本文整理汇总了Java中javafx.scene.input.MouseEvent.MOUSE_ENTERED属性的典型用法代码示例。如果您正苦于以下问题:Java MouseEvent.MOUSE_ENTERED属性的具体用法?Java MouseEvent.MOUSE_ENTERED怎么用?Java MouseEvent.MOUSE_ENTERED使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类javafx.scene.input.MouseEvent
的用法示例。
在下文中一共展示了MouseEvent.MOUSE_ENTERED属性的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: buildEvent
private EventHandler<Event> buildEvent() {
return e -> {
// if((e.getEventType() == MouseEvent.MOUSE_ENTERED_TARGET ||e.getEventType() == MouseEvent.MOUSE_ENTERED ||
// e.getEventType() == MouseEvent.MOUSE_MOVED || e.getEventType() == GazeEvent.GAZE_ENTERED ||
// e.getEventType() == GazeEvent.GAZE_MOVED) && anniOff) {
if (animationStopped
&& (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED)) {
animationStopped = false;
enter(e);
}
};
}
示例2: handle
@Override
public void handle(Event e) {
if (ignoreAnyInput) {
return;
}
if (selected) {
return;
}
if (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED) {
onEntered();
} else if (e.getEventType() == MouseEvent.MOUSE_EXITED || e.getEventType() == GazeEvent.GAZE_EXITED) {
onExited();
}
}
示例3: Bubble
public Bubble(Scene scene) {
this.scene = scene;
enterEvent = new EventHandler<Event>() {
@Override
public void handle(Event e) {
// System.out.println(e.getEventType() + " " + e.getTarget());
if (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED) {
//System.out.println(e.getEventType());
enter((Circle) e.getTarget());
}
}
};
for (int i = 0; i < 20; i++) {
newCircle();
}
}
示例4: buildEvent
private EventHandler<Event> buildEvent() {
return new EventHandler<Event>() {
@Override
public void handle(Event e) {
if (turned)
return;
if (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED) {
progressIndicator.setOpacity(1);
progressIndicator.setProgress(0);
Timeline timelineCard = new Timeline();
timelineCard.getKeyFrames().add(new KeyFrame(new Duration(1),
new KeyValue(card.xProperty(), card.getX() - (initWidth * zoom_factor - initWidth) / 2)));
timelineCard.getKeyFrames().add(new KeyFrame(new Duration(1),
new KeyValue(card.yProperty(), card.getY() - (initHeight * zoom_factor - initHeight) / 2)));
timelineCard.getKeyFrames().add(
new KeyFrame(new Duration(1), new KeyValue(card.widthProperty(), initWidth * zoom_factor)));
timelineCard.getKeyFrames().add(new KeyFrame(new Duration(1),
new KeyValue(card.heightProperty(), initHeight * zoom_factor)));
timelineProgressBar = new Timeline();
timelineProgressBar.getKeyFrames().add(new KeyFrame(new Duration(fixationlength),
new KeyValue(progressIndicator.progressProperty(), 1)));
timelineCard.play();
timelineProgressBar.play();
timelineProgressBar.setOnFinished(new EventHandler<ActionEvent>() {
@Override
public void handle(ActionEvent actionEvent) {
turned = true;
card.setFill(new ImagePattern(image, 0, 0, 1, 1, true));
card.removeEventFilter(MouseEvent.ANY, enterEvent);
card.removeEventFilter(GazeEvent.ANY, enterEvent);
if (winner) {
onCorrectCardSelected();
} else {// bad card
onWrongCardSelected();
}
}
});
} else if (e.getEventType() == MouseEvent.MOUSE_EXITED || e.getEventType() == GazeEvent.GAZE_EXITED) {
Timeline timeline = new Timeline();
timeline.getKeyFrames().add(new KeyFrame(new Duration(1),
new KeyValue(card.xProperty(), card.getX() + (initWidth * zoom_factor - initWidth) / 2)));
timeline.getKeyFrames().add(new KeyFrame(new Duration(1),
new KeyValue(card.yProperty(), card.getY() + (initHeight * zoom_factor - initHeight) / 2)));
timeline.getKeyFrames()
.add(new KeyFrame(new Duration(1), new KeyValue(card.widthProperty(), initWidth)));
timeline.getKeyFrames()
.add(new KeyFrame(new Duration(1), new KeyValue(card.heightProperty(), initHeight)));
timeline.play();
timelineProgressBar.stop();
progressIndicator.setOpacity(0);
progressIndicator.setProgress(0);
}
}
};
}
示例5: Target
public Target(RandomPositionGenerator randomPositionGenerator, Hand hand, Stats stats, Image[] availableImages) {
super(radius, randomPositionGenerator, availableImages);
this.randomPositionGenerator = randomPositionGenerator;
this.hand = hand;
this.availableImages = availableImages;
this.stats = stats;
enterEvent = new EventHandler<Event>() {
@Override
public void handle(Event e) {
if ((e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == MouseEvent.MOUSE_MOVED
|| e.getEventType() == GazeEvent.GAZE_ENTERED || e.getEventType() == GazeEvent.GAZE_MOVED)
&& anniOff) {
anniOff = false;
stats.incNbGoals();
enter();
}
}
};
GazeUtils.addEventFilter(this);
this.addEventFilter(MouseEvent.ANY, enterEvent);
this.addEventFilter(GazeEvent.ANY, enterEvent);
stats.start();
}
示例6: Bubble
public Bubble(GameContext gameContext, BubbleType type, Stats stats, boolean useBackgroundImage) {
this.gameContext = gameContext;
this.type = type;
this.stats = stats;
this.image = useBackgroundImage;
photos = Utils.images(Utils.getImagesFolder() + "portraits" + Utils.FILESEPARATOR);
if (useBackgroundImage) {
gameContext.getScene().setFill(new ImagePattern(new Image("data/bubble/images/underwater-treasures.jpg")));
}
gameContext.getChildren().add(this);
this.fragments = buildFragments(type);
this.getChildren().addAll(fragments);
enterEvent = new EventHandler<Event>() {
@Override
public void handle(Event e) {
if (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED) {
// log.info(e.getEventType());
enter((Circle) e.getTarget());
stats.incNbGoals();
stats.start();
}
}
};
}
示例7: Lighting
public Lighting(int x, int y, int pixelWidth, int lightingLength, Color lightingColor) {
X = x;
Y = y;
this.lightingLength = lightingLength * 1000;
this.lightingColor = lightingColor;
pixel = new Rectangle(x, y, pixelWidth, pixelWidth);
// pixel.setFill(new Color(Math.random(), Math.random(), Math.random(), 1));
pixel.setFill(Color.BLACK);
this.getChildren().add(pixel);
enterEvent = new EventHandler<Event>() {
@Override
public void handle(Event e) {
if ((e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == MouseEvent.MOUSE_MOVED
|| e.getEventType() == GazeEvent.GAZE_ENTERED || e.getEventType() == GazeEvent.GAZE_MOVED)) {
enter();
}
}
};
this.addEventFilter(MouseEvent.ANY, enterEvent);
this.addEventHandler(GazeEvent.ANY, enterEvent);
}
示例8: buildEvent
private EventHandler<Event> buildEvent() {
return new EventHandler<Event>() {
@Override
public void handle(Event e) {
if (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED) {
System.out.println("I eggcited");
entry = (new Date()).getTime();
indicator.setVisible(true);
indicator.setOpacity(1);
circle.setOpacity(0.5);
}
else if (e.getEventType() == MouseEvent.MOUSE_MOVED || e.getEventType() == GazeEvent.GAZE_MOVED) {
System.out.println("I moved");
indicator.setVisible(true);
indicator.setOpacity(1);
circle.setOpacity(0.5);
long now = (new Date()).getTime();
indicator.setProgress((now - entry)/min_time);
System.out.println((now - entry)/min_time);
if((now - entry)>min_time && entry != -1){
createAnimation();
}
} else if (e.getEventType() == MouseEvent.MOUSE_EXITED || e.getEventType() == GazeEvent.GAZE_EXITED) {
entry = -1;
indicator.setOpacity(1);
circle.setOpacity(1);
}
}
};
}
示例9: buildEvent
private EventHandler<Event> buildEvent () {
return new EventHandler<Event>() {
@Override
public void handle(Event e) {
int row=0, col =0, j=0;
Object source = e.getSource();
ImageView x = (ImageView)source;
int y =Integer.parseInt(x.getId());
row = y/ 13;
col = y% 13;
if (e.getEventType() == MouseEvent.MOUSE_ENTERED || e.getEventType() == GazeEvent.GAZE_ENTERED) {
System.out.println("I entered");
count[row][col]++;
//System.out.println("count["+row+"]["+col+"] = "+count[row][col]);
} else if (e.getEventType() == MouseEvent.MOUSE_MOVED || e.getEventType() == GazeEvent.GAZE_MOVED) {
System.out.println("I moved");
count[row][col]++;
//System.out.println("count["+row+"]["+col+"] = "+count[row][col]);
} else if (e.getEventType() == MouseEvent.MOUSE_EXITED || e.getEventType() == GazeEvent.GAZE_EXITED) {
//nothing happens with the count
//what to put?
}
}
};
}