本文整理汇总了Java中net.minecraft.world.storage.loot.LootTableList.ENTITIES_SHEEP_MAGENTA属性的典型用法代码示例。如果您正苦于以下问题:Java LootTableList.ENTITIES_SHEEP_MAGENTA属性的具体用法?Java LootTableList.ENTITIES_SHEEP_MAGENTA怎么用?Java LootTableList.ENTITIES_SHEEP_MAGENTA使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类net.minecraft.world.storage.loot.LootTableList
的用法示例。
在下文中一共展示了LootTableList.ENTITIES_SHEEP_MAGENTA属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getLootTable
@Nullable
protected ResourceLocation getLootTable()
{
if (this.getSheared())
{
return LootTableList.ENTITIES_SHEEP;
}
else
{
switch (this.getFleeceColor())
{
case WHITE:
default:
return LootTableList.ENTITIES_SHEEP_WHITE;
case ORANGE:
return LootTableList.ENTITIES_SHEEP_ORANGE;
case MAGENTA:
return LootTableList.ENTITIES_SHEEP_MAGENTA;
case LIGHT_BLUE:
return LootTableList.ENTITIES_SHEEP_LIGHT_BLUE;
case YELLOW:
return LootTableList.ENTITIES_SHEEP_YELLOW;
case LIME:
return LootTableList.ENTITIES_SHEEP_LIME;
case PINK:
return LootTableList.ENTITIES_SHEEP_PINK;
case GRAY:
return LootTableList.ENTITIES_SHEEP_GRAY;
case SILVER:
return LootTableList.ENTITIES_SHEEP_SILVER;
case CYAN:
return LootTableList.ENTITIES_SHEEP_CYAN;
case PURPLE:
return LootTableList.ENTITIES_SHEEP_PURPLE;
case BLUE:
return LootTableList.ENTITIES_SHEEP_BLUE;
case BROWN:
return LootTableList.ENTITIES_SHEEP_BROWN;
case GREEN:
return LootTableList.ENTITIES_SHEEP_GREEN;
case RED:
return LootTableList.ENTITIES_SHEEP_RED;
case BLACK:
return LootTableList.ENTITIES_SHEEP_BLACK;
}
}
}
示例2: getLootTable
@Nullable
protected ResourceLocation getLootTable()
{
if (this.getSheared())
{
return LootTableList.ENTITIES_SHEEP;
}
else
{
switch (this.getFleeceColor())
{
case WHITE:
default:
return LootTableList.ENTITIES_SHEEP_WHITE;
case ORANGE:
return LootTableList.ENTITIES_SHEEP_ORANGE;
case MAGENTA:
return LootTableList.ENTITIES_SHEEP_MAGENTA;
case LIGHT_BLUE:
return LootTableList.ENTITIES_SHEEP_LIGHT_BLUE;
case YELLOW:
return LootTableList.ENTITIES_SHEEP_YELLOW;
case LIME:
return LootTableList.ENTITIES_SHEEP_LIME;
case PINK:
return LootTableList.ENTITIES_SHEEP_PINK;
case GRAY:
return LootTableList.ENTITIES_SHEEP_GRAY;
case SILVER:
return LootTableList.ENTITIES_SHEEP_SILVER;
case CYAN:
return LootTableList.ENTITIES_SHEEP_CYAN;
case PURPLE:
return LootTableList.ENTITIES_SHEEP_PURPLE;
case BLUE:
return LootTableList.ENTITIES_SHEEP_BLUE;
case BROWN:
return LootTableList.ENTITIES_SHEEP_BROWN;
case GREEN:
return LootTableList.ENTITIES_SHEEP_GREEN;
case RED:
return LootTableList.ENTITIES_SHEEP_RED;
case BLACK:
return LootTableList.ENTITIES_SHEEP_BLACK;
}
}
}