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Golang IUserState.DatabaseIndex方法代码示例

本文整理汇总了Golang中github.com/xyproto/pinterface.IUserState.DatabaseIndex方法的典型用法代码示例。如果您正苦于以下问题:Golang IUserState.DatabaseIndex方法的具体用法?Golang IUserState.DatabaseIndex怎么用?Golang IUserState.DatabaseIndex使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/xyproto/pinterface.IUserState的用法示例。


在下文中一共展示了IUserState.DatabaseIndex方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: NewWikiEngine

func NewWikiEngine(state pinterface.IUserState) *WikiEngine {
	pool := state.Pool()

	wikiState := new(WikiState)
	wikiState.pages = simpleredis.NewHashMap(pool, "pages")
	wikiState.pages.SelectDatabase(state.DatabaseIndex())
	wikiState.pool = pool

	return &WikiEngine{state, wikiState}
}
开发者ID:xyproto,项目名称:siteengines,代码行数:10,代码来源:wikiengine.go

示例2: NewTimeTableEngine

func NewTimeTableEngine(state pinterface.IUserState) *TimeTableEngine {
	pool := state.Pool()
	timeTableState := new(TimeTableState)

	timeTableState.plans = simpleredis.NewHashMap(pool, "plans")
	timeTableState.plans.SelectDatabase(state.DatabaseIndex())

	timeTableState.pool = pool
	return &TimeTableEngine{state, timeTableState}
}
开发者ID:xyproto,项目名称:siteengines,代码行数:10,代码来源:timetableengine.go

示例3: NewChatEngine

func NewChatEngine(userState pinterface.IUserState) *ChatEngine {
	pool := userState.Pool()
	dbindex := userState.DatabaseIndex()

	chatState := new(ChatState)

	chatState.active = pinterface.NewSet(pool, "active")
	chatState.active.SelectDatabase(dbindex)

	chatState.said = pinterface.NewList(pool, "said")
	chatState.said.SelectDatabase(dbindex)

	chatState.userInfo = pinterface.NewHashMap(pool, "userInfo") // lastSeen.time is an encoded timestamp for when the user was last seen chatting
	chatState.userInfo.SelectDatabase(dbindex)

	chatState.pool = pool
	return &ChatEngine{userState, chatState}
}
开发者ID:xyproto,项目名称:siteengines,代码行数:18,代码来源:chatengine.go


注:本文中的github.com/xyproto/pinterface.IUserState.DatabaseIndex方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。