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Golang IUserState.MarkConfirmed方法代码示例

本文整理汇总了Golang中github.com/xyproto/pinterface.IUserState.MarkConfirmed方法的典型用法代码示例。如果您正苦于以下问题:Golang IUserState.MarkConfirmed方法的具体用法?Golang IUserState.MarkConfirmed怎么用?Golang IUserState.MarkConfirmed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/xyproto/pinterface.IUserState的用法示例。


在下文中一共展示了IUserState.MarkConfirmed方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: GenerateConfirmUser

// Create a user by adding the username to the list of usernames
func GenerateConfirmUser(state pinterface.IUserState) WebHandle {
	return func(ctx *web.Context, val string) string {
		confirmationCode := val

		unconfirmedUsernames, err := state.AllUnconfirmedUsernames()
		if err != nil {
			return MessageOKurl("Confirmation", "All users are confirmed already.", "/register")
		}

		// Find the username by looking up the confirmationCode on unconfirmed users
		username := ""
		for _, aUsername := range unconfirmedUsernames {
			aConfirmationCode, err := state.ConfirmationCode(aUsername)
			if err != nil {
				// If the confirmation code can not be found, just skip this one
				continue
			}
			if confirmationCode == aConfirmationCode {
				// Found the right user
				username = aUsername
				break
			}
		}

		// Check that the user is there
		if username == "" {
			// Say "no longer" because we don't care about people that just try random confirmation links
			return MessageOKurl("Confirmation", "The confirmation link is no longer valid.", "/register")
		}
		hasUser := state.HasUser(username)
		if !hasUser {
			return MessageOKurl("Confirmation", "The user you wish to confirm does not exist anymore.", "/register")
		}

		// Remove from the list of unconfirmed usernames
		state.RemoveUnconfirmed(username)

		// Mark user as confirmed
		state.MarkConfirmed(username)

		return MessageOKurl("Confirmation", "Thank you "+username+", you can now log in.", "/login")
	}
}
开发者ID:xyproto,项目名称:siteengines,代码行数:44,代码来源:userengine.go

示例2: exportUserstate


//.........这里部分代码省略.........
		return 1 // number of results
	}))
	// Get a confirmation code that can be given to a user, or an empty string
	// Takes a username
	L.SetGlobal("ConfirmationCode", L.NewFunction(func(L *lua.LState) int {
		username := L.ToString(1)
		pw, err := userstate.ConfirmationCode(username)
		var result lua.LString
		if err != nil {
			result = lua.LString("")
		} else {
			result = lua.LString(pw)
		}
		L.Push(result)
		return 1 // number of results
	}))
	// Add a user to the list of unconfirmed users, returns nothing
	// Takes a username and a confirmation code
	L.SetGlobal("AddUnconfirmed", L.NewFunction(func(L *lua.LState) int {
		username := L.ToString(1)
		confirmationCode := L.ToString(2)
		userstate.AddUnconfirmed(username, confirmationCode)
		return 0 // number of results
	}))
	// Remove a user from the list of unconfirmed users, returns nothing
	// Takes a username
	L.SetGlobal("RemoveUnconfirmed", L.NewFunction(func(L *lua.LState) int {
		username := L.ToString(1)
		userstate.RemoveUnconfirmed(username)
		return 0 // number of results
	}))
	// Mark a user as confirmed, returns nothing
	// Takes a username
	L.SetGlobal("MarkConfirmed", L.NewFunction(func(L *lua.LState) int {
		username := L.ToString(1)
		userstate.MarkConfirmed(username)
		return 0 // number of results
	}))
	// Removes a user, returns nothing
	// Takes a username
	L.SetGlobal("RemoveUser", L.NewFunction(func(L *lua.LState) int {
		username := L.ToString(1)
		userstate.RemoveUser(username)
		return 0 // number of results
	}))
	// Make a user an admin, returns nothing
	// Takes a username
	L.SetGlobal("SetAdminStatus", L.NewFunction(func(L *lua.LState) int {
		username := L.ToString(1)
		userstate.SetAdminStatus(username)
		return 0 // number of results
	}))
	// Make an admin user a regular user, returns nothing
	// Takes a username
	L.SetGlobal("RemoveAdminStatus", L.NewFunction(func(L *lua.LState) int {
		username := L.ToString(1)
		userstate.RemoveAdminStatus(username)
		return 0 // number of results
	}))
	// Add a user, returns nothing
	// Takes a username, password and email
	L.SetGlobal("AddUser", L.NewFunction(func(L *lua.LState) int {
		username := L.ToString(1)
		password := L.ToString(2)
		email := L.ToString(3)
		userstate.AddUser(username, password, email)
开发者ID:sneakyweasel,项目名称:algernon,代码行数:67,代码来源:userstate.go

示例3: GenerateRegisterUser

// Register a new user, site is ie. "archlinux.no"
func GenerateRegisterUser(state pinterface.IUserState, site string) WebHandle {
	return func(ctx *web.Context, val string) string {

		// Password checks
		password1, found := ctx.Params["password1"]
		if password1 == "" || !found {
			return MessageOKback("Register", "Can't register without a password.")
		}
		password2, found := ctx.Params["password2"]
		if password2 == "" || !found {
			return MessageOKback("Register", "Please confirm the password by typing it in twice.")
		}
		if password1 != password2 {
			return MessageOKback("Register", "The password and confirmation password must be equal.")
		}

		// Email checks
		email, found := ctx.Params["email"]
		if !found {
			return MessageOKback("Register", "Can't register without an email address.")
		}
		// must have @ and ., but no " "
		if !strings.Contains(email, "@") || !strings.Contains(email, ".") || strings.Contains(email, " ") {
			return MessageOKback("Register", "Please use a valid email address.")
		}
		if email != CleanUserInput(email) {
			return MessageOKback("Register", "The sanitized email differs from the given email.")
		}

		// Username checks
		username := val
		if username == "" {
			return MessageOKback("Register", "Can't register without a username.")
		}
		if state.HasUser(username) {
			return MessageOKback("Register", "That user already exists, try another username.")
		}

		// Only some letters are allowed in the username
		err := permissions.ValidUsernamePassword(username, password1)
		if err != nil {
			return MessageOKback("Register", err.Error())
		}

		adminuser := false
		// A special case
		if username == "admin" {
			// The first user to register with the username "admin" becomes the administrator
			adminuser = true
		}

		// Register the user
		state.AddUser(username, password1, email)

		// Mark user as administrator if that is the case
		if adminuser {
			// Set admin status
			state.SetAdminStatus(username)
		}

		confirmationCode, err := state.GenerateUniqueConfirmationCode()
		if err != nil {
			panic(err.Error())
		}

		// If registering the admin user (first user on the system), don't send a confirmation email, just register it
		if adminuser {

			// Mark user as confirmed
			state.MarkConfirmed(username)

			// Redirect
			return MessageOKurl("Registration complete", "Thanks for registering, the admin user has been created.", "/login")

		}

		// Send confirmation email
		ConfirmationEmail(site, "https://"+site+"/confirm/"+confirmationCode, username, email)

		// Register the need to be confirmed
		state.AddUnconfirmed(username, confirmationCode)

		// Redirect
		return MessageOKurl("Registration complete", "Thanks for registering, the confirmation e-mail has been sent.", "/login")
	}
}
开发者ID:xyproto,项目名称:siteengines,代码行数:87,代码来源:userengine.go


注:本文中的github.com/xyproto/pinterface.IUserState.MarkConfirmed方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。