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Java WorldInfo.getWorldName方法代码示例

本文整理汇总了Java中net.minecraft.world.storage.WorldInfo.getWorldName方法的典型用法代码示例。如果您正苦于以下问题:Java WorldInfo.getWorldName方法的具体用法?Java WorldInfo.getWorldName怎么用?Java WorldInfo.getWorldName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.world.storage.WorldInfo的用法示例。


在下文中一共展示了WorldInfo.getWorldName方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: initGui

import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    Keyboard.enableRepeatEvents(true);
    this.buttonList.clear();
    GuiButton guibutton = this.addButton(new GuiButton(3, this.width / 2 - 100, this.height / 4 + 24 + 12, I18n.format("selectWorld.edit.resetIcon", new Object[0])));
    this.buttonList.add(new GuiButton(4, this.width / 2 - 100, this.height / 4 + 48 + 12, I18n.format("selectWorld.edit.openFolder", new Object[0])));
    this.buttonList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, I18n.format("selectWorld.edit.save", new Object[0])));
    this.buttonList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, I18n.format("gui.cancel", new Object[0])));
    guibutton.enabled = this.mc.getSaveLoader().getFile(this.worldId, "icon.png").isFile();
    ISaveFormat isaveformat = this.mc.getSaveLoader();
    WorldInfo worldinfo = isaveformat.getWorldInfo(this.worldId);
    String s = worldinfo == null ? "" : worldinfo.getWorldName();
    this.nameEdit = new GuiTextField(2, this.fontRendererObj, this.width / 2 - 100, 60, 200, 20);
    this.nameEdit.setFocused(true);
    this.nameEdit.setText(s);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:21,代码来源:GuiWorldEdit.java

示例2: initGui

import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    Keyboard.enableRepeatEvents(true);
    this.buttonList.clear();
    GuiButton guibutton = this.addButton(new GuiButton(3, this.width / 2 - 100, this.height / 4 + 24 + 12, I18n.format("selectWorld.edit.resetIcon", new Object[0])));
    this.buttonList.add(new GuiButton(4, this.width / 2 - 100, this.height / 4 + 48 + 12, I18n.format("selectWorld.edit.openFolder", new Object[0])));
    this.buttonList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, I18n.format("selectWorld.edit.save", new Object[0])));
    this.buttonList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, I18n.format("gui.cancel", new Object[0])));
    guibutton.enabled = this.mc.getSaveLoader().getFile(this.worldId, "icon.png").isFile();
    ISaveFormat isaveformat = this.mc.getSaveLoader();
    WorldInfo worldinfo = isaveformat.getWorldInfo(this.worldId);
    String s = worldinfo.getWorldName();
    this.nameEdit = new GuiTextField(2, this.fontRendererObj, this.width / 2 - 100, 60, 200, 20);
    this.nameEdit.setFocused(true);
    this.nameEdit.setText(s);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:21,代码来源:GuiWorldEdit.java

示例3: getSaveList

import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
public List<SaveFormatComparator> getSaveList() throws AnvilConverterException
{
    if (this.savesDirectory != null && this.savesDirectory.exists() && this.savesDirectory.isDirectory())
    {
        List<SaveFormatComparator> list = Lists.<SaveFormatComparator>newArrayList();
        File[] afile = this.savesDirectory.listFiles();

        for (File file1 : afile)
        {
            if (file1.isDirectory())
            {
                String s = file1.getName();
                WorldInfo worldinfo = this.getWorldInfo(s);

                if (worldinfo != null && (worldinfo.getSaveVersion() == 19132 || worldinfo.getSaveVersion() == 19133))
                {
                    boolean flag = worldinfo.getSaveVersion() != this.getSaveVersion();
                    String s1 = worldinfo.getWorldName();

                    if (StringUtils.isEmpty(s1))
                    {
                        s1 = s;
                    }

                    long i = 0L;
                    list.add(new SaveFormatComparator(s, s1, worldinfo.getLastTimePlayed(), i, worldinfo.getGameType(), flag, worldinfo.isHardcoreModeEnabled(), worldinfo.areCommandsAllowed()));
                }
            }
        }

        return list;
    }
    else
    {
        throw new AnvilConverterException("Unable to read or access folder where game worlds are saved!");
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:38,代码来源:AnvilSaveConverter.java

示例4: initGui

import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
/**
 * Adds the buttons (and other controls) to the screen in question. Called when the GUI is displayed and when the
 * window resizes, the buttonList is cleared beforehand.
 */
public void initGui()
{
    Keyboard.enableRepeatEvents(true);
    this.buttonList.clear();
    this.buttonList.add(new GuiButton(0, this.width / 2 - 100, this.height / 4 + 96 + 12, I18n.format("selectWorld.renameButton", new Object[0])));
    this.buttonList.add(new GuiButton(1, this.width / 2 - 100, this.height / 4 + 120 + 12, I18n.format("gui.cancel", new Object[0])));
    ISaveFormat isaveformat = this.mc.getSaveLoader();
    WorldInfo worldinfo = isaveformat.getWorldInfo(this.saveName);
    String s = worldinfo.getWorldName();
    this.field_146583_f = new GuiTextField(2, this.fontRendererObj, this.width / 2 - 100, 60, 200, 20);
    this.field_146583_f.setFocused(true);
    this.field_146583_f.setText(s);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:18,代码来源:GuiRenameWorld.java

示例5: getSaveList

import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
public List<WorldSummary> getSaveList() throws AnvilConverterException
{
    if (this.savesDirectory != null && this.savesDirectory.exists() && this.savesDirectory.isDirectory())
    {
        List<WorldSummary> list = Lists.<WorldSummary>newArrayList();
        File[] afile = this.savesDirectory.listFiles();

        for (File file1 : afile)
        {
            if (file1.isDirectory())
            {
                String s = file1.getName();
                WorldInfo worldinfo = this.getWorldInfo(s);

                if (worldinfo != null && (worldinfo.getSaveVersion() == 19132 || worldinfo.getSaveVersion() == 19133))
                {
                    boolean flag = worldinfo.getSaveVersion() != this.getSaveVersion();
                    String s1 = worldinfo.getWorldName();

                    if (StringUtils.isEmpty(s1))
                    {
                        s1 = s;
                    }

                    long i = 0L;
                    list.add(new WorldSummary(worldinfo, s, s1, 0L, flag));
                }
            }
        }

        return list;
    }
    else
    {
        throw new AnvilConverterException(I18n.translateToLocal("selectWorld.load_folder_access"));
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:38,代码来源:AnvilSaveConverter.java

示例6: getSaveList

import net.minecraft.world.storage.WorldInfo; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
public List<WorldSummary> getSaveList() throws AnvilConverterException
{
    if (this.savesDirectory != null && this.savesDirectory.exists() && this.savesDirectory.isDirectory())
    {
        List<WorldSummary> list = Lists.<WorldSummary>newArrayList();
        File[] afile = this.savesDirectory.listFiles();

        for (File file1 : afile)
        {
            if (file1.isDirectory())
            {
                String s = file1.getName();
                WorldInfo worldinfo = this.getWorldInfo(s);

                if (worldinfo != null && (worldinfo.getSaveVersion() == 19132 || worldinfo.getSaveVersion() == 19133))
                {
                    boolean flag = worldinfo.getSaveVersion() != this.getSaveVersion();
                    String s1 = worldinfo.getWorldName();

                    if (StringUtils.isEmpty(s1))
                    {
                        s1 = s;
                    }

                    long i = 0L;
                    list.add(new WorldSummary(worldinfo, s, s1, 0L, flag));
                }
            }
        }

        return list;
    }
    else
    {
        throw new AnvilConverterException("Unable to read or access folder where game worlds are saved!");
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:39,代码来源:AnvilSaveConverter.java


注:本文中的net.minecraft.world.storage.WorldInfo.getWorldName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。