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Java GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES属性代码示例

本文整理汇总了Java中javax.microedition.khronos.opengles.GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES属性的典型用法代码示例。如果您正苦于以下问题:Java GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES属性的具体用法?Java GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES怎么用?Java GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在javax.microedition.khronos.opengles.GL11的用法示例。


在下文中一共展示了GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES属性的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: check

private void check() {
	int oesMode;
	switch (mMatrixMode) {
	case GL_MODELVIEW:
		oesMode = GL11.GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES;
		break;
	case GL_PROJECTION:
		oesMode = GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES;
		break;
	case GL_TEXTURE:
		oesMode = GL11.GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES;
		break;
	default:
		throw new IllegalArgumentException("Unknown matrix mode");
	}

	if ( mByteBuffer == null) {
		mCheckA = new float[16];
		mCheckB = new float[16];
		mByteBuffer = ByteBuffer.allocateDirect(64);
		mByteBuffer.order(ByteOrder.nativeOrder());
		mFloatBuffer = mByteBuffer.asFloatBuffer();
	}
	mgl.glGetIntegerv(oesMode, mByteBuffer.asIntBuffer());
	for(int i = 0; i < 16; i++) {
		mCheckB[i] = mFloatBuffer.get(i);
	}
	mCurrent.getMatrix(mCheckA, 0);

	boolean fail = false;
	for(int i = 0; i < 16; i++) {
		if (mCheckA[i] != mCheckB[i]) {
			Log.d("GLMatWrap", "i:" + i + " a:" + mCheckA[i]
			                                              + " a:" + mCheckB[i]);
			fail = true;
		}
	}
	if (fail) {
		throw new IllegalArgumentException("Matrix math difference.");
	}
}
 
开发者ID:archos-sa,项目名称:aos-MediaLib,代码行数:41,代码来源:MatrixTrackingGL.java

示例2: check

private void check() {
    int oesMode;
    switch (mMatrixMode) {
    case GL_MODELVIEW:
        oesMode = GL11.GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES;
        break;
    case GL_PROJECTION:
        oesMode = GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES;
        break;
    case GL_TEXTURE:
        oesMode = GL11.GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES;
        break;
    default:
        throw new IllegalArgumentException("Unknown matrix mode");
    }

    if ( mByteBuffer == null) {
        mCheckA = new float[16];
        mCheckB = new float[16];
        mByteBuffer = ByteBuffer.allocateDirect(64);
        mByteBuffer.order(ByteOrder.nativeOrder());
        mFloatBuffer = mByteBuffer.asFloatBuffer();
    }
    mgl.glGetIntegerv(oesMode, mByteBuffer.asIntBuffer());
    for(int i = 0; i < 16; i++) {
        mCheckB[i] = mFloatBuffer.get(i);
    }
    mCurrent.getMatrix(mCheckA, 0);

    boolean fail = false;
    for(int i = 0; i < 16; i++) {
        if (mCheckA[i] != mCheckB[i]) {
            Log.d("GLMatWrap", "i:" + i + " a:" + mCheckA[i]
            + " a:" + mCheckB[i]);
            fail = true;
        }
    }
    if (fail) {
        throw new IllegalArgumentException("Matrix math difference.");
    }
}
 
开发者ID:tgmarinho,项目名称:apps-for-android,代码行数:41,代码来源:MatrixTrackingGL.java


注:本文中的javax.microedition.khronos.opengles.GL11.GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。