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Java KeyEvent.VK_Z属性代码示例

本文整理汇总了Java中com.jogamp.newt.event.KeyEvent.VK_Z属性的典型用法代码示例。如果您正苦于以下问题:Java KeyEvent.VK_Z属性的具体用法?Java KeyEvent.VK_Z怎么用?Java KeyEvent.VK_Z使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在com.jogamp.newt.event.KeyEvent的用法示例。


在下文中一共展示了KeyEvent.VK_Z属性的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: keyPressed

@Override
public void keyPressed(KeyEvent ke) {

    float step = 0.05f;

    switch (ke.getKeyCode()) {

        case KeyEvent.VK_A:
            float ambientIntensity = Tutorial22.instance.getDirectionalLight().ambientIntensity;
            ambientIntensity += step;
            Tutorial22.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
            break;

        case KeyEvent.VK_S:
            ambientIntensity = Tutorial22.instance.getDirectionalLight().ambientIntensity;
            ambientIntensity -= step;
            Tutorial22.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
            break;

        case KeyEvent.VK_Z:
            float diffuseIntensity = Tutorial22.instance.getDirectionalLight().diffuseIntensity;
            diffuseIntensity += step;
            Tutorial22.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
            break;

        case KeyEvent.VK_X:
            diffuseIntensity = Tutorial22.instance.getDirectionalLight().diffuseIntensity;
            diffuseIntensity -= step;
            Tutorial22.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
            break;
    }
}
 
开发者ID:java-opengl-labs,项目名称:ogl-dev,代码行数:32,代码来源:KeyListener.java

示例2: keyPressed

@Override
public void keyPressed(KeyEvent ke) {

    float step = 0.05f;

    switch (ke.getKeyCode()) {

        case KeyEvent.VK_A:
            float ambientIntensity = Tutorial19.instance.getDirectionalLight().getAmbientIntensity();
            ambientIntensity += step;
            Tutorial19.instance.getDirectionalLight().setAmbientIntensity(ambientIntensity);
            break;

        case KeyEvent.VK_S:
            ambientIntensity = Tutorial19.instance.getDirectionalLight().getAmbientIntensity();
            ambientIntensity -= step;
            Tutorial19.instance.getDirectionalLight().setAmbientIntensity(ambientIntensity);
            break;

        case KeyEvent.VK_Z:
            float diffuseIntensity = Tutorial19.instance.getDirectionalLight().getDiffuseIntensity();
            diffuseIntensity += step;
            Tutorial19.instance.getDirectionalLight().setDiffuseIntensity(diffuseIntensity);
            break;

        case KeyEvent.VK_X:
            diffuseIntensity = Tutorial19.instance.getDirectionalLight().getDiffuseIntensity();
            diffuseIntensity -= step;
            Tutorial19.instance.getDirectionalLight().setDiffuseIntensity(diffuseIntensity);
            break;
    }
}
 
开发者ID:java-opengl-labs,项目名称:ogl-dev,代码行数:32,代码来源:KeyListener.java

示例3: keyPressed

@Override
public void keyPressed(KeyEvent ke) {

    float step = 0.05f;

    switch (ke.getKeyCode()) {

        case KeyEvent.VK_A:
            float ambientIntensity = Tutorial20.instance.getDirectionalLight().ambientIntensity;
            ambientIntensity += step;
            Tutorial20.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
            break;

        case KeyEvent.VK_S:
            ambientIntensity = Tutorial20.instance.getDirectionalLight().ambientIntensity;
            ambientIntensity -= step;
            Tutorial20.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
            break;

        case KeyEvent.VK_Z:
            float diffuseIntensity = Tutorial20.instance.getDirectionalLight().diffuseIntensity;
            diffuseIntensity += step;
            Tutorial20.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
            break;

        case KeyEvent.VK_X:
            diffuseIntensity = Tutorial20.instance.getDirectionalLight().diffuseIntensity;
            diffuseIntensity -= step;
            Tutorial20.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
            break;
    }
}
 
开发者ID:java-opengl-labs,项目名称:ogl-dev,代码行数:32,代码来源:KeyListener.java

示例4: keyPressed

@Override
public void keyPressed(KeyEvent ke) {
 
    float step = 0.05f;
    
    switch(ke.getKeyCode()){
        
        case KeyEvent.VK_A:
            float ambientIntensity = Tutorial18.instance.getDirectionalLight().getAmbientIntensity();
            ambientIntensity += step;
            Tutorial18.instance.getDirectionalLight().setAmbientIntensity(ambientIntensity);
            break;
        
        case KeyEvent.VK_S:
            ambientIntensity = Tutorial18.instance.getDirectionalLight().getAmbientIntensity();
            ambientIntensity -= step;
            Tutorial18.instance.getDirectionalLight().setAmbientIntensity(ambientIntensity);
            break;
            
        case KeyEvent.VK_Z:
            float diffuseIntensity = Tutorial18.instance.getDirectionalLight().getDiffuseIntensity();
            diffuseIntensity += step;
            Tutorial18.instance.getDirectionalLight().setDiffuseIntensity(diffuseIntensity);
            break;
            
        case KeyEvent.VK_X:
            diffuseIntensity = Tutorial18.instance.getDirectionalLight().getDiffuseIntensity();
            diffuseIntensity -= step;
            Tutorial18.instance.getDirectionalLight().setDiffuseIntensity(diffuseIntensity);
            break;
    }
}
 
开发者ID:java-opengl-labs,项目名称:ogl-dev,代码行数:32,代码来源:KeyListener.java

示例5: keyPressed

@Override
public void keyPressed(KeyEvent ke) {

    float step = 0.05f;

    switch (ke.getKeyCode()) {

        case KeyEvent.VK_A:
            float ambientIntensity = Tutorial21.instance.getDirectionalLight().ambientIntensity;
            ambientIntensity += step;
            Tutorial21.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
            break;

        case KeyEvent.VK_S:
            ambientIntensity = Tutorial21.instance.getDirectionalLight().ambientIntensity;
            ambientIntensity -= step;
            Tutorial21.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
            break;

        case KeyEvent.VK_Z:
            float diffuseIntensity = Tutorial21.instance.getDirectionalLight().diffuseIntensity;
            diffuseIntensity += step;
            Tutorial21.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
            break;

        case KeyEvent.VK_X:
            diffuseIntensity = Tutorial21.instance.getDirectionalLight().diffuseIntensity;
            diffuseIntensity -= step;
            Tutorial21.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
            break;
    }
}
 
开发者ID:java-opengl-labs,项目名称:ogl-dev,代码行数:32,代码来源:KeyListener.java


注:本文中的com.jogamp.newt.event.KeyEvent.VK_Z属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。