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Java Block.SAND属性代码示例

本文整理汇总了Java中cn.nukkit.block.Block.SAND属性的典型用法代码示例。如果您正苦于以下问题:Java Block.SAND属性的具体用法?Java Block.SAND怎么用?Java Block.SAND使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在cn.nukkit.block.Block的用法示例。


在下文中一共展示了Block.SAND属性的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: isSuitableBlock

protected boolean isSuitableBlock(int block, int blockAbove, Biome biome) {
    if (!(biome instanceof CaveBiome)) {
        return false;
    }

    CaveBiome caveBiome = (CaveBiome) biome;

    if (block == caveBiome.getStoneBlock()) {
        return true;
    }

    if (block == Block.SAND || block == Block.GRAVEL) {
        return !(blockAbove == Block.WATER || blockAbove == Block.STILL_WATER || blockAbove == Block.LAVA || blockAbove == Block.STILL_LAVA);
    }

    if (block == caveBiome.getGroundBlock()) {
        return true;
    }

    if (block == caveBiome.getSurfaceBlock()) {
        return true;
    }

    // Few hardcoded cases
    if (block == Block.TERRACOTTA) {
        return true;
    }

    if (block == Block.SANDSTONE) {
        return true;
    }

    // TODO: add red sandstone case in Minecraft 1.8
    return block == Block.SNOW;

}
 
开发者ID:CoreXDevelopment,项目名称:CoreX,代码行数:36,代码来源:PopulatorCaves.java

示例2: isSuitableBlock

protected boolean isSuitableBlock(int block, int blockAbove, Biome biome) {
    if (!(biome instanceof CaveBiome)) {
        return false;
    }

    CaveBiome caveBiome = (CaveBiome) biome;

    if (block == caveBiome.getStoneBlock()) {
        return true;
    }

    if (block == Block.SAND || block == Block.GRAVEL) {
        return !(blockAbove == Block.WATER || blockAbove == Block.STILL_WATER || blockAbove == Block.LAVA || blockAbove == Block.STILL_LAVA);
    }

    if (block == caveBiome.getGroundBlock()) {
        return true;
    }

    if (block == caveBiome.getSurfaceBlock()) {
        return true;
    }

    // Few hardcoded cases
    if (block == Block.HARDENED_CLAY) {
        return true;
    }

    if (block == Block.SANDSTONE) {
        return true;
    }

    // TODO: add red sandstone case in Minecraft 1.8
    return block == Block.SNOW;

}
 
开发者ID:FrontierDevs,项目名称:Jenisys3,代码行数:36,代码来源:PopulatorCaves.java

示例3: getGroundBlock

@Override
public int getGroundBlock() {
    return Block.SAND;
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:SandyBiome.java

示例4: canSugarcaneStay

private boolean canSugarcaneStay(int x, int y, int z) {
    int b = this.level.getBlockIdAt(x, y, z);
    int c = this.level.getBlockIdAt(x, y - 1, z);
    return (b == Block.AIR) && (c == Block.SAND || c == Block.GRASS) && this.findWater(x, y - 1, z);
}
 
开发者ID:CoreXDevelopment,项目名称:CoreX,代码行数:5,代码来源:PopulatorSugarcane.java

示例5: canDeadBushStay

private boolean canDeadBushStay(int x, int y, int z) {
    int b = this.level.getBlockIdAt(x, y, z);
    return (b == Block.AIR && this.level.getBlockIdAt(x, y - 1, z) == Block.SAND);
}
 
开发者ID:CoreXDevelopment,项目名称:CoreX,代码行数:4,代码来源:PopulatorDeadBush.java

示例6: canCactusStay

private boolean canCactusStay(int x, int y, int z) {
    int b = this.level.getBlockIdAt(x, y, z);
    return (b == Block.AIR && this.level.getBlockIdAt(x, y - 1, z) == Block.SAND && this.level.getBlockIdAt(x + 1, y, z) == Block.AIR && this.level.getBlockIdAt(x - 1, y, z) == Block.AIR && this.level.getBlockIdAt(x, y, z + 1) == Block.AIR && this.level.getBlockIdAt(x, y, z - 1) == Block.AIR);
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:4,代码来源:PopulatorCactus.java

示例7: getSurfaceBlock

@Override
public int getSurfaceBlock() {
    return Block.SAND;
}
 
开发者ID:JupiterDevelopmentTeam,项目名称:Jupiter,代码行数:4,代码来源:SandyBiome.java


注:本文中的cn.nukkit.block.Block.SAND属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。