本文整理汇总了Java中java.awt.image.VolatileImage.IMAGE_RESTORED属性的典型用法代码示例。如果您正苦于以下问题:Java VolatileImage.IMAGE_RESTORED属性的具体用法?Java VolatileImage.IMAGE_RESTORED怎么用?Java VolatileImage.IMAGE_RESTORED使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类java.awt.image.VolatileImage
的用法示例。
在下文中一共展示了VolatileImage.IMAGE_RESTORED属性的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: paintImage
/**
* Paints the image at the specified location. This method assumes
* scaling has already been done, and simply paints the background
* image "as-is."
*
* @param g The graphics context.
* @param x The x-coordinate at which to paint.
* @param y The y-coordinate at which to paint.
*/
@Override
protected void paintImage(Graphics g, int x, int y) {
if (bgImage != null) {
do {
int rc = bgImage.validate(null);//getGraphicsConfiguration());
if (rc==VolatileImage.IMAGE_RESTORED) {
// FIXME: If the image needs to be restored are its width
// and height still valid?? If not, we'll need to cache
// these values...
renderImage(bgImage.getWidth(), bgImage.getHeight(),
getScalingHint());
}
g.drawImage(bgImage, x,y, null);
} while (bgImage.contentsLost());
}
}
示例2: paintBackBuffer
/**
* Description of the Method
*
* @param g Description of the Parameter
*/
public void paintBackBuffer(Graphics2D g) {
final int MAX_TRIES = 10;
for (int i = 0; i < MAX_TRIES; i++) {
g.drawImage(backVolImage, 0, 0, this);
if (!backVolImage.contentsLost()) {
return;
}
switch (backVolImage.validate(g.getDeviceConfiguration())) {
case VolatileImage.IMAGE_INCOMPATIBLE:
backVolImage.flush();
backVolImage = g.getDeviceConfiguration().createCompatibleVolatileImage(image.getWidth(), image.getHeight());
case VolatileImage.IMAGE_RESTORED:
Graphics2D gc = backVolImage.createGraphics();
gc.drawImage(image, 0, 0, Color.white, null);
gc.dispose();
break;
}
}
g.drawImage(image, 0, 0, Color.white, null);
}
示例3: initBackbuffer
private void initBackbuffer() {
createBackbuffer();
int res = bb.validate(getGraphicsConfiguration());
if (res == VolatileImage.IMAGE_INCOMPATIBLE) {
bb = null;
createBackbuffer();
bb.validate(getGraphicsConfiguration());
res = VolatileImage.IMAGE_RESTORED;
}
if (res == VolatileImage.IMAGE_RESTORED) {
Graphics g = bb.getGraphics();
g.setColor(new Color(rnd.nextInt(0x00ffffff)));
g.fillRect(0, 0, bb.getWidth(), bb.getHeight());
volSprite = createVolatileImage(100, 100);
}
volSprite.validate(getGraphicsConfiguration());
}
示例4: render
public void render(Graphics g) {
do {
height = getBounds().height;
width = getBounds().width;
if (vimg == null) {
vimg = createVolatileImage(width, height);
renderOffscreen();
}
int returnCode = vimg.validate(getGraphicsConfiguration());
if (returnCode == VolatileImage.IMAGE_RESTORED) {
renderOffscreen();
} else if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) {
vimg = getGraphicsConfiguration().
createCompatibleVolatileImage(width, height);
renderOffscreen();
} else if (returnCode == VolatileImage.IMAGE_OK) {
renderOffscreen();
}
g.drawImage(vimg, 0, 0, this);
} while (vimg.contentsLost());
}
示例5: initVI
private static void initVI(GraphicsConfiguration gc) {
int res;
if (destVI == null) {
res = VolatileImage.IMAGE_INCOMPATIBLE;
} else {
res = destVI.validate(gc);
}
if (res == VolatileImage.IMAGE_INCOMPATIBLE) {
if (destVI != null) destVI.flush();
destVI = gc.createCompatibleVolatileImage(IMAGE_SIZE, IMAGE_SIZE);
destVI.validate(gc);
res = VolatileImage.IMAGE_RESTORED;
}
if (res == VolatileImage.IMAGE_RESTORED) {
Graphics vig = destVI.getGraphics();
vig.setColor(Color.red);
vig.fillRect(0, 0, destVI.getWidth(), destVI.getHeight());
vig.dispose();
}
}
示例6: initVI
void initVI() {
int res;
if (vi == null) {
res = VolatileImage.IMAGE_INCOMPATIBLE;
} else {
res = vi.validate(getGraphicsConfiguration());
}
if (res == VolatileImage.IMAGE_INCOMPATIBLE) {
if (vi != null) vi.flush();
vi = createVolatileImage(IMAGE_SIZE, IMAGE_SIZE);
vi.validate(getGraphicsConfiguration());
res = VolatileImage.IMAGE_RESTORED;
}
if (res == VolatileImage.IMAGE_RESTORED) {
Graphics vig = vi.getGraphics();
vig.setColor(Color.red);
vig.fillRect(0, 0, vi.getWidth(), vi.getHeight());
vig.dispose();
}
}
示例7: paint
public void paint(Component c, Graphics g, int x, int y, int w, int h, Object[] args) {
if (w <= 0 || h <= 0) {
return;
}
Object key = getClass();
GraphicsConfiguration config = c.getGraphicsConfiguration();
Cache cache = getCache(key);
Image image = cache.getImage(key, config, w, h, args);
int attempts = 0;
do {
boolean draw = false;
if (image instanceof VolatileImage) {
switch (((VolatileImage) image).validate(config)) {
case VolatileImage.IMAGE_INCOMPATIBLE:
((VolatileImage) image).flush();
image = null;
break;
case VolatileImage.IMAGE_RESTORED:
draw = true;
break;
}
}
if (image == null) {
image = createImage(c, w, h, config);
cache.setImage(key, config, w, h, args, image);
draw = true;
}
if (draw) {
Graphics g2 = image.getGraphics();
paintToImage(c, g2, w, h, args);
g2.dispose();
}
paintImage(c, g, x, y, w, h, image, args);
} while (image instanceof VolatileImage && ((VolatileImage) image).contentsLost() && ++attempts < 3);
}
示例8: revalidate
void revalidate(boolean checkSize) {
validatedContents = false;
if (backBuffers == null) {
return;
}
if (checkSize) {
Insets insets = getInsets_NoClientCode();
if (getWidth() != width || getHeight() != height ||
!insets.equals(this.insets)) {
// component has been resized; recreate the backbuffers
createBackBuffers(backBuffers.length);
validatedContents = true;
}
}
// now validate the backbuffer
GraphicsConfiguration gc = getGraphicsConfiguration_NoClientCode();
int returnCode =
backBuffers[backBuffers.length - 1].validate(gc);
if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) {
if (checkSize) {
createBackBuffers(backBuffers.length);
// backbuffers were recreated, so validate again
backBuffers[backBuffers.length - 1].validate(gc);
}
// else case means we're called from Swing on the toolkit
// thread, don't recreate buffers as that'll deadlock
// (creating VolatileImages invokes getting GraphicsConfig
// which grabs treelock).
validatedContents = true;
} else if (returnCode == VolatileImage.IMAGE_RESTORED) {
validatedContents = true;
}
}
示例9: paintBackBuffer
/**
* Description of the Method
*
* @param g Description of the Parameter
*/
public synchronized void paintBackBuffer(Graphics2D g) {
final int MAX_TRIES = 5;
for (int i = 0; i < MAX_TRIES; i++) {
// switch (backVolImage.validate(g.getDeviceConfiguration())) {
switch (backVolImage.validate(getGraphicsConfiguration())) {
case VolatileImage.IMAGE_INCOMPATIBLE:
backVolImage.flush();
backVolImage = null;
image.flush();
image = null;
plainVolImage.flush();
plainVolImage = null;
image = g.getDeviceConfiguration().createCompatibleImage(
clip.width, clip.height, Transparency.TRANSLUCENT);
backVolImage = g.getDeviceConfiguration()
.createCompatibleVolatileImage(clip.width, clip.height,
Transparency.OPAQUE);
plainVolImage = g.getDeviceConfiguration()
.createCompatibleVolatileImage(clip.width, clip.height,
Transparency.OPAQUE);
// backVolImage = createVolatileImage(clip.width, clip.height);
case VolatileImage.IMAGE_RESTORED:
Graphics2D gc = backVolImage.createGraphics();
gc.drawImage(image, 0, 0, Color.white, null);
gc.dispose();
break;
}
g.drawImage(backVolImage, clip.x, clip.y, this);
if (!backVolImage.contentsLost()) {
return;
}
System.out.println("contents lost (" + i + ")");
}
g.drawImage(image, clip.x, clip.y, clip.x + clip.width, clip.y
+ clip.height, 0, 0, clip.width, clip.height, Color.white, this);
}
示例10: validateSprite
public void validateSprite() {
int result =
((VolatileImage)image).validate(getGraphicsConfiguration());
if (result == VolatileImage.IMAGE_INCOMPATIBLE) {
image = createSprite();
result = VolatileImage.IMAGE_RESTORED;
}
if (result == VolatileImage.IMAGE_RESTORED) {
Graphics g = image.getGraphics();
g.setColor(color);
g.fillRect(0, 0, image.getWidth(null), image.getHeight(null));
}
}
示例11: testScale
private static void testScale(double scaleX, double scaleY,
GraphicsConfiguration gc) throws Exception
{
BufferedImage buffImage = new BufferedImage(IMAGE_WIDTH, IMAGE_HEIGHT,
BufferedImage.TYPE_INT_RGB);
Graphics g = buffImage.createGraphics();
VolatileImage vImg = createVolatileImage(gc);
int attempts = 0;
do {
if (attempts > 10) {
throw new RuntimeException("Too many attempts!");
}
int returnCode = vImg.validate(gc);
if (returnCode == VolatileImage.IMAGE_RESTORED) {
// Contents need to be restored
renderOffscreen(vImg, gc, scaleX, scaleY); // restore contents
} else if (returnCode == VolatileImage.IMAGE_INCOMPATIBLE) {
// old vImg doesn't work with new GraphicsConfig; re-create it
vImg = createVolatileImage(gc);
renderOffscreen(vImg, gc, scaleX, scaleY);
}
g.drawImage(vImg, 0, 0, null);
attempts++;
} while (vImg.contentsLost());
g.dispose();
int x = scale(X + N * DX, scaleX) + 1;
int y = scale(Y + N * DY, scaleY) + 1;
int w = scale(W, scaleX) - 2;
int h = scale(H, scaleY) - 2;
for (int i = x; i < x + w; i++) {
for (int j = y; j < y + h; j++) {
if (buffImage.getRGB(i, j) != FILL_COLOR.getRGB()) {
throw new RuntimeException("Wrong rectangle color!");
}
}
}
}