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Java ForgeDirection.DOWN属性代码示例

本文整理汇总了Java中net.minecraftforge.common.util.ForgeDirection.DOWN属性的典型用法代码示例。如果您正苦于以下问题:Java ForgeDirection.DOWN属性的具体用法?Java ForgeDirection.DOWN怎么用?Java ForgeDirection.DOWN使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在net.minecraftforge.common.util.ForgeDirection的用法示例。


在下文中一共展示了ForgeDirection.DOWN属性的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: canConnect

@Override
public boolean canConnect(ForgeDirection direction, NetworkType type)
{
    if (direction == null || direction.equals(ForgeDirection.UNKNOWN))
    {
        return false;
    }

    if (type == NetworkType.OXYGEN)
    {
        return direction.ordinal() == this.getBlockMetadata() + 2;
    }

    if (type == NetworkType.POWER)
    {
        return direction == ForgeDirection.DOWN;
    }

    return false;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:20,代码来源:TileEntityGasLiquefier.java

示例2: ReversalForgeDirection

public static ForgeDirection ReversalForgeDirection(ForgeDirection dir){
    if (dir == null) return null;
    switch (dir){
        case UP:
            return ForgeDirection.DOWN;
        case DOWN:
            return ForgeDirection.UP;
        case EAST:
            return ForgeDirection.WEST;
        case WEST:
            return ForgeDirection.EAST;
        case NORTH:
            return ForgeDirection.SOUTH;
        case SOUTH:
            return ForgeDirection.NORTH;
        default:
            return null;
    }
}
 
开发者ID:Team-Antimatter-Mod,项目名称:AntiMatterMod,代码行数:19,代码来源:OreBlock.java

示例3: isSealed

@Override
public boolean isSealed(World world, int x, int y, int z, ForgeDirection direction)
{
    int metadata = world.getBlockMetadata(x, y, z);

    //Landing pad and refueling pad
    if (metadata == 2 || metadata == 6)
    {
        return direction == ForgeDirection.DOWN;
    }

    //Basic solar panel fixed top
    if (metadata == 4)
    {
        return direction == ForgeDirection.UP;
    }

    return false;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:19,代码来源:BlockMulti.java

示例4: getPlayerDirection

/**
 * プレイヤーの向きを取得します
 *
 * @param player プレイヤー
 * @return 向きの {@link ForgeDirection}
 */
private static ForgeDirection getPlayerDirection(EntityLivingBase player) {
	int playerDirY = MathHelper.floor_double((double) (player.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
	int playerDirP = MathHelper.floor_double((double) (player.rotationPitch * 4.0F / 360.0F) + 0.5D) & 3;
	switch (playerDirP) {
		case 1:
			return ForgeDirection.DOWN;
		case 3:
			return ForgeDirection.UP;
		default:
	}
	
	switch (playerDirY) {
		case 0:
			return ForgeDirection.NORTH;
		case 1:
			return ForgeDirection.EAST;
		case 2:
			return ForgeDirection.SOUTH;
		case 3:
			return ForgeDirection.WEST;
	}
	return null;
}
 
开发者ID:Team-Antimatter-Mod,项目名称:AntiMatterMod,代码行数:29,代码来源:MiningHammer.java

示例5: randomDisplayTick

@Override
@SideOnly(Side.CLIENT)
public void randomDisplayTick(World world, int x, int y, int z, Random rand) {
	if (world.getBlockMetadata(x, y, z) == 1) {
		ForgeDirection dir = getRandomDirection(rand);

		if (dir != ForgeDirection.UP && !World.doesBlockHaveSolidTopSurface(world, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ)) {
			double d0 = x;
			double d1 = y;
			double d2 = z;

			if (dir == ForgeDirection.DOWN) {
				d1 -= 0.05D;
				d0 += rand.nextDouble();
				d2 += rand.nextDouble();
			} else {
				d1 += rand.nextDouble() * 0.8D;

				if (dir == ForgeDirection.EAST || dir == ForgeDirection.WEST) {
					d2 += rand.nextDouble();

					if (dir == ForgeDirection.EAST)
						d0++;
					else
						d0 += 0.05D;
				} else {
					d0 += rand.nextDouble();

					if (dir == ForgeDirection.SOUTH)
						d2++;
					else
						d2 += 0.05D;
				}
			}

			world.spawnParticle("dripWater", d0, d1, d2, 0.0D, 0.0D, 0.0D);
		}
	}
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:39,代码来源:Sponge.java

示例6: setBlockBoundsBasedOnState

@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
	ForgeDirection dir = ForgeDirection.getOrientation(world.getBlockMetadata(x, y, z));

	if (dir == ForgeDirection.DOWN || dir == ForgeDirection.UP)
		setBlockBounds(0.375F, 0.0F, 0.375F, 0.625F, 1.0F, 0.625F);
	else if (dir == ForgeDirection.WEST || dir == ForgeDirection.EAST)
		setBlockBounds(0.0F, 0.375F, 0.375F, 1.0F, 0.625F, 0.625F);
	else if (dir == ForgeDirection.NORTH || dir == ForgeDirection.SOUTH)
		setBlockBounds(0.375F, 0.375F, 0.0F, 0.625F, 0.625F, 1.0F);
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:11,代码来源:EndRod.java

示例7: isSideSolid

@Override
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) {
	if (side == ForgeDirection.DOWN) // Down side solid
		return true;
	
	if (Helper.rotatedSide(world.getBlockMetadata(x, y, z), Sides.BACK).equals(side)) // Back side solid
		return true;
	
	return false;
}
 
开发者ID:Shurgent,项目名称:TFCTech,代码行数:10,代码来源:BlockInductionSmelter.java

示例8: getDir

/******************************************************************************************************************/

    public static ForgeDirection getDir(World world, int x, int y, int z) {
        switch (world.getBlockMetadata(x, y, z)) {
            case 0: return ForgeDirection.NORTH;
            case 1: return ForgeDirection.SOUTH;
            case 2: return ForgeDirection.WEST;
            case 3: return ForgeDirection.EAST;
            case 4: return ForgeDirection.UP;
            case 5: return ForgeDirection.DOWN;
        }
        return ForgeDirection.UNKNOWN;
    }
 
开发者ID:NSDN,项目名称:NyaSamaRailway,代码行数:13,代码来源:LightBeam.java

示例9: isSideSolid

@Override
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) {
	int meta = world.getBlockMetadata(x, y, z);
	return meta == 2 || side == ForgeDirection.UP && meta == 1 || side == ForgeDirection.DOWN && meta == 0;
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:5,代码来源:GenericSlab.java

示例10: isSideSolid

@Override
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) {
	return side == ForgeDirection.DOWN;
}
 
开发者ID:jm-organization,项目名称:connor41-etfuturum2,代码行数:4,代码来源:GrassPath.java

示例11: getElectricInputDirection

@Override
public ForgeDirection getElectricInputDirection()
{
    return ForgeDirection.DOWN;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:5,代码来源:TileEntityMethaneSynthesizer.java

示例12: isTouchingBlock

public static ForgeDirection isTouchingBlock(IBlockAccess world, int x, int y, int z, ForgeDirection chain,ArrayList<Point> pointList){
    ForgeDirection oreBlocktouvhing = null;
    if(world.getBlock(x,y+1,z) != Blocks.air){
        if(!(world.getBlock(x,y+1,z) instanceof OreBlock)) {
            return ForgeDirection.UP;
        }
        if (chain != ForgeDirection.UP && !Point.isOnPoint(pointList,x,y+1,z))oreBlocktouvhing = ForgeDirection.UP;
    }
    if(world.getBlock(x,y,z-1) != Blocks.air){
        if(!(world.getBlock(x,y,z-1) instanceof OreBlock)) {
            return ForgeDirection.NORTH;
        }
        if (chain != ForgeDirection.NORTH && !Point.isOnPoint(pointList,x,y,z-1))oreBlocktouvhing = ForgeDirection.NORTH;
    }
    if(world.getBlock(x,y,z+1) != Blocks.air){
        if(!(world.getBlock(x,y,z+1) instanceof OreBlock)) {
            return ForgeDirection.SOUTH;
        }
        if (chain != ForgeDirection.SOUTH && !Point.isOnPoint(pointList,x,y,z+1))oreBlocktouvhing = ForgeDirection.SOUTH;
    }
    if(world.getBlock(x-1,y,z) != Blocks.air){
        if(!(world.getBlock(x-1,y,z) instanceof OreBlock)) {
            return ForgeDirection.WEST;
        }
        if (chain != ForgeDirection.WEST && !Point.isOnPoint(pointList,x-1,y,z))oreBlocktouvhing = ForgeDirection.WEST;
    }
    if(world.getBlock(x+1,y,z) != Blocks.air){
        if(!(world.getBlock(x+1,y,z) instanceof OreBlock)) {
            return ForgeDirection.EAST;
        }
        if (chain != ForgeDirection.EAST && !Point.isOnPoint(pointList,x+1,y,z))oreBlocktouvhing = ForgeDirection.EAST;
    }
    if(world.getBlock(x,y-1,z) != Blocks.air){
        if(!(world.getBlock(x,y-1,z) instanceof OreBlock)) {
            return ForgeDirection.DOWN;
        }
        if (chain != ForgeDirection.DOWN && !Point.isOnPoint(pointList,x,y-1,z))oreBlocktouvhing = ForgeDirection.DOWN;
    }
    
    return oreBlocktouvhing;
}
 
开发者ID:Team-Antimatter-Mod,项目名称:AntiMatterMod,代码行数:41,代码来源:OreBlock.java

示例13: getFootprintPosition

public static Vector3 getFootprintPosition(World world, float rotation, Vector3 startPosition, BlockVec3 playerCenter)
{
    Vector3 position = startPosition.clone();
    float footprintScale = 0.375F;

    int mainPosX = position.intX();
    int mainPosY = position.intY();
    int mainPosZ = position.intZ();

    // If the footprint is hovering over air...
    Block b1 = world.getBlock(mainPosX, mainPosY, mainPosZ);
    if (b1 != null && b1.isAir(world, mainPosX, mainPosY, mainPosZ))
    {
        position.x += (playerCenter.x - mainPosX);
        position.z += (playerCenter.z - mainPosZ);

        // If the footprint is still over air....
        Block b2 = world.getBlock(position.intX(), position.intY(), position.intZ());
        if (b2 != null && b2.isAir(world, position.intX(), position.intY(), position.intZ()))
        {
            for (ForgeDirection direction : ForgeDirection.VALID_DIRECTIONS)
            {
                if (direction != ForgeDirection.DOWN && direction != ForgeDirection.UP)
                {
                	Block b3 = world.getBlock(mainPosX + direction.offsetX, mainPosY, mainPosZ + direction.offsetZ);
                    if (b3 != null && !b3.isAir(world, mainPosX + direction.offsetX, mainPosY, mainPosZ + direction.offsetZ))
                    {
                        position.x += direction.offsetX;
                        position.z += direction.offsetZ;
                        break;
                    }
                }
            }
        }
    }

    mainPosX = position.intX();
    mainPosZ = position.intZ();

    double x0 = (Math.sin((45 - rotation) * Math.PI / 180.0D) * footprintScale) + position.x;
    double x1 = (Math.sin((135 - rotation) * Math.PI / 180.0D) * footprintScale) + position.x;
    double x2 = (Math.sin((225 - rotation) * Math.PI / 180.0D) * footprintScale) + position.x;
    double x3 = (Math.sin((315 - rotation) * Math.PI / 180.0D) * footprintScale) + position.x;
    double z0 = (Math.cos((45 - rotation) * Math.PI / 180.0D) * footprintScale) + position.z;
    double z1 = (Math.cos((135 - rotation) * Math.PI / 180.0D) * footprintScale) + position.z;
    double z2 = (Math.cos((225 - rotation) * Math.PI / 180.0D) * footprintScale) + position.z;
    double z3 = (Math.cos((315 - rotation) * Math.PI / 180.0D) * footprintScale) + position.z;

    double xMin = Math.min(Math.min(x0, x1), Math.min(x2, x3));
    double xMax = Math.max(Math.max(x0, x1), Math.max(x2, x3));
    double zMin = Math.min(Math.min(z0, z1), Math.min(z2, z3));
    double zMax = Math.max(Math.max(z0, z1), Math.max(z2, z3));

    if (xMin < mainPosX)
    {
        position.x += mainPosX - xMin;
    }

    if (xMax > mainPosX + 1)
    {
        position.x -= xMax - (mainPosX + 1);
    }

    if (zMin < mainPosZ)
    {
        position.z += mainPosZ - zMin;
    }

    if (zMax > mainPosZ + 1)
    {
        position.z -= zMax - (mainPosZ + 1);
    }

    return position;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:75,代码来源:WorldUtil.java

示例14: canConnect

@Override
public boolean canConnect(ForgeDirection side) {
    return ForgeDirection.DOWN == side;
}
 
开发者ID:Avaja,项目名称:OpenTechnology,代码行数:4,代码来源:TileEntityPIM.java

示例15: canConnectEnergy

@Override
public boolean canConnectEnergy(ForgeDirection dir) {
	return dir == ForgeDirection.DOWN;
}
 
开发者ID:TeamMonumental,项目名称:FissionWarfare,代码行数:4,代码来源:TileEntityLaunchPad.java


注:本文中的net.minecraftforge.common.util.ForgeDirection.DOWN属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。