本文整理汇总了Java中com.jogamp.newt.event.KeyEvent.VK_Z属性的典型用法代码示例。如果您正苦于以下问题:Java KeyEvent.VK_Z属性的具体用法?Java KeyEvent.VK_Z怎么用?Java KeyEvent.VK_Z使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类com.jogamp.newt.event.KeyEvent
的用法示例。
在下文中一共展示了KeyEvent.VK_Z属性的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: keyPressed
@Override
public void keyPressed(KeyEvent ke) {
float step = 0.05f;
switch (ke.getKeyCode()) {
case KeyEvent.VK_A:
float ambientIntensity = Tutorial22.instance.getDirectionalLight().ambientIntensity;
ambientIntensity += step;
Tutorial22.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
break;
case KeyEvent.VK_S:
ambientIntensity = Tutorial22.instance.getDirectionalLight().ambientIntensity;
ambientIntensity -= step;
Tutorial22.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
break;
case KeyEvent.VK_Z:
float diffuseIntensity = Tutorial22.instance.getDirectionalLight().diffuseIntensity;
diffuseIntensity += step;
Tutorial22.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
break;
case KeyEvent.VK_X:
diffuseIntensity = Tutorial22.instance.getDirectionalLight().diffuseIntensity;
diffuseIntensity -= step;
Tutorial22.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
break;
}
}
示例2: keyPressed
@Override
public void keyPressed(KeyEvent ke) {
float step = 0.05f;
switch (ke.getKeyCode()) {
case KeyEvent.VK_A:
float ambientIntensity = Tutorial19.instance.getDirectionalLight().getAmbientIntensity();
ambientIntensity += step;
Tutorial19.instance.getDirectionalLight().setAmbientIntensity(ambientIntensity);
break;
case KeyEvent.VK_S:
ambientIntensity = Tutorial19.instance.getDirectionalLight().getAmbientIntensity();
ambientIntensity -= step;
Tutorial19.instance.getDirectionalLight().setAmbientIntensity(ambientIntensity);
break;
case KeyEvent.VK_Z:
float diffuseIntensity = Tutorial19.instance.getDirectionalLight().getDiffuseIntensity();
diffuseIntensity += step;
Tutorial19.instance.getDirectionalLight().setDiffuseIntensity(diffuseIntensity);
break;
case KeyEvent.VK_X:
diffuseIntensity = Tutorial19.instance.getDirectionalLight().getDiffuseIntensity();
diffuseIntensity -= step;
Tutorial19.instance.getDirectionalLight().setDiffuseIntensity(diffuseIntensity);
break;
}
}
示例3: keyPressed
@Override
public void keyPressed(KeyEvent ke) {
float step = 0.05f;
switch (ke.getKeyCode()) {
case KeyEvent.VK_A:
float ambientIntensity = Tutorial20.instance.getDirectionalLight().ambientIntensity;
ambientIntensity += step;
Tutorial20.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
break;
case KeyEvent.VK_S:
ambientIntensity = Tutorial20.instance.getDirectionalLight().ambientIntensity;
ambientIntensity -= step;
Tutorial20.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
break;
case KeyEvent.VK_Z:
float diffuseIntensity = Tutorial20.instance.getDirectionalLight().diffuseIntensity;
diffuseIntensity += step;
Tutorial20.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
break;
case KeyEvent.VK_X:
diffuseIntensity = Tutorial20.instance.getDirectionalLight().diffuseIntensity;
diffuseIntensity -= step;
Tutorial20.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
break;
}
}
示例4: keyPressed
@Override
public void keyPressed(KeyEvent ke) {
float step = 0.05f;
switch(ke.getKeyCode()){
case KeyEvent.VK_A:
float ambientIntensity = Tutorial18.instance.getDirectionalLight().getAmbientIntensity();
ambientIntensity += step;
Tutorial18.instance.getDirectionalLight().setAmbientIntensity(ambientIntensity);
break;
case KeyEvent.VK_S:
ambientIntensity = Tutorial18.instance.getDirectionalLight().getAmbientIntensity();
ambientIntensity -= step;
Tutorial18.instance.getDirectionalLight().setAmbientIntensity(ambientIntensity);
break;
case KeyEvent.VK_Z:
float diffuseIntensity = Tutorial18.instance.getDirectionalLight().getDiffuseIntensity();
diffuseIntensity += step;
Tutorial18.instance.getDirectionalLight().setDiffuseIntensity(diffuseIntensity);
break;
case KeyEvent.VK_X:
diffuseIntensity = Tutorial18.instance.getDirectionalLight().getDiffuseIntensity();
diffuseIntensity -= step;
Tutorial18.instance.getDirectionalLight().setDiffuseIntensity(diffuseIntensity);
break;
}
}
示例5: keyPressed
@Override
public void keyPressed(KeyEvent ke) {
float step = 0.05f;
switch (ke.getKeyCode()) {
case KeyEvent.VK_A:
float ambientIntensity = Tutorial21.instance.getDirectionalLight().ambientIntensity;
ambientIntensity += step;
Tutorial21.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
break;
case KeyEvent.VK_S:
ambientIntensity = Tutorial21.instance.getDirectionalLight().ambientIntensity;
ambientIntensity -= step;
Tutorial21.instance.getDirectionalLight().ambientIntensity = ambientIntensity;
break;
case KeyEvent.VK_Z:
float diffuseIntensity = Tutorial21.instance.getDirectionalLight().diffuseIntensity;
diffuseIntensity += step;
Tutorial21.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
break;
case KeyEvent.VK_X:
diffuseIntensity = Tutorial21.instance.getDirectionalLight().diffuseIntensity;
diffuseIntensity -= step;
Tutorial21.instance.getDirectionalLight().diffuseIntensity = diffuseIntensity;
break;
}
}