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Java ALC10.alcGetContextsDevice方法代码示例

本文整理汇总了Java中org.lwjgl.openal.ALC10.alcGetContextsDevice方法的典型用法代码示例。如果您正苦于以下问题:Java ALC10.alcGetContextsDevice方法的具体用法?Java ALC10.alcGetContextsDevice怎么用?Java ALC10.alcGetContextsDevice使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.lwjgl.openal.ALC10的用法示例。


在下文中一共展示了ALC10.alcGetContextsDevice方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: printALCInfo

import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
private void printALCInfo() {
	IntBuffer version = BufferUtils.createIntBuffer(2);
	ALCdevice device;

	if(ALC10.alcIsExtensionPresent(null, "ALC_ENUMERATION_EXT")) {
        if(ALC10.alcIsExtensionPresent(null, "ALC_ENUMERATE_ALL_EXT")) {
            printDevices(ALC11.ALC_ALL_DEVICES_SPECIFIER, "playback");
        } else {
            printDevices(ALC10.ALC_DEVICE_SPECIFIER, "playback");
        }
        printDevices(ALC11.ALC_CAPTURE_DEVICE_SPECIFIER, "capture");
    } else {
      System.out.println("No device enumeration available");
	}

	device = ALC10.alcGetContextsDevice(ALC10.alcGetCurrentContext());
	checkForErrors();

    System.out.println("Default playback device: " + ALC10.alcGetString(device, ALC10.ALC_DEFAULT_DEVICE_SPECIFIER));

    System.out.println("Default capture device: " + ALC10.alcGetString(device, ALC11.ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER));

   	ALC10.alcGetInteger(AL.getDevice(), ALC10.ALC_MAJOR_VERSION, version);
   	ALC10.alcGetInteger(AL.getDevice(), ALC10.ALC_MINOR_VERSION, (IntBuffer) version.position(1));
    checkForErrors();

    System.out.println("ALC version: " + version.get(0) + "." + version.get(1));

    System.out.println("ALC extensions:");
    String[] extensions = ALC10.alcGetString(device, ALC10.ALC_EXTENSIONS).split(" ");
	for ( String extension : extensions ) {
		if ( extension.trim().length() == 0 ) {
			continue;
		}
		System.out.println("    " + extension);
	}
    checkForErrors();
}
 
开发者ID:mleoking,项目名称:PhET,代码行数:39,代码来源:OpenALInfo.java

示例2: setupEFX

import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
private static void setupEFX()
{
	//Get current context and device
	ALCcontext currentContext = ALC10.alcGetCurrentContext();
	ALCdevice currentDevice = ALC10.alcGetContextsDevice(currentContext);		
	
	if (ALC10.alcIsExtensionPresent(currentDevice, "ALC_EXT_EFX"))
	{
		log("EFX Extension recognized.");
	}
	else
	{
		logError("EFX Extension not found on current device. Aborting.");
		return;
	}
	
	//Create auxiliary effect slots
	auxFXSlot0 = EFX10.alGenAuxiliaryEffectSlots();
	log("Aux slot " + auxFXSlot0 + " created");
	EFX10.alAuxiliaryEffectSloti(auxFXSlot0, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
	
	auxFXSlot1 = EFX10.alGenAuxiliaryEffectSlots();
	log("Aux slot " + auxFXSlot1 + " created");
	EFX10.alAuxiliaryEffectSloti(auxFXSlot1, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
	
	auxFXSlot2 = EFX10.alGenAuxiliaryEffectSlots();
	log("Aux slot " + auxFXSlot2 + " created");
	EFX10.alAuxiliaryEffectSloti(auxFXSlot2, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);
	
	auxFXSlot3 = EFX10.alGenAuxiliaryEffectSlots();
	log("Aux slot " + auxFXSlot3 + " created");
	EFX10.alAuxiliaryEffectSloti(auxFXSlot3, EFX10.AL_EFFECTSLOT_AUXILIARY_SEND_AUTO, AL10.AL_TRUE);	
	checkErrorLog("Failed creating auxiliary effect slots!");
	
	
	//Create effect objects
	reverb0 = EFX10.alGenEffects();												//Create effect object
	EFX10.alEffecti(reverb0, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB);		//Set effect object to be reverb
	checkErrorLog("Failed creating reverb effect slot 0!");
	reverb1 = EFX10.alGenEffects();												//Create effect object
	EFX10.alEffecti(reverb1, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB);		//Set effect object to be reverb
	checkErrorLog("Failed creating reverb effect slot 1!");
	reverb2 = EFX10.alGenEffects();												//Create effect object
	EFX10.alEffecti(reverb2, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB);		//Set effect object to be reverb
	checkErrorLog("Failed creating reverb effect slot 2!");
	reverb3 = EFX10.alGenEffects();												//Create effect object
	EFX10.alEffecti(reverb3, EFX10.AL_EFFECT_TYPE, EFX10.AL_EFFECT_EAXREVERB);		//Set effect object to be reverb
	checkErrorLog("Failed creating reverb effect slot 3!");
	
	//Create filters
	directFilter0 = EFX10.alGenFilters();
	EFX10.alFilteri(directFilter0, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	
	sendFilter0 = EFX10.alGenFilters();
	EFX10.alFilteri(sendFilter0, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	
	sendFilter1 = EFX10.alGenFilters();
	EFX10.alFilteri(sendFilter1, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	
	sendFilter2 = EFX10.alGenFilters();
	EFX10.alFilteri(sendFilter2, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	
	sendFilter3 = EFX10.alGenFilters();
	EFX10.alFilteri(sendFilter3, EFX10.AL_FILTER_TYPE, EFX10.AL_FILTER_LOWPASS);
	checkErrorLog("Error creating lowpass filters!");
	
	applyConfigChanges();
	
	//setReverbParams(ReverbParams.getReverb0(), auxFXSlot0, reverb0);		//Set the global reverb parameters and apply them to the effect and effectslot		
	//setReverbParams(ReverbParams.getReverb1(), auxFXSlot1, reverb1);		//Set the global reverb parameters and apply them to the effect and effectslot		
	//setReverbParams(ReverbParams.getReverb2(), auxFXSlot2, reverb2);		//Set the global reverb parameters and apply them to the effect and effectslot		
	//setReverbParams(ReverbParams.getReverb3(), auxFXSlot3, reverb3);		//Set the global reverb parameters and apply them to the effect and effectslot		
}
 
开发者ID:sonicether,项目名称:Sound-Physics,代码行数:74,代码来源:SoundPhysics.java

示例3: OpenALManager

import org.lwjgl.openal.ALC10; //导入方法依赖的package包/类
public OpenALManager(AudioConfig config) {
    logger.info("Initializing OpenAL audio manager");
    config.subscribe(configListener);
    try {
        AL.create();
    } catch (LWJGLException e) {
        throw new RuntimeException(e);
    }

    AL10.alGetError();

    logger.info("OpenAL {} initialized!", AL10.alGetString(AL10.AL_VERSION));

    ALCcontext context = ALC10.alcGetCurrentContext();
    ALCdevice device = ALC10.alcGetContextsDevice(context);

    logger.info("Using OpenAL: {} by {}", AL10.alGetString(AL10.AL_RENDERER), AL10.alGetString(AL10.AL_VENDOR));
    logger.info("Using device: {}", ALC10.alcGetString(device, ALC10.ALC_DEVICE_SPECIFIER));
    logger.info("Available AL extensions: {}", AL10.alGetString(AL10.AL_EXTENSIONS));
    logger.info("Available ALC extensions: {}", ALC10.alcGetString(device, ALC10.ALC_EXTENSIONS));

    IntBuffer buffer = BufferUtils.createIntBuffer(1);
    ALC10.alcGetInteger(device, ALC11.ALC_MONO_SOURCES, buffer);
    logger.info("Max mono sources: {}", buffer.get(0));
    buffer.rewind();

    ALC10.alcGetInteger(device, ALC11.ALC_STEREO_SOURCES, buffer);
    logger.info("Max stereo sources: {}", buffer.get(0));
    buffer.rewind();

    ALC10.alcGetInteger(device, ALC10.ALC_FREQUENCY, buffer);
    logger.info("Mixer frequency: {}", buffer.get(0));
    buffer.rewind();

    AL10.alDistanceModel(AL10.AL_INVERSE_DISTANCE_CLAMPED);

    // Initialize sound pools
    pools.put("sfx", new BasicSoundPool(30)); // effects pool
    pools.put("music", new BasicStreamingSoundPool(2)); // music pool
    pools.get("sfx").setVolume(config.getSoundVolume());
    pools.get("music").setVolume(config.getMusicVolume());
}
 
开发者ID:zoneXcoding,项目名称:Mineworld,代码行数:43,代码来源:OpenALManager.java


注:本文中的org.lwjgl.openal.ALC10.alcGetContextsDevice方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。