本文整理汇总了Java中java.awt.image.VolatileImage.flush方法的典型用法代码示例。如果您正苦于以下问题:Java VolatileImage.flush方法的具体用法?Java VolatileImage.flush怎么用?Java VolatileImage.flush使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类java.awt.image.VolatileImage
的用法示例。
在下文中一共展示了VolatileImage.flush方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getAvailableAcceleratedMemory
import java.awt.image.VolatileImage; //导入方法依赖的package包/类
/**
* Gets the availableAcceleratedMemory attribute of the YassSheet object
*
* @return The availableAcceleratedMemory value
*/
public int getAvailableAcceleratedMemory() {
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
try {
GraphicsDevice[] gs = ge.getScreenDevices();
// Get current amount of available memory in bytes for each screen
for (GraphicsDevice g : gs) {
// Workaround; see description
VolatileImage im = g.getDefaultConfiguration()
.createCompatibleVolatileImage(1, 1);
// Retrieve available free accelerated image memory
int bytes = g.getAvailableAcceleratedMemory();
// Release the temporary volatile image
im.flush();
return bytes;
}
} catch (HeadlessException e) {
// Is thrown if there are no screen devices
}
return 0;
}
示例2: main
import java.awt.image.VolatileImage; //导入方法依赖的package包/类
public static void main(final String[] args) {
final GraphicsEnvironment ge =
GraphicsEnvironment.getLocalGraphicsEnvironment();
final GraphicsConfiguration gc =
ge.getDefaultScreenDevice().getDefaultConfiguration();
final VolatileImage vi = gc.createCompatibleVolatileImage(200, 200);
final SunGraphics2D sg2d = (SunGraphics2D) vi.createGraphics();
sg2d.constrain(0, 61, 100, 100);
final AffineTransform expected = sg2d.cloneTransform();
sg2d.setTransform(sg2d.getTransform());
final AffineTransform actual = sg2d.cloneTransform();
sg2d.dispose();
vi.flush();
if (!expected.equals(actual)) {
System.out.println("Expected = " + expected);
System.out.println("Actual = " + actual);
throw new RuntimeException("Wrong transform");
}
}
示例3: getVolatileOffscreenBuffer
import java.awt.image.VolatileImage; //导入方法依赖的package包/类
/**
* Return a volatile offscreen buffer that should be used as a
* double buffer with the specified component <code>c</code>.
* The image returned will be an instance of VolatileImage, or null
* if a VolatileImage object could not be instantiated.
* This buffer might be smaller than <code>(proposedWidth,proposedHeight)</code>.
* This happens when the maximum double buffer size has been set for this
* repaint manager.
*
* @see java.awt.image.VolatileImage
* @since 1.4
*/
public Image getVolatileOffscreenBuffer(Component c,
int proposedWidth,int proposedHeight) {
RepaintManager delegate = getDelegate(c);
if (delegate != null) {
return delegate.getVolatileOffscreenBuffer(c, proposedWidth,
proposedHeight);
}
// If the window is non-opaque, it's double-buffered at peer's level
Window w = (c instanceof Window) ? (Window)c : SwingUtilities.getWindowAncestor(c);
if (!w.isOpaque()) {
Toolkit tk = Toolkit.getDefaultToolkit();
if ((tk instanceof SunToolkit) && (((SunToolkit)tk).needUpdateWindow())) {
return null;
}
}
GraphicsConfiguration config = c.getGraphicsConfiguration();
if (config == null) {
config = GraphicsEnvironment.getLocalGraphicsEnvironment().
getDefaultScreenDevice().getDefaultConfiguration();
}
Dimension maxSize = getDoubleBufferMaximumSize();
int width = proposedWidth < 1 ? 1 :
(proposedWidth > maxSize.width? maxSize.width : proposedWidth);
int height = proposedHeight < 1 ? 1 :
(proposedHeight > maxSize.height? maxSize.height : proposedHeight);
VolatileImage image = volatileMap.get(config);
if (image == null || image.getWidth() < width ||
image.getHeight() < height) {
if (image != null) {
image.flush();
}
image = config.createCompatibleVolatileImage(width, height,
volatileBufferType);
volatileMap.put(config, image);
}
return image;
}
示例4: getVolatileOffscreenBuffer
import java.awt.image.VolatileImage; //导入方法依赖的package包/类
/**
* Return a volatile offscreen buffer that should be used as a
* double buffer with the specified component <code>c</code>.
* The image returned will be an instance of VolatileImage, or null
* if a VolatileImage object could not be instantiated.
* This buffer might be smaller than <code>(proposedWidth,proposedHeight)</code>.
* This happens when the maximum double buffer size has been set for this
* repaint manager.
*
* @param c the component
* @param proposedWidth the width of the buffer
* @param proposedHeight the height of the buffer
*
* @return the volatile image
* @see java.awt.image.VolatileImage
* @since 1.4
*/
public Image getVolatileOffscreenBuffer(Component c,
int proposedWidth,int proposedHeight) {
RepaintManager delegate = getDelegate(c);
if (delegate != null) {
return delegate.getVolatileOffscreenBuffer(c, proposedWidth,
proposedHeight);
}
// If the window is non-opaque, it's double-buffered at peer's level
Window w = (c instanceof Window) ? (Window)c : SwingUtilities.getWindowAncestor(c);
if (!w.isOpaque()) {
Toolkit tk = Toolkit.getDefaultToolkit();
if ((tk instanceof SunToolkit) && (((SunToolkit)tk).needUpdateWindow())) {
return null;
}
}
GraphicsConfiguration config = c.getGraphicsConfiguration();
if (config == null) {
config = GraphicsEnvironment.getLocalGraphicsEnvironment().
getDefaultScreenDevice().getDefaultConfiguration();
}
Dimension maxSize = getDoubleBufferMaximumSize();
int width = proposedWidth < 1 ? 1 :
(proposedWidth > maxSize.width? maxSize.width : proposedWidth);
int height = proposedHeight < 1 ? 1 :
(proposedHeight > maxSize.height? maxSize.height : proposedHeight);
VolatileImage image = volatileMap.get(config);
if (image == null || image.getWidth() < width ||
image.getHeight() < height) {
if (image != null) {
image.flush();
}
image = config.createCompatibleVolatileImage(width, height,
volatileBufferType);
volatileMap.put(config, image);
}
return image;
}
示例5: replaceSurfaceData
import java.awt.image.VolatileImage; //导入方法依赖的package包/类
/**
* Multi-buffer version of replaceSurfaceData. This version is called
* by createBuffers(), which needs to acquire the same locks in the same
* order, but also needs to perform additional functions inside the
* locks.
*/
public void replaceSurfaceData(int newNumBackBuffers,
BufferCapabilities caps)
{
SurfaceData oldData = null;
VolatileImage oldBB = null;
synchronized(((Component)target).getTreeLock()) {
synchronized(this) {
if (pData == 0) {
return;
}
numBackBuffers = newNumBackBuffers;
ScreenUpdateManager mgr = ScreenUpdateManager.getInstance();
oldData = surfaceData;
mgr.dropScreenSurface(oldData);
createScreenSurface(true);
if (oldData != null) {
oldData.invalidate();
}
oldBB = backBuffer;
if (numBackBuffers > 0) {
// set the caps first, they're used when creating the bb
backBufferCaps = caps;
Win32GraphicsConfig gc =
(Win32GraphicsConfig)getGraphicsConfiguration();
backBuffer = gc.createBackBuffer(this);
} else if (backBuffer != null) {
backBufferCaps = null;
backBuffer = null;
}
}
}
// it would be better to do this before we create new ones,
// but then we'd run into deadlock issues
if (oldData != null) {
oldData.flush();
// null out the old data to make it collected faster
oldData = null;
}
if (oldBB != null) {
oldBB.flush();
// null out the old data to make it collected faster
oldData = null;
}
}
示例6: main
import java.awt.image.VolatileImage; //导入方法依赖的package包/类
public static void main(final String[] args) throws IOException {
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
GraphicsConfiguration gc = ge.getDefaultScreenDevice()
.getDefaultConfiguration();
AffineTransform at;
for (int size : SIZES) {
at = AffineTransform.getScaleInstance(size, size);
for (Shape clip : SHAPES) {
clip = at.createTransformedShape(clip);
for (Shape to : SHAPES) {
to = at.createTransformedShape(to);
// Prepare test images
BufferedImage snapshot;
BufferedImage bi = getBufferedImage(size);
VolatileImage vi = getVolatileImage(gc, size);
while (true) {
vi.validate(gc);
Graphics2D g2d = vi.createGraphics();
g2d.setColor(Color.GREEN);
g2d.fillRect(0, 0, size, size);
g2d.dispose();
if (vi.validate(gc) != VolatileImage.IMAGE_OK) {
continue;
}
draw(clip, to, bi, vi);
snapshot = vi.getSnapshot();
if (vi.contentsLost()) {
continue;
}
break;
}
// Prepare gold images
BufferedImage goldvi = getCompatibleImage(gc, size);
BufferedImage goldbi = getBufferedImage(size);
draw(clip, to, goldbi, goldvi);
validate(snapshot, goldvi);
vi.flush();
}
}
}
}
示例7: main
import java.awt.image.VolatileImage; //导入方法依赖的package包/类
public static void main(final String[] args) throws IOException {
GraphicsEnvironment ge = GraphicsEnvironment
.getLocalGraphicsEnvironment();
GraphicsConfiguration gc = ge.getDefaultScreenDevice()
.getDefaultConfiguration();
AffineTransform at;
for (int size : SIZES) {
at = AffineTransform.getScaleInstance(size, size);
for (Shape clip : SHAPES) {
clip = at.createTransformedShape(clip);
for (Shape to : SHAPES) {
to = at.createTransformedShape(to);
// Prepare test images
BufferedImage snapshot;
VolatileImage source = getVolatileImage(gc, size);
VolatileImage target = getVolatileImage(gc, size);
int attempt = 0;
while (true) {
if (++attempt > 10) {
throw new RuntimeException("Too many attempts: " + attempt);
}
// Prepare source images
source.validate(gc);
Graphics2D g2d = source.createGraphics();
g2d.setColor(Color.RED);
g2d.fillRect(0, 0, size, size);
g2d.dispose();
if (source.validate(gc) != VolatileImage.IMAGE_OK) {
continue;
}
// Prepare target images
target.validate(gc);
g2d = target.createGraphics();
g2d.setColor(Color.GREEN);
g2d.fillRect(0, 0, size, size);
g2d.dispose();
if (target.validate(gc) != VolatileImage.IMAGE_OK) {
continue;
}
draw(clip, to, source, target);
snapshot = target.getSnapshot();
if (source.contentsLost() || target.contentsLost()) {
continue;
}
break;
}
// Prepare gold images
BufferedImage goldS = getSourceGold(gc, size);
BufferedImage goldT = getTargetGold(gc, size);
draw(clip, to, goldS, goldT);
validate(snapshot, goldT);
source.flush();
target.flush();
}
}
}
}