本文整理汇总了Java中cn.nukkit.Player.getPitch方法的典型用法代码示例。如果您正苦于以下问题:Java Player.getPitch方法的具体用法?Java Player.getPitch怎么用?Java Player.getPitch使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cn.nukkit.Player
的用法示例。
在下文中一共展示了Player.getPitch方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: place
import cn.nukkit.Player; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
if (!(player.isOp() && player.isCreative())) {
return false;
}
int f = 0;
if (player instanceof Player) {
double pitch = player.getPitch();
if (Math.abs(pitch) >= 45) {
if (pitch < 0) {
f = 4;
} else {
f = 5;
}
} else {
f = player.getDirection().getHorizontalIndex();
}
}
int[] faces = new int[]{4, 2, 5, 3, 0, 1};
this.meta = faces[f];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putString("id", BlockEntity.COMMAND_BLOCK)
.putInt("x", this.getFloorX())
.putInt("y", this.getFloorY())
.putInt("z", this.getFloorZ())
.putInt("commandBlockMode", this.getMode());
new BlockEntityCommandBlock(this.level.getChunk(this.getFloorX() >> 4, this.getFloorZ() >> 4), nbt);
return true;
}
示例2: place
import cn.nukkit.Player; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int f = 0;
if (player instanceof Player) {
double pitch = player.getPitch();
if (Math.abs(pitch) >= 45) {
if (pitch < 0) {
f = 4;
} else {
f = 5;
}
} else {
f = player.getDirection().getHorizontalIndex();
}
}
int[] faces = new int[]{4, 2, 5, 3, 0, 1};
this.meta = faces[f];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.DISPENSER)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityDispenser(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
示例3: place
import cn.nukkit.Player; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int f = 0;
if (player instanceof Player) {
double pitch = player.getPitch();
if (Math.abs(pitch) >= 45) {
if (pitch < 0) {
f = 4;
} else {
f = 5;
}
} else {
f = player.getDirection().getHorizontalIndex();
}
}
int[] faces = new int[]{4, 2, 5, 3, 0, 1};
this.meta = faces[f];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.DROPPER)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityDropper(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}