本文整理汇总了Java中net.minecraft.world.storage.WorldInfo.setThundering方法的典型用法代码示例。如果您正苦于以下问题:Java WorldInfo.setThundering方法的具体用法?Java WorldInfo.setThundering怎么用?Java WorldInfo.setThundering使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.world.storage.WorldInfo
的用法示例。
在下文中一共展示了WorldInfo.setThundering方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setMissionWeather
import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
public static void setMissionWeather(MissionInit minit)
{
ServerSection ss = minit.getMission().getServerSection();
ServerInitialConditions sic = (ss != null) ? ss.getServerInitialConditions() : null;
if (sic != null && sic.getWeather() != null && !sic.getWeather().equalsIgnoreCase("normal"))
{
int maxtime = 1000000 * 20; // Max allowed by Minecraft's own Weather Command.
int cleartime = (sic.getWeather().equalsIgnoreCase("clear")) ? maxtime : 0;
int raintime = (sic.getWeather().equalsIgnoreCase("rain")) ? maxtime : 0;
int thundertime = (sic.getWeather().equalsIgnoreCase("thunder")) ? maxtime : 0;
WorldServer worldserver = MinecraftServer.getServer().worldServers[0];
WorldInfo worldinfo = worldserver.getWorldInfo();
worldinfo.setCleanWeatherTime(cleartime);
worldinfo.setRainTime(raintime);
worldinfo.setThunderTime(thundertime);
worldinfo.setRaining(raintime + thundertime > 0);
worldinfo.setThundering(thundertime > 0);
}
}
示例2: processCommand
import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
/**
* Callback when the command is invoked
*/
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
if (args.length >= 1 && args.length <= 2)
{
int i = (300 + (new Random()).nextInt(600)) * 20;
if (args.length >= 2)
{
i = parseInt(args[1], 1, 1000000) * 20;
}
World world = MinecraftServer.getServer().worldServers[0];
WorldInfo worldinfo = world.getWorldInfo();
if ("clear".equalsIgnoreCase(args[0]))
{
worldinfo.setCleanWeatherTime(i);
worldinfo.setRainTime(0);
worldinfo.setThunderTime(0);
worldinfo.setRaining(false);
worldinfo.setThundering(false);
notifyOperators(sender, this, "commands.weather.clear", new Object[0]);
}
else if ("rain".equalsIgnoreCase(args[0]))
{
worldinfo.setCleanWeatherTime(0);
worldinfo.setRainTime(i);
worldinfo.setThunderTime(i);
worldinfo.setRaining(true);
worldinfo.setThundering(false);
notifyOperators(sender, this, "commands.weather.rain", new Object[0]);
}
else
{
if (!"thunder".equalsIgnoreCase(args[0]))
{
throw new WrongUsageException("commands.weather.usage", new Object[0]);
}
worldinfo.setCleanWeatherTime(0);
worldinfo.setRainTime(i);
worldinfo.setThunderTime(i);
worldinfo.setRaining(true);
worldinfo.setThundering(true);
notifyOperators(sender, this, "commands.weather.thunder", new Object[0]);
}
}
else
{
throw new WrongUsageException("commands.weather.usage", new Object[0]);
}
}
示例3: execute
import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
/**
* Callback for when the command is executed
*/
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
if (args.length >= 1 && args.length <= 2)
{
int i = (300 + (new Random()).nextInt(600)) * 20;
if (args.length >= 2)
{
i = parseInt(args[1], 1, 1000000) * 20;
}
World world = server.worldServers[0];
WorldInfo worldinfo = world.getWorldInfo();
if ("clear".equalsIgnoreCase(args[0]))
{
worldinfo.setCleanWeatherTime(i);
worldinfo.setRainTime(0);
worldinfo.setThunderTime(0);
worldinfo.setRaining(false);
worldinfo.setThundering(false);
notifyCommandListener(sender, this, "commands.weather.clear", new Object[0]);
}
else if ("rain".equalsIgnoreCase(args[0]))
{
worldinfo.setCleanWeatherTime(0);
worldinfo.setRainTime(i);
worldinfo.setThunderTime(i);
worldinfo.setRaining(true);
worldinfo.setThundering(false);
notifyCommandListener(sender, this, "commands.weather.rain", new Object[0]);
}
else
{
if (!"thunder".equalsIgnoreCase(args[0]))
{
throw new WrongUsageException("commands.weather.usage", new Object[0]);
}
worldinfo.setCleanWeatherTime(0);
worldinfo.setRainTime(i);
worldinfo.setThunderTime(i);
worldinfo.setRaining(true);
worldinfo.setThundering(true);
notifyCommandListener(sender, this, "commands.weather.thunder", new Object[0]);
}
}
else
{
throw new WrongUsageException("commands.weather.usage", new Object[0]);
}
}