本文整理汇总了Java中cn.nukkit.block.Block.STILL_LAVA属性的典型用法代码示例。如果您正苦于以下问题:Java Block.STILL_LAVA属性的具体用法?Java Block.STILL_LAVA怎么用?Java Block.STILL_LAVA使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类cn.nukkit.block.Block
的用法示例。
在下文中一共展示了Block.STILL_LAVA属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: isSuitableBlock
protected boolean isSuitableBlock(int block, int blockAbove, Biome biome) {
if (!(biome instanceof CaveBiome)) {
return false;
}
CaveBiome caveBiome = (CaveBiome) biome;
if (block == caveBiome.getStoneBlock()) {
return true;
}
if (block == Block.SAND || block == Block.GRAVEL) {
return !(blockAbove == Block.WATER || blockAbove == Block.STILL_WATER || blockAbove == Block.LAVA || blockAbove == Block.STILL_LAVA);
}
if (block == caveBiome.getGroundBlock()) {
return true;
}
if (block == caveBiome.getSurfaceBlock()) {
return true;
}
// Few hardcoded cases
if (block == Block.TERRACOTTA) {
return true;
}
if (block == Block.SANDSTONE) {
return true;
}
// TODO: add red sandstone case in Minecraft 1.8
return block == Block.SNOW;
}
示例2: isSuitableBlock
protected boolean isSuitableBlock(int block, int blockAbove, Biome biome) {
if (!(biome instanceof CaveBiome)) {
return false;
}
CaveBiome caveBiome = (CaveBiome) biome;
if (block == caveBiome.getStoneBlock()) {
return true;
}
if (block == Block.SAND || block == Block.GRAVEL) {
return !(blockAbove == Block.WATER || blockAbove == Block.STILL_WATER || blockAbove == Block.LAVA || blockAbove == Block.STILL_LAVA);
}
if (block == caveBiome.getGroundBlock()) {
return true;
}
if (block == caveBiome.getSurfaceBlock()) {
return true;
}
// Few hardcoded cases
if (block == Block.HARDENED_CLAY) {
return true;
}
if (block == Block.SANDSTONE) {
return true;
}
// TODO: add red sandstone case in Minecraft 1.8
return block == Block.SNOW;
}
示例3: canFlowInto
private boolean canFlowInto(int x, int y, int z) {
int id = this.level.getBlockIdAt(x, y, z);
return id == Block.AIR || id == Block.LAVA || id == Block.STILL_LAVA;
}