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Java MouseEvent.MOUSE_MOVED属性代码示例

本文整理汇总了Java中javafx.scene.input.MouseEvent.MOUSE_MOVED属性的典型用法代码示例。如果您正苦于以下问题:Java MouseEvent.MOUSE_MOVED属性的具体用法?Java MouseEvent.MOUSE_MOVED怎么用?Java MouseEvent.MOUSE_MOVED使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在javafx.scene.input.MouseEvent的用法示例。


在下文中一共展示了MouseEvent.MOUSE_MOVED属性的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: handle

@Override
public void handle(MouseEvent event) {
    if(event.getEventType()==MouseEvent.MOUSE_MOVED){
        move.handle(event.getX(),event.getY());
    }else if(event.getEventType()==MouseEvent.MOUSE_PRESSED){
        if(event.getButton()==MouseButton.PRIMARY){
            press.handle(event.getX(),event.getY());
        }else if(event.getButton()==MouseButton.SECONDARY){
            rightPress.handle(event.getX(),event.getY());
        }
    }else if(event.getEventType()==MouseEvent.MOUSE_RELEASED){
        if(event.getButton()==MouseButton.PRIMARY){
            release.handle(event.getX(),event.getY());
        }else if(event.getButton()==MouseButton.SECONDARY){
            rightRelease.handle(event.getX(),event.getY());
        }
    }
}
 
开发者ID:whitewoodcity,项目名称:xbrowser,代码行数:18,代码来源:MouseEventHandler.java

示例2: HorizonChart

public HorizonChart(final int BANDS, final Series<T> SERIES, final boolean SMOOTHED) {
    series        = SERIES;
    scaleX        = 1;
    scaleY        = 1;
    smoothed      = SMOOTHED;
    referenceZero = true;
    noOfBands     = clamp(1, MAX_NO_OF_BANDS, BANDS);
    noOfItems     = SERIES.getNoOfItems();
    minY          = SERIES.getItems().stream().mapToDouble(Data::getY).min().getAsDouble();
    maxY          = SERIES.getItems().stream().mapToDouble(Data::getY).max().getAsDouble();
    bandWidth     = (maxY - minY) / noOfBands;
    tooltip       = new Tooltip();
    tooltip.setAnchorLocation(AnchorLocation.CONTENT_BOTTOM_LEFT);

    adjustColors();

    // Create list of points
    points = new ArrayList<>(noOfItems);
    prepareData();

    mouseListener           = mouseEvent -> {
        final EventType<? extends MouseEvent> TYPE = mouseEvent.getEventType();
        if (MouseEvent.MOUSE_CLICKED == TYPE) {
            Data<T> data = selectDataAt(mouseEvent.getX());
            tooltip.setText(createTooltipText(data));
            tooltip.setX(mouseEvent.getScreenX());
            tooltip.setY(mouseEvent.getScreenY());
            tooltip.show(getScene().getWindow());
            getSeries().fireSeriesEvent(new SeriesEvent(getSeries(), data, SeriesEventType.SELECT_DATA));
        } else if (MouseEvent.MOUSE_MOVED == TYPE) {
            tooltip.hide();
        } else if (MouseEvent.MOUSE_EXITED == TYPE) {
            tooltip.hide();
        }
    };
    seriesListener          = seriesEvent -> redraw();

    initGraphics();
    registerListeners();
}
 
开发者ID:HanSolo,项目名称:horizon,代码行数:40,代码来源:HorizonChart.java

示例3: moveto

@Override public void moveto(Node node, double xoffset, double yoffset) {
    MouseButton buttons = deviceState.getButtons();
    if (node != deviceState.getNode()) {
        if (deviceState.getNode() != null) {
            dispatchEvent(createMouseEvent(MouseEvent.MOUSE_PRESSED, null, null, xoffset, yoffset, 0, 0, buttons, 0,
                    deviceState.shiftPressed, deviceState.ctrlPressed, deviceState.altPressed, deviceState.metaPressed,
                    buttons == MouseButton.PRIMARY, buttons == MouseButton.MIDDLE, buttons == MouseButton.SECONDARY, false,
                    false, false, node));
        }
        dispatchEvent(createMouseEvent(MouseEvent.MOUSE_ENTERED, null, null, xoffset, yoffset, 0, 0, buttons, 0,
                deviceState.shiftPressed, deviceState.ctrlPressed, deviceState.altPressed, deviceState.metaPressed,
                buttons == MouseButton.PRIMARY, buttons == MouseButton.MIDDLE, buttons == MouseButton.SECONDARY, false, false,
                false, node));
    }
    Node source = node;
    EventType<MouseEvent> id = MouseEvent.MOUSE_MOVED;
    if (buttons != MouseButton.NONE) {
        id = MouseEvent.MOUSE_DRAGGED;
        source = deviceState.getDragSource();
    }
    MouseButton modifierEx = deviceState.getButtonMask();
    dispatchEvent(createMouseEvent(id, null, null, xoffset, yoffset, 0, 0, buttons, 0, deviceState.shiftPressed,
            deviceState.ctrlPressed, deviceState.altPressed, deviceState.metaPressed, modifierEx == MouseButton.PRIMARY,
            modifierEx == MouseButton.MIDDLE, modifierEx == MouseButton.SECONDARY, false, false, false, source));
    deviceState.setNode(node);
    deviceState.setMousePosition(xoffset, yoffset);
}
 
开发者ID:jalian-systems,项目名称:marathonv5,代码行数:27,代码来源:FXEventQueueDevice.java

示例4: Target

public Target(RandomPositionGenerator randomPositionGenerator, Hand hand, Stats stats, Image[] availableImages) {

        super(radius, randomPositionGenerator, availableImages);

        this.randomPositionGenerator = randomPositionGenerator;
        this.hand = hand;
        this.availableImages = availableImages;
        this.stats = stats;

        enterEvent = new EventHandler<Event>() {
            @Override
            public void handle(Event e) {

                if ((e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == MouseEvent.MOUSE_MOVED
                        || e.getEventType() == GazeEvent.GAZE_ENTERED || e.getEventType() == GazeEvent.GAZE_MOVED)
                        && anniOff) {

                    anniOff = false;
                    stats.incNbGoals();
                    enter();
                }
            }
        };

        GazeUtils.addEventFilter(this);

        this.addEventFilter(MouseEvent.ANY, enterEvent);

        this.addEventFilter(GazeEvent.ANY, enterEvent);

        stats.start();
    }
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:32,代码来源:Target.java

示例5: Lighting

public Lighting(int x, int y, int pixelWidth, int lightingLength, Color lightingColor) {

        X = x;
        Y = y;
        this.lightingLength = lightingLength * 1000;
        this.lightingColor = lightingColor;
        pixel = new Rectangle(x, y, pixelWidth, pixelWidth);
        // pixel.setFill(new Color(Math.random(), Math.random(), Math.random(), 1));
        pixel.setFill(Color.BLACK);
        this.getChildren().add(pixel);

        enterEvent = new EventHandler<Event>() {
            @Override
            public void handle(Event e) {

                if ((e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == MouseEvent.MOUSE_MOVED
                        || e.getEventType() == GazeEvent.GAZE_ENTERED || e.getEventType() == GazeEvent.GAZE_MOVED)) {

                    enter();
                }
            }
        };

        this.addEventFilter(MouseEvent.ANY, enterEvent);

        this.addEventHandler(GazeEvent.ANY, enterEvent);

    }
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:28,代码来源:Lighting.java

示例6: buildEvent

private  EventHandler<Event> buildEvent() {
    return new EventHandler<Event>() {
        @Override
        public void handle(Event e) {



            if (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED) {

                System.out.println("I eggcited");
                entry = (new Date()).getTime();
                indicator.setVisible(true);
                indicator.setOpacity(1);
                circle.setOpacity(0.5);

            }
            else if (e.getEventType() == MouseEvent.MOUSE_MOVED || e.getEventType() == GazeEvent.GAZE_MOVED) {

                System.out.println("I moved");
                indicator.setVisible(true);
                indicator.setOpacity(1);
                circle.setOpacity(0.5);
                long now = (new Date()).getTime();
                indicator.setProgress((now - entry)/min_time);
                System.out.println((now - entry)/min_time);
                if((now - entry)>min_time && entry != -1){
                    createAnimation();
                }

            } else if (e.getEventType() == MouseEvent.MOUSE_EXITED || e.getEventType() == GazeEvent.GAZE_EXITED) {

                entry = -1;
                indicator.setOpacity(1);
                circle.setOpacity(1);

            }
        }
    };

}
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:40,代码来源:Circles_handler.java

示例7: buildEvent

private EventHandler<Event> buildEvent () {

            return new EventHandler<Event>() {


                @Override
                public void handle(Event e) {
                    int row=0, col =0, j=0;
                    Object source = e.getSource();
                    ImageView x = (ImageView)source;
                    int y =Integer.parseInt(x.getId());
                    row =  y/ 13;
                    col =  y% 13;


                    if (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED) {

                        System.out.println("I entered");
                        count[row][col]++;
                        //System.out.println("count["+row+"]["+col+"] = "+count[row][col]);

                    } else if (e.getEventType() == MouseEvent.MOUSE_MOVED || e.getEventType() == GazeEvent.GAZE_MOVED) {

                        System.out.println("I moved");
                        count[row][col]++;
                        //System.out.println("count["+row+"]["+col+"] = "+count[row][col]);

                    } else if (e.getEventType() == MouseEvent.MOUSE_EXITED || e.getEventType() == GazeEvent.GAZE_EXITED) {

                        //nothing happens with the count
                        //what to put?

                    }

                }

            };

        }
 
开发者ID:schwabdidier,项目名称:GazePlay,代码行数:39,代码来源:HeatMap.java


注:本文中的javafx.scene.input.MouseEvent.MOUSE_MOVED属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。