当前位置: 首页>>代码示例>>Java>>正文


Java Bukkit.getOnlinePlayers方法代码示例

本文整理汇总了Java中org.bukkit.Bukkit.getOnlinePlayers方法的典型用法代码示例。如果您正苦于以下问题:Java Bukkit.getOnlinePlayers方法的具体用法?Java Bukkit.getOnlinePlayers怎么用?Java Bukkit.getOnlinePlayers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.Bukkit的用法示例。


在下文中一共展示了Bukkit.getOnlinePlayers方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onTabComplete

import org.bukkit.Bukkit; //导入方法依赖的package包/类
@Override
public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args)
{
  if ((args.length != 2) || (!(sender instanceof Player)))
  {
    return Collections.emptyList();
  }
  if (args[1].isEmpty()) {
        return null;
    }
    Player player = (Player)sender;
    List<String> results = new ArrayList(this.plugin.getFactionManager().getFactionNameMap().keySet());
    for (Player target : Bukkit.getOnlinePlayers()) {
        if ((player.canSee(target)) && (!results.contains(target.getName()))) {
            results.add(target.getName());
        }
    }
    return results;
}
 
开发者ID:funkemunky,项目名称:HCFCore,代码行数:20,代码来源:FactionClaimForArgument.java

示例2: sendSound

import org.bukkit.Bukkit; //导入方法依赖的package包/类
/**
 * Send a piano note to the players if the remaining seconds are
 * belows or equals 5.
 *
 * @param seconds Actual remaining seconds
 */
private void sendSound(int seconds)
{
    boolean ring = false;

    if (seconds <= 5 && seconds != 0)
    {
        ring = true;
    }

    for(Player player : Bukkit.getOnlinePlayers())
    {
        player.setLevel(seconds);

        if (ring)
            player.playSound(player.getLocation(), Sound.BLOCK_NOTE_HARP, 1L, 1L);

        if (seconds == 0)
            player.playSound(player.getLocation(), Sound.BLOCK_NOTE_PLING, 1L, 1L);
    }
}
 
开发者ID:SamaGames,项目名称:SamaGamesAPI,代码行数:27,代码来源:BeginTimer.java

示例3: onPreStart

import org.bukkit.Bukkit; //导入方法依赖的package包/类
@Override
public void onPreStart() {
    Location spawnLocation = Utils.parseLocation((String) this.getGameMap().fetchSetting("startPosition"));
    MaterialData materialData = Utils.parseMaterialData((String) this.getGameMap().fetchSetting("item"));
    ItemStack itemStack = new ItemStack(materialData.getItemType(), 1, materialData.getData());
    itemStack.addUnsafeEnchantment(Enchantment.KNOCKBACK,
        Integer.parseInt((String) this.getGameMap().fetchSetting("knockbackAmount")));
    for(Player player : Bukkit.getOnlinePlayers()) {
        if(!this.getAPI().getGameManager().isAlive(player)) continue;
        player.teleport(spawnLocation);
        player.setGameMode(GameMode.ADVENTURE);
        player.getInventory().addItem(itemStack);
    }
    this.hill = new Cuboid(Utils.parseLocation((String) this.getGameMap().fetchSetting("hillBoundsA")),
        Utils.parseLocation((String) this.getGameMap().fetchSetting("hillBoundsB")));
}
 
开发者ID:ArcadiaPlugins,项目名称:Arcadia-Spigot,代码行数:17,代码来源:KingOfTheHillGame.java

示例4: wakePlayer

import org.bukkit.Bukkit; //导入方法依赖的package包/类
private void wakePlayer(Player player)
{
	if (sleeping.containsKey(player))
       {
       	Bukkit.getConsoleSender().sendMessage(player.getName());
           PacketPlayOutAnimation aniPacket = new PacketPlayOutAnimation(((CraftPlayer) player).getHandle(), 2);
           for (Player o : Bukkit.getOnlinePlayers())
           {
               ((CraftPlayer) o).getHandle().playerConnection.sendPacket(aniPacket);
           }
           sleeping.remove(player);
           //player.teleport(player.getBedSpawnLocation());
       }
}
 
开发者ID:FattyMieo,项目名称:SurvivalPlus,代码行数:15,代码来源:BedFatigue.java

示例5: updatePlayer

import org.bukkit.Bukkit; //导入方法依赖的package包/类
private void updatePlayer(Player player, String oldName) {
    Validate.isTrue(enabled, "NameTagChanger is disabled");
    GameProfileWrapper newProfile = gameProfiles.get(player.getUniqueId());
    if (newProfile == null) {
        newProfile = packetHandler.getDefaultPlayerProfile(player);
    }
    List<Team> scoreboardTeamsToUpdate = Lists.newArrayList();
    sendingPackets = true;
    for (Player otherPlayer : Bukkit.getOnlinePlayers()) {
        if (otherPlayer.equals(player)) {
            if (otherPlayer.getScoreboard().getEntryTeam(player.getName()) != null) {
                scoreboardTeamsToUpdate.add(otherPlayer.getScoreboard().getEntryTeam(player.getName()));
            }
            continue;
        }
        if (otherPlayer.canSee(player)) {
            packetHandler.sendTabListRemovePacket(player, otherPlayer);
            packetHandler.sendTabListAddPacket(player, newProfile, otherPlayer);
            if (otherPlayer.getWorld().equals(player.getWorld())) {
                packetHandler.sendEntityDestroyPacket(player, otherPlayer);
                packetHandler.sendNamedEntitySpawnPacket(player, otherPlayer);
            }
        }
        // The player we want to rename is in a scoreboard team.
        if (otherPlayer.getScoreboard().getEntryTeam(player.getName()) != null) {
            scoreboardTeamsToUpdate.add(otherPlayer.getScoreboard().getEntryTeam(player.getName()));
        }
    }
    if (oldName != null) {
        String newName = newProfile.getName();
        for (Team team : scoreboardTeamsToUpdate) {
            Bukkit.getOnlinePlayers().stream().filter(p -> p.getScoreboard() == team.getScoreboard()).forEach(p -> {
                packetHandler.sendScoreboardRemovePacket(oldName, p, team.getName());
                packetHandler.sendScoreboardAddPacket(newName, p, team.getName());
            });
        }
    }
    sendingPackets = false;
}
 
开发者ID:Alvin-LB,项目名称:NameTagChanger,代码行数:40,代码来源:NameTagChanger.java

示例6: onDisable

import org.bukkit.Bukkit; //导入方法依赖的package包/类
public void onDisable()
{
	PluginDescriptionFile pdfFile = getDescription();
	Logger logger = getLogger();
	getServer().getScheduler().cancelTasks(this);
	getServer().resetRecipes();
	usingPlayers = new ArrayList<Player>();
	//Avoid WorkbenchShare glitch
	for(Player p : Bukkit.getOnlinePlayers())
	{
		if (p.hasMetadata("shared_workbench"))
		{
			Block workbench = (p.getMetadata("shared_workbench").get(0).value() instanceof Block) ? (Block)p.getMetadata("shared_workbench").get(0).value() : null;
			
			if(workbench != null && workbench.getType() == Material.WORKBENCH)
			{
				if (workbench.hasMetadata("shared_players"))
					workbench.removeMetadata("shared_players", Survival.instance);
				else
					p.getOpenInventory().getTopInventory().clear();
				
				p.closeInventory();	
			}
			
			p.removeMetadata("shared_workbench", Survival.instance);
		}
	}
	
	logger.info(pdfFile.getName() + " has been disabled.");
}
 
开发者ID:FattyMieo,项目名称:SurvivalPlus,代码行数:31,代码来源:Survival.java

示例7: run

import org.bukkit.Bukkit; //导入方法依赖的package包/类
/**
 * To be used for hiding players but not in tab, and looped to avoid entity
 * respawn on view when coming back from away
 */

@Override
public void run()
{
    for (Player p1 : Bukkit.getOnlinePlayers())
        for (Player p2 : Bukkit.getOnlinePlayers())
            if (!p1.equals(p2))
                ((CraftPlayer)p1).getHandle().playerConnection.sendPacket(new PacketPlayOutEntityDestroy(p2.getEntityId()));
}
 
开发者ID:SamaGames,项目名称:AgarMC,代码行数:14,代码来源:InvisibleLoop.java

示例8: onCommand

import org.bukkit.Bukkit; //导入方法依赖的package包/类
@Override
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
    Chat.player(sender, "&6Currently &c" + Bukkit.getOnlinePlayers().length + "/" + Bukkit.getMaxPlayers() + " &6players online:");
    String players = "";
    for (Player p : Bukkit.getOnlinePlayers()) {
    	Gamer g = Gamer.get(p);
    	players += g.getPrefix() + "&7" + p.getDisplayName() + "&f, ";
    }
    if (players.length() > 4)
    	players = players.substring(0, players.length() - 4);
    
    Chat.player(sender, "&6Player List: " + players);
	
    return true;
}
 
开发者ID:thekeenant,项目名称:mczone,代码行数:16,代码来源:ListCmd.java

示例9: execute

import org.bukkit.Bukkit; //导入方法依赖的package包/类
@Override
public boolean execute(CommandSender sender, String[] args) throws CommandException {
    if (!(sender instanceof Player)) {
        throw new CommandException("Only players can use this command!");
    }
    Player player = (Player) sender;

    ItemStack goditem = new ItemStack(Material.DIAMOND_SWORD);
    ItemMeta goditemMeta = goditem.getItemMeta();
    goditemMeta.setDisplayName(ChatColor.BLUE + "GOD ITEM!");
    goditemMeta.addEnchant(Enchantment.DAMAGE_ALL, 1000, true);
    goditemMeta.addEnchant(Enchantment.DURABILITY, 1000, true);
    goditem.setItemMeta(goditemMeta);
    if (args.length == 0) {
        player.getInventory().addItem(goditem);
        player.sendMessage(ChatColor.AQUA + "Receiving item...");
        return true;
    }
    if (args.length == 1) {
        boolean x = false;
        for (Player p : Bukkit.getOnlinePlayers()) {
            if (p.getName().equals(args[0])) {
                x = true;
                break;
            }
        }
        if (!x) {
            player.sendMessage(ChatColor.RED + "Could not find the specified player.");
            return true;
        }
        Player target = Bukkit.getPlayer(args[0]);
        target.getInventory().addItem(goditem);
        target.sendMessage(ChatColor.AQUA + "Receiving item...");
        return true;
    }
    player.sendMessage(ChatColor.RED + "/givegoditem [player]");
    return true;
}
 
开发者ID:Warvale,项目名称:Locked,代码行数:39,代码来源:GiveGodItem.java

示例10: updateSpectators

import org.bukkit.Bukkit; //导入方法依赖的package包/类
public static void updateSpectators() {
	for (String list : getSpectators()) {
		Player t = Bukkit.getPlayerExact(list);
		if (t == null || !t.isOnline())
			continue;
		
		t.setAllowFlight(true);
		
		for (Player p : Bukkit.getOnlinePlayers()) {
			if (getSpectators().contains(p.getName()))
				continue;
			p.hidePlayer(t);
		}
	}
}
 
开发者ID:thekeenant,项目名称:mczone,代码行数:16,代码来源:Walls.java

示例11: broadcast

import org.bukkit.Bukkit; //导入方法依赖的package包/类
/**
 * Send the given message to all online players.
 *
 * @param message The message to send.
 */
public void broadcast(String message) {
    for (Player online : Bukkit.getOnlinePlayers()) {
        online.sendMessage(message);
    }

    Bukkit.getLogger().info(message);
}
 
开发者ID:LeonTG,项目名称:NineSlots,代码行数:13,代码来源:Main.java

示例12: onTick

import org.bukkit.Bukkit; //导入方法依赖的package包/类
@Override
protected void onTick() {
    if(isCancelled()) return;

    int amountParticipating = teamManagerModule.getAmountParticipating();
    if (amountParticipating < REQUIRED_PLAYERS) {
        int needed = REQUIRED_PLAYERS - amountParticipating;
        getBossBar().setProgress(1);
        getBossBar().setTitle(ChatColor.RED + "Waiting for " + ChatColor.AQUA + needed +
                ChatColor.RED + " more player" + (needed == 1 ? "" : "s") + " to join");
        getBossBar().setColor(BarColor.RED);

        setTimeLeft(getTimeMax());
        return;
    }

    getBossBar().setProgress((getTimeMax() - getTimeLeft()) / getTimeMax());

    if (getTimeLeft() % 20 == 0) {
        getBossBar().setColor(BarColor.GREEN);
        getBossBar().setTitle(ChatColor.GREEN + "Match starting in " + ChatColor.DARK_RED + getTimeLeftSeconds() +
                ChatColor.GREEN + " second" + (getTimeLeftSeconds() > 1 ? "s" : ""));

        if (getTimeLeftSeconds() <= 3) {
            for (Player player : Bukkit.getOnlinePlayers()) {
                player.playSound(player.getLocation(), Sound.BLOCK_NOTE_PLING, 1, 1);
                if (!TGM.get().getModule(TeamManagerModule.class).getSpectators().containsPlayer(player)) {
                    player.sendTitle(ChatColor.YELLOW.toString() + getTimeLeftSeconds(), "", 0, 5, 15);
                }
            }
        }
    }
}
 
开发者ID:WarzoneMC,项目名称:Warzone,代码行数:34,代码来源:StartCountdown.java

示例13: run

import org.bukkit.Bukkit; //导入方法依赖的package包/类
@Override
public void run() {
    world.setTime(world.getTime() + 140);

    // Time change (24,000 is the same as 0);
    if (world.getTime() >= 24000) {
        world.setTime(world.getTime() - 24000);
    }

    //Night Start
    if (currentTime == 40) {
        getLogger().info("Awooo~");
    }

// TODO:SpecialNightAbilities
// TODO:Night Stop
// TODO:Show events
// TODO:Show counter events

//TODO: pew pew!

    // Day Start
    if (currentTime >= 0) {
        this.cancel();
    new Day().runTaskTimer(Main.cat, 20, 20);
    }


    // Tell the time to everybody (Spectators???)
    for (Player player : Bukkit.getOnlinePlayers()) {
        player.setLevel(currentTime);
    }



    // Countdown
    currentTime--;
}
 
开发者ID:MeowingInsanely,项目名称:Monsters_vs_Players,代码行数:39,代码来源:Night.java

示例14: hidePlayer

import org.bukkit.Bukkit; //导入方法依赖的package包/类
public static void hidePlayer(Player p) {
	for (Player player : Bukkit.getOnlinePlayers()) {
		p.hidePlayer(player);
	}
	
	PVPlayer.remove(p);
}
 
开发者ID:DianoxDragon,项目名称:UltimateSpawn,代码行数:8,代码来源:PlayerVisibility.java

示例15: sendTo

import org.bukkit.Bukkit; //导入方法依赖的package包/类
/**
 * Sends the packet to all players in a certain range
 * 
 * @param center Center location of the effect
 * @param range Range in which players will receive the packet (Maximum range for particles is usually 16, but it can differ for some types)
 * @throws IllegalArgumentException If the range is lower than 1
 * @see #sendTo(Location center, Player player)
 */
public void sendTo(Location center, double range) throws IllegalArgumentException {
	if (range < 1) {
		throw new IllegalArgumentException("The range is lower than 1");
	}
	String worldName = center.getWorld().getName();
	double squared = range * range;
	for (Player player : Bukkit.getOnlinePlayers()) {
		if (!player.getWorld().getName().equals(worldName) || player.getLocation().distanceSquared(center) > squared) {
			continue;
		}
		sendTo(center, player);
	}
}
 
开发者ID:FattyMieo,项目名称:SurvivalPlus,代码行数:22,代码来源:ParticleEffect.java


注:本文中的org.bukkit.Bukkit.getOnlinePlayers方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。