本文整理汇总了Java中sun.awt.SunHints类的典型用法代码示例。如果您正苦于以下问题:Java SunHints类的具体用法?Java SunHints怎么用?Java SunHints使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
SunHints类属于sun.awt包,在下文中一共展示了SunHints类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: renderPath
import sun.awt.SunHints; //导入依赖的package包/类
public void renderPath(SunGraphics2D sg, Shape s, BasicStroke bs) {
boolean adjust = (bs != null &&
sg.strokeHint != SunHints.INTVAL_STROKE_PURE);
boolean thin = (sg.strokeState <= SunGraphics2D.STROKE_THINDASHED);
Region clip = sg.getCompClip();
int abox[] = new int[4];
AATileGenerator aatg =
renderengine.getAATileGenerator(s, sg.transform, clip,
bs, thin, adjust, abox);
if (aatg == null) {
// Nothing to render
return;
}
renderTiles(sg, s, aatg, abox);
}
示例2: getStrokeSpans
import sun.awt.SunHints; //导入依赖的package包/类
public static ShapeSpanIterator getStrokeSpans(SunGraphics2D sg2d,
Shape s)
{
ShapeSpanIterator sr = new ShapeSpanIterator(false);
try {
sr.setOutputArea(sg2d.getCompClip());
sr.setRule(PathIterator.WIND_NON_ZERO);
BasicStroke bs = (BasicStroke) sg2d.stroke;
boolean thin = (sg2d.strokeState <= SunGraphics2D.STROKE_THINDASHED);
boolean normalize =
(sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE);
RenderEngine.strokeTo(s,
sg2d.transform, bs,
thin, normalize, false, sr);
} catch (Throwable t) {
sr.dispose();
sr = null;
throw new InternalError("Unable to Stroke shape ("+
t.getMessage()+")", t);
}
return sr;
}
示例3: drawGlyphList
import sun.awt.SunHints; //导入依赖的package包/类
protected void drawGlyphList(SunGraphics2D sg2d, GlyphList gl,
int aaHint) {
switch (aaHint) {
case SunHints.INTVAL_TEXT_ANTIALIAS_OFF:
sg2d.loops.drawGlyphListLoop.
DrawGlyphList(sg2d, sg2d.surfaceData, gl);
return;
case SunHints.INTVAL_TEXT_ANTIALIAS_ON:
sg2d.loops.drawGlyphListAALoop.
DrawGlyphListAA(sg2d, sg2d.surfaceData, gl);
return;
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_HRGB:
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_VRGB:
sg2d.loops.drawGlyphListLCDLoop.
DrawGlyphListLCD(sg2d,sg2d.surfaceData, gl);
return;
}
}
示例4: drawGlyphVector
import sun.awt.SunHints; //导入依赖的package包/类
public void drawGlyphVector(SunGraphics2D sg2d, GlyphVector g,
float x, float y)
{
FontRenderContext frc = g.getFontRenderContext();
FontInfo info = sg2d.getGVFontInfo(g.getFont(), frc);
switch (info.aaHint) {
case SunHints.INTVAL_TEXT_ANTIALIAS_OFF:
super.drawGlyphVector(sg2d, g, x, y);
return;
case SunHints.INTVAL_TEXT_ANTIALIAS_ON:
sg2d.surfaceData.aaTextRenderer.drawGlyphVector(sg2d, g, x, y);
return;
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_HRGB:
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_VRGB:
sg2d.surfaceData.lcdTextRenderer.drawGlyphVector(sg2d, g, x, y);
return;
default:
}
}
示例5: renderPath
import sun.awt.SunHints; //导入依赖的package包/类
public void renderPath(SunGraphics2D sg, Shape s, BasicStroke bs) {
final boolean adjust = (bs != null &&
sg.strokeHint != SunHints.INTVAL_STROKE_PURE);
final boolean thin = (sg.strokeState <= SunGraphics2D.STROKE_THINDASHED);
final TileState ts = TILE_STATE_PROVIDER.acquire();
try {
final int[] abox = ts.abox;
final AATileGenerator aatg =
RDR_ENGINE.getAATileGenerator(s, sg.transform, sg.getCompClip(),
bs, thin, adjust, abox);
if (aatg != null) {
renderTiles(sg, s, aatg, abox, ts);
}
} finally {
TILE_STATE_PROVIDER.release(ts);
}
}
示例6: drawGlyphVector
import sun.awt.SunHints; //导入依赖的package包/类
public void drawGlyphVector(SunGraphics2D sg2d, GlyphVector g,
float x, float y)
{
FontRenderContext frc = g.getFontRenderContext();
FontInfo info = sg2d.getGVFontInfo(g.getFont(), frc);
switch (info.aaHint) {
case SunHints.INTVAL_TEXT_ANTIALIAS_OFF:
super.drawGlyphVector(sg2d, g, x, y);
return;
case SunHints.INTVAL_TEXT_ANTIALIAS_ON:
SurfaceData.aaTextRenderer.drawGlyphVector(sg2d, g, x, y);
return;
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_HRGB:
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_VRGB:
SurfaceData.lcdTextRenderer.drawGlyphVector(sg2d, g, x, y);
return;
default:
}
}
示例7: renderPath
import sun.awt.SunHints; //导入依赖的package包/类
public void renderPath(SunGraphics2D sg, Shape s, BasicStroke bs) {
final boolean adjust = (bs != null &&
sg.strokeHint != SunHints.INTVAL_STROKE_PURE);
final boolean thin = (sg.strokeState <= SunGraphics2D.STROKE_THINDASHED);
final TileState ts = tileStateProvider.acquire();
try {
final int[] abox = ts.abox;
final AATileGenerator aatg =
renderengine.getAATileGenerator(s, sg.transform, sg.getCompClip(),
bs, thin, adjust, abox);
if (aatg != null) {
renderTiles(sg, s, aatg, abox, ts);
}
} finally {
tileStateProvider.release(ts);
}
}
示例8: drawGlyphListSegment
import sun.awt.SunHints; //导入依赖的package包/类
private void drawGlyphListSegment(SunGraphics2D sg2d, GlyphList gl, int fromglyph, int toGlyph,
int aaHint, boolean isColor) {
if (fromglyph >= toGlyph) return;
if (isColor) {
sg2d.loops.drawGlyphListColorLoop.
DrawGlyphListColor(sg2d, sg2d.surfaceData, gl, fromglyph, toGlyph);
} else {
switch (aaHint) {
case SunHints.INTVAL_TEXT_ANTIALIAS_OFF:
sg2d.loops.drawGlyphListLoop.
DrawGlyphList(sg2d, sg2d.surfaceData, gl, fromglyph, toGlyph);
return;
case SunHints.INTVAL_TEXT_ANTIALIAS_ON:
sg2d.loops.drawGlyphListAALoop.
DrawGlyphListAA(sg2d, sg2d.surfaceData, gl, fromglyph, toGlyph);
return;
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_HRGB:
case SunHints.INTVAL_TEXT_ANTIALIAS_LCD_VRGB:
sg2d.loops.drawGlyphListLCDLoop.
DrawGlyphListLCD(sg2d, sg2d.surfaceData, gl, fromglyph, toGlyph);
return;
}
}
}
示例9: renderPath
import sun.awt.SunHints; //导入依赖的package包/类
public void renderPath(SunGraphics2D sg, Shape s, BasicStroke bs) {
final boolean adjust = (bs != null
&& sg.strokeHint != SunHints.INTVAL_STROKE_PURE);
final boolean thin = (sg.strokeState <= SunGraphics2D.STROKE_THINDASHED);
final TileState ts = tileStateProvider.acquire();
try {
final int[] abox = ts.abox;
final AATileGenerator aatg
= renderengine.getAATileGenerator(s, sg.transform, sg.getCompClip(),
bs, thin, adjust, abox);
if (aatg != null) {
renderTiles(sg, s, aatg, abox, ts);
}
} finally {
tileStateProvider.release(ts);
}
}
示例10: renderPath
import sun.awt.SunHints; //导入依赖的package包/类
public void renderPath(SunGraphics2D sg, Shape s, BasicStroke bs) {
boolean adjust = (bs != null &&
sg.strokeHint != SunHints.INTVAL_STROKE_PURE);
boolean thin = (sg.strokeState <= sg.STROKE_THINDASHED);
Region clip = sg.getCompClip();
int abox[] = new int[4];
AATileGenerator aatg =
renderengine.getAATileGenerator(s, sg.transform, clip,
bs, thin, adjust, abox);
if (aatg == null) {
// Nothing to render
return;
}
renderTiles(sg, s, aatg, abox);
}
示例11: getStrokeSpans
import sun.awt.SunHints; //导入依赖的package包/类
public static ShapeSpanIterator getStrokeSpans(SunGraphics2D sg2d,
Shape s)
{
ShapeSpanIterator sr = new ShapeSpanIterator(false);
try {
sr.setOutputArea(sg2d.getCompClip());
sr.setRule(PathIterator.WIND_NON_ZERO);
BasicStroke bs = (BasicStroke) sg2d.stroke;
boolean thin = (sg2d.strokeState <= sg2d.STROKE_THINDASHED);
boolean normalize =
(sg2d.strokeHint != SunHints.INTVAL_STROKE_PURE);
RenderEngine.strokeTo(s,
sg2d.transform, bs,
thin, normalize, false, sr);
} catch (Throwable t) {
sr.dispose();
sr = null;
t.printStackTrace();
throw new InternalError("Unable to Stroke shape ("+
t.getMessage()+")");
}
return sr;
}