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Java MinecraftForgeClient.getRenderLayer方法代码示例

本文整理汇总了Java中net.minecraftforge.client.MinecraftForgeClient.getRenderLayer方法的典型用法代码示例。如果您正苦于以下问题:Java MinecraftForgeClient.getRenderLayer方法的具体用法?Java MinecraftForgeClient.getRenderLayer怎么用?Java MinecraftForgeClient.getRenderLayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.client.MinecraftForgeClient的用法示例。


在下文中一共展示了MinecraftForgeClient.getRenderLayer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
protected List<BakedQuad> getQuads(IBlockState state) {
	List<BakedQuad> quads = new ArrayList<>();
	switch(MinecraftForgeClient.getRenderLayer()) {
		case SOLID:
			//Base
			quads.addAll(QuadBuilder.withFormat(format)
					.setFrom(0, 0, 0)
					.setTo(16, 16, 16)
					.addAll(base)
					.bake()
			);
			break;
		case CUTOUT_MIPPED:
			//Overlay
			quads.addAll(QuadBuilder.withFormat(format)
					.setFrom(0, 0, 0)
					.setTo(16, 16, 16)
					.setHasBrightness(true)
					.addAll(overlay)
					.bake()
			);
			break;
	}
	return quads;
}
 
开发者ID:ArekkuusuJerii,项目名称:Solar,代码行数:27,代码来源:BakedHyperConductor.java

示例2: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
protected List<BakedQuad> getQuads(IBlockState state) {
	EnumFacing face = state.getValue(BlockDirectional.FACING);
	List<BakedQuad> quads = new ArrayList<>();
	switch(MinecraftForgeClient.getRenderLayer()) {
		case SOLID:
			//Base
			addCube(quads, face, base, base, base, false);
			break;
		case CUTOUT_MIPPED:
			//Overlay
			addCube(quads, face, overlay[0], overlay[1], overlay[2], true);
			break;
	}
	return quads;
}
 
开发者ID:ArekkuusuJerii,项目名称:Solar,代码行数:17,代码来源:BakedGravityHopper.java

示例3: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
public List<BakedQuad> getQuads(IBlockState state, EnumFacing side, long rand)
{
    IBakedModel model;
    BlockRenderLayer layer = MinecraftForgeClient.getRenderLayer();
    if(layer == null)
    {
        return quads.get(Optional.fromNullable(side));
    }
    else if(!models.containsKey(Optional.of(layer)))
    {
        model = missing;
    }
    else
    {
        model = models.get(Optional.of(layer));
    }
    // assumes that child model will handle this state properly. FIXME?
    return model.getQuads(state, side, rand);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:21,代码来源:MultiLayerModel.java

示例4: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
private void getQuads(ModelHolder holder, List<BakedQuad> quads)
{
    if (holder.actualState.getRenderType() == EnumBlockRenderType.MODEL/* ||
        holder.actualState.getRenderType() == EnumBlockRenderType.LIQUID*/)
    {
        BlockRenderLayer originalLayer = MinecraftForgeClient.getRenderLayer();

        for (BlockRenderLayer layer : BlockRenderLayer.values())
        {
            if (holder.actualState.getBlock().canRenderInLayer(holder.actualState, layer))
            {
                ForgeHooksClient.setRenderLayer(layer);

                for (final EnumFacing facing : EnumFacing.values())
                {
                    quads.addAll(holder.model.getQuads(holder.extendedState, facing, 0));
                }

                quads.addAll(holder.model.getQuads(holder.extendedState, null, 0));
            }
        }

        ForgeHooksClient.setRenderLayer(originalLayer);
    }
}
 
开发者ID:maruohon,项目名称:placementpreview,代码行数:26,代码来源:RenderEventHandler.java

示例5: isAmbientOcclusion

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
public boolean isAmbientOcclusion()
{
 
    BlockRenderLayer layer = MinecraftForgeClient.getRenderLayer();
    if(layer == null) return true;
    
    switch(layer)
    {
    case SOLID:
        return !this.blockRenderMode.isSolidLayerFlatLighting;
        
    case TRANSLUCENT:
        return !this.blockRenderMode.isTranlucentLayerFlatLighting;
        
    default:
        return true;
    }
}
 
开发者ID:grondag,项目名称:Hard-Science,代码行数:20,代码来源:SuperDispatcher.java

示例6: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@SuppressWarnings("null")
@Override
public List<BakedQuad> getQuads(IBlockState state, EnumFacing side, long rand) {

    IBlockAccess world = cachedWorld.get();
    BlockPos pos = cachedPos.get();
    IBlockState otherState = world.getBlockState(pos.down());

    if (otherState != baseState && ConfigHandler.validBlocks.contains(otherState)) {

        IBakedModel newBase = Minecraft.getMinecraft().getBlockRendererDispatcher().getModelForState(otherState);
        if (newBase != null && !(newBase instanceof BlendedModel)) {

            List<BakedQuad> quads = newBase.getQuads(state, side, rand);
            if (MinecraftForgeClient.getRenderLayer() == BlockRenderLayer.CUTOUT) {
                quads = quads.stream().map(q -> new BakedQuadRetextured(q, oreTexture)).collect(Collectors.toList());
            }
            return quads;
        }
    }
    
    return base.getQuads(state, side, rand);
}
 
开发者ID:tterrag1098,项目名称:BlendedOres,代码行数:24,代码来源:BlendedModel.java

示例7: addFriendlybakedModel

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
/**
 * Adds a baked model that is expected to behave to the quad lists for the given block layer. The block layer will be set when the model is asked for its
 * quads.
 */
public void addFriendlybakedModel(BlockRenderLayer pass, IBakedModel model, @Nullable IBlockState state, long rand) {
  if (model != null) {
    BlockRenderLayer oldRenderLayer = MinecraftForgeClient.getRenderLayer();
    ForgeHooksClient.setRenderLayer(pass);
    List<BakedQuad> generalQuads = model.getQuads(state, null, rand);
    if (!generalQuads.isEmpty()) {
      addQuads(null, pass, generalQuads);
    }
    for (EnumFacing face : EnumFacing.values()) {
      List<BakedQuad> faceQuads = model.getQuads(state, face, rand);
      if (!faceQuads.isEmpty()) {
        addQuads(face, pass, faceQuads);
      }
    }
    ForgeHooksClient.setRenderLayer(oldRenderLayer);
  }
}
 
开发者ID:SleepyTrousers,项目名称:EnderIO,代码行数:22,代码来源:QuadCollector.java

示例8: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
protected List<BakedQuad> getQuads(IBlockState state) {
	List<BakedQuad> quads = new ArrayList<>();
	EnumFacing facing = state.getValue(BlockDirectional.FACING);
	switch(MinecraftForgeClient.getRenderLayer()) {
		case SOLID:
			//Base
			QuadBuilder base_quads = QuadBuilder.withFormat(format)
					.setFrom(3, 3, 3)
					.setTo(13, 4, 13)
					.addAll(0F, 9F, 7F, 7F, base)
					.addFace(UP, 0F, 9F, 7F, 16F, base_)
					.addFace(DOWN, 0F, 9F, 7F, 16F, base)
					.rotate(facing, DOWN);
			quads.addAll(base_quads.bake());
			break;
		case CUTOUT_MIPPED:
			//Overlay
			QuadBuilder overlay_quads = QuadBuilder.withFormat(format)
					.setFrom(3, 3, 3)
					.setTo(13, 4, 13)
					.addAll(0F, 9F, 15F, 16F, overlay_front)
					.addFace(DOWN, 0F, 9F, 7F, 16F, overlay_front)
					.addFace(UP, 0F, 9F, 7F, 16F, overlay_back)
					.setHasBrightness(true)
					.rotate(facing, DOWN);
			quads.addAll(overlay_quads.bake());
			break;
	}
	return quads;
}
 
开发者ID:ArekkuusuJerii,项目名称:Solar,代码行数:32,代码来源:BakedQimranut.java

示例9: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
protected List<BakedQuad> getQuads(IBlockState state) {
	List<BakedQuad> quads = new ArrayList<>();
	switch(MinecraftForgeClient.getRenderLayer()) {
		case SOLID:
			//Base
			quads.addAll(QuadBuilder.withFormat(format)
					.setFrom(0, 0, 0)
					.setTo(16, 16, 16)
					.addAll(base)
					.bake()
			);
			break;
		case CUTOUT_MIPPED:
			//Overlay
			int glyph = state.getValue(State.GLYPH);
			quads.addAll(QuadBuilder.withFormat(format)
					.setFrom(0, 0, 0)
					.setTo(16, 16, 16)
					.setHasBrightness(true)
					.addAll(overlay[glyph])
					.bake()
			);
			break;
	}
	return quads;
}
 
开发者ID:ArekkuusuJerii,项目名称:Solar,代码行数:28,代码来源:BakedMonolithicGlyph.java

示例10: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
protected List<BakedQuad> getQuads(IBlockState state) {
	List<BakedQuad> quads = new ArrayList<>();
	EnumFacing facing = state.getValue(BlockDirectional.FACING);
	switch(MinecraftForgeClient.getRenderLayer()) {
		case SOLID:
			QuadBuilder base_quads = QuadBuilder.withFormat(format)
					.setFrom(2, 0, 2)
					.setTo(14, 1, 14)
					.addAll(2F, 14F, 2F, 2F, base)
					.addFace(UP, 2F, 14F, 3F, 14F, base)
					.addFace(DOWN, 2F, 14F, 2F, 14F, base)
					.rotate(facing, DOWN);
			quads.addAll(base_quads.bake());
			break;
		case CUTOUT_MIPPED:
			boolean on = state.getValue(State.ACTIVE);
			//Overlay
			QuadBuilder overlay_quads = QuadBuilder.withFormat(format)
					.setFrom(2, 0, 2)
					.setTo(14, 1, 14)
					.addAll(2F, 14F, 2F, 2F, on ? top_on : top_off)
					.addFace(UP, 2F, 14F, 2F, 14F, on ? top_on : top_off)
					.addFace(DOWN, 2F, 14F, 2F, 14F, on ? bottom_on : bottom_off)
					.setHasBrightness(true)
					.rotate(facing, DOWN);
			quads.addAll(overlay_quads.bake());
			break;
	}
	return quads;
}
 
开发者ID:ArekkuusuJerii,项目名称:Solar,代码行数:32,代码来源:BakedBlinker.java

示例11: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
public List<BakedQuad> getQuads( @Nullable IBlockState state, @Nullable EnumFacing side, long rand )
{
	FakeState renderState = state != null && state instanceof FakeState ? (FakeState)state : null;

	if(side !=null)
	{
		return Collections.emptyList();
	}
	BlockRenderLayer layer = MinecraftForgeClient.getRenderLayer();
	List<BakedQuad> quads = new ArrayList<BakedQuad>();
	
	if(layer == BlockRenderLayer.CUTOUT || layer == BlockRenderLayer.TRANSLUCENT || renderStack !=null)addPipeQuads( renderState, quads );
	return quads;
}
 
开发者ID:Alec-WAM,项目名称:CrystalMod,代码行数:16,代码来源:ModelPipeBaked.java

示例12: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
public List<BakedQuad> getQuads(IBlockState state, @Nullable EnumFacing side, long rand) {
    if (state.getBlock() != ModBlocks.blockDeath)
    {
        return standard.getQuads(state, side, rand);
    }

    BlockRenderLayer layer = MinecraftForgeClient.getRenderLayer();

    IBlockState heldState = ((IExtendedBlockState) state).getValue(TMGStateProps.HELD_STATE);
    IBlockAccess heldWorld = ((IExtendedBlockState) state).getValue(TMGStateProps.HELD_WORLD);
    BlockPos heldPos = ((IExtendedBlockState) state).getValue(TMGStateProps.HELD_POS);

    if (heldWorld == null || heldPos == null)
    {
        return ImmutableList.of();
    }

    if (heldState == null || heldState.getBlock() instanceof BlockDeath)
    {
        return ImmutableList.of();
    }
    else if (TombManyGravesConfigs.FORCE_DIRT_RENDER || heldState.getBlock() == Blocks.AIR || !heldState.getBlock().canRenderInLayer(heldState,layer) || heldState.getBlock().hasTileEntity(heldState))
    {
        IBlockState dirtState = Blocks.DIRT.getDefaultState();
        return getActualModel(ModelHelper.getTextureFromBlockstate(dirtState).getIconName()).getQuads(dirtState, side, rand);
    }
    else
    {
        IBlockState actualState = heldState.getBlock().getActualState(heldState, new FakeBlockAccess(heldWorld), heldPos);

        IBakedModel model = getActualModel(ModelHelper.getTextureFromBlockstate(actualState).getIconName());

        return model.getQuads(actualState, side, rand);
    }
}
 
开发者ID:M4thG33k,项目名称:TombManyGraves,代码行数:37,代码来源:GoodGraveModel.java

示例13: renderGhostBlock

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
private void renderGhostBlock(final World fakeWorld, ModelHolder holder, final EntityPlayer player, final float partialTicks)
{
    boolean existingModel = this.mc.world.isAirBlock(holder.pos) == false;

    if (Configs.renderOverlapping == false && existingModel)
    {
        return;
    }

    IBlockState actualState = holder.actualState;
    Block block = actualState.getBlock();

    if (actualState.getRenderType() == EnumBlockRenderType.MODEL/* || actualState.getRenderType() == EnumBlockRenderType.LIQUID*/)
    {
        BlockRenderLayer originalLayer = MinecraftForgeClient.getRenderLayer();

        for (BlockRenderLayer layer : BlockRenderLayer.values())
        {
            if (block.canRenderInLayer(actualState, layer))
            {
                this.mc.getTextureManager().bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
                ForgeHooksClient.setRenderLayer(layer);
                this.renderGhostBlock(fakeWorld, holder, player, layer, existingModel, partialTicks);
            }
        }

        ForgeHooksClient.setRenderLayer(originalLayer);
    }
}
 
开发者ID:maruohon,项目名称:placementpreview,代码行数:30,代码来源:RenderEventHandler.java

示例14: getQuads

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
@Override
public List<BakedQuad> getQuads(@Nullable IBlockState state, @Nullable EnumFacing side, long rand) {
    BlockRenderLayer layer = MinecraftForgeClient.getRenderLayer();
    if (layer == null) {
        layer = generalLayer;
    }
    return getLayerQuads(state, side, layer, rand);
}
 
开发者ID:TheCBProject,项目名称:CodeChickenLib,代码行数:9,代码来源:AbstractPerspectiveLayeredModel.java

示例15: get

import net.minecraftforge.client.MinecraftForgeClient; //导入方法依赖的package包/类
IBakedModel get(BarrelCacheInfo info) {
    EnumWorldBlockLayer layer = isItem ? null : MinecraftForgeClient.getRenderLayer();
    int layerIndex = layer == null ? NULL_INDEX : layer.ordinal();
    Map<BarrelCacheInfo, IBakedModel> perLayer = modelCache.get(layerIndex);
    IBakedModel ret = perLayer.get(info);
    if (ret != null) return ret;
    ret = build(info, layer);
    if (NORELEASE.off) { // delete this if statement
        perLayer.put(info, ret);
    }
    return ret;
}
 
开发者ID:purpleposeidon,项目名称:Factorization,代码行数:13,代码来源:BarrelModel.java


注:本文中的net.minecraftforge.client.MinecraftForgeClient.getRenderLayer方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。