本文整理汇总了Java中net.minecraft.world.chunk.Chunk.addTileEntity方法的典型用法代码示例。如果您正苦于以下问题:Java Chunk.addTileEntity方法的具体用法?Java Chunk.addTileEntity怎么用?Java Chunk.addTileEntity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.world.chunk.Chunk
的用法示例。
在下文中一共展示了Chunk.addTileEntity方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setTileEntity
import net.minecraft.world.chunk.Chunk; //导入方法依赖的package包/类
public void setTileEntity(BlockPos pos, @Nullable TileEntity tileEntityIn)
{
pos = pos.toImmutable(); // Forge - prevent mutable BlockPos leaks
if (!this.isOutsideBuildHeight(pos))
{
if (tileEntityIn != null && !tileEntityIn.isInvalid())
{
if (this.processingLoadedTiles)
{
tileEntityIn.setPos(pos);
if (tileEntityIn.getWorld() != this)
tileEntityIn.setWorldObj(this); // Forge - set the world early as vanilla doesn't set it until next tick
Iterator<TileEntity> iterator = this.addedTileEntityList.iterator();
while (iterator.hasNext())
{
TileEntity tileentity = (TileEntity)iterator.next();
if (tileentity.getPos().equals(pos))
{
tileentity.invalidate();
iterator.remove();
}
}
this.addedTileEntityList.add(tileEntityIn);
}
else
{
this.addTileEntity(tileEntityIn);
Chunk chunk = this.getChunkFromBlockCoords(pos); //Forge add NPE protection
if (chunk != null) chunk.addTileEntity(pos, tileEntityIn);
}
this.updateComparatorOutputLevel(pos, getBlockState(pos).getBlock()); //Notify neighbors of changes
}
}
}
示例2: loadEntities
import net.minecraft.world.chunk.Chunk; //导入方法依赖的package包/类
public void loadEntities(World worldIn, NBTTagCompound compound, Chunk chunk)
{
NBTTagList nbttaglist1 = compound.getTagList("Entities", 10);
if (nbttaglist1 != null)
{
for (int j1 = 0; j1 < nbttaglist1.tagCount(); ++j1)
{
NBTTagCompound nbttagcompound1 = nbttaglist1.getCompoundTagAt(j1);
readChunkEntity(nbttagcompound1, worldIn, chunk);
chunk.setHasEntities(true);
}
}
NBTTagList nbttaglist2 = compound.getTagList("TileEntities", 10);
if (nbttaglist2 != null)
{
for (int k1 = 0; k1 < nbttaglist2.tagCount(); ++k1)
{
NBTTagCompound nbttagcompound2 = nbttaglist2.getCompoundTagAt(k1);
TileEntity tileentity = TileEntity.create(worldIn, nbttagcompound2);
if (tileentity != null)
{
chunk.addTileEntity(tileentity);
}
}
}
if (compound.hasKey("TileTicks", 9))
{
NBTTagList nbttaglist3 = compound.getTagList("TileTicks", 10);
if (nbttaglist3 != null)
{
for (int l1 = 0; l1 < nbttaglist3.tagCount(); ++l1)
{
NBTTagCompound nbttagcompound3 = nbttaglist3.getCompoundTagAt(l1);
Block block;
if (nbttagcompound3.hasKey("i", 8))
{
block = Block.getBlockFromName(nbttagcompound3.getString("i"));
}
else
{
block = Block.getBlockById(nbttagcompound3.getInteger("i"));
}
worldIn.scheduleBlockUpdate(new BlockPos(nbttagcompound3.getInteger("x"), nbttagcompound3.getInteger("y"), nbttagcompound3.getInteger("z")), block, nbttagcompound3.getInteger("t"), nbttagcompound3.getInteger("p"));
}
}
}
}