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Java D3DWindowSurfaceData.restoreSurface方法代码示例

本文整理汇总了Java中sun.java2d.d3d.D3DSurfaceData.D3DWindowSurfaceData.restoreSurface方法的典型用法代码示例。如果您正苦于以下问题:Java D3DWindowSurfaceData.restoreSurface方法的具体用法?Java D3DWindowSurfaceData.restoreSurface怎么用?Java D3DWindowSurfaceData.restoreSurface使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在sun.java2d.d3d.D3DSurfaceData.D3DWindowSurfaceData的用法示例。


在下文中一共展示了D3DWindowSurfaceData.restoreSurface方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: validate

import sun.java2d.d3d.D3DSurfaceData.D3DWindowSurfaceData; //导入方法依赖的package包/类
/**
 * Restores the passed surface if it was lost, resets the lost status.
 * @param sd surface to be validated
 * @return true if surface wasn't lost or if restoration was successful,
 * false otherwise
 */
private boolean validate(D3DWindowSurfaceData sd) {
    if (sd.isSurfaceLost()) {
        try {
            sd.restoreSurface();
            // if succeeded, first fill the surface with bg color
            // note: use the non-synch method to avoid incorrect lock order
            Color bg = sd.getPeer().getBackgroundNoSync();
            SunGraphics2D sg2d = new SunGraphics2D(sd, bg, bg, null);
            sg2d.fillRect(0, 0, sd.getBounds().width, sd.getBounds().height);
            sg2d.dispose();
            // now clean the dirty status so that we don't flip it
            // next time before it gets repainted; it is safe
            // to do without the lock because we will issue a
            // repaint anyway so we will not lose any rendering
            sd.markClean();
            // since the surface was successfully restored we need to
            // repaint whole window to repopulate the back-buffer
            repaintPeerTarget(sd.getPeer());
        } catch (InvalidPipeException ipe) {
            return false;
        }
    }
    return true;
}
 
开发者ID:SunburstApps,项目名称:OpenJSharp,代码行数:31,代码来源:D3DScreenUpdateManager.java


注:本文中的sun.java2d.d3d.D3DSurfaceData.D3DWindowSurfaceData.restoreSurface方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。