com";
$username2 = "bla2";
$password2 = "pass2";
$email2 = "gr@gmmail.com";
user::create_new_user($username, $password, $email);
$this->assertEquals(1, user::getNumberOfUsers(), "number of users is not correct after adding a new user");
user::create_new_user($username2, $password2, $email2);
$this->assertEquals(2, user::getNumberOfUsers(), "number of users is not correct after adding a new user");
$user1ID = user::getUserByUsername($username)['id'];
$user2ID = user::getUserByUsername($username2)['id'];
$game_size = 6;
$this->assertTrue(game::add_new_game($user1ID, $game_size, $user1ID, $user2ID), "failed to add a new game");
$game_id1 = game::$last_inserted_id;
$this->assertFalse(move::add_new_move(100, 1, 1, 1, $user1ID), "accepted invalid game_id [move::add_new_move]");
$this->assertFalse(move::add_new_move($game_id1, -1, 1, 1, $user1ID), "accepted invalid x coordinate [move::add_new_move]");
$this->assertFalse(move::add_new_move($game_id1, 1, -5, 1, $user1ID), "accepted invalid y coordinate [move::add_new_move]");
$this->assertFalse(move::add_new_move($game_id1, 8, 1, 1, $user1ID), "accepted invalid x coordinate (larger than the size) [move::add_new_move]");
$this->assertFalse(move::add_new_move($game_id1, 1, 8, 1, $user1ID), "accepted invalid y coordinate (larger than the size) [move::add_new_move]");
$this->assertFalse(move::add_new_move($game_id1, 1, 1, 5, $user1ID), "accepted invalid edge position [move::add_new_move]");
$this->assertFalse(move::add_new_move($game_id1, 1, 1, 2, 90), "accepted invalid playerID (ID doesn't even exist) [move::add_new_move]");
$this->assertFalse(move::add_new_move($game_id1, 1, 1, 2, $user2ID), "accepted invalid playerID (not the player turn) [move::add_new_move]");
$game_info = game::getGameById($game_id1);
$this->assertNull($game_info['lastActivityDate'], "when move fails the transaction is not rolledback![move::add_new_move]");
$this->assertTrue(move::add_new_move($game_id1, 1, 1, 1, $user1ID), "failed to add new move");
$game_info = game::getGameById($game_id1);
$this->assertTrue($game_info['currentTurnPlayerID'] == $user2ID, "when adding a new move, method failed to change the player's turn");
//get_last_move_for_game_id($game_id)
$move = move::get_last_move_for_game_id($game_id1);
$this->assertEquals($game_id1, $move['gameID'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals(1, $move['x'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals(1, $move['y'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals(1, $move['edgePosition'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals($user1ID, $move['playerID'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals($game_info['lastActivityDate'], $move['date'], "the last activity date in the game table is not consistent with the move table! [move::add_new_move]");
$this->assertTrue(move::add_new_move($game_id1, 2, 3, 4, $user2ID), "failed to add new move");
$move2 = move::get_last_move_for_game_id($game_id1);
$this->assertEquals($user2ID, $move2['playerID'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals(2, $move2['x'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals(3, $move2['y'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals(4, $move2['edgePosition'], "inccorect last move [get_last_move_for_game_id()]");
move::add_new_move($game_id1, 2, 1, 4, $user1ID);
move::add_new_move($game_id1, 2, 2, 4, $user2ID);
$move3 = move::get_last_move_for_game_id($game_id1);
$this->assertEquals($user2ID, $move3['playerID'], "inccorect last move [get_last_move_for_game_id()]");
$this->assertEquals(2, $move3['y'], "inccorect last move [get_last_move_for_game_id()]");
move::clear_table();
$this->assertFalse(move::get_last_move_for_game_id($game_id1), "inccorect last move [get_last_move_for_game_id()]");
//count_moves($game_id)
$this->assertEquals(0, move::count_moves($game_id1), "number of moves should be ZERO [count_moves()]");
$this->assertTrue(move::add_new_move($game_id1, 2, 3, 4, $user1ID), "failed to add new move");
$this->assertEquals(1, move::count_moves($game_id1), "number of moves should be ONE [count_moves()]");
//get_all_moves_after_given_date($game_id,$timestamp)
$move4 = move::get_last_move_for_game_id($game_id1);
$this->assertNull(move::get_all_moves_after_given_date($game_id1, $move4['date']), "[move::get_all_moves_after_given_date()]");
$this->assertTrue(move::add_new_move($game_id1, 4, 3, 1, $user2ID), "failed to add new move");
$this->assertEquals(2, move::count_moves($game_id1), "number of moves should be two [count_moves()]");
$move5 = move::get_all_moves_after_given_date($game_id1, $move4['date']);
$this->assertEquals(1, count($move5), "number of moves returned should be one [move::get_all_moves_after_given_date()]");
$this->assertEquals($game_id1, $move5[0]['gameID'], "[move::get_all_moves_after_given_date()]");
$this->assertTrue(move::add_new_move($game_id1, 5, 5, 2, $user1ID), "failed to add new move");
$this->assertEquals(2, count(move::get_all_moves_after_given_date($game_id1, $move4['date'])), "number of moves returned should be two [move::get_all_moves_after_given_date()]");
//move::delete_move($move_id)
$move_id = $move5[0]['gameID'];
move::delete_move($move_id);
$this->assertEquals(1, count(move::get_all_moves_after_given_date($game_id1, $move5[0]['date'])), "[move::delet_move()]");
//move::get_all_moves_for_game_id($game_id)
$this->assertEquals(move::count_moves($game_id1), count(move::get_all_moves_for_game_id($game_id1)), "[move::get_all_moves_for_game_id()]");
$this->assertNull(move::get_all_moves_for_game_id("bla"), "[move::get_all_moves_for_game_id()]");
$this->assertNull(move::get_all_moves_for_game_id("0"), "[move::get_all_moves_for_game_id()]");
}