本文整理汇总了Java中cn.nukkit.event.player.PlayerInteractEvent.getAction方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerInteractEvent.getAction方法的具体用法?Java PlayerInteractEvent.getAction怎么用?Java PlayerInteractEvent.getAction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cn.nukkit.event.player.PlayerInteractEvent
的用法示例。
在下文中一共展示了PlayerInteractEvent.getAction方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerInteract
import cn.nukkit.event.player.PlayerInteractEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerInteract(PlayerInteractEvent event) {
Player player = event.getPlayer();
Double become;
if (event.getAction() == 1) {
become = Double.valueOf(((Double) this.hunger.get(player)).doubleValue() - 10.0D);
if (become.doubleValue() < 0.0D) {
become = Double.valueOf(0.0D);
}
this.hunger.put(player, become);
} else if (event.getAction() == 3 && player.getInventory().getItemInHand().getId() == 261) {
become = Double.valueOf(((Double) this.hunger.get(player)).doubleValue() - 15.0D);
if (become.doubleValue() < 0.0D) {
become = Double.valueOf(0.0D);
}
this.hunger.put(player, become);
}
}
示例2: onPlayerInteract
import cn.nukkit.event.player.PlayerInteractEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerInteract(final PlayerInteractEvent event) {
Player nukkitPlayer = event.getPlayer();
if (nukkitPlayer.isSneaking()) {
if (event.getAction() == PlayerInteractEvent.Action.PHYSICAL) {
return;
}
FawePlayer<Object> fp = FawePlayer.wrap(nukkitPlayer);
com.sk89q.worldedit.entity.Player player = fp.getPlayer();
LocalSession session = fp.getSession();
Tool tool = session.getTool(player);
if (tool instanceof ResettableTool) {
if (((ResettableTool) tool).reset()) {
event.setCancelled(true);
}
}
}
}
示例3: onPlayerInteract
import cn.nukkit.event.player.PlayerInteractEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerInteract(PlayerInteractEvent event){
if(event.getAction() == PlayerInteractEvent.RIGHT_CLICK_BLOCK){
TouchTask touchTask = ItemDisplay.getInstance().getTouchTask(event.getPlayer());
if(touchTask instanceof AddTouchTask){
((AddTouchTask) touchTask).onTouch(event.getBlock(), event.getFace());
event.setCancelled();
}
}
}
示例4: onBlockTouch
import cn.nukkit.event.player.PlayerInteractEvent; //导入方法依赖的package包/类
@EventHandler
public void onBlockTouch(PlayerInteractEvent event) {
if (event.getAction() != PlayerInteractEvent.RIGHT_CLICK_BLOCK) return;
if (!event.getPlayer().isCreative()) return;
if (event.getPlayer().getInventory().getItemInHand().getId() != Item.DIAMOND_HOE) return;
if (event.getBlock().getId() != Item.NOTEBLOCK) return;
Song song;
NodeIntegerPosition node = new NodeIntegerPosition(event.getBlock());
if (songPlayers.containsKey(node)) {
SongPlayer sp = songPlayers.get(node);
Song now = sp.getSong();
songPlayers.get(node).setPlaying(false);
songPlayers.remove(node);
song = nextSong(now);
getServer().getOnlinePlayers().forEach((s, p) -> sp.removePlayer(p));
} else {
song = songs.getFirst();
}
NoteBlockSongPlayer songPlayer = new NoteBlockSongPlayer(song);
songPlayer.setNoteBlock(event.getBlock());
songPlayer.setAutoCycle(true);
songPlayer.setAutoDestroy(false);
getServer().getOnlinePlayers().forEach((s, p) -> songPlayer.addPlayer(p));
songPlayer.setPlaying(true);
songPlayers.put(node, songPlayer);
event.getPlayer().sendMessage("Now playing: " + song.getTitle());
}
示例5: onPlayerInteract
import cn.nukkit.event.player.PlayerInteractEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event){
if(event.getAction() == PlayerInteractEvent.LEFT_CLICK_AIR || event.getAction() == PlayerInteractEvent.RIGHT_CLICK_AIR) return;
Player player = event.getPlayer();
Block block = event.getBlock();
Item item = event.getItem();
if(item.canBePlaced() && !block.canBeActivated() && event.getAction() == PlayerInteractEvent.RIGHT_CLICK_BLOCK){ // placing
block = block.getSide(event.getFace());
}
Land land;
if((land = this.provider.findLand(block)) != null){
if(!(land.hasPermission(player) || player.hasPermission("economyland.admin.modify"))){
event.setCancelled(true);
player.sendMessage(this.getMessage("modify-forbidden", new Object[]{
land.getId(), land.getOwner()
}));
if(event.getAction() == PlayerInteractEvent.RIGHT_CLICK_BLOCK && !block.canBeActivated() && event.getItem().canBePlaced()){
this.placeQueue.add(player);
}
}
}else if(this.getConfig().getStringList("white-world-protection").contains(block.level.getFolderName()) && !player.hasPermission("economyland.admin.modify")){
event.setCancelled(true);
if(this.getConfig().getBoolean("show-white-world-message", true)){
player.sendMessage(this.getMessage("modify-whiteland"));
}
if(event.getAction() == PlayerInteractEvent.RIGHT_CLICK_BLOCK && !block.canBeActivated() && event.getItem().canBePlaced()){
this.placeQueue.add(player);
}
}
}
示例6: onPlayerInteract
import cn.nukkit.event.player.PlayerInteractEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getItem().getId() == Item.BOW && event.getAction() == PlayerInteractEvent.RIGHT_CLICK_AIR) {
plugin.processDrawBow(event.getPlayer());
}
}