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Java ForgeDirection.getOrientation方法代码示例

本文整理汇总了Java中net.minecraftforge.common.util.ForgeDirection.getOrientation方法的典型用法代码示例。如果您正苦于以下问题:Java ForgeDirection.getOrientation方法的具体用法?Java ForgeDirection.getOrientation怎么用?Java ForgeDirection.getOrientation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.common.util.ForgeDirection的用法示例。


在下文中一共展示了ForgeDirection.getOrientation方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: isValidTileEntity

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
public static boolean isValidTileEntity(final TileEntity inv, final int side) {
    if (inv == null) {
        return false;
    }
    final ForgeDirection forgeSide = ForgeDirection.getOrientation(side);
    final String classname = inv.getClass().toString();
    if (classname.contains("thermalexpansion") && classname.contains("conduit")) {
        return false;
    }
    if (inv instanceof IFluidHandler) {
        final FluidTankInfo[] t = ((IFluidHandler)inv).getTankInfo(forgeSide);
        if (t != null && t.length != 0) {
            return true;
        }
    }
    if (inv instanceof IInventory && ((IInventory)inv).getSizeInventory() > 0) {
        if (!(inv instanceof ISidedInventory)) {
            return true;
        }
        final int[] t2 = ((ISidedInventory)inv).getAccessibleSlotsFromSide(side);
        if (t2 != null && t2.length != 0) {
            return true;
        }
    }
    return isRFEnergy(inv, forgeSide);
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:27,代码来源:TNHelper.java

示例2: joinDown

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
private void joinDown()
  {
  	int meta = this.getBlockMetadata();
  	ForgeDirection side = ForgeDirection.getOrientation(this.getRight(meta));
  	BlockVec3 vec = new BlockVec3(this);
  	for (int x = -this.connectionsLeft; x <= this.connectionsRight; x++)
{
  		TileEntity tile;
	BlockVec3 newVec = vec.clone().modifyPositionFromSide(side, x);
  		if (x == 0) tile = this;
	else
	{
		tile = newVec.getTileEntity(this.worldObj);
	}
	if (tile instanceof TileEntityScreen && tile.getBlockMetadata() == meta && !tile.isInvalid())
	{
		TileEntityScreen screenTile = (TileEntityScreen)tile;
		screenTile.connectedDown = true;
		TileEntity te2 = newVec.getTileEntityOnSide(this.worldObj, 0);
		if (te2 instanceof TileEntityScreen && te2.getBlockMetadata() == meta && !te2.isInvalid())
		{
			screenTile.tryConnectDown((TileEntityScreen) te2);
		}
	}
}
  }
 
开发者ID:4Space,项目名称:4Space-5,代码行数:27,代码来源:TileEntityScreen.java

示例3: getTankInfo

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from)
{
    FluidTankInfo[] tankInfo = new FluidTankInfo[] {};

    if (from == ForgeDirection.getOrientation(this.getBlockMetadata() + 2))
    {
        tankInfo = new FluidTankInfo[] { new FluidTankInfo(this.gasTank) };
    }
    else if (from == ForgeDirection.getOrientation(this.getBlockMetadata() + 2).getOpposite())
    {
        tankInfo = new FluidTankInfo[] { new FluidTankInfo(this.liquidTank) };
    }

    return tankInfo;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:17,代码来源:TileEntityMethaneSynthesizer.java

示例4: joinUp

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
private void joinUp()
  {
  	int meta = this.getBlockMetadata();
  	ForgeDirection side = ForgeDirection.getOrientation(this.getRight(meta));
  	BlockVec3 vec = new BlockVec3(this);
  	for (int x = -this.connectionsLeft; x <= this.connectionsRight; x++)
{
  		TileEntity tile;
	BlockVec3 newVec = vec.clone().modifyPositionFromSide(side, x);
  		if (x == 0) tile = this;
	else
	{
		tile = newVec.getTileEntity(this.worldObj);
	}
	if (tile instanceof TileEntityScreen && tile.getBlockMetadata() == meta && !tile.isInvalid())
	{
		TileEntityScreen screenTile = (TileEntityScreen)tile;
		screenTile.connectedUp = true;
		TileEntity te2 = newVec.getTileEntityOnSide(this.worldObj, 1);
		if (te2 instanceof TileEntityScreen && te2.getBlockMetadata() == meta && !te2.isInvalid())
		{
			screenTile.tryConnectUp((TileEntityScreen) te2);
		}
	}
}
  }
 
开发者ID:4Space,项目名称:4Space-5,代码行数:27,代码来源:TileEntityScreen.java

示例5: getDirections

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
public static EnumSet<ForgeDirection> getDirections(TileEntity tileEntity, NetworkType type)
{
    EnumSet<ForgeDirection> possibleSides = EnumSet.noneOf(ForgeDirection.class);

    if (tileEntity instanceof IConnector)
    {
        for (int i = 0; i < 6; i++)
        {
            ForgeDirection direction = ForgeDirection.getOrientation(i);
            if (((IConnector) tileEntity).canConnect(direction, type))
            {
                possibleSides.add(direction);
            }
        }
    }

    return possibleSides;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:19,代码来源:NetworkHelper.java

示例6: getTankInfo

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
@Override
public FluidTankInfo[] getTankInfo(ForgeDirection from)
{
    FluidTankInfo[] tankInfo = new FluidTankInfo[] { };

    if (from == ForgeDirection.getOrientation(this.getBlockMetadata() + 2))
    {
        tankInfo = new FluidTankInfo[] { new FluidTankInfo(this.oilTank) };
    }
    else if (from == ForgeDirection.getOrientation((this.getBlockMetadata() + 2) ^ 1))
    {
    	tankInfo = new FluidTankInfo[] { new FluidTankInfo(this.fuelTank) };
    }

    return tankInfo;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:17,代码来源:TileEntityRefinery.java

示例7: setBlockBoundsBasedOnState

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
	ForgeDirection dir = ForgeDirection.getOrientation(world.getBlockMetadata(x, y, z));

	if (dir == ForgeDirection.DOWN || dir == ForgeDirection.UP)
		setBlockBounds(0.375F, 0.0F, 0.375F, 0.625F, 1.0F, 0.625F);
	else if (dir == ForgeDirection.WEST || dir == ForgeDirection.EAST)
		setBlockBounds(0.0F, 0.375F, 0.375F, 1.0F, 0.625F, 0.625F);
	else if (dir == ForgeDirection.NORTH || dir == ForgeDirection.SOUTH)
		setBlockBounds(0.375F, 0.375F, 0.0F, 0.625F, 0.625F, 1.0F);
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:12,代码来源:EndRod.java

示例8: renderTileEntityAt

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
@Override
public void renderTileEntityAt(TileEntity tile, double x, double y, double z, float partialTicks) {
	OpenGLHelper.pushMatrix();
	OpenGLHelper.translate(x, y, z);
	OpenGLHelper.colour(0xFFFFFF);
	bindTexture(TextureMap.locationBlocksTexture);

	ForgeDirection dir = ForgeDirection.getOrientation(tile.getBlockMetadata());
	switch (dir) {
		case DOWN:
			OpenGLHelper.rotate(180, 1, 0, 0);
			OpenGLHelper.translate(0, -1, -1);
			break;
		case EAST:
			OpenGLHelper.rotate(270, 0, 0, 1);
			OpenGLHelper.translate(-1, 0, 0);
			break;
		case NORTH:
			OpenGLHelper.rotate(270, 1, 0, 0);
			OpenGLHelper.translate(0, -1, 0);
			break;
		case SOUTH:
			OpenGLHelper.rotate(90, 1, 0, 0);
			OpenGLHelper.translate(0, 0, -1);
			break;
		case WEST:
			OpenGLHelper.rotate(90, 0, 0, 1);
			OpenGLHelper.translate(0, -1, 0);
			break;
		default:
			break;
	}

	renderRod(renderer, tile.getBlockType(), tile.getBlockMetadata());

	OpenGLHelper.popMatrix();
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:38,代码来源:TileEntityEndRodRenderer.java

示例9: executeAction

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
@Override
public boolean executeAction(World world, ItemStack wand, EntityPlayer player, int x, int y, int z, int side,
		int event) {
	int md = world.getBlockMetadata(x, y, z);
	BlockInfusedBlockOre block = (BlockInfusedBlockOre) world.getBlock(x, y, z);
	if (world.isRemote) {
		for (int i = 0; i < 10; i++)
			if (md < 6)
				UtilsFX.infusedStoneSparkle(world, x, y, z, md + 1);
		return false;
	} else {
		ForgeDirection dir = ForgeDirection.getOrientation(side);
		int iX = dir.equals(ForgeDirection.EAST) ? x + 1 : dir.equals(ForgeDirection.WEST) ? x - 1 : x;
		int iY = dir.equals(ForgeDirection.UP) ? y + 1 : dir.equals(ForgeDirection.DOWN) ? y - 1 : y;
		int iZ = dir.equals(ForgeDirection.SOUTH) ? z + 1 : dir.equals(ForgeDirection.NORTH) ? z - 1 : z;
		for (ItemStack item : block.getDropsWand(world, x, y, z, md, player.isSneaking())) {
			float f = 0.7F;
			double d0 = (double) (world.rand.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
			double d1 = (double) (world.rand.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
			double d2 = (double) (world.rand.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
			EntityItem entityitem = new EntityItem(world, (double) iX + d0, (double) iY + d1, (double) iZ + d2,
					item);
			entityitem.delayBeforeCanPickup = 10;
			world.spawnEntityInWorld(entityitem);

		}
		world.setBlock(x, y, z, block.getBaseBlock(), block.getBaseMeta(), 2);
		return true;
	}
}
 
开发者ID:MJaroslav,项目名称:ThaumOres,代码行数:31,代码来源:TOInfusedOreWandTrigger.java

示例10: canPlaceBlockOnSide

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
public boolean canPlaceBlockOnSide(World par1World, int par2, int par3, int par4, int par5){

      ForgeDirection dir = ForgeDirection.getOrientation(par5);
      return (dir == NORTH && par1World.isSideSolid(par2, par3, par4 + 1, NORTH)) ||
             (dir == SOUTH && par1World.isSideSolid(par2, par3, par4 - 1, SOUTH)) ||
             (dir == WEST  && par1World.isSideSolid(par2 + 1, par3, par4, WEST )) ||
             (dir == EAST  && par1World.isSideSolid(par2 - 1, par3, par4, EAST ));
  }
 
开发者ID:Link1234Gamer,项目名称:FiveNightsAtFreddysUniverseMod,代码行数:9,代码来源:BlockLightButton.java

示例11: getNextPipeType

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
public static int getNextPipeType(final IBlockAccess world, final int x, final int y, final int z, int metadata) {
    if ((metadata >= 8 && metadata < 15) || metadata > 15) {
        return metadata;
    }
    if (metadata == 7) {
        return 0;
    }
    if (metadata == 15) {
        return 7;
    }
    if (metadata == 6) {
        return 15;
    }
    metadata = (metadata + 1) % 8;
    final IPipe pipe = TNHelper.getPipe(world, x, y, z);
    if (pipe == null) {
        return metadata;
    }
    int numNeighbors = 0;
    for (final ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
        if (TNHelper.canInput(world, x, y, z, dir) && TNHelper.canInput(world, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, dir.getOpposite())) {
            ++numNeighbors;
        }
    }
    if (numNeighbors <= 1) {
        if (metadata >= 1 && metadata <= 6) {
            return 15;
        }
    }
    else {
        for (ForgeDirection dir2 = ForgeDirection.getOrientation(metadata - 1); metadata >= 1 && metadata <= 6 && (!TNHelper.canInput(world, x, y, z, dir2) || !TNHelper.canInput(world, x + dir2.offsetX, y + dir2.offsetY, z + dir2.offsetZ, dir2.getOpposite())); dir2 = ForgeDirection.getOrientation(++metadata - 1)) {}
        if (metadata == 7) {
            return 15;
        }
    }
    return metadata;
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:38,代码来源:StdPipes.java

示例12: getModel

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
public BoxModel getModel(final int metadata) {
    final ForgeDirection dir = ForgeDirection.getOrientation(metadata);
    final BoxModel boxes = new BoxModel();
    final float w = 0.125f;
    boxes.add(new Box(0.0625f, 0.0f, 0.0625f, 0.9375f, 0.0625f, 0.9375f).rotateToSide(dir).setTextureSides(dir.ordinal(), BlockTransferNode.nodeBase));
    boxes.add(new Box(0.1875f, 0.0625f, 0.1875f, 0.8125f, 0.25f, 0.8125f).rotateToSide(dir));
    boxes.add(new Box(0.3125f, 0.25f, 0.3125f, 0.6875f, 0.375f, 0.6875f).rotateToSide(dir));
    boxes.add(new Box(0.375f, 0.25f, 0.375f, 0.625f, 0.375f, 0.625f).rotateToSide(dir).setTexture(BlockTransferNode.nodeBase).setAllSideInvisible().setSideInvisible(dir.getOpposite().ordinal(), false));
    return boxes;
}
 
开发者ID:sameer,项目名称:ExtraUtilities,代码行数:11,代码来源:BlockTransferNode.java

示例13: getInputPoint

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
@Override
public Vector3 getInputPoint()
{
    Vector3 headVec = new Vector3(this.xCoord + 0.5, this.yCoord + 0.5, this.zCoord + 0.5);
    ForgeDirection facingDir = ForgeDirection.getOrientation(this.facing);
    headVec.x += facingDir.offsetX * 0.1F;
    headVec.y += facingDir.offsetY * 0.1F;
    headVec.z += facingDir.offsetZ * 0.1F;
    return headVec;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:11,代码来源:TileEntityBeamReceiver.java

示例14: getElectricInputDirection

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
@Override
public ForgeDirection getElectricInputDirection()
{
    if (this.isMaster)
    {
    	return ForgeDirection.getOrientation(this.facing + 2);
    }
    TileEntityMinerBase master = this.getMaster();
    if (master != null)
    {
    	return ForgeDirection.getOrientation(master.facing + 2);
    }
    return ForgeDirection.UNKNOWN;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:15,代码来源:TileEntityMinerBase.java

示例15: setBlockBoundsBasedOnState

import net.minecraftforge.common.util.ForgeDirection; //导入方法依赖的package包/类
@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z)
{
    int meta = world.getBlockMetadata(x, y, z);

    if (meta != -1)
    {
        ForgeDirection dir = ForgeDirection.getOrientation(meta);

        switch (dir)
        {
        case UP:
            this.setBlockBounds(0.3F, 0.3F, 0.3F, 0.7F, 1.0F, 0.7F);
            break;
        case DOWN:
            this.setBlockBounds(0.2F, 0.0F, 0.2F, 0.8F, 0.42F, 0.8F);
            break;
        case EAST:
            this.setBlockBounds(0.58F, 0.2F, 0.2F, 1.0F, 0.8F, 0.8F);
            break;
        case WEST:
            this.setBlockBounds(0.0F, 0.2F, 0.2F, 0.42F, 0.8F, 0.8F);
            break;
        case NORTH:
            this.setBlockBounds(0.2F, 0.2F, 0.0F, 0.8F, 0.8F, 0.42F);
            break;
        case SOUTH:
            this.setBlockBounds(0.2F, 0.2F, 0.58F, 0.8F, 0.8F, 1.0F);
            break;
        default:
            break;
        }
    }
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:35,代码来源:BlockBeamReceiver.java


注:本文中的net.minecraftforge.common.util.ForgeDirection.getOrientation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。