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Java GameRules类代码示例

本文整理汇总了Java中net.minecraft.world.GameRules的典型用法代码示例。如果您正苦于以下问题:Java GameRules类的具体用法?Java GameRules怎么用?Java GameRules使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


GameRules类属于net.minecraft.world包,在下文中一共展示了GameRules类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: addTabCompletionOptions

import net.minecraft.world.GameRules; //导入依赖的package包/类
public List<String> addTabCompletionOptions(ICommandSender sender, String[] args, BlockPos pos)
{
    if (args.length == 1)
    {
        return getListOfStringsMatchingLastWord(args, this.getGameRules().getRules());
    }
    else
    {
        if (args.length == 2)
        {
            GameRules gamerules = this.getGameRules();

            if (gamerules.areSameType(args[0], GameRules.ValueType.BOOLEAN_VALUE))
            {
                return getListOfStringsMatchingLastWord(args, new String[] {"true", "false"});
            }
        }

        return null;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:22,代码来源:CommandGameRule.java

示例2: getTabCompletionOptions

import net.minecraft.world.GameRules; //导入依赖的package包/类
public List<String> getTabCompletionOptions(MinecraftServer server, ICommandSender sender, String[] args, @Nullable BlockPos pos)
{
    if (args.length == 1)
    {
        return getListOfStringsMatchingLastWord(args, this.getOverWorldGameRules(server).getRules());
    }
    else
    {
        if (args.length == 2)
        {
            GameRules gamerules = this.getOverWorldGameRules(server);

            if (gamerules.areSameType(args[0], GameRules.ValueType.BOOLEAN_VALUE))
            {
                return getListOfStringsMatchingLastWord(args, new String[] {"true", "false"});
            }
        }

        return Collections.<String>emptyList();
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:22,代码来源:CommandGameRule.java

示例3: getGameRuleInstance

import net.minecraft.world.GameRules; //导入依赖的package包/类
public static GameRules getGameRuleInstance(DerivedWorldInfo worldInfo)
{
	World worldObj = null;

	for (World world : DimensionManager.getWorlds())
	{
		if (world.getWorldInfo() == worldInfo)
		{
			worldObj = world;
			break;
		}
	}

	if (worldObj != null)
	{
		return getGameRuleInstance(worldObj);
	}

	return null;
}
 
开发者ID:lumien231,项目名称:Dimension-Rules,代码行数:21,代码来源:RuleHandler.java

示例4: rainOverrideGR

import net.minecraft.world.GameRules; //导入依赖的package包/类
@SubscribeEvent(priority = EventPriority.NORMAL)
public void rainOverrideGR (TickEvent.ServerTickEvent event) {
    WorldInfo worldinfo = GameInfo.worldInfo;
    GameRules gameRules = GameInfo.gameRules;

    try {
        if (!gameRules.getBoolean("doWeather")) {
            gameRules.setOrCreateGameRule("doWeather", "true");
            gameRules.setOrCreateGameRule("doWeatherCycle", "false");
            LogHelper.info("Switched weather GameRule over to Vanilla GameRule.");
        }
    }
    catch (Exception e) {
        LogHelper.error("Exception in RainOverride: " + e);
    }
}
 
开发者ID:fabbe50,项目名称:TFICore,代码行数:17,代码来源:EventRainOverride.java

示例5: tickWorld

import net.minecraft.world.GameRules; //导入依赖的package包/类
public void tickWorld(WorldTickEvent event) {
	if(!(event.world instanceof WorldServer))
		return;

	// System.out.println("TICKING WORLD -> @" + event.world);
	// TaleCraft.proxy.tick(event);

	GameRules rules = event.world.getGameRules();
	//TODO: Fix this
	if(rules.getBoolean("tc_disableWeather")) {
		// Clear the weather for 5 seconds.
		event.world.getWorldInfo().setCleanWeatherTime(20*5);
	}
	NBTTagCompound current = rules.writeToNBT();
	if(!current.equals(gamerules)){
		gamerules = current;
		TaleCraft.network.sendToAll(new GameruleSyncPacket(current));
	}
}
 
开发者ID:tiffit,项目名称:TaleCraft,代码行数:20,代码来源:TCWorldManager.java

示例6: onWorldLoad

import net.minecraft.world.GameRules; //导入依赖的package包/类
@SubscribeEvent
public static void onWorldLoad(WorldEvent.Load event) {
    World world = event.getWorld();
    WorldInfo info = world.getWorldInfo();
    GameRules gRules = world.getGameRules();

    Reference.logger.info("Applying config gamerules to dimension {} ({})", world.provider.getDimension(), info.getWorldName());
    GlobalGR.getConfig().rules.forEach((s, value) -> gRules.setOrCreateGameRule(s, value.getStringValue()));

    if (!event.getWorld().isRemote && !info.isDifficultyLocked()) {
        int diff = GlobalGR.getConfig().misc.get(GGRConfig.MISC_WORLDDIFFICULTY).getIntegerValue();
        if (diff != -1) {
            info.setDifficulty(EnumDifficulty.getDifficultyEnum(diff));
            Reference.logger.info("Setting difficulty of dimension {} ({}) to {}", world.provider.getDimension(), info.getWorldName(),
                    EnumDifficulty.getDifficultyEnum(diff).toString());
        }

        if (GlobalGR.getConfig().misc.get(GGRConfig.MISC_WORLDDIFFICULTYLOCK).getBooleanValue()) {
            info.setDifficultyLocked(true);
            Reference.logger.info("Locking difficulty of dimension {} ({})", world.provider.getDimension(), info.getWorldName());
        }
    }
}
 
开发者ID:GoryMoon,项目名称:GlobalGameRules,代码行数:24,代码来源:WorldEvents.java

示例7: onWorldUnLoad

import net.minecraft.world.GameRules; //导入依赖的package包/类
@SubscribeEvent
public static void onWorldUnLoad(WorldEvent.Unload event) {
    World world = event.getWorld();
    WorldInfo info = world.getWorldInfo();
    GameRules gRules = event.getWorld().getGameRules();

    if (GlobalGR.getConfig().misc.get(GGRConfig.MISC_SAVEGAMRULES).getBooleanValue()) {
        Reference.logger.info("Saving gamerules of dimension {} ({}) to config", world.provider.getDimension(), info.getWorldName());
        Arrays.stream(gRules.getRules()).forEach(s -> GlobalGR.getConfig().rules.put(s, new GGRConfig.Value(gRules.getString(s), getType(gRules, s))));


        if (!event.getWorld().isRemote && GlobalGR.getConfig().misc.get(GGRConfig.MISC_WORLDDIFFICULTY).getIntegerValue() != -1 && !event.getWorld().getWorldInfo().isDifficultyLocked()) {
            GGRConfig.Value val = GlobalGR.getConfig().misc.get(GGRConfig.MISC_WORLDDIFFICULTY);
            GGRConfig.Value newVal = new GGRConfig.Value(String.valueOf(info.getDifficulty().getDifficultyId()), val.getType(), val.getShowInGui());
            GlobalGR.getConfig().misc.put(GGRConfig.MISC_WORLDDIFFICULTY, newVal);
        }
    }

    if (!GlobalGR.getConfig().misc.get(GGRConfig.MISC_SAVEGAMRULES).getBooleanValue()) {
        Arrays.stream(gRules.getRules()).filter(s -> !GlobalGR.getConfig().rules.containsKey(s)).forEach(s -> GlobalGR.getConfig().rules.put(s, new GGRConfig.Value(gRules.getString(s), getType(gRules, s))));
    }

    GlobalGR.getConfig().saveConfig();
}
 
开发者ID:GoryMoon,项目名称:GlobalGameRules,代码行数:25,代码来源:WorldEvents.java

示例8: setSelectedRule

import net.minecraft.world.GameRules; //导入依赖的package包/类
public void setSelectedRule(String rule) {
	if (!rules.contains(rule)) {
		rule = rules.get(0);
	}
	this.selectedRule = rule;
	String unlocalizedName = "gui.commandEditor.gamerule.rule." + rule;
	if (SmartTranslationRegistry.getLanguageMapInstance().isKeyTranslated(unlocalizedName)) {
		this.label.setText(I18n.format(unlocalizedName));
	} else {
		this.label.setText(rule);
	}
	this.label.setColor(Colors.itemName.color);

	GameRules gameRules = Minecraft.getMinecraft().world.getGameRules();
	boolean isBooleanRule = false;
	if (gameRules.hasRule(rule)) {
		if (gameRules.areSameType(rule, GameRules.ValueType.BOOLEAN_VALUE)) {
			isBooleanRule = true;
		}
	}
	if (isBooleanRule) {
		SyntaxGamerule.this.value.setChild(valueCheckbox);
	} else {
		SyntaxGamerule.this.value.setChild((IGuiCommandSlot) valueTextField);
	}
}
 
开发者ID:Earthcomputer,项目名称:Easy-Editors,代码行数:27,代码来源:SyntaxGamerule.java

示例9: getConfig

import net.minecraft.world.GameRules; //导入依赖的package包/类
@Override
public CategoryConfigManagerBuilder getConfig() {
	CategoryConfigManagerBuilder cfg =
			new CategoryConfigManagerBuilder("GameRules").addValue("enableGameRules", "true",
					Type.BOOLEAN, "Enable changing the game rules.", property -> {
						if (property.getBoolean()) {
							if (rulesManager == null) {
								rulesManager = new GameRulesManager();
								MinecraftForge.EVENT_BUS.register(rulesManager);
							}
						} else {
							if (rulesManager != null) {
								MinecraftForge.EVENT_BUS.unregister(rulesManager);
								rulesManager = null;
							}
						}
					});
	GameRules rules = new GameRules();
	for (String ruleName : rules.getRules()) {
		cfg = cfg.addValue(ruleName, rules.getString(ruleName), Type.STRING, "", property -> {
			GameRulesManager.gameRules.put(property.getName(), property.getString());
		}, false, true);
	}
	return cfg;
}
 
开发者ID:hea3ven,项目名称:HardModeTweaks,代码行数:26,代码来源:ProxyModHardModeTweaksGameRules.java

示例10: worldLoad

import net.minecraft.world.GameRules; //导入依赖的package包/类
@SubscribeEvent
public void worldLoad(WorldEvent.Load event) {
    GameRules gameRule = event.world.getGameRules();
    
   // if (createGameruleIfAbsent(gameRule, "pzKeepInventory", keepInventoryDefault)) {
   // 	System.out.println("******** pzKeepInventory rule is not present, creating it.....");
   // 	
   //     gameRule.setOrCreateGameRule("keepInventory", Boolean.toString(keepInventoryDefault));
  //  }
    
    //createGameruleIfAbsent(gameRule, "dropInventory", dropInventoryDefault);
    //createGameruleIfAbsent(gameRule, "dropHotbar", dropHotbarDefault);
    //createGameruleIfAbsent(gameRule, "dropArmor", dropArmorDefault);
    //createGameruleIfAbsent(gameRule, "dropXP", dropXPDefault);
    gameRule.setOrCreateGameRule("keepInventory", Boolean.toString(keepInventoryDefault));
    gameRule.setOrCreateGameRule("dropInventory", String.valueOf(dropInventoryDefault));
    gameRule.setOrCreateGameRule("dropHotbar", String.valueOf(dropHotbarDefault));
    gameRule.setOrCreateGameRule("dropArmor", String.valueOf(dropArmorDefault));
    gameRule.setOrCreateGameRule("dropXP", String.valueOf(dropXPDefault));
}
 
开发者ID:soultek101,项目名称:projectzulu1.7.10,代码行数:21,代码来源:DeathGamerules.java

示例11: processCommand

import net.minecraft.world.GameRules; //导入依赖的package包/类
/**
 * Callback when the command is invoked
 */
public void processCommand(ICommandSender sender, String[] args) throws CommandException
{
    GameRules gamerules = this.getGameRules();
    String s = args.length > 0 ? args[0] : "";
    String s1 = args.length > 1 ? buildString(args, 1) : "";

    switch (args.length)
    {
        case 0:
            sender.addChatMessage(new ChatComponentText(joinNiceString(gamerules.getRules())));
            break;

        case 1:
            if (!gamerules.hasRule(s))
            {
                throw new CommandException("commands.gamerule.norule", new Object[] {s});
            }

            String s2 = gamerules.getString(s);
            sender.addChatMessage((new ChatComponentText(s)).appendText(" = ").appendText(s2));
            sender.setCommandStat(CommandResultStats.Type.QUERY_RESULT, gamerules.getInt(s));
            break;

        default:
            if (gamerules.areSameType(s, GameRules.ValueType.BOOLEAN_VALUE) && !"true".equals(s1) && !"false".equals(s1))
            {
                throw new CommandException("commands.generic.boolean.invalid", new Object[] {s1});
            }

            gamerules.setOrCreateGameRule(s, s1);
            func_175773_a(gamerules, s);
            notifyOperators(sender, this, "commands.gamerule.success", new Object[0]);
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:38,代码来源:CommandGameRule.java

示例12: func_175773_a

import net.minecraft.world.GameRules; //导入依赖的package包/类
public static void func_175773_a(GameRules p_175773_0_, String p_175773_1_)
{
    if ("reducedDebugInfo".equals(p_175773_1_))
    {
        byte b0 = (byte)(p_175773_0_.getBoolean(p_175773_1_) ? 22 : 23);

        for (EntityPlayerMP entityplayermp : MinecraftServer.getServer().getConfigurationManager().func_181057_v())
        {
            entityplayermp.playerNetServerHandler.sendPacket(new S19PacketEntityStatus(entityplayermp, b0));
        }
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:13,代码来源:CommandGameRule.java

示例13: getGameRules

import net.minecraft.world.GameRules; //导入依赖的package包/类
@Override
public GameRules getGameRules() {
	if (m_proxyWorld != null && Util.isPrefixInCallStack(m_modPrefix)) {
		return m_proxyWorld.getGameRules();
	} else if (m_realWorld != null) {
		return m_realWorld.getGameRules();
	} else {
		return super.getGameRules();
	}
}
 
开发者ID:orbwoi,项目名称:UniversalRemote,代码行数:11,代码来源:WorldServerProxy.java

示例14: execute

import net.minecraft.world.GameRules; //导入依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    GameRules gamerules = this.getOverWorldGameRules(server);
    String s = args.length > 0 ? args[0] : "";
    String s1 = args.length > 1 ? buildString(args, 1) : "";

    switch (args.length)
    {
        case 0:
            sender.addChatMessage(new TextComponentString(joinNiceString(gamerules.getRules())));
            break;

        case 1:
            if (!gamerules.hasRule(s))
            {
                throw new CommandException("commands.gamerule.norule", new Object[] {s});
            }

            String s2 = gamerules.getString(s);
            sender.addChatMessage((new TextComponentString(s)).appendText(" = ").appendText(s2));
            sender.setCommandStat(CommandResultStats.Type.QUERY_RESULT, gamerules.getInt(s));
            break;

        default:
            if (gamerules.areSameType(s, GameRules.ValueType.BOOLEAN_VALUE) && !"true".equals(s1) && !"false".equals(s1))
            {
                throw new CommandException("commands.generic.boolean.invalid", new Object[] {s1});
            }

            gamerules.setOrCreateGameRule(s, s1);
            notifyGameRuleChange(gamerules, s, server);
            notifyCommandListener(sender, this, "commands.gamerule.success", new Object[] {s, s1});
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:38,代码来源:CommandGameRule.java

示例15: notifyGameRuleChange

import net.minecraft.world.GameRules; //导入依赖的package包/类
public static void notifyGameRuleChange(GameRules rules, String p_184898_1_, MinecraftServer server)
{
    if ("reducedDebugInfo".equals(p_184898_1_))
    {
        byte b0 = (byte)(rules.getBoolean(p_184898_1_) ? 22 : 23);

        for (EntityPlayerMP entityplayermp : server.getPlayerList().getPlayerList())
        {
            entityplayermp.connection.sendPacket(new SPacketEntityStatus(entityplayermp, b0));
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:13,代码来源:CommandGameRule.java


注:本文中的net.minecraft.world.GameRules类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。