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Java MouseEvent.getSceneX方法代码示例

本文整理汇总了Java中javafx.scene.input.MouseEvent.getSceneX方法的典型用法代码示例。如果您正苦于以下问题:Java MouseEvent.getSceneX方法的具体用法?Java MouseEvent.getSceneX怎么用?Java MouseEvent.getSceneX使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在javafx.scene.input.MouseEvent的用法示例。


在下文中一共展示了MouseEvent.getSceneX方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: mouseReleased

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
private void mouseReleased(MouseEvent e) {
	// Geklickt: Stein setzen, wenn der Spieler an der Reihe ist
	
	if (!isPlayerTurn)
		return;
	
	int x = (int)e.getSceneX();

	int column = Math.max((int)((x - PADDING_X / 2) / ((2 * RADIUS + MARGIN))), 0);
	
	isPlayerTurn = false;
	setStone(column, false, (didSet) -> {
		if (didSet) {
			resetTempStone();
			draw();
			updateStatusMenu(GameStatus.OPPONENT_TURN);
		} else {
			System.err.println("Couldn't set stone ==> reset");
			
			this.board.get(temporaryStone[1]).set(temporaryStone[0], 0);
			resetTempStone();
			draw();
			updateStatusMenu(GameStatus.ERROR);
		}
	});
}
 
开发者ID:lukasbischof,项目名称:Orsum-occulendi,代码行数:27,代码来源:GameController.java

示例2: handle

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
@Override
public void handle(MouseEvent event) {

    // don't do anything if the user is in the process of adding to the selection model
    if( event.isControlDown() || event.isShiftDown()) {
        return;
    }

    Node node = (Node) event.getSource();

    dragContext.x = node.getTranslateX() - event.getSceneX();
    dragContext.y = node.getTranslateY() - event.getSceneY();

    // clear the model if the current node isn't in the selection => new selection
    if( !selectionModel.contains(node)) {
        selectionModel.clear();
        selectionModel.add( node);
    }

    // flag that the mouse released handler should consume the event, so it won't bubble up to the pane which has a rubberband selection mouse released handler
    enabled = true;

    // prevent rubberband selection handler
    event.consume();
}
 
开发者ID:lttng,项目名称:lttng-scope,代码行数:26,代码来源:ExampleMouseDrag2.java

示例3: moveNodes

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
public void moveNodes(MouseEvent event){
    double offsetX = (event.getSceneX() - initMoveX)*(1/diagramController.drawPane.getScaleX());
    double offsetY = (event.getSceneY() - initMoveY)*(1/diagramController.drawPane.getScaleY());

    //Drag all selected nodes and their children
    for(AbstractNode n : toBeMoved)
    {
        Double x = initTranslateMap.get(n).getX() + offsetX;
        Double y = initTranslateMap.get(n).getY() + offsetY;
        n.setTranslateX(x);
        n.setTranslateY(y);
        n.setX(x);
        n.setY(y);
        if(snapIndicators){
            setSnapIndicators(closestInteger(x.intValue(), Constants.GRID_DISTANCE), closestInteger(y.intValue(), Constants.GRID_DISTANCE), n, true);
        }
    }
}
 
开发者ID:kaanburaksener,项目名称:octoBubbles,代码行数:19,代码来源:NodeController.java

示例4: thumbMousePressed

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
@FXML
    void thumbMousePressed(MouseEvent event) {
        gradientPicker.setSelectedStop(this);
        startDragX = event.getSceneX();
        origX = getLayoutX();
        toFront(); // make sure this stop is in highest z-order
//        showHUD();
        pixelsToValue();
        // Called when selecting a gradient stop :
        // - update color preview accordingly
        // - do not update the model
        final PaintPickerController paintPicker
                = gradientPicker.getPaintPickerController();
        final ColorPickerControl colorPicker = paintPicker.getColorPicker();
        colorPicker.updateUI(color);
        stop_button.requestFocus();
    }
 
开发者ID:EricCanull,项目名称:fxexperience2,代码行数:18,代码来源:GradientPickerStop.java

示例5: thumbMouseDragged

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
@FXML
    void thumbMouseDragged(MouseEvent event) {
        double dragValue = event.getSceneX() - startDragX;
        double deltaX = origX + dragValue;
        double trackWidth = getParent().getBoundsInLocal().getWidth();
        final Double newX = clamp(edgeMargin, deltaX, (trackWidth - (getWidth() + edgeMargin)));
        setLayoutX(newX);
//        showHUD();
        pixelsToValue();
        // Called when moving a gradient stop :
        // - update gradient preview accordingly
        // - update model
        final PaintPickerController paintPicker
                = gradientPicker.getPaintPickerController();
        final Mode mode = paintPicker.getMode();
        final Paint value = gradientPicker.getValue(mode);
        gradientPicker.updatePreview(value);
        // Update model
        paintPicker.setPaintProperty(value);
    }
 
开发者ID:EricCanull,项目名称:fxexperience2,代码行数:21,代码来源:GradientPickerStop.java

示例6: moveSketches

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
public void moveSketches(MouseEvent event) {
    double offsetX = event.getSceneX() - initMoveX;
    double offsetY = event.getSceneY() - initMoveY;

    //Drag all selected sketches.
    for(Sketch sketch : toBeMoved)
    {
        sketch.setTranslateX(initTranslateMap.get(sketch).getX() + offsetX);
        sketch.setTranslateY(initTranslateMap.get(sketch).getY() + offsetY);
    }
}
 
开发者ID:kaanburaksener,项目名称:octoBubbles,代码行数:12,代码来源:SketchController.java

示例7: moveSketchStart

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
public void moveSketchStart(MouseEvent event) {
    initMoveX = event.getSceneX();
    initMoveY = event.getSceneY();
    Point2D.Double initTranslate;
    for (Sketch sketch : mController.getSelectedSketches()) {
        initTranslate = new Point2D.Double(sketch.getTranslateX(), sketch.getTranslateY());
        initTranslateMap.put(sketch, initTranslate);
        toBeMoved.add(sketch);
    }
}
 
开发者ID:kaanburaksener,项目名称:octoBubbles,代码行数:11,代码来源:SketchController.java

示例8: moveThumb

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
public void moveThumb(MouseEvent event) {
    double deltaX = event.getSceneX() - thumbWidth * 2;
    double trackWidth = track_container.getWidth() - thumbWidth;
    final Double newX = ColorEncoder.clamp(0, deltaX, trackWidth);
    thumb.setLayoutX(newX);
    pixelsToValue();
}
 
开发者ID:EricCanull,项目名称:fxexperience2,代码行数:8,代码来源:SliderControl.java

示例9: handle

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
/**
 * Sets the current position of the mouse and the current position on the canvas
 * @param event - event
 */
public void handle(MouseEvent event) {
    // right mouse button => panning
    if (!event.isSecondaryButtonDown()) {
        return;
    }

    sceneDragContext.mouseAnchorX = event.getSceneX();
    sceneDragContext.mouseAnchorY = event.getSceneY();

    sceneDragContext.translateAnchorX = canvas.getTranslateX();
    sceneDragContext.translateAnchorY = canvas.getTranslateY();
}
 
开发者ID:INAETICS,项目名称:Drones-Simulator,代码行数:17,代码来源:SceneGestures.java

示例10: moveSketchFinished

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
public double[] moveSketchFinished(MouseEvent event) {
    toBeMoved.clear();
    initTranslateMap.clear();
    double[] deltaTranslateVector = new double[2];
    deltaTranslateVector[0] = event.getSceneX() - initMoveX;
    deltaTranslateVector[1] = event.getSceneY() - initMoveY;
    return deltaTranslateVector;
}
 
开发者ID:kaanburaksener,项目名称:octoBubbles,代码行数:9,代码来源:SketchController.java

示例11: handleMousePressed

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
@FXML
private void handleMousePressed(MouseEvent event) {
	xOffset = event.getSceneX();
	yOffset = event.getSceneY();
}
 
开发者ID:nshusa,项目名称:rsam-gui,代码行数:6,代码来源:StoreController.java

示例12: moveMousePressed

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
@FXML
void moveMousePressed(MouseEvent event) {
    xOffset = event.getSceneX();
    yOffset = event.getSceneY();
}
 
开发者ID:dainesch,项目名称:HueSense,代码行数:6,代码来源:QuickPresenter.java

示例13: mousePressed

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
private void mousePressed(MouseEvent mouseEvent) {
    mouseOldX = mouseEvent.getSceneX();
    mouseOldY = mouseEvent.getSceneY();
}
 
开发者ID:adihubba,项目名称:javafx-3d-surface-chart,代码行数:5,代码来源:Mesh3DChartPanel.java

示例14: handle

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
public void handle(MouseEvent event) {

            // left mouse button => dragging
            if (!event.isPrimaryButtonDown())
                return;

            nodeDragContext.mouseAnchorX = event.getSceneX();
            nodeDragContext.mouseAnchorY = event.getSceneY();

            Node node = (Node) event.getSource();
            System.out.format("%10f,%10f%n", node.getTranslateX(), node.getTranslateY());

            nodeDragContext.translateAnchorX = node.getTranslateX();
            nodeDragContext.translateAnchorY = node.getTranslateY();

        }
 
开发者ID:INAETICS,项目名称:Drones-Simulator,代码行数:17,代码来源:NodeGestures.java

示例15: movePaneStart

import javafx.scene.input.MouseEvent; //导入方法依赖的package包/类
void movePaneStart(MouseEvent event) {
    initMoveX = event.getSceneX();
    initMoveY = event.getSceneY();
}
 
开发者ID:kaanburaksener,项目名称:octoBubbles,代码行数:5,代码来源:GraphController.java


注:本文中的javafx.scene.input.MouseEvent.getSceneX方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。