本文整理汇总了Java中net.minecraft.tileentity.TileEntityChest.getChestType方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntityChest.getChestType方法的具体用法?Java TileEntityChest.getChestType怎么用?Java TileEntityChest.getChestType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.tileentity.TileEntityChest
的用法示例。
在下文中一共展示了TileEntityChest.getChestType方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: drawChestESP
import net.minecraft.tileentity.TileEntityChest; //导入方法依赖的package包/类
public void drawChestESP(TileEntityChest chest, double x, double y, double z) {
if(isEnabled()) {
boolean isAdjacent = chest.adjacentChestChecked;
if(chest.adjacentChestXPos != null)
{
if(chest.getChestType() == BlockChest.Type.TRAP) { //if is trapped chest
RenderUtils.blockESP(chest.getPos(), Color.red, 1.0, 2.0);
}else{
RenderUtils.blockESP(chest.getPos(), Color.green, 1.0, 2.0);
}
}
if(chest.adjacentChestZPos != null)
{
if(chest.getChestType() == BlockChest.Type.TRAP) { //if is trapped chest
RenderUtils.blockESP(chest.getPos(), Color.red, 2.0, 1.0);
}else{
RenderUtils.blockESP(chest.getPos(), Color.green, 2.0, 1.0);
}
}
if(chest.adjacentChestZNeg == null && chest.adjacentChestXNeg == null && chest.adjacentChestXPos == null && chest.adjacentChestZPos == null)
{
if(chest.getChestType() == BlockChest.Type.TRAP) { //if is trapped chest
RenderUtils.blockESP(chest.getPos(), Color.red, 1.0, 1.0);
}else{
RenderUtils.blockESP(chest.getPos(),
Color.green,
1.0,
1.0);
}
}
}
}
示例2: isTrappedChest
import net.minecraft.tileentity.TileEntityChest; //导入方法依赖的package包/类
public static boolean isTrappedChest(TileEntityChest chest)
{
return chest.getChestType() == BlockChest.Type.TRAP;
}