本文整理汇总了PHP中Asset::getInstance方法的典型用法代码示例。如果您正苦于以下问题:PHP Asset::getInstance方法的具体用法?PHP Asset::getInstance怎么用?PHP Asset::getInstance使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Asset
的用法示例。
在下文中一共展示了Asset::getInstance方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: smarty_function_asset
/**
* Add an html tag for the given asset(s)
*
* @param array $params
* @param Template $smarty
* @return string
*/
function smarty_function_asset($params, &$smarty)
{
if (!isset($params['href'])) {
throw new SmartyException('No parameter href is set');
}
// Getting files list
$files = explode(',', $params['href']);
if (empty($files)) {
throw new SmartyException('href parameter is empty');
}
$dir = '';
if (isset($params['dir'])) {
$dir = '/' . trim($params['dir'], '/') . '/';
}
// Getting file type
if (!isset($params['type'])) {
$ext = substr($files[0], strrpos($files[0], '.') + 1);
switch ($ext) {
case 'less':
case 'css':
$type = 'css';
break;
case 'js':
$type = 'js';
break;
}
} else {
$type = $params['type'];
}
if (!isset($type) || $type !== 'js' && $type !== 'css') {
throw new SmartyException('Type is not defined');
}
if (Config::get('asset.combine', true) === false || count($files) === 1) {
foreach ($files as $file) {
$timestamp = Asset::getInstance()->add($dir . $file)->getLastModified();
if ($type === 'css') {
echo '<link rel="stylesheet" type="text/css" href="/' . $timestamp . $dir . $file . '" />' . PHP_EOL;
} else {
echo '<script src="/' . $timestamp . $dir . $file . '"></script>' . PHP_EOL;
}
}
} else {
$asset = Asset::getInstance();
foreach ($files as $file) {
$asset->add($dir . $file);
}
$uid = isset($params['name']) ? str_replace('.' . $type, '', $params['name']) : $asset->getUid();
$timestamp = $asset->getLastModified();
$asset->compile($uid);
if ($type === 'css') {
echo '<link rel="stylesheet" type="text/css" href="/' . $timestamp . '/' . $uid . '.css" />' . PHP_EOL;
} else {
echo '<script src="/' . $timestamp . '/' . $uid . '.js"></script>' . PHP_EOL;
}
}
}
示例2: finishDynamicArea
public function finishDynamicArea()
{
if (self::$curDynamicId !== $this->id) {
return false;
}
echo '<!--\'end_frame_cache_' . $this->id . '\'-->';
self::$curDynamicId = false;
Asset::getInstance()->stopTarget($this->getAssetId());
return true;
}
示例3: setup_game_data
/**
* setup initial game data when player play the game for the first time.
* invoked by: Controller.GameServer.setup_data()
* @param $game_data
* @return bool
*/
public function setup_game_data($game_data)
{
$game_data["gme_player"] = $_SESSION['ply_id'];
$this->Create(Utility::TABLE_GAME_DATA, $game_data);
$product = Product::getInstance();
$product->initialize_product();
$asset = Asset::getInstance();
$asset->initialize_asset();
return true;
}
示例4: explode
<?php
/**
* This file is part of the PHP Oxygen package.
*
* For the full copyright and license information, please view the LICENSE
* file that was distributed with this source code.
*
* @copyright Copyright (c) 2011-2012 Sébastien HEYD <sheyd@php-oxygen.com>
* @author Sébastien HEYD <sheyd@php-oxygen.com>
* @package PHP Oxygen
*/
// Load the framework
require_once '../oxygen/bootstrap.php';
if (isset($_GET['asset'])) {
$asset = Asset::getInstance();
$assets = explode(',', $_GET['asset']);
foreach ($assets as $a) {
$asset->add($a);
}
$asset->output();
} else {
// Run the dispatcher
Controller::getInstance()->dispatch();
}
示例5: detail
/**
* show player details, show achievement and statistic.
* role: administrator
* redirected from: Controller.Player.suspend() whatever suspend result
* Controller.Player.reactivate() whatever reactivate result
*/
public function detail()
{
if (Authenticate::is_authorized()) {
$model_player = Player::getInstance();
$model_journal = Journal::getInstance();
$model_achievement = Achievement::getInstance();
$model_asset = Asset::getInstance();
$model_material = Material::getInstance();
$model_employee = Employee::getInstance();
$model_memorycard = Memorycard::getInstance();
$id = $this->framework->url->url_part(3);
$this->framework->view->page = "player";
$this->framework->view->content = "/backend/pages/player_detail";
$this->framework->view->player_detail = $model_player->player_detail($id);
$this->framework->view->player_summary = $model_player->fetch($id);
$this->framework->view->player_performance = $model_player->performance($id);
$this->framework->view->player_finance = $model_journal->finance_summaries($id);
$this->framework->view->player_achievements = $model_achievement->get_achievement($id);
$this->framework->view->player_assets = $model_asset->get_player_asset($id);
$this->framework->view->player_employees = $model_employee->get_player_employee($id);
$this->framework->view->player_materials = $model_material->get_player_material($id);
$this->framework->view->player_game = $model_memorycard->load_game_data($id);
$this->framework->view->show("backend/template");
} else {
transport("administrator");
}
}
示例6: repair_asset
/**
* role: player
*/
public function repair_asset()
{
if (Authenticate::is_player()) {
if (isset($_POST['token']) && Authenticate::is_valid_token($_POST['token'])) {
$this->model_asset = Asset::getInstance();
$result = $this->model_asset->repair_asset();
$binding = array("result_var" => "session_ready", "status_var" => $result);
binding_data($binding);
} else {
transport("error404");
}
} else {
$binding = array("result_var" => "no_session");
binding_data($binding);
}
}
示例7: insert_simulation
/**
* role: player
* @return string
*/
public function insert_simulation()
{
if (Authenticate::is_player()) {
if (isset($_POST['token']) && Authenticate::is_valid_token($_POST['token'])) {
$this->model_memorycard = Memorycard::getInstance();
$day = $_POST['day'];
$served = $_POST['served'];
$loss = $_POST['loss'];
$stress = $_POST['stress'];
$work = $_POST['work'];
$location = $_POST['location'];
$popularity = $_POST['popularity'];
$overview = $_POST['overview'];
$result = $this->model_memorycard->insert_simulation($day, $served, $loss, $stress, $work, $location, $popularity, $overview);
$this->model_asset = Asset::getInstance();
$this->model_asset->increase_depreciation();
$log = Log::getInstance();
$log->logging_game_simulation(json_encode(array($day, $served, $loss, $stress, $work, $location, $popularity, $overview)));
$binding = array("result_var" => "session_ready", "simulation_var" => $result);
binding_data($binding);
} else {
transport("error404");
}
} else {
$binding = array("result_var" => "no_session");
binding_data($binding);
}
}