本文整理汇总了Java中net.minecraftforge.common.ForgeHooks.onLivingDeath方法的典型用法代码示例。如果您正苦于以下问题:Java ForgeHooks.onLivingDeath方法的具体用法?Java ForgeHooks.onLivingDeath怎么用?Java ForgeHooks.onLivingDeath使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraftforge.common.ForgeHooks
的用法示例。
在下文中一共展示了ForgeHooks.onLivingDeath方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
@Override
public void onDeath(DamageSource dmg)
{
if (ForgeHooks.onLivingDeath(this, dmg)) return;
Entity entity = dmg.getEntity();
EntityLivingBase entitylivingbase = this.func_94060_bK();
if (this.scoreValue >= 0 && entitylivingbase != null) { entitylivingbase.addToPlayerScore(this, this.scoreValue); }
if (entity != null) { entity.onKillEntity(this); } // Informing the killer about this
this.worldObj.playSoundAtEntity(this, "random.break", 0.8f, 0.3f);
if (!this.worldObj.isRemote) // Spill it all (server-side)
{
AI_Storage.dropFirstWeapon(this);
if (this.hasWeaponUpgrade) { AI_Storage.dropSecondWeapon(this); }
AI_Storage.dropParts(this);
AI_Storage.dropStoredItems(this);
if (this.hasCommunicationUpgrade && AI_Targeting.isNameOnWhitelist(this, Commands.cmdTellDeath))
{
AI_Communication.tellOwnerAboutDeath(this); // Whelp, you should probably know about this
}
}
this.dead = true;
this.func_110142_aN().func_94549_h();
this.worldObj.setEntityState(this, (byte) 3);
}
示例2: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
public void onDeath(DamageSource p_70645_1_)
{
if (ForgeHooks.onLivingDeath(this, p_70645_1_)) {
return;
}
super.onDeath(p_70645_1_);
setSize(0.2F, 0.2F);
setPosition(this.posX, this.posY, this.posZ);
this.motionY = 0.1000000014901161D;
this.captureDrops = true;
this.capturedDrops.clear();
if (getCommandSenderName().equals("Notch")) {
func_146097_a(new ItemStack(Items.apple, 1), true, false);
}
if (!this.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory")) {
this.inventory.dropAllItems();
}
this.captureDrops = false;
if (!this.worldObj.isRemote)
{
PlayerDropsEvent event = new PlayerDropsEvent(this, p_70645_1_, this.capturedDrops, this.recentlyHit > 0);
if (!MinecraftForge.EVENT_BUS.post(event)) {
for (EntityItem item : this.capturedDrops) {
joinEntityItemWithWorld(item);
}
}
}
if (p_70645_1_ != null)
{
this.motionX = (-MathHelper.cos((this.attackedAtYaw + this.rotationYaw) * 3.141593F / 180.0F) * 0.1F);
this.motionZ = (-MathHelper.sin((this.attackedAtYaw + this.rotationYaw) * 3.141593F / 180.0F) * 0.1F);
}
else
{
this.motionX = (this.motionZ = 0.0D);
}
this.yOffset = 0.1F;
addStat(StatList.deathsStat, 1);
}
示例3: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
public void onDeath(DamageSource p_70645_1_) {
;
;
if (ForgeHooks.onLivingDeath(this, p_70645_1_)) {
return;
}
Entity entity = p_70645_1_.getEntity();
EntityLivingBase entitylivingbase = func_94060_bK();
if ((this.scoreValue >= 0) && (entitylivingbase != null)) {
entitylivingbase.addToPlayerScore(this, this.scoreValue);
}
if (entity != null) {
entity.onKillEntity(this);
}
this.dead = true;
func_110142_aN().func_94549_h();
if (!this.worldObj.isRemote) {
int i = 0;
if ((entity instanceof EntityPlayer)) {
i = EnchantmentHelper
.getLootingModifier((EntityLivingBase) entity);
}
this.captureDrops = true;
this.capturedDrops.clear();
int j = 0;
if ((func_146066_aG())
&& (this.worldObj.getGameRules()
.getGameRuleBooleanValue("doMobLoot"))) {
dropFewItems(this.recentlyHit > 0, i);
dropEquipment(this.recentlyHit > 0, i);
if (this.recentlyHit > 0) {
j = this.rand.nextInt(200) - i;
if (j < 5) {
dropRareDrop(j <= 0 ? 1 : 0);
}
}
}
this.captureDrops = false;
if (!ForgeHooks.onLivingDrops(this, p_70645_1_, this.capturedDrops,
i, this.recentlyHit > 0, j)) {
for (EntityItem item : this.capturedDrops) {
this.worldObj.spawnEntityInWorld(item);
}
}
}
this.worldObj.setEntityState(this, (byte) 3);
}
示例4: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
public void onDeath(DamageSource p_70645_1_)
{
if (ForgeHooks.onLivingDeath(this, p_70645_1_)) return;
super.onDeath(p_70645_1_);
this.setSize(0.2F, 0.2F);
this.setPosition(this.posX, this.posY, this.posZ);
this.motionY = 0.10000000149011612D;
captureDrops = true;
capturedDrops.clear();
if (this.getCommandSenderName().equals("Notch"))
{
this.func_146097_a(new ItemStack(Items.apple, 1), true, false);
}
if (!this.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory"))
{
this.inventory.dropAllItems();
}
captureDrops = false;
if (!worldObj.isRemote)
{
PlayerDropsEvent event = new PlayerDropsEvent(this, p_70645_1_, capturedDrops, recentlyHit > 0);
if (!MinecraftForge.EVENT_BUS.post(event))
{
for (EntityItem item : capturedDrops)
{
joinEntityItemWithWorld(item);
}
}
}
if (p_70645_1_ != null)
{
this.motionX = (double)(-MathHelper.cos((this.attackedAtYaw + this.rotationYaw) * (float)Math.PI / 180.0F) * 0.1F);
this.motionZ = (double)(-MathHelper.sin((this.attackedAtYaw + this.rotationYaw) * (float)Math.PI / 180.0F) * 0.1F);
}
else
{
this.motionX = this.motionZ = 0.0D;
}
this.yOffset = 0.1F;
this.addStat(StatList.deathsStat, 1);
}
示例5: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
public void onDeath(DamageSource p_70645_1_)
{
if (ForgeHooks.onLivingDeath(this, p_70645_1_)) return;
Entity entity = p_70645_1_.getEntity();
EntityLivingBase entitylivingbase = this.func_94060_bK();
if (this.scoreValue >= 0 && entitylivingbase != null)
{
entitylivingbase.addToPlayerScore(this, this.scoreValue);
}
if (entity != null)
{
entity.onKillEntity(this);
}
this.dead = true;
this.func_110142_aN().func_94549_h();
if (!this.worldObj.isRemote)
{
int i = 0;
if (entity instanceof EntityPlayer)
{
i = EnchantmentHelper.getLootingModifier((EntityLivingBase)entity);
}
captureDrops = true;
capturedDrops.clear();
int j = 0;
if (this.func_146066_aG() && this.worldObj.getGameRules().getGameRuleBooleanValue("doMobLoot"))
{
this.dropFewItems(this.recentlyHit > 0, i);
this.dropEquipment(this.recentlyHit > 0, i);
if (this.recentlyHit > 0)
{
j = this.rand.nextInt(200) - i;
if (j < 5)
{
this.dropRareDrop(j <= 0 ? 1 : 0);
}
}
}
captureDrops = false;
if (!ForgeHooks.onLivingDrops(this, p_70645_1_, capturedDrops, i, recentlyHit > 0, j))
{
for (EntityItem item : capturedDrops)
{
worldObj.spawnEntityInWorld(item);
}
}
}
this.worldObj.setEntityState(this, (byte)3);
}
示例6: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
public void onDeath(DamageSource p_70645_1_)
{
if (ForgeHooks.onLivingDeath(this, p_70645_1_)) return;
this.mcServer.getConfigurationManager().sendChatMsg(this.func_110142_aN().func_151521_b());
if (!this.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory"))
{
captureDrops = true;
capturedDrops.clear();
this.inventory.dropAllItems();
captureDrops = false;
PlayerDropsEvent event = new PlayerDropsEvent(this, p_70645_1_, capturedDrops, recentlyHit > 0);
if (!MinecraftForge.EVENT_BUS.post(event))
{
for (EntityItem item : capturedDrops)
{
joinEntityItemWithWorld(item);
}
}
}
Collection collection = this.worldObj.getScoreboard().func_96520_a(IScoreObjectiveCriteria.deathCount);
Iterator iterator = collection.iterator();
while (iterator.hasNext())
{
ScoreObjective scoreobjective = (ScoreObjective)iterator.next();
Score score = this.getWorldScoreboard().func_96529_a(this.getCommandSenderName(), scoreobjective);
score.func_96648_a();
}
EntityLivingBase entitylivingbase = this.func_94060_bK();
if (entitylivingbase != null)
{
int i = EntityList.getEntityID(entitylivingbase);
EntityList.EntityEggInfo entityegginfo = (EntityList.EntityEggInfo)EntityList.entityEggs.get(Integer.valueOf(i));
if (entityegginfo != null)
{
this.addStat(entityegginfo.field_151513_e, 1);
}
entitylivingbase.addToPlayerScore(this, this.scoreValue);
}
this.addStat(StatList.deathsStat, 1);
this.func_110142_aN().func_94549_h();
}
示例7: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource par1DamageSource)
{
if (ForgeHooks.onLivingDeath(this, par1DamageSource)) return;
Entity entity = par1DamageSource.getEntity();
EntityLivingBase entitylivingbase = this.func_94060_bK();
if (this.scoreValue >= 0 && entitylivingbase != null)
{
entitylivingbase.addToPlayerScore(this, this.scoreValue);
}
if (entity != null)
{
entity.onKillEntity(this);
}
this.dead = true;
if (!this.worldObj.isRemote)
{
int i = 0;
if (entity instanceof EntityPlayer)
{
i = EnchantmentHelper.getLootingModifier((EntityLivingBase)entity);
}
captureDrops = true;
capturedDrops.clear();
int j = 0;
if (!this.isChild() && this.worldObj.getGameRules().getGameRuleBooleanValue("doMobLoot"))
{
this.dropFewItems(this.recentlyHit > 0, i);
this.dropEquipment(this.recentlyHit > 0, i);
if (this.recentlyHit > 0)
{
j = this.rand.nextInt(200) - i;
if (j < 5)
{
this.dropRareDrop(j <= 0 ? 1 : 0);
}
}
}
captureDrops = false;
if (!ForgeHooks.onLivingDrops(this, par1DamageSource, capturedDrops, i, recentlyHit > 0, j))
{
for (EntityItem item : capturedDrops)
{
worldObj.spawnEntityInWorld(item);
}
}
}
this.worldObj.setEntityState(this, (byte)3);
}
示例8: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource par1DamageSource)
{
if (ForgeHooks.onLivingDeath(this, par1DamageSource)) return;
this.mcServer.getConfigurationManager().sendChatMsg(this.func_110142_aN().func_94546_b());
if (!this.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory"))
{
captureDrops = true;
capturedDrops.clear();
this.inventory.dropAllItems();
captureDrops = false;
PlayerDropsEvent event = new PlayerDropsEvent(this, par1DamageSource, capturedDrops, recentlyHit > 0);
if (!MinecraftForge.EVENT_BUS.post(event))
{
for (EntityItem item : capturedDrops)
{
joinEntityItemWithWorld(item);
}
}
}
Collection collection = this.worldObj.getScoreboard().func_96520_a(ScoreObjectiveCriteria.deathCount);
Iterator iterator = collection.iterator();
while (iterator.hasNext())
{
ScoreObjective scoreobjective = (ScoreObjective)iterator.next();
Score score = this.getWorldScoreboard().func_96529_a(this.getEntityName(), scoreobjective);
score.func_96648_a();
}
EntityLivingBase entitylivingbase = this.func_94060_bK();
if (entitylivingbase != null)
{
entitylivingbase.addToPlayerScore(this, this.scoreValue);
}
this.addStat(StatList.deathsStat, 1);
}
示例9: onDeath
import net.minecraftforge.common.ForgeHooks; //导入方法依赖的package包/类
/**
* Called when the mob's health reaches 0.
*/
public void onDeath(DamageSource par1DamageSource)
{
if (ForgeHooks.onLivingDeath(this, par1DamageSource)) return;
super.onDeath(par1DamageSource);
this.setSize(0.2F, 0.2F);
this.setPosition(this.posX, this.posY, this.posZ);
this.motionY = 0.10000000149011612D;
captureDrops = true;
capturedDrops.clear();
if (this.username.equals("Notch"))
{
this.dropPlayerItemWithRandomChoice(new ItemStack(Item.appleRed, 1), true);
}
if (!this.worldObj.getGameRules().getGameRuleBooleanValue("keepInventory"))
{
this.inventory.dropAllItems();
}
captureDrops = false;
if (!worldObj.isRemote)
{
PlayerDropsEvent event = new PlayerDropsEvent(this, par1DamageSource, capturedDrops, recentlyHit > 0);
if (!MinecraftForge.EVENT_BUS.post(event))
{
for (EntityItem item : capturedDrops)
{
joinEntityItemWithWorld(item);
}
}
}
if (par1DamageSource != null)
{
this.motionX = (double)(-MathHelper.cos((this.attackedAtYaw + this.rotationYaw) * (float)Math.PI / 180.0F) * 0.1F);
this.motionZ = (double)(-MathHelper.sin((this.attackedAtYaw + this.rotationYaw) * (float)Math.PI / 180.0F) * 0.1F);
}
else
{
this.motionX = this.motionZ = 0.0D;
}
this.yOffset = 0.1F;
this.addStat(StatList.deathsStat, 1);
}