本文整理汇总了PHP中Asset::GenerateAssetCode方法的典型用法代码示例。如果您正苦于以下问题:PHP Asset::GenerateAssetCode方法的具体用法?PHP Asset::GenerateAssetCode怎么用?PHP Asset::GenerateAssetCode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Asset
的用法示例。
在下文中一共展示了Asset::GenerateAssetCode方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: btnSave_Click
public function btnSave_Click($strFormId, $strControlId, $strParameter)
{
$blnError = false;
if ($this->objAssetTransactionArray && $this->objInventoryTransactionArray) {
$intEntityQtypeId = EntityQtype::AssetInventory;
} elseif ($this->objAssetTransactionArray) {
$intEntityQtypeId = EntityQtype::Asset;
} elseif ($this->objInventoryTransactionArray) {
$intEntityQtypeId = EntityQtype::Inventory;
} else {
$blnError = true;
$this->btnCancel->Warning = 'There are no assets nor inventory in this receipt.';
}
if (QApplication::$TracmorSettings->CustomReceiptNumbers) {
if (trim($this->txtReceiptNumber->Text) == '') {
$blnError = true;
$this->txtReceiptNumber->Warning = 'Receipt number is a required field.';
} else {
if ($objReceipt = Receipt::LoadByReceiptNumber($this->txtReceiptNumber->Text)) {
if ($objReceipt->ReceiptId != $this->objReceipt->ReceiptId) {
$blnError = true;
$this->txtReceiptNumber->Warning = 'That is a duplicate receipt number.';
}
}
}
}
if (!$this->lstFromCompany->SelectedValue) {
$blnError = true;
$this->lstFromCompany->Warning = 'You must select a From Company';
}
if (!$this->lstFromContact->SelectedValue) {
$blnError = true;
$this->lstFromContact->Warning = 'You must select a From Contact';
}
if (!$this->lstToContact->SelectedValue) {
$blnError = true;
$this->lstToContact->Warning = 'You must select a To Contact';
}
if (!$this->lstToAddress->SelectedValue) {
$blnError = true;
$this->lstToAddress->Warning = 'You must select a To Address';
}
if (!$blnError) {
if (!$this->blnEditMode) {
try {
// Get an instance of the database
$objDatabase = QApplication::$Database[1];
// Begin a MySQL Transaction to be either committed or rolled back
$objDatabase->TransactionBegin();
// Create the new transaction object and save it
$this->objTransaction = new Transaction();
$this->objTransaction->EntityQtypeId = $intEntityQtypeId;
$this->objTransaction->TransactionTypeId = 7;
// Receive
$this->objTransaction->Note = $this->txtNote->Text;
$this->objTransaction->Save();
if ($intEntityQtypeId == EntityQtype::AssetInventory || $intEntityQtypeId == EntityQtype::Asset) {
// Assign different source and destinations depending on transaction type
foreach ($this->objAssetTransactionArray as $objAssetTransaction) {
// Save the asset just to update the modified_date field so it can trigger an Optimistic Locking Exception when appropriate
if ($objAssetTransaction->Asset instanceof Asset) {
// Save the asset to update the modified_date field so it can trigger an Optimistic Locking Exception when appropriate
// Also set the location to 5 (TBR). This is in case the current LocationId is 2 (Shipped), because they can be received.
$objAssetTransaction->Asset->LocationId = 5;
// If the AssetId==0, then it is a newly created asset that hasn't been saved to the db yet
// We have to create a new asset object and assign it to the AssetTransaction
// Just resetting the values for the existing asset object won't work for some reason (not sure why).
if ($objAssetTransaction->Asset->AssetId == 0) {
$objNewAsset = new Asset();
$objNewAsset->AssetModelId = $objAssetTransaction->Asset->AssetModelId;
$objNewAsset->TempId = $objAssetTransaction->Asset->TempId;
$objNewAsset->LocationId = $objAssetTransaction->Asset->LocationId;
// If the asset was selected for autogeneration, it will be blank, so create the asset code here (right before save)
if ($objAssetTransaction->Asset->AssetCode == '') {
$objAssetTransaction->Asset->AssetCode = Asset::GenerateAssetCode();
}
$objNewAsset->AssetCode = $objAssetTransaction->Asset->AssetCode;
// Save the new asset
$objNewAsset->Save();
// Assign any default custom field values
CustomField::AssignNewEntityDefaultValues(1, $objNewAsset->AssetId);
// Assign the new asset to the AssetTransaction
$objAssetTransaction->Asset = $objNewAsset;
$objAssetTransaction->NewAssetFlag = true;
} else {
$objAssetTransaction->NewAssetFlag = false;
$objAssetTransaction->Asset->Save();
}
// Create the new assettransaction object and save it
$objAssetTransaction->TransactionId = $this->objTransaction->TransactionId;
$objAssetTransaction->Save();
}
}
}
if ($intEntityQtypeId == EntityQtype::AssetInventory || $intEntityQtypeId == EntityQtype::Inventory) {
// Assign different source and destinations depending on transaction type
foreach ($this->objInventoryTransactionArray as &$objInventoryTransaction) {
// Finish the InventoryTransaction and save it
$objInventoryTransaction->InventoryLocation->Quantity += $objInventoryTransaction->Quantity;
$objInventoryTransaction->InventoryLocation->Save();
//.........这里部分代码省略.........
示例2: btnSave_Click
public function btnSave_Click($strFormId, $strControlId, $strParameter)
{
try {
// Get an instance of the database
$objDatabase = QApplication::$Database[1];
// Begin a MySQL Transaction to be either committed or rolled back
$objDatabase->TransactionBegin();
// Generate a new AssetCode based on the MinAssetCode value
// This happens whether or not they are creating a new one or editing an existing one
if ($this->chkAutoGenerateAssetCode->Checked) {
$this->txtAssetCode->Text = Asset::GenerateAssetCode();
}
$this->objAsset->AssetCode = $this->txtAssetCode->Text;
$this->objAsset->AssetModelId = $this->lstAssetModel->SelectedValue;
$blnError = false;
// If a new asset is being created
if (!$this->blnEditMode) {
// Do not allow creation of an asset if asset limit will be exceeded
$intAssetLimit = is_numeric(QApplication::$TracmorSettings->AssetLimit) ? QApplication::$TracmorSettings->AssetLimit : false;
if (!$this->blnEditMode) {
if ($intAssetLimit && Asset::CountActive() >= $intAssetLimit) {
$blnError = true;
$this->txtAssetCode->Warning = "Your asset limit has been reached.";
}
}
// Check to see if the asset code already exists
$AssetDuplicate = Asset::LoadByAssetCode($this->txtAssetCode->Text);
if ($AssetDuplicate) {
$blnError = true;
$this->txtAssetCode->Warning = "That asset code is already in use. Please try another.";
}
if (!$blnError && $this->txtParentAssetCode->Text) {
if ($this->txtParentAssetCode->Text != $this->objAsset->AssetCode) {
$objParentAsset = Asset::LoadByAssetCode($this->txtParentAssetCode->Text);
if (!$objParentAsset) {
$blnError = true;
$this->txtParentAssetCode->Warning = "That asset code does not exist. Please try another.";
} else {
if ($this->chkLockToParent->Checked && $objParentAsset->LocationId != $this->lstLocation->SelectedValue) {
// If locking child to parent, make sure assets are at the same location
$blnError = true;
$this->chkLockToParent->Warning = 'Cannot lock to parent asset at another location.';
} else {
if ($this->chkLockToParent->Checked && ($objParentAsset->CheckedOutFlag || $objParentAsset->ReservedFlag || $objParentAsset->ArchivedFlag || $objParentAsset->LocationId == 2 || $objParentAsset->LocationId == 5 || AssetTransaction::PendingTransaction($objParentAsset->AssetId))) {
$blnError = true;
$this->chkLockToParent->Warning = "Parent asset code (" . $objParentAsset->AssetCode . ") must not be currently Archived, Checked Out, Pending Shipment, Shipped/TBR, or Reserved.";
} else {
$this->objAsset->ParentAssetId = $objParentAsset->AssetId;
if ($this->chkLockToParent->Checked) {
$this->objAsset->LinkedFlag = 1;
}
}
}
}
} else {
$blnError = true;
$this->txtParentAssetCode->Warning = "Parent asset code must not be the same as asset code. Please try another.";
}
} else {
// If txtParentAssetCode is empty
$this->objAsset->LinkedFlag = false;
$this->objAsset->ParentAssetId = null;
}
if (!$blnError) {
// Location can only be decided when creating an asset. Otherwise they must conduct a transaction.
if (!$this->blnEditMode) {
$this->objAsset->LocationId = $this->lstLocation->SelectedValue;
}
// Save child assets
$this->SaveChildAssets();
// Object should be saved only if it is new, to obtain the proper AssetId to add to the custom field tables
$this->objAsset->Save();
$this->objParentObject->RefreshChildAssets();
}
}
// Assign input values to custom fields
if ($this->arrCustomFields && !$blnError) {
// Save the values from all of the custom field controls to save the asset
CustomField::SaveControls($this->objAsset->objCustomFieldArray, $this->blnEditMode, $this->arrCustomFields, $this->objAsset->AssetId, 1);
}
if ($this->blnEditMode) {
// Check to see if the asset code already exists (and is not the asset code of the asset that the user is currently editing
$AssetDuplicate = Asset::LoadByAssetCode($this->txtAssetCode->Text);
if ($AssetDuplicate && $AssetDuplicate->AssetId != $this->objAsset->AssetId) {
$blnError = true;
$this->txtAssetCode->Warning = "That asset code is already in use. Please try another.";
}
if (!$blnError && $this->txtParentAssetCode->Text) {
// Check if the parent asset code is already a child asset of this asset
$arrChildAsset = Asset::LoadArrayByParentAssetId($this->objAsset->AssetId);
foreach ($arrChildAsset as $objChildAsset) {
if ($objChildAsset->AssetCode == $this->txtParentAssetCode->Text) {
$blnError = true;
$this->txtParentAssetCode->Warning = "Parent asset code is already a child of this asset. Please try another.";
break;
}
}
if (!$blnError) {
if ($this->txtParentAssetCode->Text != $this->objAsset->AssetCode) {
$objParentAsset = Asset::LoadByAssetCode($this->txtParentAssetCode->Text);
//.........这里部分代码省略.........
示例3: btnSave_Click
public function btnSave_Click($strFormId, $strControlId, $strParameter)
{
try {
// Get an instance of the database
$objDatabase = QApplication::$Database[1];
// Begin a MySQL Transaction to be either committed or rolled back
$objDatabase->TransactionBegin();
// Generate a new AssetCode based on the MinAssetCode value
// This happens whether or not they are creating a new one or editing an existing one
if ($this->chkAutoGenerateAssetCode->Checked) {
$this->txtAssetCode->Text = Asset::GenerateAssetCode();
}
$this->objAsset->AssetCode = $this->txtAssetCode->Text;
$this->objAsset->AssetModelId = $this->lstAssetModel->SelectedValue;
$blnError = false;
// If a new asset is being created
if (!$this->blnEditMode) {
// Do not allow creation of an asset if asset limit will be exceeded
$intAssetLimit = is_numeric(QApplication::$TracmorSettings->AssetLimit) ? QApplication::$TracmorSettings->AssetLimit : false;
if (!$this->blnEditMode) {
if ($intAssetLimit && Asset::CountActive() >= $intAssetLimit) {
$blnError = true;
$this->txtAssetCode->Warning = "Your asset limit has been reached.";
}
}
// Check Depreciation fields
if (QApplication::$TracmorSettings->DepreciationFlag == '1') {
if ($this->chkAssetDepreciation->Checked) {
if (!preg_match("/\\b\\d{1,3}(?:,?\\d{3})*(?:\\.\\d{2})?\\b/", $this->txtPurchaseCost->Text) || $this->txtPurchaseCost->Text <= 0) {
$blnError = true;
$this->txtPurchaseCost->Warning = "Purchase Cost value isn't valid";
} elseif (AssetModel::Load($this->lstAssetModel->SelectedValue)->DepreciationClassId != null) {
//print $this->calPurchaseDate->DateTime ."||". $this->txtPurchaseCost->Text."|";exit;
$this->objAsset->DepreciationFlag = true;
$this->objAsset->PurchaseDate = $this->calPurchaseDate->DateTime;
$this->objAsset->PurchaseCost = str_replace(',', '', $this->txtPurchaseCost->Text);
} else {
$blnError = true;
$this->chkAssetDepreciation->Warning = "Chosen Model isn't assigned to any Depreciation Class";
}
}
}
// Check to see if the asset tag already exists
$AssetDuplicate = Asset::LoadByAssetCode($this->txtAssetCode->Text);
if ($AssetDuplicate) {
$blnError = true;
$this->txtAssetCode->Warning = "That asset tag is already in use. Please try another.";
}
if (!$blnError && $this->txtParentAssetCode->Text) {
if ($this->txtParentAssetCode->Text != $this->objAsset->AssetCode) {
$objParentAsset = Asset::LoadByAssetCode($this->txtParentAssetCode->Text);
if (!$objParentAsset) {
$blnError = true;
$this->txtParentAssetCode->Warning = "That asset tag does not exist. Please try another.";
} else {
if ($this->chkLockToParent->Checked && $objParentAsset->LocationId != $this->lstLocation->SelectedValue) {
// If locking child to parent, make sure assets are at the same location
$blnError = true;
$this->chkLockToParent->Warning = 'Cannot lock to parent asset at another location.';
} else {
if ($this->chkLockToParent->Checked && ($objParentAsset->CheckedOutFlag || $objParentAsset->ReservedFlag || $objParentAsset->ArchivedFlag || $objParentAsset->LocationId == 2 || $objParentAsset->LocationId == 5 || AssetTransaction::PendingTransaction($objParentAsset->AssetId))) {
$blnError = true;
$this->chkLockToParent->Warning = "Parent asset tag (" . $objParentAsset->AssetCode . ") must not be currently Archived, Checked Out, Pending Shipment, Shipped/TBR, or Reserved.";
} else {
$this->objAsset->ParentAssetId = $objParentAsset->AssetId;
if ($this->chkLockToParent->Checked) {
$this->objAsset->LinkedFlag = 1;
}
}
}
}
} else {
$blnError = true;
$this->txtParentAssetCode->Warning = "Parent asset tag must not be the same as asset tag. Please try another.";
}
} else {
// If txtParentAssetCode is empty
$this->objAsset->LinkedFlag = false;
$this->objAsset->ParentAssetId = null;
}
if (!$blnError) {
// Location can only be decided when creating an asset. Otherwise they must conduct a transaction.
if (!$this->blnEditMode) {
$this->objAsset->LocationId = $this->lstLocation->SelectedValue;
}
// Save child assets
$this->SaveChildAssets();
// Object should be saved only if it is new, to obtain the proper AssetId to add to the custom field tables
$this->objAsset->Save();
$this->objParentObject->RefreshChildAssets();
}
}
// Assign input values to custom fields
if (is_array($this->arrCustomFields) && count($this->arrCustomFields) > 0 && !$blnError) {
// Save the values from all of the custom field controls to save the asset
CustomField::SaveControls($this->objAsset->objCustomFieldArray, $this->blnEditMode, $this->arrCustomFields, $this->objAsset->AssetId, 1);
}
if ($this->blnEditMode) {
// Check to see if the asset tag already exists (and is not the asset tag of the asset that the user is currently editing
$AssetDuplicate = Asset::LoadByAssetCode($this->txtAssetCode->Text);
//.........这里部分代码省略.........
示例4: btnSave_Click
protected function btnSave_Click($strFormId, $strControlId, $strParameter)
{
$blnError = false;
if ($this->objAssetTransactionArray && $this->objInventoryTransactionArray) {
$intEntityQtypeId = EntityQtype::AssetInventory;
} elseif ($this->objAssetTransactionArray) {
$intEntityQtypeId = EntityQtype::Asset;
} elseif ($this->objInventoryTransactionArray) {
$intEntityQtypeId = EntityQtype::Inventory;
} else {
$blnError = true;
$this->btnCancel->Warning = 'There are no assets or inventory in this shipment.';
}
if (QApplication::$TracmorSettings->CustomShipmentNumbers) {
if ($objShipment = Shipment::LoadByShipmentNumber($this->txtShipmentNumber->Text)) {
if ($objShipment->ShipmentId != $this->objShipment->ShipmentId) {
$blnError = true;
$this->txtShipmentNumber->Warning = 'That is a duplicate shipment number.';
}
}
}
if (!$blnError) {
if (!$this->blnEditMode) {
try {
// Get an instance of the database
$objDatabase = QApplication::$Database[1];
// Begin a MySQL Transaction to be either committed or rolled back
$objDatabase->TransactionBegin();
// Create the new transaction object and save it
$this->objTransaction = new Transaction();
$this->objTransaction->EntityQtypeId = $intEntityQtypeId;
$this->objTransaction->TransactionTypeId = 6;
$this->objTransaction->Note = $this->txtNote->Text;
$this->objTransaction->Save();
if ($intEntityQtypeId == EntityQtype::AssetInventory || $intEntityQtypeId == EntityQtype::Asset) {
// Assign different source and destinations depending on transaction type
foreach ($this->objAssetTransactionArray as $objAssetTransaction) {
if ($objAssetTransaction->Asset instanceof Asset) {
// Save the asset just to update the modified_date field so it can trigger an Optimistic Locking Exception when appropriate
$objAssetTransaction->Asset->Save();
// Assign the TransactionId
$objAssetTransaction->TransactionId = $this->objTransaction->TransactionId;
// Create the new asset if it was scheduled for receipt
if ($objAssetTransaction->ScheduleReceiptFlag && $objAssetTransaction->NewAsset && $objAssetTransaction->NewAsset instanceof Asset) {
$objReceiptAsset = new Asset();
$objReceiptAsset->AssetModelId = $objAssetTransaction->NewAsset->AssetModelId;
$objReceiptAsset->LocationId = $objAssetTransaction->NewAsset->LocationId;
//if ($objReceiptAsset->AssetCode == '') {
if ($objAssetTransaction->NewAsset->AssetCode == '') {
$objReceiptAsset->AssetCode = Asset::GenerateAssetCode();
} else {
$objReceiptAsset->AssetCode = $objAssetTransaction->NewAsset->AssetCode;
}
$objReceiptAsset->Save();
// Assign any default custom field values
CustomField::AssignNewEntityDefaultValues(1, $objReceiptAsset->AssetId);
// Associate the new Asset with the AssetTransaction
$objAssetTransaction->NewAsset = $objReceiptAsset;
}
// $objAssetTransaction->DestinationLocationId = $DestinationLocationId;
$objAssetTransaction->Save();
/*$objLinkedAssetArray = Asset::LoadChildLinkedArrayByParentAssetId($objAssetTransaction->Asset->AssetId);
if ($objLinkedAssetArray) {
foreach ($objLinkedAssetArray as $objLinkedAsset) {
$objLinkedAssetTransaction = new AssetTransaction();
$objLinkedAssetTransaction->AssetId = $objLinkedAsset->AssetId;
$objLinkedAssetTransaction->SourceLocationId = $objLinkedAsset->LocationId;
$objLinkedAssetTransaction->TransactionId = $objAssetTransaction->TransactionId;
$objLinkedAssetTransaction->Save();
}
}*/
}
}
}
if ($intEntityQtypeId == EntityQtype::AssetInventory || $intEntityQtypeId == EntityQtype::Inventory) {
// Assign different source and destinations depending on transaction type
foreach ($this->objInventoryTransactionArray as $objInventoryTransaction) {
// Save the inventory location just to update the modified_date field so it can triggern an Optimistic Locking Exception when appropriate
$objInventoryTransaction->InventoryLocation->Save();
// Assign the TransactionId
$objInventoryTransaction->TransactionId = $this->objTransaction->TransactionId;
// $objInventoryTransaction->DestinationLocationId = $DestinationLocationId;
$objInventoryTransaction->Save();
}
}
$this->UpdateShipmentFields();
$this->objShipment->ShippedFlag = false;
$this->objShipment->Save();
if ($this->arrCustomFields) {
// Save the values from all of the custom field controls to save the shipment
CustomField::SaveControls($this->objShipment->objCustomFieldArray, $this->blnEditMode, $this->arrCustomFields, $this->objShipment->ShipmentId, 10);
}
$objDatabase->TransactionCommit();
QApplication::Redirect('shipment_list.php');
} catch (QExtendedOptimisticLockingException $objExc) {
// Rollback the database
$objDatabase->TransactionRollback();
if ($objExc->Class == 'Asset') {
// $this->btnRemoveAssetTransaction_Click($this->FormId, 'btnRemoveAsset' . $objExc->EntityId, $objExc->EntityId);
$this->btnRemoveAssetTransaction_Click($this->FormId, null, $objExc->EntityId);
//.........这里部分代码省略.........
示例5: btnSave_Click
//.........这里部分代码省略.........
}
else {
$this->objShipment->FedexMeterNumber = $aRet[498];
}*/
}
if (!$blnError) {
if (!$this->blnEditMode) {
try {
// Get an instance of the database
$objDatabase = QApplication::$Database[1];
// Begin a MySQL Transaction to be either committed or rolled back
$objDatabase->TransactionBegin();
// Create the new transaction object and save it
$this->objTransaction = new Transaction();
$this->objTransaction->EntityQtypeId = $intEntityQtypeId;
$this->objTransaction->TransactionTypeId = 6;
$this->objTransaction->Note = $this->txtNote->Text;
$this->objTransaction->Save();
if ($intEntityQtypeId == EntityQtype::AssetInventory || $intEntityQtypeId == EntityQtype::Asset) {
// Assign different source and destinations depending on transaction type
foreach ($this->objAssetTransactionArray as $objAssetTransaction) {
if ($objAssetTransaction->Asset instanceof Asset) {
// Save the asset just to update the modified_date field so it can trigger an Optimistic Locking Exception when appropriate
$objAssetTransaction->Asset->Save();
// Assign the TransactionId
$objAssetTransaction->TransactionId = $this->objTransaction->TransactionId;
// Create the new asset if it was scheduled for receipt
if ($objAssetTransaction->ScheduleReceiptFlag && $objAssetTransaction->NewAsset && $objAssetTransaction->NewAsset instanceof Asset) {
$objReceiptAsset = new Asset();
$objReceiptAsset->AssetModelId = $objAssetTransaction->NewAsset->AssetModelId;
$objReceiptAsset->LocationId = $objAssetTransaction->NewAsset->LocationId;
//if ($objReceiptAsset->AssetCode == '') {
if ($objAssetTransaction->NewAsset->AssetCode == '') {
$objReceiptAsset->AssetCode = Asset::GenerateAssetCode();
} else {
$objReceiptAsset->AssetCode = $objAssetTransaction->NewAsset->AssetCode;
}
$objReceiptAsset->Save();
// Assign any default custom field values
CustomField::AssignNewEntityDefaultValues(1, $objReceiptAsset->AssetId);
// Associate the new Asset with the AssetTransaction
$objAssetTransaction->NewAsset = $objReceiptAsset;
}
// $objAssetTransaction->DestinationLocationId = $DestinationLocationId;
$objAssetTransaction->Save();
/*$objLinkedAssetArray = Asset::LoadChildLinkedArrayByParentAssetId($objAssetTransaction->Asset->AssetId);
if ($objLinkedAssetArray) {
foreach ($objLinkedAssetArray as $objLinkedAsset) {
$objLinkedAssetTransaction = new AssetTransaction();
$objLinkedAssetTransaction->AssetId = $objLinkedAsset->AssetId;
$objLinkedAssetTransaction->SourceLocationId = $objLinkedAsset->LocationId;
$objLinkedAssetTransaction->TransactionId = $objAssetTransaction->TransactionId;
$objLinkedAssetTransaction->Save();
}
}*/
}
}
}
if ($intEntityQtypeId == EntityQtype::AssetInventory || $intEntityQtypeId == EntityQtype::Inventory) {
// Assign different source and destinations depending on transaction type
foreach ($this->objInventoryTransactionArray as $objInventoryTransaction) {
// Save the inventory location just to update the modified_date field so it can triggern an Optimistic Locking Exception when appropriate
$objInventoryTransaction->InventoryLocation->Save();
// Assign the TransactionId
$objInventoryTransaction->TransactionId = $this->objTransaction->TransactionId;
// $objInventoryTransaction->DestinationLocationId = $DestinationLocationId;