本文整理汇总了Java中java.awt.Canvas类的典型用法代码示例。如果您正苦于以下问题:Java Canvas类的具体用法?Java Canvas怎么用?Java Canvas使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
Canvas类属于java.awt包,在下文中一共展示了Canvas类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createFrame
import java.awt.Canvas; //导入依赖的package包/类
public static void createFrame(DefaultResourcePack mcDefaultResourcePack,
Logger logger) throws LWJGLException
{
// check if frame should be created
if(!isAutoMaximize() && !WurstBot.isEnabled())
return;
// create frame
frame = new JFrame("Minecraft " + WMinecraft.DISPLAY_VERSION);
// add LWJGL
Canvas canvas = new Canvas();
canvas.setBackground(new Color(16, 16, 16));
Display.setParent(canvas);
Minecraft mc = Minecraft.getMinecraft();
canvas.setSize(mc.displayWidth, mc.displayHeight);
frame.add(canvas);
// configure frame
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
// add icons
InputStream icon16 = null;
InputStream icon32 = null;
try
{
icon16 = mcDefaultResourcePack.getInputStreamAssets(
new ResourceLocation("icons/icon_16x16.png"));
icon32 = mcDefaultResourcePack.getInputStreamAssets(
new ResourceLocation("icons/icon_32x32.png"));
ArrayList<BufferedImage> icons = new ArrayList<>();
icons.add(ImageIO.read(icon16));
icons.add(ImageIO.read(icon32));
frame.setIconImages(icons);
}catch(Exception e)
{
logger.error("Couldn't set icon", e);
}finally
{
IOUtils.closeQuietly(icon16);
IOUtils.closeQuietly(icon32);
}
// show frame
if(!WurstBot.isEnabled())
frame.setVisible(true);
}
示例2: createDisplay
import java.awt.Canvas; //导入依赖的package包/类
private void createDisplay(){
frame = new JFrame(title);
frame.setSize(width, height);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
canvas = new Canvas();
canvas.setPreferredSize(new Dimension(width, height));
canvas.setMaximumSize(new Dimension(width, height));
canvas.setMinimumSize(new Dimension(width, height));
frame.add(canvas);
frame.pack();
}
示例3: AView
import java.awt.Canvas; //导入依赖的package包/类
/**
* Initiates a new View instance.
*
* @param title
* The title displayed on the frame.
* @param width
* The width of the frame.
* @param height
* The height of the frame.
* @param manager
* The RenderManager of this View, managing render layers.
*/
public AView(String mTitle, int mWidth, int mHeight, RenderManager mManager) {
super(0, 0, mWidth, mHeight);
manager = mManager;
title = mTitle;
height = mHeight;
width = mWidth;
frame = new JFrame(title);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
frame.setSize(width, height);
frame.setLocationRelativeTo(null);
frame.setVisible(false);
canvas = new Canvas();
canvas.setPreferredSize(new Dimension(width, height));
canvas.setMaximumSize(new Dimension(width, height));
canvas.setMinimumSize(new Dimension(width, height));
canvas.setFocusable(false);
canvas.setBounds(0, 0, width, height);
frame.add(canvas);
}
示例4: init
import java.awt.Canvas; //导入依赖的package包/类
@Override
public void init() {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
final Image image1 = getImage(getCheckBox("Deselected", false));
final Image image2 = getImage(getCheckBox("Selected", true));
Canvas canvas = new Canvas() {
@Override
public void paint(Graphics g) {
super.paint(g);
g.drawImage(image1, 0, 0, scaledWidth, scaledHeight, this);
g.drawImage(image2, 0, scaledHeight + 5,
scaledWidth, scaledHeight, this);
}
};
getContentPane().add(canvas, BorderLayout.CENTER);
}
});
}
示例5: shouldFocusOnClick
import java.awt.Canvas; //导入依赖的package包/类
public static boolean shouldFocusOnClick(Component component) {
boolean acceptFocusOnClick = false;
// A component is generally allowed to accept focus on click
// if its peer is focusable. There're some exceptions though.
// CANVAS & SCROLLBAR accept focus on click
final ComponentAccessor acc = AWTAccessor.getComponentAccessor();
if (component instanceof Canvas ||
component instanceof Scrollbar)
{
acceptFocusOnClick = true;
// PANEL, empty only, accepts focus on click
} else if (component instanceof Panel) {
acceptFocusOnClick = (((Panel)component).getComponentCount() == 0);
// Other components
} else {
ComponentPeer peer = (component != null ? acc.getPeer(component) : null);
acceptFocusOnClick = (peer != null ? peer.isFocusable() : false);
}
return acceptFocusOnClick && acc.canBeFocusOwner(component);
}
示例6: main
import java.awt.Canvas; //导入依赖的package包/类
public static void main(final String[] args) {
final JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(WIDTH1, HEIGHT1);
final JPanel pane = (JPanel) frame.getContentPane();
final Canvas canvas = new Deprecated();
frame.add(canvas);
frame.setVisible(true);
final InputMap iMap = pane.getInputMap();
final ActionMap aMap = pane.getActionMap();
iMap.put(KeyStroke.getKeyStroke(KeyEvent.VK_R, 0), "R");
aMap.put("R", new AbstractAction() {
private static final long serialVersionUID = 3205299646057459152L;
@Override
public void actionPerformed(final ActionEvent arg0) {
frame.remove(canvas);
frame.add(canvas);
}
});
}
示例7: createAwtImage
import java.awt.Canvas; //导入依赖的package包/类
/**
* Creates a <CODE>java.awt.Image</CODE>. A successful call to the method <CODE>generate()</CODE>
* before calling this method is required.
* @param foreground the color of the bars
* @param background the color of the background
* @return the image
*/
public java.awt.Image createAwtImage(Color foreground, Color background) {
if (image == null)
return null;
int f = foreground.getRGB();
int g = background.getRGB();
Canvas canvas = new Canvas();
int w = width + 2 * ws;
int h = height + 2 * ws;
int pix[] = new int[w * h];
int stride = (w + 7) / 8;
int ptr = 0;
for (int k = 0; k < h; ++k) {
int p = k * stride;
for (int j = 0; j < w; ++j) {
int b = image[p + (j / 8)] & 0xff;
b <<= j % 8;
pix[ptr++] = (b & 0x80) == 0 ? g : f;
}
}
java.awt.Image img = canvas.createImage(new MemoryImageSource(w, h, pix, 0, w));
return img;
}
示例8: JMEModule
import java.awt.Canvas; //导入依赖的package包/类
public JMEModule( Frame parentFrame, Function1<Frame, PhetJMEApplication> applicationFactory ) {
super( JMECanvasFactory.createCanvas( parentFrame, applicationFactory ) );
// gets what we created in the super-call
canvas = (Canvas) getContent();
// stores the created application statically, so we need to retrieve this
app = JMEUtils.getApplication();
addListener( new Listener() {
public void activated() {
app.startCanvas();
}
public void deactivated() {
}
} );
// listen to resize events on our canvas, so that we can update our layout
canvas.addComponentListener( new ComponentAdapter() {
@Override public void componentResized( ComponentEvent e ) {
app.onResize( canvas.getSize() );
}
} );
}
示例9: init
import java.awt.Canvas; //导入依赖的package包/类
/**
* initialise applet by adding a canvas to it, this canvas will start the LWJGL Display and game loop
* in another thread. It will also stop the game loop and destroy the display on canvas removal when
* applet is destroyed.
*/
public void init() {
setLayout(new BorderLayout());
try {
display_parent = new Canvas() {
public void addNotify() {
super.addNotify();
startLWJGL();
}
public void removeNotify() {
stopLWJGL();
super.removeNotify();
}
};
display_parent.setSize(getWidth(),getHeight());
add(display_parent);
display_parent.setFocusable(true);
display_parent.requestFocus();
display_parent.setIgnoreRepaint(true);
setVisible(true);
} catch (Exception e) {
System.err.println(e);
throw new RuntimeException("Unable to create display");
}
}
示例10: privilegedLockAndInitHandle
import java.awt.Canvas; //导入依赖的package包/类
private boolean privilegedLockAndInitHandle(final Canvas component) throws LWJGLException {
// Workaround for Sun JDK bug 4796548 which still exists in java for OS X
// We need to elevate privileges because of an AWT bug. Please see
// http://192.18.37.44/forums/index.php?topic=10572 for a discussion.
// It is only needed on first call, so we avoid it on all subsequent calls
// due to performance..
if (firstLockSucceeded)
return lockAndInitHandle(lock_buffer, component);
else
try {
firstLockSucceeded = AccessController.doPrivileged(new PrivilegedExceptionAction<Boolean>() {
public Boolean run() throws LWJGLException {
return lockAndInitHandle(lock_buffer, component);
}
});
return firstLockSucceeded;
} catch (PrivilegedActionException e) {
throw (LWJGLException) e.getException();
}
}
示例11: initHandle
import java.awt.Canvas; //导入依赖的package包/类
protected void initHandle(Canvas component) throws LWJGLException {
boolean forceCALayer = true;
String javaVersion = System.getProperty("java.version");
if (javaVersion.startsWith("1.5") || javaVersion.startsWith("1.6")) {
// On Java 7 and newer CALayer mode is the only way to use OpenGL with AWT
// therefore force it on all JVM's except for the older Java 5 and Java 6
// where the older cocoaViewRef NSView method maybe be available.
forceCALayer = false;
}
Insets insets = getInsets(component);
int top = insets != null ? insets.top : 0;
int left = insets != null ? insets.left : 0;
window_handle = nInitHandle(awt_surface.lockAndGetHandle(component), getHandle(), window_handle, forceCALayer, component.getX()-left, component.getY()-top);
if (javaVersion.startsWith("1.7")) {
// fix for CALayer position not covering Canvas due to a Java 7 bug
// http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=7172187
addComponentListener(component);
}
}
示例12: init
import java.awt.Canvas; //导入依赖的package包/类
/**
* initialise applet by adding a canvas to it, this canvas will start the LWJGL Display and game loop
* in another thread. It will also stop the game loop and destroy the display on canvas removal when
* applet is destroyed.
*/
public void init() {
setLayout(new BorderLayout());
try {
display_parent = new Canvas() {
public void addNotify() {
super.addNotify();
startLWJGL();
}
public void removeNotify() {
stopLWJGL();
super.removeNotify();
}
};
display_parent.setSize(getWidth(),getHeight());
add(display_parent);
display_parent.setFocusable(true);
display_parent.requestFocus();
display_parent.setIgnoreRepaint(true);
//setResizable(true);
setVisible(true);
} catch (Exception e) {
System.err.println(e);
throw new RuntimeException("Unable to create display");
}
}
示例13: createCanvas
import java.awt.Canvas; //导入依赖的package包/类
public Canvas createCanvas() {
String appClass = TestEditor.class.getName();
AppSettings settings = new AppSettings(true);
settings.setWidth(640);
settings.setHeight(480);
settings.setFrameRate(30);
try {
Class<? extends LegacyApplication> clazz = (Class<? extends LegacyApplication>) Class.forName(appClass);
app = clazz.newInstance();
app.setPauseOnLostFocus(false);
app.setSettings(settings);
app.createCanvas();
app.startCanvas();
JmeCanvasContext context = (JmeCanvasContext) app.getContext();
Canvas canvas = context.getCanvas();
canvas.setSize(settings.getWidth(), settings.getHeight());
return canvas;
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException ex) {
ex.printStackTrace();
}
return null;
}
示例14: createCanvas
import java.awt.Canvas; //导入依赖的package包/类
public static Canvas createCanvas() {
String appClass = TestEditor.class.getName();
AppSettings settings = new AppSettings(true);
settings.setWidth(640);
settings.setHeight(480);
settings.setFrameRate(60);
try {
Class<? extends LegacyApplication> clazz = (Class<? extends LegacyApplication>) Class.forName(appClass);
LegacyApplication app = clazz.newInstance();
app.setPauseOnLostFocus(false);
app.setSettings(settings);
app.createCanvas();
app.startCanvas();
JmeCanvasContext context = (JmeCanvasContext) app.getContext();
Canvas canvas = context.getCanvas();
canvas.setSize(settings.getWidth(), settings.getHeight());
return canvas;
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException ex) {
ex.printStackTrace();
}
return null;
}
示例15: show
import java.awt.Canvas; //导入依赖的package包/类
public static void show(int width, int height) {
frame = new JFrame();
frame.setTitle("Raycasting test #3 - ceil and floor");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(width, height);
frame.setLocationRelativeTo(null);
frame.add(canvas = new Canvas());
frame.setVisible(true);
canvas.requestFocus();
canvas.addKeyListener(new KeyHandler());
canvas.createBufferStrategy(2);
canvasBufferStrategy = canvas.getBufferStrategy();
init();
new Thread(new MainLoop()).start();
}