本文整理汇总了Java中org.lwjgl.openal.ALC10.alcIsExtensionPresent方法的典型用法代码示例。如果您正苦于以下问题:Java ALC10.alcIsExtensionPresent方法的具体用法?Java ALC10.alcIsExtensionPresent怎么用?Java ALC10.alcIsExtensionPresent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.lwjgl.openal.ALC10
的用法示例。
在下文中一共展示了ALC10.alcIsExtensionPresent方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: BasicTest
import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
/**
* Creates an instance of PlayTest
*/
protected BasicTest() {
try {
AL.create();
System.out.println("Default device: " + ALC10.alcGetString(null, ALC10.ALC_DEFAULT_DEVICE_SPECIFIER));
if(ALC10.alcIsExtensionPresent(null, "ALC_ENUMERATION_EXT")) {
String[] devices = ALC10.alcGetString(null, ALC10.ALC_DEVICE_SPECIFIER).split("\0");
System.out.println("Available devices: ");
for(int i=0; i<devices.length; i++) {
System.out.println(i +": " + devices[i]);
}
}
} catch (Exception e) {
System.out.println("Unable to create OpenAL.\nPlease make sure that OpenAL is available on this system. Exception: " + e);
return;
}
}
示例2: printALCInfo
import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
private void printALCInfo() {
IntBuffer version = BufferUtils.createIntBuffer(2);
ALCdevice device;
if(ALC10.alcIsExtensionPresent(null, "ALC_ENUMERATION_EXT")) {
if(ALC10.alcIsExtensionPresent(null, "ALC_ENUMERATE_ALL_EXT")) {
printDevices(ALC11.ALC_ALL_DEVICES_SPECIFIER, "playback");
} else {
printDevices(ALC10.ALC_DEVICE_SPECIFIER, "playback");
}
printDevices(ALC11.ALC_CAPTURE_DEVICE_SPECIFIER, "capture");
} else {
System.out.println("No device enumeration available");
}
device = ALC10.alcGetContextsDevice(ALC10.alcGetCurrentContext());
checkForErrors();
System.out.println("Default playback device: " + ALC10.alcGetString(device, ALC10.ALC_DEFAULT_DEVICE_SPECIFIER));
System.out.println("Default capture device: " + ALC10.alcGetString(device, ALC11.ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER));
ALC10.alcGetInteger(AL.getDevice(), ALC10.ALC_MAJOR_VERSION, version);
ALC10.alcGetInteger(AL.getDevice(), ALC10.ALC_MINOR_VERSION, (IntBuffer) version.position(1));
checkForErrors();
System.out.println("ALC version: " + version.get(0) + "." + version.get(1));
System.out.println("ALC extensions:");
String[] extensions = ALC10.alcGetString(device, ALC10.ALC_EXTENSIONS).split(" ");
for ( String extension : extensions ) {
if ( extension.trim().length() == 0 ) {
continue;
}
System.out.println(" " + extension);
}
checkForErrors();
}
示例3: setupEfx
import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
/**
* Loads OpenAL and makes sure ALC_EXT_EFX is supported.
*/
private static void setupEfx() throws Exception {
// Load and create OpenAL
if (!AL.isCreated()) {
AL.create();
}
// Query for Effect Extension
if (!ALC10.alcIsExtensionPresent(AL.getDevice(), EFX10.ALC_EXT_EFX_NAME)) {
throw new Exception("No ALC_EXT_EFX supported by driver.");
}
System.out.println("ALC_EXT_EFX found.");
}
示例4: setupEFX
import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
private static void setupEFX()
{
//Get current context and device
ALCcontext currentContext = ALC10.alcGetCurrentContext();
ALCdevice currentDevice = ALC10.alcGetContextsDevice(currentContext);
if (ALC10.alcIsExtensionPresent(currentDevice, "ALC_EXT_EFX"))
{
log("EFX Extension recognized.");
}
else
{
logError("EFX Extension not found on current device. Aborting.");
return;
}
//Create auxiliary effect slots
auxFXSlot0 = EFX10.alGenAuxiliaryEffectSlots();
log("Aux slot " + auxFXSlot0 + " created");
EFX10.alAuxiliaryEffectSloti(auxFXSlot0, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
auxFXSlot1 = EFX10.alGenAuxiliaryEffectSlots();
log("Aux slot " + auxFXSlot1 + " created");
EFX10.alAuxiliaryEffectSloti(auxFXSlot1, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
auxFXSlot2 = EFX10.alGenAuxiliaryEffectSlots();
log("Aux slot " + auxFXSlot2 + " created");
EFX10.alAuxiliaryEffectSloti(auxFXSlot2, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
auxFXSlot3 = EFX10.alGenAuxiliaryEffectSlots();
log("Aux slot " + auxFXSlot3 + " created");
EFX10.alAuxiliaryEffectSloti(auxFXSlot3, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
checkErrorLog("Failed creating auxiliary effect slots!");
//Create effect objects
reverb0 = EFX10.alGenEffects(); //Create effect object
EFX10.alEffecti(reverb0, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB); //Set effect object to be reverb
checkErrorLog("Failed creating reverb effect slot 0!");
reverb1 = EFX10.alGenEffects(); //Create effect object
EFX10.alEffecti(reverb1, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB); //Set effect object to be reverb
checkErrorLog("Failed creating reverb effect slot 1!");
reverb2 = EFX10.alGenEffects(); //Create effect object
EFX10.alEffecti(reverb2, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB); //Set effect object to be reverb
checkErrorLog("Failed creating reverb effect slot 2!");
reverb3 = EFX10.alGenEffects(); //Create effect object
EFX10.alEffecti(reverb3, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB); //Set effect object to be reverb
checkErrorLog("Failed creating reverb effect slot 3!");
//Create filters
directFilter0 = EFX10.alGenFilters();
EFX10.alFilteri(directFilter0, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
sendFilter0 = EFX10.alGenFilters();
EFX10.alFilteri(sendFilter0, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
sendFilter1 = EFX10.alGenFilters();
EFX10.alFilteri(sendFilter1, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
sendFilter2 = EFX10.alGenFilters();
EFX10.alFilteri(sendFilter2, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
sendFilter3 = EFX10.alGenFilters();
EFX10.alFilteri(sendFilter3, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
checkErrorLog("Error creating lowpass filters!");
applyConfigChanges();
//setReverbParams(ReverbParams.getReverb0(), auxFXSlot0, reverb0); //Set the global reverb parameters and apply them to the effect and effectslot
//setReverbParams(ReverbParams.getReverb1(), auxFXSlot1, reverb1); //Set the global reverb parameters and apply them to the effect and effectslot
//setReverbParams(ReverbParams.getReverb2(), auxFXSlot2, reverb2); //Set the global reverb parameters and apply them to the effect and effectslot
//setReverbParams(ReverbParams.getReverb3(), auxFXSlot3, reverb3); //Set the global reverb parameters and apply them to the effect and effectslot
}
示例5: execute
import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
int lastError = ALC10.ALC_NO_ERROR;
IntBuffer sampleCount = BufferUtils.createIntBuffer(1);
int state = AL10.AL_PLAYING;
int FMT = AL10.AL_FORMAT_MONO16;
int FMTSIZE = 16/8;
int FREQ = 44100;
int TIME = 5;
int SAMPS = (FREQ * TIME);
ByteBuffer buf = BufferUtils.createByteBuffer(SAMPS * FMTSIZE);
// check that capture is available
if(!ALC10.alcIsExtensionPresent(AL.getDevice(), "ALC_EXT_CAPTURE")) {
throw new OpenALException("ALC_EXT_CAPTURE extension not available");
}
// get list of devices
String[] captureDevices = ALC10.alcGetString(null, ALC11.ALC_CAPTURE_DEVICE_SPECIFIER).split("\0");
System.out.println("Available Capture Devices: ");
for(int i=0; i<captureDevices.length; i++) {
System.out.println(i + ": " + captureDevices[i]);
}
String defaultRecorder = ALC10.alcGetString(AL.getDevice(), ALC11.ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER);
System.out.println("Default capture device: " + defaultRecorder);
ALCdevice device = ALC11.alcCaptureOpenDevice(null, FREQ, FMT, SAMPS);
if(device != null) {
// record some sound
// =====================================
System.out.print("Recording using " + ALC10.alcGetString(device, ALC11.ALC_CAPTURE_DEVICE_SPECIFIER) + "...");
ALC11.alcCaptureStart(device);
while (sampleCount.get(0) < SAMPS) {
pause(1000);
ALC10.alcGetInteger(device, ALC11.ALC_CAPTURE_SAMPLES, sampleCount);
}
System.out.println("done");
ALC11.alcCaptureStop(device);
// capure the samples
ALC11.alcCaptureSamples(device, buf, SAMPS);
ALC11.alcCaptureCloseDevice(device);
// -------------------------------------
// play back recording
// ===================
IntBuffer buffers = BufferUtils.createIntBuffer(1);
IntBuffer sources = BufferUtils.createIntBuffer(1);
buffers.position(0).limit(1);
AL10.alGenBuffers(buffers);
sources.position(0).limit(1);
AL10.alGenSources(sources);
System.out.print("Playing...");
AL10.alBufferData(buffers.get(0), FMT, buf, FREQ);
AL10.alSourcei(sources.get(0), AL10.AL_BUFFER, buffers.get(0));
AL10.alSourcei(sources.get(0), AL10.AL_LOOPING, AL10.AL_FALSE);
AL10.alSourcePlay(sources.get(0));
while (state == AL10.AL_PLAYING)
{
pause(100);
state = AL10.alGetSourcei(sources.get(0), AL10.AL_SOURCE_STATE);
}
System.out.println("done");
AL10.alDeleteSources(sources);
AL10.alDeleteBuffers(buffers);
}
alExit();
}