本文整理汇总了PHP中PlayerUtil::checkPosition方法的典型用法代码示例。如果您正苦于以下问题:PHP PlayerUtil::checkPosition方法的具体用法?PHP PlayerUtil::checkPosition怎么用?PHP PlayerUtil::checkPosition使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PlayerUtil
的用法示例。
在下文中一共展示了PlayerUtil::checkPosition方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: ShowAccountEditorPage
//.........这里部分代码省略.........
if ($buildings == 'on') {
foreach ($reslist['build'] as $ID) {
$BUILD[] = "`" . $resource[$ID] . "` = '0'";
}
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET " . implode(', ', $BUILD) . " WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
}
if ($ships == 'on') {
foreach ($reslist['fleet'] as $ID) {
$SHIPS[] = "`" . $resource[$ID] . "` = '0'";
}
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET " . implode(', ', $SHIPS) . " WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
}
if ($defenses == 'on') {
foreach ($reslist['defense'] as $ID) {
$DEFS[] = "`" . $resource[$ID] . "` = '0'";
}
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET " . implode(', ', $DEFS) . " WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
}
if ($c_hangar == 'on') {
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET `b_hangar` = '0', `b_hangar_plus` = '0', `b_hangar_id` = '' WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
}
if ($c_buildings == 'on') {
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET `b_building` = '0', `b_building_id` = '' WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
}
if (!empty($diameter)) {
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET `diameter` = '" . $diameter . "' WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
}
if (!empty($fields)) {
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET `field_max` = '" . $fields . "' WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
}
if ($change_pos == 'on' && $galaxy > 0 && $system > 0 && $planet > 0 && $galaxy <= Config::get(Universe::getEmulated())->max_galaxy && $system <= Config::get(Universe::getEmulated())->max_system && $planet <= Config::get(Universe::getEmulated())->max_planets) {
$P = $GLOBALS['DATABASE']->getFirstRow("SELECT galaxy,system,planet,planet_type FROM " . PLANETS . " WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
if ($P['planet_type'] == '1') {
if (PlayerUtil::checkPosition(Universe::getEmulated(), $galaxy, $system, $planet, $P['planet_type'])) {
$template->message($LNG['ad_pla_error_planets3'], '?page=accounteditor&edit=planets');
exit;
}
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET `galaxy` = '" . $galaxy . "', `system` = '" . $system . "', `planet` = '" . $planet . "' WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
} else {
if (PlayerUtil::checkPosition(Universe::getEmulated(), $galaxy, $system, $planet, $P['planet_type'])) {
$template->message($LNG['ad_pla_error_planets5'], '?page=accounteditor&edit=planets');
exit;
}
$Target = $GLOBALS['DATABASE']->getFirstRow("SELECT id_luna FROM " . PLANETS . " WHERE `galaxy` = '" . $galaxy . "' AND `system` = '" . $system . "' AND `planet` = '" . $planet . "' AND `planet_type` = '1';");
if ($Target['id_luna'] != '0') {
$template->message($LNG['ad_pla_error_planets4'], '?page=accounteditor&edit=planets');
exit;
}
$GLOBALS['DATABASE']->multi_query("UPDATE " . PLANETS . " SET `id_luna` = '0' WHERE `galaxy` = '" . $P['galaxy'] . "' AND `system` = '" . $P['system'] . "' AND `planet` = '" . $P['planet'] . "' AND `planet_type` = '1';UPDATE " . PLANETS . " SET `id_luna` = '" . $id . "' WHERE `galaxy` = '" . $galaxy . "' AND `system` = '" . $system . "' AND `planet` = '" . $planet . "' AND planet_type = '1';UPDATE " . PLANETS . " SET `galaxy` = '" . $galaxy . "', `system` = '" . $system . "', `planet` = '" . $planet . "' WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "';");
$QMOON2 = $GLOBALS['DATABASE']->getFirstRow("SELECT id_owner FROM " . PLANETS . " WHERE `galaxy` = '" . $galaxy . "' AND `system` = '" . $system . "' AND `planet` = '" . $planet . "';");
$GLOBALS['DATABASE']->query("UPDATE " . PLANETS . " SET `galaxy` = '" . $galaxy . "', `system` = '" . $system . "', `planet` = '" . $planet . "', `id_owner` = '" . $QMOON2['id_owner'] . "' WHERE `id` = '" . $id . "' AND `universe` = '" . Universe::getEmulated() . "' AND `planet_type` = '3';");
}
}
$template->message($LNG['ad_pla_succes'], '?page=accounteditor&edit=planets');
exit;
}
$template->show('AccountEditorPagePlanets.tpl');
break;
case 'alliances':
if ($_POST) {
$id = HTTP::_GP('id', 0);
$name = HTTP::_GP('name', '', UTF8_SUPPORT);
$changeleader = HTTP::_GP('changeleader', 0);
$tag = HTTP::_GP('tag', '', UTF8_SUPPORT);
$externo = HTTP::_GP('externo', '', true);
$interno = HTTP::_GP('interno', '', true);
示例2: ShowCreatorPage
//.........这里部分代码省略.........
if (!PlayerUtil::isNameValid($UserName)) {
$errors .= $LNG['user_field_specialchar'];
}
if ($ExistsUser != 0) {
$errors .= $LNG['user_already_exists'];
}
if ($ExistsMails != 0) {
$errors .= $LNG['mail_already_exists'];
}
if (!PlayerUtil::isPositionFree(Universe::getEmulated(), $Galaxy, $System, $Planet)) {
$errors .= $LNG['planet_already_exists'];
}
if ($Galaxy > $config->max_galaxy || $System > $config->max_system || $Planet > $config->max_planets) {
$errors .= $LNG['po_complete_all2'];
}
if (!empty($errors)) {
$template->message($errors, '?page=create&mode=user', 10, true);
exit;
}
$Language = array_key_exists($Language, $LNG->getAllowedLangs(false)) ? $Language : $config->lang;
PlayerUtil::createPlayer(Universe::getEmulated(), $UserName, PlayerUtil::cryptPassword($UserPass), $UserMail, $Language, $Galaxy, $System, $Planet, $LNG['fcm_planet'], $UserAuth);
$template->message($LNG['new_user_success'], '?page=create&mode=user', 5, true);
exit;
}
$AUTH = array();
$AUTH[AUTH_USR] = $LNG['user_level'][AUTH_USR];
if ($USER['authlevel'] >= AUTH_OPS) {
$AUTH[AUTH_OPS] = $LNG['user_level'][AUTH_OPS];
}
if ($USER['authlevel'] >= AUTH_MOD) {
$AUTH[AUTH_MOD] = $LNG['user_level'][AUTH_MOD];
}
if ($USER['authlevel'] >= AUTH_ADM) {
$AUTH[AUTH_ADM] = $LNG['user_level'][AUTH_ADM];
}
$template->assign_vars(array('admin_auth' => $USER['authlevel'], 'new_add_user' => $LNG['new_add_user'], 'new_creator_refresh' => $LNG['new_creator_refresh'], 'new_creator_go_back' => $LNG['new_creator_go_back'], 'universe' => $LNG['mu_universe'], 'user_reg' => $LNG['user_reg'], 'pass_reg' => $LNG['pass_reg'], 'pass2_reg' => $LNG['pass2_reg'], 'email_reg' => $LNG['email_reg'], 'email2_reg' => $LNG['email2_reg'], 'new_coord' => $LNG['new_coord'], 'new_range' => $LNG['new_range'], 'lang_reg' => $LNG['lang_reg'], 'new_title' => $LNG['new_title'], 'Selector' => array('auth' => $AUTH, 'lang' => $LNG->getAllowedLangs(false))));
$template->show('CreatePageUser.tpl');
break;
case 'moon':
if ($_POST) {
$PlanetID = HTTP::_GP('add_moon', 0);
$MoonName = HTTP::_GP('name', '', UTF8_SUPPORT);
$Diameter = HTTP::_GP('diameter', 0);
$MoonPlanet = $GLOBALS['DATABASE']->getFirstRow("SELECT temp_max, temp_min, id_luna, galaxy, system, planet, planet_type, destruyed, id_owner FROM " . PLANETS . " WHERE id = '" . $PlanetID . "' AND universe = '" . Universe::getEmulated() . "' AND planet_type = '1' AND destruyed = '0';");
if (!isset($MoonPlanet)) {
$template->message($LNG['mo_planet_doesnt_exist'], '?page=create&mode=moon', 3, true);
exit;
}
$moonId = PlayerUtil::createMoon(Universe::getEmulated(), $MoonPlanet['galaxy'], $MoonPlanet['system'], $MoonPlanet['planet'], $MoonPlanet['id_owner'], 20, $_POST['diameter_check'] == 'on' ? NULL : $Diameter, $MoonName);
if ($moonId !== false) {
$template->message($LNG['mo_moon_added'], '?page=create&mode=moon', 3, true);
} else {
$template->message($LNG['mo_moon_unavaible'], '?page=create&mode=moon', 3, true);
}
exit;
}
$template->assign_vars(array('admin_auth' => $USER['authlevel'], 'universum' => $LNG['mu_universe'], 'po_add_moon' => $LNG['po_add_moon'], 'input_id_planet' => $LNG['input_id_planet'], 'mo_moon_name' => $LNG['mo_moon_name'], 'mo_diameter' => $LNG['mo_diameter'], 'mo_temperature' => $LNG['mo_temperature'], 'mo_fields_avaibles' => $LNG['mo_fields_avaibles'], 'button_add' => $LNG['button_add'], 'new_creator_refresh' => $LNG['new_creator_refresh'], 'mo_moon' => $LNG['fcm_moon'], 'new_creator_go_back' => $LNG['new_creator_go_back']));
$template->show('CreatePageMoon.tpl');
break;
case 'planet':
if ($_POST) {
$id = HTTP::_GP('id', 0);
$Galaxy = HTTP::_GP('galaxy', 0);
$System = HTTP::_GP('system', 0);
$Planet = HTTP::_GP('planet', 0);
$name = HTTP::_GP('name', '', UTF8_SUPPORT);
$field_max = HTTP::_GP('field_max', 0);
$config = Config::get(Universe::getEmulated());
if ($Galaxy > $config->max_galaxy || $System > $config->max_system || $Planet > $config->max_planets) {
$template->message($LNG['po_complete_all2'], '?page=create&mode=planet', 3, true);
exit;
}
$ISUser = $GLOBALS['DATABASE']->getFirstRow("SELECT id, authlevel FROM " . USERS . " WHERE id = '" . $id . "' AND universe = '" . Universe::getEmulated() . "';");
if (!PlayerUtil::checkPosition(Universe::getEmulated(), $Galaxy, $System, $Planet) || !isset($ISUser)) {
$template->message($LNG['po_complete_all'], '?page=create&mode=planet', 3, true);
exit;
}
$planetId = PlayerUtil::createPlanet($Galaxy, $System, $Planet, Universe::getEmulated(), $id, NULL, false, $ISUser['authlevel']);
$SQL = "UPDATE " . PLANETS . " SET ";
if ($_POST['diameter_check'] != 'on' || $field_max > 0) {
$SQL .= "field_max = '" . $field_max . "' ";
}
if (!empty($name)) {
$SQL .= ", name = '" . $GLOBALS['DATABASE']->sql_escape($name) . "' ";
}
$SQL .= "WHERE ";
$SQL .= "id = '" . $planetId . "'";
$GLOBALS['DATABASE']->query($SQL);
$template->message($LNG['po_complete_succes'], '?page=create&mode=planet', 3, true);
exit;
}
$template->assign_vars(array('admin_auth' => $USER['authlevel'], 'po_add_planet' => $LNG['po_add_planet'], 'po_galaxy' => $LNG['po_galaxy'], 'po_system' => $LNG['po_system'], 'po_planet' => $LNG['po_planet'], 'input_id_user' => $LNG['input_id_user'], 'new_creator_coor' => $LNG['new_creator_coor'], 'po_name_planet' => $LNG['po_name_planet'], 'po_fields_max' => $LNG['po_fields_max'], 'button_add' => $LNG['button_add'], 'po_colony' => $LNG['fcp_colony'], 'new_creator_refresh' => $LNG['new_creator_refresh'], 'new_creator_go_back' => $LNG['new_creator_go_back']));
$template->show('CreatePagePlanet.tpl');
break;
default:
$template->assign_vars(array('new_creator_title_u' => $LNG['new_creator_title_u'], 'new_creator_title_p' => $LNG['new_creator_title_p'], 'new_creator_title_l' => $LNG['new_creator_title_l'], 'new_creator_title' => $LNG['new_creator_title']));
$template->show('CreatePage.tpl');
break;
}
}
示例3: TargetEvent
function TargetEvent()
{
$db = Database::get();
$sql = 'SELECT * FROM %%USERS%% WHERE `id` = :userId;';
$senderUser = $db->selectSingle($sql, array(':userId' => $this->_fleet['fleet_owner']));
$senderUser['factor'] = getFactors($senderUser, 'basic', $this->_fleet['fleet_start_time']);
$LNG = $this->getLanguage($senderUser['lang']);
$checkPosition = PlayerUtil::checkPosition($this->_fleet['fleet_universe'], $this->_fleet['fleet_end_galaxy'], $this->_fleet['fleet_end_system'], $this->_fleet['fleet_end_planet']);
$isPositionFree = PlayerUtil::isPositionFree($this->_fleet['fleet_universe'], $this->_fleet['fleet_end_galaxy'], $this->_fleet['fleet_end_system'], $this->_fleet['fleet_end_planet']);
if (!$isPositionFree || !$checkPosition) {
$message = sprintf($LNG['sys_colo_notfree'], GetTargetAddressLink($this->_fleet, ''));
} else {
$allowPlanetPosition = PlayerUtil::allowPlanetPosition($this->_fleet['fleet_end_planet'], $senderUser);
if (!$allowPlanetPosition) {
$message = sprintf($LNG['sys_colo_notech'], GetTargetAddressLink($this->_fleet, ''));
} else {
$sql = 'SELECT COUNT(*) as state
FROM %%PLANETS%%
WHERE `id_owner` = :userId
AND `planet_type` = :type
AND `destruyed` = :destroyed;';
$currentPlanetCount = $db->selectSingle($sql, array(':userId' => $this->_fleet['fleet_owner'], ':type' => 1, ':destroyed' => 0), 'state');
$maxPlanetCount = PlayerUtil::maxPlanetCount($senderUser);
if ($currentPlanetCount >= $maxPlanetCount) {
$message = sprintf($LNG['sys_colo_maxcolo'], GetTargetAddressLink($this->_fleet, ''), $maxPlanetCount);
} else {
$NewOwnerPlanet = PlayerUtil::createPlanet($this->_fleet['fleet_end_galaxy'], $this->_fleet['fleet_end_system'], $this->_fleet['fleet_end_planet'], $this->_fleet['fleet_universe'], $this->_fleet['fleet_owner'], $LNG['fcp_colony'], false, $senderUser['authlevel']);
if ($NewOwnerPlanet === false) {
$message = sprintf($LNG['sys_colo_badpos'], GetTargetAddressLink($this->_fleet, ''));
$this->setState(FLEET_RETURN);
} else {
$this->_fleet['fleet_end_id'] = $NewOwnerPlanet;
$message = sprintf($LNG['sys_colo_allisok'], GetTargetAddressLink($this->_fleet, ''));
$this->StoreGoodsToPlanet();
if ($this->_fleet['fleet_amount'] == 1) {
$this->KillFleet();
} else {
$CurrentFleet = explode(";", $this->_fleet['fleet_array']);
$NewFleet = '';
foreach ($CurrentFleet as $Group) {
if (empty($Group)) {
continue;
}
$Class = explode(",", $Group);
if ($Class[0] == 208 && $Class[1] > 1) {
$NewFleet .= $Class[0] . "," . ($Class[1] - 1) . ";";
} elseif ($Class[0] != 208 && $Class[1] > 0) {
$NewFleet .= $Class[0] . "," . $Class[1] . ";";
}
}
$this->UpdateFleet('fleet_array', $NewFleet);
$this->UpdateFleet('fleet_amount', $this->_fleet['fleet_amount'] - 1);
$this->UpdateFleet('fleet_resource_metal', 0);
$this->UpdateFleet('fleet_resource_crystal', 0);
$this->UpdateFleet('fleet_resource_deuterium', 0);
}
}
}
}
}
PlayerUtil::sendMessage($this->_fleet['fleet_owner'], 0, $LNG['sys_colo_mess_from'], 4, $LNG['sys_colo_mess_report'], $message, $this->_fleet['fleet_start_time'], NULL, 1, $this->_fleet['fleet_universe']);
$this->setState(FLEET_RETURN);
$this->SaveFleet();
}