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Java Allocation类代码示例

本文整理汇总了Java中android.renderscript.Allocation的典型用法代码示例。如果您正苦于以下问题:Java Allocation类的具体用法?Java Allocation怎么用?Java Allocation使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


Allocation类属于android.renderscript包,在下文中一共展示了Allocation类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: blurMax

import android.renderscript.Allocation; //导入依赖的package包/类
public static Bitmap blurMax(Context context, Bitmap image) {
    // 计算图片缩小后的长宽
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);
    // 将缩小后的图片做为预渲染的图片。
    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    // 创建一张渲染后的输出图片。
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);
    // 创建RenderScript内核对象
    RenderScript rs = RenderScript.create(context);
    // 创建一个模糊效果的RenderScript的工具对象
    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    // 由于RenderScript并没有使用VM来分配内存,所以需要使用Allocation类来创建和分配内存空间。
    // 创建Allocation对象的时候其实内存是空的,需要使用copyTo()将数据填充进去。
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    // 设置渲染的模糊程度, 25f是最大模糊度
    blurScript.setRadius(25f);
    // 设置blurScript对象的输入内存
    blurScript.setInput(tmpIn);
    // 将输出数据保存到输出内存中
    blurScript.forEach(tmpOut);
    // 将数据填充到Allocation中
    tmpOut.copyTo(outputBitmap);
    return outputBitmap;
}
 
开发者ID:funnyzhaov,项目名称:Tribe,代码行数:27,代码来源:BlurBitmap.java

示例2: blur

import android.renderscript.Allocation; //导入依赖的package包/类
private static Bitmap blur(Context context, Bitmap image) {

        int width = Math.round(image.getWidth() * BITMAP_SCALE);
        int height = Math.round(image.getHeight() * BITMAP_SCALE);

        Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
        Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

        RenderScript rs = RenderScript.create(context);
        ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
        Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
        theIntrinsic.setRadius(BLUR_RADIUS);
        theIntrinsic.setInput(tmpIn);
        theIntrinsic.forEach(tmpOut);
        tmpOut.copyTo(outputBitmap);

        return outputBitmap;
    }
 
开发者ID:AkshayPall,项目名称:Songify,代码行数:20,代码来源:BlurBackground.java

示例3: renderScriptBlur

import android.renderscript.Allocation; //导入依赖的package包/类
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src     源图片
 * @param radius  模糊半径(0...25)
 * @param recycle 是否回收
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src,
                                      @FloatRange(from = 0, to = 25, fromInclusive = false) final float radius,
                                      final boolean recycle) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    Bitmap ret = recycle ? src : src.copy(src.getConfig(), true);
    try {
        rs = RenderScript.create(Utils.getApp());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(ret);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return ret;
}
 
开发者ID:weiwenqiang,项目名称:GitHub,代码行数:35,代码来源:ImageUtils.java

示例4: blur

import android.renderscript.Allocation; //导入依赖的package包/类
public static Bitmap blur(Context context, Bitmap sentBitmap, int radius) {

        if (Build.VERSION.SDK_INT > Build.VERSION_CODES.JELLY_BEAN) {
            Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);

            final RenderScript rs = RenderScript.create(context);
            final Allocation input = Allocation.createFromBitmap(rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE,
                    Allocation.USAGE_SCRIPT);
            final Allocation output = Allocation.createTyped(rs, input.getType());
            final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
            script.setRadius(radius); //0.0f ~ 25.0f
            script.setInput(input);
            script.forEach(output);
            output.copyTo(bitmap);
            return bitmap;
        } else {
            return sentBitmap;
        }
    }
 
开发者ID:icaynia,项目名称:pracler,代码行数:20,代码来源:ImageUtils.java

示例5: blur

import android.renderscript.Allocation; //导入依赖的package包/类
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap blur(UQI uqi, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(uqi.getContext());
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
 
开发者ID:PrivacyStreams,项目名称:PrivacyStreams,代码行数:20,代码来源:ImageUtils.java

示例6: renderScriptBlur

import android.renderscript.Allocation; //导入依赖的package包/类
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src     源图片
 * @param radius  模糊半径(0...25)
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    try {
        rs = RenderScript.create(Utils.getContext());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(src);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return src;
}
 
开发者ID:hoangkien0705,项目名称:Android-UtilCode,代码行数:31,代码来源:ImageUtils.java

示例7: renderFrame

import android.renderscript.Allocation; //导入依赖的package包/类
@Override
public void renderFrame(RenderScript rs, Allocation in, Allocation out) {
    if (blendScript == null) {
        blendScript = ScriptIntrinsicBlend.create(rs, in.getElement());
        setAlphaScript = new ScriptC_set_alpha(rs);
        last = RsUtil.createMatchingAlloc(rs, in);
        last.copyFrom(in);
    }
    out.copyFrom(last);

    // setting the alpha here is just to trick ScriptIntrinsicBlend to do linear
    // interpolation for us
    setAlphaScript.set_alpha_value((short) 200);
    setAlphaScript.forEach_filter(out, out);

    setAlphaScript.set_alpha_value((short) 55);
    setAlphaScript.forEach_filter(in, in);

    blendScript.forEachSrcAtop(in, out);

    last.copyFrom(out);
}
 
开发者ID:lydia-schiff,项目名称:hella-renderscript,代码行数:23,代码来源:TrailsRenderer.java

示例8: renderFrame

import android.renderscript.Allocation; //导入依赖的package包/类
@Override
public void renderFrame(RenderScript rs, Allocation in, Allocation out) {
    if (resizeRsRenderer == null) {
        resizeRsRenderer = new ResizeRsRenderer();
        colorFrameScript = new ScriptC_color_frame(rs);

        scaledAlloc = RsUtil.createRgbAlloc(rs, RsUtil.width(in) / 2, RsUtil.height(in) / 2);
        colorFrameScript.invoke_prepare(scaledAlloc);
    }

    if (count++ % FRAMES_BEFORE_COLOR_REFRESH == 0) {
        loadRandomRGBAColor();
        colorFrameScript.set_color(rgbaColor);
    }

    // scale image
    resizeRsRenderer.renderFrame(rs, in, scaledAlloc);

    // draw scaled image and color frame. we use out as input and output because we don't
    // actually use the input value in the calculation, just the rectangle bounds
    colorFrameScript.forEach_frame_image(out, out);
}
 
开发者ID:lydia-schiff,项目名称:hella-renderscript,代码行数:23,代码来源:ColorFrameRenderer.java

示例9: if

import android.renderscript.Allocation; //导入依赖的package包/类
public static Bitmap 模糊(Bitmap $图片,int $半径) {
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
        Bitmap bitmap = $图片.copy($图片.getConfig(), true);
        final RenderScript rs = RenderScript.create(上下文工具.取全局上下文());
        final Allocation input = Allocation.createFromBitmap(rs, $图片, Allocation.MipmapControl.MIPMAP_NONE,																						 Allocation.USAGE_SCRIPT);
        final Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        script.setRadius($半径);
        script.setInput(input);
        script.forEach(output);
        output.copyTo(bitmap);

        // clean up renderscript resources
        rs.destroy();
        input.destroy();
        output.destroy();
        script.destroy();

        return bitmap;
    }
    return null;
}
 
开发者ID:MikaGuraN,项目名称:HL4A,代码行数:23,代码来源:图片工具.java

示例10: createBlurredImageFromBitmap

import android.renderscript.Allocation; //导入依赖的package包/类
public static Drawable createBlurredImageFromBitmap(Bitmap bitmap, Context context, int inSampleSize) {

        RenderScript rs = RenderScript.create(context);
        final BitmapFactory.Options options = new BitmapFactory.Options();
        options.inSampleSize = inSampleSize;

        ByteArrayOutputStream stream = new ByteArrayOutputStream();
        bitmap.compress(Bitmap.CompressFormat.JPEG, 100, stream);
        byte[] imageInByte = stream.toByteArray();
        ByteArrayInputStream bis = new ByteArrayInputStream(imageInByte);
        Bitmap blurTemplate = BitmapFactory.decodeStream(bis, null, options);

        final Allocation input = Allocation.createFromBitmap(rs, blurTemplate);
        final Allocation output = Allocation.createTyped(rs, input.getType());
        final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        script.setRadius(8f);
        script.setInput(input);
        script.forEach(output);
        output.copyTo(blurTemplate);

        return new BitmapDrawable(context.getResources(), blurTemplate);
    }
 
开发者ID:komamj,项目名称:KomaMusic,代码行数:23,代码来源:ImageLoader.java

示例11: transform

import android.renderscript.Allocation; //导入依赖的package包/类
@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
    Bitmap blurredBitmap = toTransform.copy(Bitmap.Config.ARGB_8888, true);

    Allocation input = Allocation.createFromBitmap(
            rs,
            blurredBitmap,
            Allocation.MipmapControl.MIPMAP_FULL,
            Allocation.USAGE_SHARED
    );
    Allocation output = Allocation.createTyped(rs, input.getType());

    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);
    script.setRadius(15);
    script.forEach(output);

    output.copyTo(blurredBitmap);

    toTransform.recycle();

    return blurredBitmap;
}
 
开发者ID:invghost,项目名称:NeoStream,代码行数:24,代码来源:ChannelFragment.java

示例12: renderScriptBlur

import android.renderscript.Allocation; //导入依赖的package包/类
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src    源图片
 * @param radius 模糊半径(0...25)
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    try {
        rs = RenderScript.create(Utils.getContext());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(src);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return src;
}
 
开发者ID:pan2yong22,项目名称:AndroidUtilCode-master,代码行数:31,代码来源:ImageUtils.java

示例13: one

import android.renderscript.Allocation; //导入依赖的package包/类
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1)
public Bitmap one(Context context, Bitmap bitmap){
    renderScript=RenderScript.create(context);
    outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig());
    inputAllocation=Allocation.createFromBitmap(renderScript,bitmap);
    outputAllocation=Allocation.createTyped(renderScript,inputAllocation.getType());
    final ScriptIntrinsicColorMatrix colorMatrix1=ScriptIntrinsicColorMatrix.create(renderScript, Element.U8_4(renderScript));
    colorMatrix1.setColorMatrix(new android.renderscript.Matrix4f(new float[]
            {
                    -0.33f, -0.33f, -0.33f, 1.0f,
                    -0.59f, -0.59f, -0.59f, 1.0f,
                    -0.11f, -0.11f, -0.11f, 1.0f,
                    1.0f, 1.0f, 1.0f, 1.0f
            }));
    colorMatrix1.forEach(inputAllocation,outputAllocation);
    outputAllocation.copyTo(outBitmap);
    return outBitmap;
}
 
开发者ID:hgayan7,项目名称:FilterLibrary,代码行数:19,代码来源:PhotoFilter.java

示例14: three

import android.renderscript.Allocation; //导入依赖的package包/类
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1)
public Bitmap three(Context context, Bitmap bitmap){
    renderScript=RenderScript.create(context);
    outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig());
    inputAllocation=Allocation.createFromBitmap(renderScript,bitmap);
    outputAllocation=Allocation.createTyped(renderScript,inputAllocation.getType());
    final ScriptIntrinsicColorMatrix colorMatrix3 = ScriptIntrinsicColorMatrix.create(renderScript, Element.U8_4(renderScript));
    colorMatrix3.setColorMatrix(new android.renderscript.Matrix4f(new float[]
            {
                    0f, 0f, 0f, 0f,
                    0f, 0.78f, 0f, 0f,
                    0f, 0f, 1f, 0f,
                    0f, 0f, 0f, 1f,
            }));
    colorMatrix3.forEach(inputAllocation, outputAllocation);
    outputAllocation.copyTo(outBitmap);
    return outBitmap;
}
 
开发者ID:hgayan7,项目名称:FilterLibrary,代码行数:19,代码来源:PhotoFilter.java

示例15: four

import android.renderscript.Allocation; //导入依赖的package包/类
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1)
public Bitmap four(Context context, Bitmap bitmap){
    renderScript=RenderScript.create(context);
    outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), bitmap.getConfig());
    inputAllocation=Allocation.createFromBitmap(renderScript,bitmap);
    outputAllocation=Allocation.createTyped(renderScript,inputAllocation.getType());
    final ScriptIntrinsicColorMatrix colorMatrix4 = ScriptIntrinsicColorMatrix.create(renderScript, Element.U8_4(renderScript));
    colorMatrix4.setColorMatrix(new android.renderscript.Matrix4f(new float[]
            {
                    0.3f, 0f, 0f, 0f,
                    0f, 0.65f, 0f, 0f,
                    0f, 0f, 0.49f, 0f,
                    0f, 0f, 0f, 1f


            }));
    colorMatrix4.forEach(inputAllocation, outputAllocation);
    outputAllocation.copyTo(outBitmap);
    return outBitmap;
}
 
开发者ID:hgayan7,项目名称:FilterLibrary,代码行数:21,代码来源:PhotoFilter.java


注:本文中的android.renderscript.Allocation类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。