本文整理汇总了Java中net.minecraft.world.GameRules.hasRule方法的典型用法代码示例。如果您正苦于以下问题:Java GameRules.hasRule方法的具体用法?Java GameRules.hasRule怎么用?Java GameRules.hasRule使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.world.GameRules
的用法示例。
在下文中一共展示了GameRules.hasRule方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setSelectedRule
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
public void setSelectedRule(String rule) {
if (!rules.contains(rule)) {
rule = rules.get(0);
}
this.selectedRule = rule;
String unlocalizedName = "gui.commandEditor.gamerule.rule." + rule;
if (SmartTranslationRegistry.getLanguageMapInstance().isKeyTranslated(unlocalizedName)) {
this.label.setText(I18n.format(unlocalizedName));
} else {
this.label.setText(rule);
}
this.label.setColor(Colors.itemName.color);
GameRules gameRules = Minecraft.getMinecraft().world.getGameRules();
boolean isBooleanRule = false;
if (gameRules.hasRule(rule)) {
if (gameRules.areSameType(rule, GameRules.ValueType.BOOLEAN_VALUE)) {
isBooleanRule = true;
}
}
if (isBooleanRule) {
SyntaxGamerule.this.value.setChild(valueCheckbox);
} else {
SyntaxGamerule.this.value.setChild((IGuiCommandSlot) valueTextField);
}
}
示例2: processCommand
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
/**
* Callback when the command is invoked
*/
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
GameRules gamerules = this.getGameRules();
String s = args.length > 0 ? args[0] : "";
String s1 = args.length > 1 ? buildString(args, 1) : "";
switch (args.length)
{
case 0:
sender.addChatMessage(new ChatComponentText(joinNiceString(gamerules.getRules())));
break;
case 1:
if (!gamerules.hasRule(s))
{
throw new CommandException("commands.gamerule.norule", new Object[] {s});
}
String s2 = gamerules.getString(s);
sender.addChatMessage((new ChatComponentText(s)).appendText(" = ").appendText(s2));
sender.setCommandStat(CommandResultStats.Type.QUERY_RESULT, gamerules.getInt(s));
break;
default:
if (gamerules.areSameType(s, GameRules.ValueType.BOOLEAN_VALUE) && !"true".equals(s1) && !"false".equals(s1))
{
throw new CommandException("commands.generic.boolean.invalid", new Object[] {s1});
}
gamerules.setOrCreateGameRule(s, s1);
func_175773_a(gamerules, s);
notifyOperators(sender, this, "commands.gamerule.success", new Object[0]);
}
}
示例3: execute
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
/**
* Callback for when the command is executed
*/
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
GameRules gamerules = this.getOverWorldGameRules(server);
String s = args.length > 0 ? args[0] : "";
String s1 = args.length > 1 ? buildString(args, 1) : "";
switch (args.length)
{
case 0:
sender.addChatMessage(new TextComponentString(joinNiceString(gamerules.getRules())));
break;
case 1:
if (!gamerules.hasRule(s))
{
throw new CommandException("commands.gamerule.norule", new Object[] {s});
}
String s2 = gamerules.getString(s);
sender.addChatMessage((new TextComponentString(s)).appendText(" = ").appendText(s2));
sender.setCommandStat(CommandResultStats.Type.QUERY_RESULT, gamerules.getInt(s));
break;
default:
if (gamerules.areSameType(s, GameRules.ValueType.BOOLEAN_VALUE) && !"true".equals(s1) && !"false".equals(s1))
{
throw new CommandException("commands.generic.boolean.invalid", new Object[] {s1});
}
gamerules.setOrCreateGameRule(s, s1);
notifyGameRuleChange(gamerules, s, server);
notifyCommandListener(sender, this, "commands.gamerule.success", new Object[] {s, s1});
}
}
示例4: execute
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
/**
* Callback for when the command is executed
*/
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
GameRules gamerules = this.getOverWorldGameRules(server);
String s = args.length > 0 ? args[0] : "";
String s1 = args.length > 1 ? buildString(args, 1) : "";
switch (args.length)
{
case 0:
sender.addChatMessage(new TextComponentString(joinNiceString(gamerules.getRules())));
break;
case 1:
if (!gamerules.hasRule(s))
{
throw new CommandException("commands.gamerule.norule", new Object[] {s});
}
String s2 = gamerules.getString(s);
sender.addChatMessage((new TextComponentString(s)).appendText(" = ").appendText(s2));
sender.setCommandStat(CommandResultStats.Type.QUERY_RESULT, gamerules.getInt(s));
break;
default:
if (gamerules.areSameType(s, GameRules.ValueType.BOOLEAN_VALUE) && !"true".equals(s1) && !"false".equals(s1))
{
throw new CommandException("commands.generic.boolean.invalid", new Object[] {s1});
}
gamerules.setOrCreateGameRule(s, s1);
notifyGameRuleChange(gamerules, s, server);
notifyCommandListener(sender, this, "commands.gamerule.success", new Object[] {s, s1});
}
}
示例5: createGameruleIfAbsent
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
private boolean createGameruleIfAbsent(GameRules gameRule, String gameruleName, boolean value) {
boolean added = false;
if (!gameRule.hasRule(gameruleName)) {
gameRule.addGameRule(gameruleName, Boolean.toString(value));
added = true;
}
ProjectZuluLog.info("Gamerule %s is set to %s", gameruleName, gameRule.getGameRuleBooleanValue(gameruleName));
return added;
}
示例6: serverStarting
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
@Override
public void serverStarting(FMLServerStartingEvent event, File configDirectory) {
/* Add Custom GameRules */
GameRules gameRule = event.getServer().worldServerForDimension(0).getGameRules();
/* Add Does Campfire Burn GameRule: Only if not Present */
String ruleName = "doesCampfireBurn";
if (!gameRule.hasRule(ruleName)) {
gameRule.addGameRule(ruleName, "false");
}
}
示例7: processCommand
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
public void processCommand(ICommandSender par1ICommandSender, String[] par2ArrayOfStr)
{
String var6;
if (par2ArrayOfStr.length == 2)
{
var6 = par2ArrayOfStr[0];
String var7 = par2ArrayOfStr[1];
GameRules var8 = this.getGameRules();
if (var8.hasRule(var6))
{
var8.setOrCreateGameRule(var6, var7);
notifyAdmins(par1ICommandSender, "commands.gamerule.success", new Object[0]);
}
else
{
notifyAdmins(par1ICommandSender, "commands.gamerule.norule", new Object[] {var6});
}
}
else if (par2ArrayOfStr.length == 1)
{
var6 = par2ArrayOfStr[0];
GameRules var4 = this.getGameRules();
if (var4.hasRule(var6))
{
String var5 = var4.getGameRuleStringValue(var6);
par1ICommandSender.addChatMessage((new ChatComponentText(var6)).appendText(" = ").appendText(var5));
}
else
{
notifyAdmins(par1ICommandSender, "commands.gamerule.norule", new Object[] {var6});
}
}
else if (par2ArrayOfStr.length == 0)
{
GameRules var3 = this.getGameRules();
par1ICommandSender.addChatMessage(new ChatComponentText(joinNiceString(var3.getRules())));
}
else
{
throw new WrongUsageException("commands.gamerule.usage", new Object[0]);
}
}
示例8: processCommand
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
public void processCommand(ICommandSender p_71515_1_, String[] p_71515_2_)
{
String s1;
if (p_71515_2_.length == 2)
{
s1 = p_71515_2_[0];
String s2 = p_71515_2_[1];
GameRules gamerules2 = this.getGameRules();
if (gamerules2.hasRule(s1))
{
gamerules2.setOrCreateGameRule(s1, s2);
func_152373_a(p_71515_1_, this, "commands.gamerule.success", new Object[0]);
}
else
{
func_152373_a(p_71515_1_, this, "commands.gamerule.norule", new Object[] {s1});
}
}
else if (p_71515_2_.length == 1)
{
s1 = p_71515_2_[0];
GameRules gamerules1 = this.getGameRules();
if (gamerules1.hasRule(s1))
{
String s = gamerules1.getGameRuleStringValue(s1);
p_71515_1_.addChatMessage((new ChatComponentText(s1)).appendText(" = ").appendText(s));
}
else
{
func_152373_a(p_71515_1_, this, "commands.gamerule.norule", new Object[] {s1});
}
}
else if (p_71515_2_.length == 0)
{
GameRules gamerules = this.getGameRules();
p_71515_1_.addChatMessage(new ChatComponentText(joinNiceString(gamerules.getRules())));
}
else
{
throw new WrongUsageException("commands.gamerule.usage", new Object[0]);
}
}
示例9: processCommand
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
public void processCommand(ICommandSender par1ICommandSender, String[] par2ArrayOfStr)
{
String s;
if (par2ArrayOfStr.length == 2)
{
s = par2ArrayOfStr[0];
String s1 = par2ArrayOfStr[1];
GameRules gamerules = this.getGameRules();
if (gamerules.hasRule(s))
{
gamerules.setOrCreateGameRule(s, s1);
notifyAdmins(par1ICommandSender, "commands.gamerule.success", new Object[0]);
}
else
{
notifyAdmins(par1ICommandSender, "commands.gamerule.norule", new Object[] {s});
}
}
else if (par2ArrayOfStr.length == 1)
{
s = par2ArrayOfStr[0];
GameRules gamerules1 = this.getGameRules();
if (gamerules1.hasRule(s))
{
String s2 = gamerules1.getGameRuleStringValue(s);
par1ICommandSender.sendChatToPlayer(ChatMessageComponent.createFromText(s).addText(" = ").addText(s2));
}
else
{
notifyAdmins(par1ICommandSender, "commands.gamerule.norule", new Object[] {s});
}
}
else if (par2ArrayOfStr.length == 0)
{
GameRules gamerules2 = this.getGameRules();
par1ICommandSender.sendChatToPlayer(ChatMessageComponent.createFromText(joinNiceString(gamerules2.getRules())));
}
else
{
throw new WrongUsageException("commands.gamerule.usage", new Object[0]);
}
}
示例10: addRule
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
private void addRule(GameRules rules, String key, String val) {
if (!rules.hasRule(key)) {
rules.addGameRule(key, val);
}
}
示例11: addRule
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
private static void addRule(GameRules rules, String name, String defaultValue) {
if (!rules.hasRule(name)) rules.addGameRule(name, defaultValue, GameRules.ValueType.BOOLEAN_VALUE);
}
示例12: initialize
import net.minecraft.world.GameRules; //导入方法依赖的package包/类
/**
* Initializes the GameRule for a world.
*
* @param world The world to initialize for.
*/
public void initialize (World world) {
final GameRules rules = world.getGameRules();
if (!rules.hasRule(this.getId())) {
rules.addGameRule(this.getId(), String.valueOf(this.getDefaultState()), ValueType.BOOLEAN_VALUE);
}
}