本文整理汇总了Java中net.minecraft.world.storage.loot.LootTableList.ENTITIES_SLIME属性的典型用法代码示例。如果您正苦于以下问题:Java LootTableList.ENTITIES_SLIME属性的具体用法?Java LootTableList.ENTITIES_SLIME怎么用?Java LootTableList.ENTITIES_SLIME使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.world.storage.loot.LootTableList
的用法示例。
在下文中一共展示了LootTableList.ENTITIES_SLIME属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: changeVanillaTables
private static void changeVanillaTables(LootTableLoadEvent event)
{
if (event.getName() == LootTableList.ENTITIES_BLAZE) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_CREEPER) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_ELDER_GUARDIAN) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_ENDER_DRAGON) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_ENDERMAN) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_ENDERMITE) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_EVOCATION_ILLAGER) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_GHAST) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_GUARDIAN) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_HUSK) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_MAGMA_CUBE) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_SHULKER) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_SKELETON) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_SLIME) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_SPIDER) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_VEX) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_VINDICATION_ILLAGER) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_WITCH) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_WITHER_SKELETON) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_ZOMBIE) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_ZOMBIE_PIGMAN) addPool(event.getTable());
else if (event.getName() == LootTableList.ENTITIES_ZOMBIE_VILLAGER) addPool(event.getTable());
}
示例2: getLootTable
@Nullable
protected ResourceLocation getLootTable()
{
return this.getSlimeSize() == 1 ? LootTableList.ENTITIES_SLIME : LootTableList.EMPTY;
}