本文整理汇总了PHP中Shadowrun4::getShadowDir方法的典型用法代码示例。如果您正苦于以下问题:PHP Shadowrun4::getShadowDir方法的具体用法?PHP Shadowrun4::getShadowDir怎么用?PHP Shadowrun4::getShadowDir使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Shadowrun4
的用法示例。
在下文中一共展示了Shadowrun4::getShadowDir方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: execute
public static function execute(SR_Player $player, array $args)
{
$bot = Shadowrap::instance($player);
$path = Shadowrun4::getShadowDir() . 'dog_module/Shadowlamb/shadowlamb_motd.txt';
if (false === ($motd = @file_get_contents($path))) {
$bot->reply('Can not read ' . $path);
}
return $bot->rply('5249', array($motd));
// $bot->reply(sprintf('Message of the day: %s', $motd));
// return true;
}
示例2: getExitLocation
<?php
require_once Shadowrun4::getShadowDir() . 'city/Renraku/location/Elevator.php';
final class Renraku04_Elevator extends Renraku_Elevator
{
public function getExitLocation()
{
return false;
}
public function onLeaveLocation(SR_Party $party)
{
$errors = '';
foreach ($party->getMembers() as $member) {
$member instanceof SR_Player;
if (false === ($item = $member->getInvItemByName('ID4Card'))) {
$errors .= sprintf(', %s', $member->getName());
} else {
$member->message($this->lang($member, 'usecard', array($item->getAmount())));
// $member->message(sprintf('You use one of your %d ID4 cards...', $item->getAmount()));
$item->useAmount($member, 1);
}
}
if ($errors !== '') {
$this->partyMessage($party->getLeader(), 'nocard', array(substr($errors, 2)));
// $party->notice(sprintf('%s do(es) not have an ID4Card... You hear the alarm sound!', substr($errors, 2)));
if (false !== ($city = $this->getCityClass())) {
$city->setAlert($party, GWF_Time::ONE_HOUR * 2);
}
}
}
}
示例3:
<?php
require_once Shadowrun4::getShadowDir() . 'city/Cave/location/Tunnel1.php';
final class Cave_Tunnel4 extends Cave_Tunnel1
{
}
示例4: onLoadLanguage
public static function onLoadLanguage()
{
$dir = Shadowrun4::getShadowDir();
self::$LANG_CMDS = new GWF_LangTrans($dir . 'lang/cmds/cmds');
self::$LANG_COMMANDS = new GWF_LangTrans($dir . 'lang/commands/commands');
return true;
}
示例5: execute
public static function execute(SR_Player $player, array $args)
{
require_once Shadowrun4::getShadowDir() . 'dog_module/Shadowlamb/Shadowcron.php';
#Shadowcron::onCronjob();
}
示例6: onLoadLanguage
public function onLoadLanguage()
{
$cityname = $this->getName();
$path = sprintf('%scity/%s/lang/%s', Shadowrun4::getShadowDir(), $cityname, strtolower($cityname));
return $this->lang = new GWF_LangTrans($path);
}
示例7: getLangLocation
/**
* Get a lang file for a location.
* @param SR_Quest $quest
* @return GWF_LangTrans
*/
private static function getLangLocation(SR_Location $location)
{
// $locname = $location->getName();
$locname = $location->getLangfileName();
if (false === isset(self::$LANG_LOCATION[$locname])) {
$llocname = strtolower(Common::substrFrom($locname, '_'));
$path = sprintf('%scity/%s/lang/location/%s/%s', Shadowrun4::getShadowDir(), $location->getCity(), $llocname, $llocname);
self::$LANG_LOCATION[$locname] = new GWF_LangTrans($path);
}
return self::$LANG_LOCATION[$locname];
}
示例8: getNPCLevel
<?php
require_once Shadowrun4::getShadowDir() . 'city/Forest/location/Clearing.php';
final class Forest_Skeleton extends SR_NPC
{
public function getNPCLevel()
{
return 21;
}
public function getNPCPlayerName()
{
return 'Skeleton';
}
public function getNPCMeetPercent(SR_Party $party)
{
return 30.0;
}
public function getNPCEquipment()
{
return array('weapon' => 'LongSword', 'armor' => 'ChainMail', 'helmet' => 'ChainHelmet', 'shield' => 'SmallShield', 'boots' => 'ChainBoots');
}
public function getNPCModifiers()
{
return array('race' => 'human', 'gender' => 'male', 'melee' => rand(8, 10), 'ninja' => rand(5, 7), 'strength' => rand(8, 10), 'quickness' => rand(5, 7), 'distance' => rand(4, 8), 'sharpshooter' => rand(5, 12), 'nuyen' => 0, 'base_hp' => rand(30, 50));
}
public function getNPCLoot(SR_Player $player)
{
# Increase some temp counter
$leader = $player->getParty()->getLeader();
$kills = SR_PlayerVar::getVal($player, Forest_Clearing::SKELSKEY, '0');
$kills++;
示例9: isCombatCommand
<?php
require_once Shadowrun4::getShadowDir() . 'cmd/gm/gmd.php';
final class Shadowcmd_npc extends Shadowcmd_gmd
{
public static function isCombatCommand()
{
return true;
}
public static $WHITELIST = array('u', 'ca', 'le', 'sell', 'buy', 'view', 'drop', 'eq', 'uq', 'x', 'fw', 'bw', '#', 'i', 'q', 'ks', 'a', 's', 'l');
public static function execute(SR_Player $player, array $args)
{
if (count($args) < 1) {
$player->message(Shadowhelp::getHelp($player, 'npc'));
return false;
}
$party = $player->getParty();
if (false === ($remote = $party->getMemberByArg(array_shift($args)))) {
$player->msg('1064');
// $player->message('This player is not in your party.');
return false;
}
if ($remote->isHuman()) {
$player->msg('1065');
// $player->message('You can only remote control NPC.');
return false;
}
if (!in_array($args[0], self::$WHITELIST, true)) {
$player->msg('1066', array(implode(', ', self::$WHITELIST)));
// $player->message(sprintf('Only the following remote commands are allowed: %s.', implode(', ', self::$WHITELIST)));
return false;
示例10: getQuestName
<?php
require_once Shadowrun4::getShadowDir() . 'city/Delaware/quest/Delaware_Exams5.php';
final class Quest_Chicago_Uni6 extends Quest_Delaware_Exams5
{
public function getQuestName()
{
return 'MasterBachelor';
}
public function getNeededAmount()
{
return 3;
}
public function getQuestDescription()
{
return sprintf('Bring %d/%d fluid Auris to the Chicago University Gnome.', $this->getAmount(), $this->getNeededAmount());
}
public function getRewardXP()
{
return 3;
}
public function getRewardNuyen()
{
return 300;
}
public function checkQuest(SR_NPC $npc, SR_Player $player)
{
if (false === ($auris = $player->getInvItemByName('Auris'))) {
return $npc->reply('Oh, you don\'t have more Auris for me?');
}
if (!$this->rightInTime($player)) {
示例11: createItemDataFile
private static function createItemDataFile()
{
$out = '<?php' . "\n\$lang = array(\n";
$player = Shadowrun4::getDummyPlayer();
$data = array();
foreach (SR_Item::getAllItems() as $item) {
$item instanceof SR_Item;
$data[(int) $item->getItemUUID()] = $player->lang($item->displayPacked($player));
}
ksort($data);
foreach ($data as $uuid => $type) {
$out .= sprintf("'%d'=>'%s',\n", $uuid, $type);
}
$out .= ");\n?>\n";
$outfile = Shadowrun4::getShadowDir() . 'data/itemdata/itemdata_en.php';
@mkdir(dirname($outfile), 0700, true);
file_put_contents($outfile, $out);
return true;
}