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Java ChatColor.valueOf方法代码示例

本文整理汇总了Java中org.bukkit.ChatColor.valueOf方法的典型用法代码示例。如果您正苦于以下问题:Java ChatColor.valueOf方法的具体用法?Java ChatColor.valueOf怎么用?Java ChatColor.valueOf使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.ChatColor的用法示例。


在下文中一共展示了ChatColor.valueOf方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: deserialize

import org.bukkit.ChatColor; //导入方法依赖的package包/类
@Override
public MapInfo deserialize(JsonElement jsonElement, Type type, JsonDeserializationContext jsonDeserializationContext) throws JsonParseException {
    JsonObject json = jsonElement.getAsJsonObject();
    String name = json.get("name").getAsString();
    String version = json.get("version").getAsString();
    List<String> authors = new ArrayList<>();
    for (JsonElement authorJson : json.getAsJsonArray("authors")) {
        authors.add(authorJson.getAsString());
    }
    GameType gameType = GameType.valueOf(json.get("gametype").getAsString());
    List<ParsedTeam> parsedTeams = new ArrayList<>();
    for (JsonElement teamElement : json.getAsJsonArray("teams")) {
        JsonObject teamJson = teamElement.getAsJsonObject();
        String teamId = teamJson.get("id").getAsString();
        String teamName = teamJson.get("name").getAsString();
        ChatColor teamColor = ChatColor.valueOf(teamJson.get("color").getAsString().toUpperCase().replace(" ", "_"));
        int teamMax = teamJson.get("max").getAsInt();
        int teamMin = teamJson.get("min").getAsInt();
        parsedTeams.add(new ParsedTeam(teamId, teamName, teamColor, teamMax, teamMin));
    }

    return new MapInfo(name, version, authors, gameType, parsedTeams, json);
}
 
开发者ID:WarzoneMC,项目名称:Warzone,代码行数:24,代码来源:MapInfoDeserializer.java

示例2: addSign

import org.bukkit.ChatColor; //导入方法依赖的package包/类
private void addSign(Player player, String[] args)
{
    if (args.length < 5)
    {
        player.sendMessage(ChatColor.RED + "Usage: /sign add <game code name> <map> <color [default GREEN]> <template>");
        return;
    }

    if (this.hub.getPlayerManager().getSelection(player) == null)
    {
        player.sendMessage(ChatColor.RED + "Vous devez sélectionner une zone pour l'ajouter.");
        return;
    }

    Location selection = this.hub.getPlayerManager().getSelection(player);

    String game = args[1];
    String map = args[2];
    ChatColor color = ChatColor.valueOf(args[3].toUpperCase());
    String template = args[4];

    if (!(selection.getBlock().getState() instanceof Sign))
    {
        player.sendMessage(ChatColor.RED + "Le bloc sélectionné n'est pas un panneau !");
        return;
    }

    Sign sign = (Sign) selection.getBlock().getState();
    this.hub.getSignManager().setSignForMap(game, map, color, template, sign);
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:31,代码来源:CommandSign.java

示例3: chatColor

import org.bukkit.ChatColor; //导入方法依赖的package包/类
public ChatColor chatColor(String color) {
	return ChatColor.valueOf(color.toUpperCase().replace(" ", "_"));
}
 
开发者ID:GigaGamma,项目名称:SuperiorCraft,代码行数:4,代码来源:SuperiorCraftPackage.java

示例4: reloadList

import org.bukkit.ChatColor; //导入方法依赖的package包/类
public void reloadList()
{
    this.log(Level.INFO, "Reloading game sign list...");

    this.hub.getGameManager().getGames().values().forEach(net.samagames.hub.games.AbstractGame::clearSigns);

    JsonArray signZonesArray = this.jsonConfig.load().getAsJsonArray("zones");

    for (int i = 0; i < signZonesArray.size(); i++)
    {
        JsonObject signZoneObject = signZonesArray.get(i).getAsJsonObject();

        String game = signZoneObject.get("game").getAsString();

        JsonArray maps = signZoneObject.get("maps").getAsJsonArray();

        for (int j = 0; j < maps.size(); j++)
        {
            JsonObject mapObject = maps.get(j).getAsJsonObject();
            String map = mapObject.get("map").getAsString();
            String template = mapObject.get("template").getAsString();
            ChatColor color = ChatColor.valueOf(mapObject.get("color").getAsString());
            Location sign = LocationUtils.str2loc(mapObject.get("sign").getAsString());

            RestrictedVersion restrictedVersion = null;

            if (mapObject.has("restricted-version"))
            {
                try
                {
                    restrictedVersion = RestrictedVersion.parse(mapObject.get("restricted-version").getAsString());
                }
                catch (Exception e)
                {
                    this.log(Level.SEVERE, "Wanted to register a game sign with an invalid restricted version! (" + e.getMessage() + ")");
                    continue;
                }
            }

            AbstractGame gameObject = this.hub.getGameManager().getGameByIdentifier(game);

            if (gameObject == null)
            {
                this.log(Level.SEVERE, "Wanted to register a game sign withing an unknown game!");
                continue;
            }

            Block block = this.hub.getWorld().getBlockAt(sign);

            if (!(block.getState() instanceof Sign))
            {
                this.log(Level.SEVERE, "Sign block for game '" + game + "' and map '" + map + "' is not a sign in the world!");
                continue;
            }

            gameObject.addSignForMap(map.replace("_", " "), color, template, restrictedVersion, (Sign) block.getState());

            this.log(Level.INFO, "Registered sign zone for the game '" + game + "' and the map '" + map + "'!");
        }
    }

    this.log(Level.INFO, "Reloaded game sign list.");
}
 
开发者ID:SamaGames,项目名称:Hub,代码行数:64,代码来源:SignManager.java

示例5: getColor

import org.bukkit.ChatColor; //导入方法依赖的package包/类
public static ChatColor getColor(String name) {
	return ChatColor.valueOf(getString("colors", name));
}
 
开发者ID:cjburkey01,项目名称:ClaimChunk,代码行数:4,代码来源:Config.java


注:本文中的org.bukkit.ChatColor.valueOf方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。