本文整理汇总了Java中java.awt.Canvas.setIgnoreRepaint方法的典型用法代码示例。如果您正苦于以下问题:Java Canvas.setIgnoreRepaint方法的具体用法?Java Canvas.setIgnoreRepaint怎么用?Java Canvas.setIgnoreRepaint使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类java.awt.Canvas
的用法示例。
在下文中一共展示了Canvas.setIgnoreRepaint方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: init
import java.awt.Canvas; //导入方法依赖的package包/类
/**
* initialise applet by adding a canvas to it, this canvas will start the LWJGL Display and game loop
* in another thread. It will also stop the game loop and destroy the display on canvas removal when
* applet is destroyed.
*/
public void init() {
setLayout(new BorderLayout());
try {
display_parent = new Canvas() {
public void addNotify() {
super.addNotify();
startLWJGL();
}
public void removeNotify() {
stopLWJGL();
super.removeNotify();
}
};
display_parent.setSize(getWidth(),getHeight());
add(display_parent);
display_parent.setFocusable(true);
display_parent.requestFocus();
display_parent.setIgnoreRepaint(true);
setVisible(true);
} catch (Exception e) {
System.err.println(e);
throw new RuntimeException("Unable to create display");
}
}
示例2: init
import java.awt.Canvas; //导入方法依赖的package包/类
/**
* initialise applet by adding a canvas to it, this canvas will start the LWJGL Display and game loop
* in another thread. It will also stop the game loop and destroy the display on canvas removal when
* applet is destroyed.
*/
public void init() {
setLayout(new BorderLayout());
try {
display_parent = new Canvas() {
public void addNotify() {
super.addNotify();
startLWJGL();
}
public void removeNotify() {
stopLWJGL();
super.removeNotify();
}
};
display_parent.setSize(getWidth(),getHeight());
add(display_parent);
display_parent.setFocusable(true);
display_parent.requestFocus();
display_parent.setIgnoreRepaint(true);
//setResizable(true);
setVisible(true);
} catch (Exception e) {
System.err.println(e);
throw new RuntimeException("Unable to create display");
}
}
示例3: init
import java.awt.Canvas; //导入方法依赖的package包/类
/**
* @see java.applet.Applet#init()
*/
public void init() {
removeAll();
setLayout(new BorderLayout());
setIgnoreRepaint(true);
try {
Game game = (Game) Class.forName(getParameter("game")).newInstance();
container = new Container(game);
canvas = new ContainerPanel(container);
displayParent = new Canvas() {
public final void addNotify() {
super.addNotify();
startLWJGL();
}
public final void removeNotify() {
destroyLWJGL();
super.removeNotify();
}
};
displayParent.setSize(getWidth(), getHeight());
add(displayParent);
displayParent.setFocusable(true);
displayParent.requestFocus();
displayParent.setIgnoreRepaint(true);
setVisible(true);
} catch (Exception e) {
Log.error(e);
throw new RuntimeException("Unable to create game container");
}
}
示例4: createUI
import java.awt.Canvas; //导入方法依赖的package包/类
private void createUI(final Composite parent) {
_swtContainer = new Composite(parent, SWT.EMBEDDED | SWT.NO_BACKGROUND);
final Frame awtContainer = SWT_AWT.new_Frame(_swtContainer);
final Canvas awtCanvas = new Canvas();
awtContainer.setLayout(new BorderLayout());
awtCanvas.setIgnoreRepaint(true);
awtContainer.add(awtCanvas);
awtCanvas.setFocusable(true);
awtCanvas.requestFocus();
awtContainer.addComponentListener(new ComponentAdapter() {
@Override
public void componentResized(final ComponentEvent e) {
/*
* Render map otherwise a black screen is displayed until the map is moved
*/
final Map map = _mapApp.getMap();
// check if initialized
if (map == null) {
return;
}
map.render();
}
});
_mapApp = Map25App.createMap(this, _state, awtCanvas);
}
示例5: Java2DFrame
import java.awt.Canvas; //导入方法依赖的package包/类
public Java2DFrame(Spark game)
{
super(GraphicsEnvironment.getLocalGraphicsEnvironment()
.getDefaultScreenDevice().getDefaultConfiguration());
this.game = game;
ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
gd = ge.getDefaultScreenDevice();
gc = gd.getDefaultConfiguration();
setTitle("Spark");
setFocusable(false);
setBackground(Color.black);
setFocusTraversalKeysEnabled(false);
setResizable(false);
setIgnoreRepaint(true);
if (game.gameOptions.displayWindowed == false)
setUndecorated(true);
setIconImage(new ImageIcon("spark/images/imgIcon.gif").getImage());
// Invisible cursor
int[] pixels = new int[16 * 16];
Image image = Toolkit.getDefaultToolkit().createImage(
new MemoryImageSource(16, 16, pixels, 0, 16));
Cursor transparentCursor = Toolkit.getDefaultToolkit()
.createCustomCursor(image, new Point(0, 0), "invisibleCursor");
setCursor(transparentCursor);
drawCanvas = new Canvas(gc);
drawCanvas.setPreferredSize(new Dimension(game.ResolutionX,
game.ResolutionY));
drawCanvas.setBackground(Color.black);
drawCanvas.setIgnoreRepaint(true);
drawCanvas.setFocusTraversalKeysEnabled(false);
drawCanvas.addKeyListener(this);
drawCanvas.addMouseListener(this);
drawCanvas.addMouseWheelListener(this);
drawCanvas.setCursor(transparentCursor);
add(drawCanvas);
addWindowListener(this);
pack();
setLocationRelativeTo(null);
if (game.gameOptions.displayWindowed == false)
{
setFullScreen();
}
setVisible(true);
drawCanvas.requestFocus();
}
示例6: DisplayParentTest
import java.awt.Canvas; //导入方法依赖的package包/类
public DisplayParentTest() throws LWJGLException {
setTitle( "LWJGL Display Parent Test" );
setSize( 640, 320 );
setLayout( new GridLayout( 1, 2 ) );
final Canvas display_parent = new Canvas();
final Canvas display_parent_2 = new Canvas();
display_parent.setFocusable( true );
display_parent.setIgnoreRepaint( true );
add( display_parent );
display_parent_2.setFocusable( true );
display_parent_2.setIgnoreRepaint( true );
add( display_parent_2 );
addWindowListener( new WindowAdapter() {
public void windowClosing( WindowEvent e ) {
killswitch = true;
}
} );
setResizable( true );
setVisible( true );
Display.setParent( display_parent );
Display.setVSyncEnabled( true );
Display.create();
float angle = 0f;
while ( isVisible() && !killswitch ) {
angle += 1.0f;
int width;
int height;
if ( !Display.isFullscreen() ) {
width = display_parent.getWidth();
height = display_parent.getHeight();
}
else {
width = Display.getDisplayMode().getWidth();
height = Display.getDisplayMode().getHeight();
}
if ( width < 1 || height < 1 ) {
continue;
}
glViewport( 0, 0, width, height );
glClearColor( 0.0f, 1.0f, 0.0f, 1.0f );
glClear( GL_COLOR_BUFFER_BIT );
glMatrixMode( GL_PROJECTION );
glLoadIdentity();
gluOrtho2D( 0.0f, (float) width, 0.0f, (float) height );
glMatrixMode( GL_MODELVIEW );
glPushMatrix();
glTranslatef( width / 2.0f, height / 2.0f, 0.0f );
glRotatef( 2 * angle, 0f, 0f, -1.0f );
glRectf( -50.0f, -50.0f, 50.0f, 50.0f );
glPopMatrix();
Display.update();
while ( Keyboard.next() ) {
// closing on ESCAPE
if ( Keyboard.getEventKey() == Keyboard.KEY_ESCAPE && Keyboard.getEventKeyState() ) {
Display.destroy();
dispose();
break;
}
if ( Keyboard.getEventKey() == Keyboard.KEY_SPACE && Keyboard.getEventKeyState() ) {
Mouse.setGrabbed( !Mouse.isGrabbed() );
}
if ( Keyboard.getEventKey() == Keyboard.KEY_F && Keyboard.getEventKeyState() ) {
Display.setFullscreen( !Display.isFullscreen() );
}
if ( Keyboard.getEventKey() == Keyboard.KEY_4 && Keyboard.getEventKeyState() ) {
if ( Display.getParent() == display_parent ) {
Display.setParent( display_parent_2 );
}
else {
Display.setParent( display_parent );
}
}
}
while ( Mouse.next() ) {
System.out.println( "Mouse.getEventX() = " + Mouse.getEventX() + " | Mouse.getEventY() = " + Mouse.getEventY() );
}
}
Display.destroy();
dispose();
}
示例7: DisplayParentTest
import java.awt.Canvas; //导入方法依赖的package包/类
public DisplayParentTest() throws LWJGLException {
setTitle("LWJGL Display Parent Test");
setSize(640, 320);
setLayout(new GridLayout(1, 2));
final Canvas display_parent = new Canvas();
display_parent.setFocusable(true);
display_parent.setIgnoreRepaint(true);
add(display_parent);
addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
killswitch = true;
}
});
setResizable(true);
setVisible(true);
Display.setParent(display_parent);
Display.setVSyncEnabled(true);
Display.create();
float angle = 0f;
while (isVisible() && !killswitch) {
angle += 1.0f;
int width;
int height;
if (!Display.isFullscreen()) {
width = display_parent.getWidth();
height = display_parent.getHeight();
} else {
width = Display.getDisplayMode().getWidth();
height = Display.getDisplayMode().getHeight();
}
if(width < 1 || height < 1) {
continue;
}
glViewport(0, 0, width, height);
glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(0.0f, (float) width, 0.0f, (float) height);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glTranslatef(width / 2.0f, height / 2.0f, 0.0f);
glRotatef(2*angle, 0f, 0f, -1.0f);
glRectf(-50.0f, -50.0f, 50.0f, 50.0f);
glPopMatrix();
Display.update();
while(Keyboard.next()) {
// closing on ESCAPE
if(Keyboard.getEventKey() == Keyboard.KEY_ESCAPE && Keyboard.getEventKeyState()) {
Display.destroy();
dispose();
break;
}
if(Keyboard.getEventKey() == Keyboard.KEY_SPACE && Keyboard.getEventKeyState()) {
Mouse.setGrabbed(!Mouse.isGrabbed());
}
if(Keyboard.getEventKey() == Keyboard.KEY_F && Keyboard.getEventKeyState()) {
Display.setFullscreen(!Display.isFullscreen());
}
}
/* while (Mouse.next()) {
System.out.println(" Mouse.getEventX() = " + Mouse.getEventX() + " | Mouse.getEventY() = " + Mouse.getEventY());
}*/
}
Display.destroy();
dispose();
}
示例8: QuickFrame
import java.awt.Canvas; //导入方法依赖的package包/类
/**
* Builds a new frame.
*
* @throws IllegalArgumentException
* Problem while accessing the game data.
* @throws SecurityException
* Problem while accessing the game data.
* @throws ParserConfigurationException
* Problem while accessing the game data.
* @throws SAXException
* Problem while accessing the game data.
* @throws IOException
* Problem while accessing the game data.
* @throws IllegalAccessException
* Problem while accessing the game data.
* @throws NoSuchFieldException
* Problem while accessing the game data.
* @throws ClassNotFoundException
* Problem while accessing the game data.
*/
public QuickFrame() throws IllegalArgumentException, SecurityException, ParserConfigurationException, SAXException, IOException, IllegalAccessException, NoSuchFieldException, ClassNotFoundException
{ // init
super("TBB v."+GameData.VERSION+" (Quicklaunch)");
// panel size
Dimension contentDimension = Configuration.getVideoConfiguration().getPanelDimension();
// create canvas
canvas = new Canvas();
canvas.setIgnoreRepaint(true);
// canvas.setSize(dim);
canvas.setMinimumSize(contentDimension);
canvas.setPreferredSize(contentDimension);
canvas.setMaximumSize(contentDimension);
add(canvas);
// create progress bar
remove(canvas);
loadProgressBar = new JProgressBar();
// loadProgressBar.setSize(dim);
loadProgressBar.setMinimumSize(contentDimension);
loadProgressBar.setPreferredSize(contentDimension);
loadProgressBar.setMaximumSize(contentDimension);
loadProgressBar.setStringPainted(true);
loadProgressBar.setFont(GuiConfiguration.getMiscConfiguration().getFont().deriveFont(contentDimension.height/2f));
getContentPane().add(loadProgressBar);
// tournament
QuickStartConfiguration quickStartConfiguration = Configuration.getGameConfiguration().getQuickStartConfiguration();
tournament = quickStartConfiguration.loadQuickstart();
List<Profile> selectedProfiles = new ArrayList<Profile>();
ProfilesSelection profilesSelection = quickStartConfiguration.getProfilesSelection();
selectedProfiles = ProfileLoader.loadProfiles(profilesSelection);
tournament.setProfiles(selectedProfiles);
tournament.init();
tournament.progress();
// match
Match match = tournament.getCurrentMatch();
match.progress();
//round
round = match.getCurrentRound();
round.setPanel(this);
int limit = round.getProfiles().size()+3;
loadProgressBar.setMinimum(0);
loadProgressBar.setMaximum(limit);
}
示例9: Screen
import java.awt.Canvas; //导入方法依赖的package包/类
/**
* Constructs a new Screen object with the given width, height and title.
* The screen can be resized.
* @param width The screen width
* @param height The screen height
* @param title The screen title
*/
public Screen(final int width, final int height, final String title) {
frame = new JFrame(title);
canvas = new Canvas();
mouse = new Mouse();
keyboard = new Keyboard();
final WindowAdapter closingAdapter = new WindowAdapter() {
@Override
public void windowClosing(final WindowEvent w) {
close();
if (closingCallback != null) {
closingCallback.run();
}
}
};
final ComponentAdapter resizeAdapter = new ComponentAdapter() {
@Override
public void componentResized(final ComponentEvent c) {
calculateViewport();
if (redrawOnResize) {
redraw();
}
}
};
open = true;
initialWidth = canvasWidth = renderWidth = width;
initialHeight = canvasHeight = renderHeight = height;
resizeBehavior = ResizeBehavior.STRETCH;
canvas.setPreferredSize(new Dimension(width, height));
canvas.setIgnoreRepaint(true);
canvas.addMouseListener(mouse);
canvas.addMouseMotionListener(mouse);
canvas.addMouseWheelListener(mouse);
canvas.addKeyListener(keyboard);
frame.addMouseListener(mouse);
frame.addMouseMotionListener(mouse);
frame.addMouseWheelListener(mouse);
frame.addKeyListener(keyboard);
frame.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
frame.setIgnoreRepaint(true);
frame.addWindowListener(closingAdapter);
frame.addComponentListener(resizeAdapter);
frame.add(canvas);
frame.pack();
frame.setLocationRelativeTo(null);
}