本文整理汇总了Java中org.lwjgl.openal.ALC10.alcGetString方法的典型用法代码示例。如果您正苦于以下问题:Java ALC10.alcGetString方法的具体用法?Java ALC10.alcGetString怎么用?Java ALC10.alcGetString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.lwjgl.openal.ALC10
的用法示例。
在下文中一共展示了ALC10.alcGetString方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: SoundPlayer
import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
public SoundPlayer() {
this.device = ALC10.alcOpenDevice((ByteBuffer) null);
if (this.device == 0) {
throw new IllegalStateException("Failed to open the default device.");
}
this.context = ALC10.alcCreateContext(this.device, (IntBuffer) null);
if (this.context == 0) {
throw new IllegalStateException("no context?");
}
ALC10.alcMakeContextCurrent(this.context);
ALCCapabilities deviceCaps = ALC.createCapabilities(this.device);
AL.createCapabilities(deviceCaps);
String deviceSpecifier = ALC10.alcGetString(this.device, ALC10.ALC_DEVICE_SPECIFIER);
System.err.println("Using device " + deviceSpecifier);
System.out.println("ALC_FREQUENCY: " + alcGetInteger(this.device, ALC_FREQUENCY) + "Hz");
System.out.println("ALC_REFRESH: " + alcGetInteger(this.device, ALC_REFRESH) + "Hz");
System.out.println("ALC_SYNC: " + (alcGetInteger(this.device, ALC_SYNC) == ALC_TRUE));
System.out.println("ALC_MONO_SOURCES: " + alcGetInteger(this.device, ALC_MONO_SOURCES));
System.out.println("ALC_STEREO_SOURCES: " + alcGetInteger(this.device, ALC_STEREO_SOURCES));
}
示例2: execute
import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
/**
* Runs the actual test, using supplied arguments
*/
protected void execute(String[] args) {
int lastError = ALC10.ALC_NO_ERROR;
IntBuffer sampleCount = BufferUtils.createIntBuffer(1);
int state = AL10.AL_PLAYING;
int FMT = AL10.AL_FORMAT_MONO16;
int FMTSIZE = 16/8;
int FREQ = 44100;
int TIME = 5;
int SAMPS = (FREQ * TIME);
ByteBuffer buf = BufferUtils.createByteBuffer(SAMPS * FMTSIZE);
// check that capture is available
if(!ALC10.alcIsExtensionPresent(AL.getDevice(), "ALC_EXT_CAPTURE")) {
throw new OpenALException("ALC_EXT_CAPTURE extension not available");
}
// get list of devices
String[] captureDevices = ALC10.alcGetString(null, ALC11.ALC_CAPTURE_DEVICE_SPECIFIER).split("\0");
System.out.println("Available Capture Devices: ");
for(int i=0; i<captureDevices.length; i++) {
System.out.println(i + ": " + captureDevices[i]);
}
String defaultRecorder = ALC10.alcGetString(AL.getDevice(), ALC11.ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER);
System.out.println("Default capture device: " + defaultRecorder);
ALCdevice device = ALC11.alcCaptureOpenDevice(null, FREQ, FMT, SAMPS);
if(device != null) {
// record some sound
// =====================================
System.out.print("Recording using " + ALC10.alcGetString(device, ALC11.ALC_CAPTURE_DEVICE_SPECIFIER) + "...");
ALC11.alcCaptureStart(device);
while (sampleCount.get(0) < SAMPS) {
pause(1000);
ALC10.alcGetInteger(device, ALC11.ALC_CAPTURE_SAMPLES, sampleCount);
}
System.out.println("done");
ALC11.alcCaptureStop(device);
// capure the samples
ALC11.alcCaptureSamples(device, buf, SAMPS);
ALC11.alcCaptureCloseDevice(device);
// -------------------------------------
// play back recording
// ===================
IntBuffer buffers = BufferUtils.createIntBuffer(1);
IntBuffer sources = BufferUtils.createIntBuffer(1);
buffers.position(0).limit(1);
AL10.alGenBuffers(buffers);
sources.position(0).limit(1);
AL10.alGenSources(sources);
System.out.print("Playing...");
AL10.alBufferData(buffers.get(0), FMT, buf, FREQ);
AL10.alSourcei(sources.get(0), AL10.AL_BUFFER, buffers.get(0));
AL10.alSourcei(sources.get(0), AL10.AL_LOOPING, AL10.AL_FALSE);
AL10.alSourcePlay(sources.get(0));
while (state == AL10.AL_PLAYING)
{
pause(100);
state = AL10.alGetSourcei(sources.get(0), AL10.AL_SOURCE_STATE);
}
System.out.println("done");
AL10.alDeleteSources(sources);
AL10.alDeleteBuffers(buffers);
}
alExit();
}
示例3: main
import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
public static void main(String[] args) {
System.setProperty("org.lwjgl.librarypath", new File("natives/windows").getAbsolutePath());
String deviceName = ALC10.alcGetString(0, ALC10.ALC_DEFAULT_DEVICE_SPECIFIER);
long device = ALC10.alcOpenDevice(deviceName);
long context = ALC10.alcCreateContext(device, new int[] {0});
ALC10.alcMakeContextCurrent(context);
ALCCapabilities alcCaps = ALC.createCapabilities(device);
ALCapabilities alCaps = AL.createCapabilities(alcCaps);
if (alCaps.OpenAL10) {
String file = "C:\\Users\\Isaac\\Desktop\\workspace\\assets\\audio\\gunshot2.ogg";
MemoryStack.stackPush();
IntBuffer channelsBuf = MemoryStack.stackMallocInt(1);
MemoryStack.stackPush();
IntBuffer sampleRateBuf = MemoryStack.stackMallocInt(1);
ShortBuffer audioBuffer = STBVorbis.stb_vorbis_decode_filename(file, channelsBuf, sampleRateBuf);
int channels = channelsBuf.get();
int sampleRate = sampleRateBuf.get();
MemoryStack.stackPop();
MemoryStack.stackPop();
int format = -1;
if (channels == 1) {
format = AL10.AL_FORMAT_MONO16;
} else if (channels == 2) {
format = AL10.AL_FORMAT_STEREO16;
}
int buffer = AL10.alGenBuffers();
AL10.alBufferData(buffer, format, audioBuffer, sampleRate);
Stdlib.free(audioBuffer);
int[] sources = new int[4];
AL10.alGenSources(sources);
for (int source : sources) {
AL10.alSourcei(source, AL10.AL_BUFFER, buffer);
AL10.alSourcei(source, AL10.AL_LOOPING, AL10.AL_TRUE);
}
float length = (float) (AL10.alGetBufferi(buffer, AL10.AL_SIZE) / 2 / channels) / sampleRate;
try {
AL10.alSourcePlay(sources[0]);
Thread.sleep((long) (length * 250));
AL10.alSourcePlay(sources[1]);
Thread.sleep((long) (length * 250));
AL10.alSourcePlay(sources[2]);
Thread.sleep((long) (length * 250));
AL10.alSourcePlay(sources[3]);
} catch (InterruptedException e) {
e.printStackTrace();
} finally {}
new Scanner(System.in).nextLine();
AL10.alSourceStopv(sources);
AL10.alDeleteSources(sources);
AL10.alDeleteBuffers(buffer);
}
ALC10.alcDestroyContext(context);
ALC10.alcCloseDevice(device);
ALC.destroy();
}