本文整理汇总了Golang中github.com/xyproto/pinterface.IUserState.IsConfirmed方法的典型用法代码示例。如果您正苦于以下问题:Golang IUserState.IsConfirmed方法的具体用法?Golang IUserState.IsConfirmed怎么用?Golang IUserState.IsConfirmed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/xyproto/pinterface.IUserState
的用法示例。
在下文中一共展示了IUserState.IsConfirmed方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: GenerateStatusUser
func GenerateStatusUser(state pinterface.IUserState) WebHandle {
return func(ctx *web.Context, username string) string {
if username == "" {
return MessageOKback("Status", "No username given")
}
if !state.HasUser(username) {
return MessageOKback("Status", username+" does not exist")
}
loggedinStatus := "not logged in"
if state.IsLoggedIn(username) {
loggedinStatus = "logged in"
}
confirmStatus := "email has not been confirmed"
if state.IsConfirmed(username) {
confirmStatus = "email has been confirmed"
}
return MessageOKback("Status", username+" is "+loggedinStatus+" and "+confirmStatus)
}
}
示例2: GenerateLoginUser
// Log in a user by changing the loggedin value
func GenerateLoginUser(state pinterface.IUserState) WebHandle {
return func(ctx *web.Context, val string) string {
// Fetch password from ctx
password, found := ctx.Params["password"]
if !found {
return MessageOKback("Login", "Can't log in without a password.")
}
username := val
if username == "" {
return MessageOKback("Login", "Can't log in with a blank username.")
}
if !state.HasUser(username) {
return MessageOKback("Login", "User "+username+" does not exist, could not log in.")
}
if !state.IsConfirmed(username) {
return MessageOKback("Login", "The email for "+username+" has not been confirmed, check your email and follow the link.")
}
if !state.CorrectPassword(username, password) {
return MessageOKback("Login", "Wrong password.")
}
// Log in the user by changing the database and setting a secure cookie
state.SetLoggedIn(username)
// Also store the username in the browser
state.SetUsernameCookie(ctx.ResponseWriter, username)
// TODO: Use a welcoming messageOK where the user can see when he/she last logged in and from which host
if username == "admin" {
ctx.SetHeader("Refresh", "0; url=/admin", true)
} else {
// TODO: Redirect to the page the user was at before logging in
ctx.SetHeader("Refresh", "0; url=/", true)
}
return ""
}
}
示例3: GenerateAdminStatus
// TODO: Log and graph when people visit pages and when people contribute content
// This one is wrapped by ServeAdminPages
func GenerateAdminStatus(state pinterface.IUserState) SimpleContextHandle {
return func(ctx *web.Context) string {
if !state.AdminRights(ctx.Request) {
return "<div class=\"no\">Not logged in as Administrator</div>"
}
// TODO: List all sorts of info, edit users, etc
s := "<h2>Administrator Dashboard</h2>"
s += "<strong>User table</strong><br />"
s += "<table class=\"whitebg\">"
s += "<tr>"
s += "<th>Username</th><th>Confirmed</th><th>Logged in</th><th>Administrator</th><th>Admin toggle</th><th>Remove user</th><th>Email</th><th>Password hash</th>"
s += "</tr>"
usernames, err := state.AllUsernames()
if err == nil {
for rownr, username := range usernames {
if rownr%2 == 0 {
s += "<tr class=\"even\">"
} else {
s += "<tr class=\"odd\">"
}
s += "<td><a class=\"username\" href=\"/status/" + username + "\">" + username + "</a></td>"
s += TableCell(state.IsConfirmed(username))
s += TableCell(state.IsLoggedIn(username))
s += TableCell(state.IsAdmin(username))
s += "<td><a class=\"darkgrey\" href=\"/admintoggle/" + username + "\">admin toggle</a></td>"
// TODO: Ask for confirmation first with a MessageOKurl("blabla", "blabla", "/actually/remove/stuff")
s += "<td><a class=\"careful\" href=\"/remove/" + username + "\">remove</a></td>"
email, err := state.Email(username)
if err == nil {
// The cleanup happens at registration time, but it's ok with an extra cleanup
s += "<td>" + CleanUserInput(email) + "</td>"
}
passwordHash, err := state.PasswordHash(username)
if err == nil {
if strings.HasPrefix(passwordHash, "abc123") {
s += "<td>" + passwordHash + " (<a href=\"/fixpassword/" + username + "\">fix</a>)</td>"
} else {
s += "<td>" + symbolhash.New(passwordHash, 16).String() + "</td>"
}
}
s += "</tr>"
}
}
s += "</table>"
s += "<br />"
s += "<strong>Unconfirmed users</strong><br />"
s += "<table>"
s += "<tr>"
s += "<th>Username</th><th>Confirmation link</th><th>Remove</th>"
s += "</tr>"
usernames, err = state.AllUnconfirmedUsernames()
if err == nil {
for _, username := range usernames {
s += "<tr>"
s += "<td><a class=\"username\" href=\"/status/" + username + "\">" + username + "</a></td>"
confirmationCode, err := state.ConfirmationCode(username)
if err != nil {
panic("ERROR: Could not get confirmation code")
}
s += "<td><a class=\"somewhatcareful\" href=\"/confirm/" + confirmationCode + "\">" + confirmationCode + "</a></td>"
s += "<td><a class=\"careful\" href=\"/removeunconfirmed/" + username + "\">remove</a></td>"
s += "</tr>"
}
}
s += "</table>"
return s
}
}
示例4: exportUserstate
// Make functions related to users and permissions available to Lua scripts
func exportUserstate(w http.ResponseWriter, req *http.Request, L *lua.LState, userstate pinterface.IUserState) {
// Check if the current user has "user rights", returns bool
// Takes no arguments
L.SetGlobal("UserRights", L.NewFunction(func(L *lua.LState) int {
L.Push(lua.LBool(userstate.UserRights(req)))
return 1 // number of results
}))
// Check if the given username exists, returns bool
// Takes a username
L.SetGlobal("HasUser", L.NewFunction(func(L *lua.LState) int {
username := L.ToString(1)
L.Push(lua.LBool(userstate.HasUser(username)))
return 1 // number of results
}))
// Get the value from the given boolean field, returns bool
// Takes a username and fieldname
L.SetGlobal("BooleanField", L.NewFunction(func(L *lua.LState) int {
username := L.ToString(1)
fieldname := L.ToString(2)
L.Push(lua.LBool(userstate.BooleanField(username, fieldname)))
return 1 // number of results
}))
// Save a value as a boolean field, returns nothing
// Takes a username, fieldname and boolean value
L.SetGlobal("SetBooleanField", L.NewFunction(func(L *lua.LState) int {
username := L.ToString(1)
fieldname := L.ToString(2)
value := L.ToBool(3)
userstate.SetBooleanField(username, fieldname, value)
return 0 // number of results
}))
// Check if a given username is confirmed, returns a bool
// Takes a username
L.SetGlobal("IsConfirmed", L.NewFunction(func(L *lua.LState) int {
username := L.ToString(1)
L.Push(lua.LBool(userstate.IsConfirmed(username)))
return 1 // number of results
}))
// Check if a given username is logged in, returns a bool
// Takes a username
L.SetGlobal("IsLoggedIn", L.NewFunction(func(L *lua.LState) int {
username := L.ToString(1)
L.Push(lua.LBool(userstate.IsLoggedIn(username)))
return 1 // number of results
}))
// Check if the current user has "admin rights", returns a bool
// Takes no arguments.
L.SetGlobal("AdminRights", L.NewFunction(func(L *lua.LState) int {
L.Push(lua.LBool(userstate.AdminRights(req)))
return 1 // number of results
}))
// Check if a given username is an admin, returns a bool
// Takes a username
L.SetGlobal("IsAdmin", L.NewFunction(func(L *lua.LState) int {
username := L.ToString(1)
L.Push(lua.LBool(userstate.IsAdmin(username)))
return 1 // number of results
}))
// Get the username stored in a cookie, or an empty string
// Takes no arguments
L.SetGlobal("UsernameCookie", L.NewFunction(func(L *lua.LState) int {
username, err := userstate.UsernameCookie(req)
var result lua.LString
if err != nil {
result = lua.LString("")
} else {
result = lua.LString(username)
}
L.Push(result)
return 1 // number of results
}))
// Store the username in a cookie, returns true if successful
// Takes a username
L.SetGlobal("SetUsernameCookie", L.NewFunction(func(L *lua.LState) int {
username := L.ToString(1)
L.Push(lua.LBool(nil == userstate.SetUsernameCookie(w, username)))
return 1 // number of results
}))
// Clear the user cookie. The result depends on the browser.
L.SetGlobal("ClearCookie", L.NewFunction(func(L *lua.LState) int {
userstate.ClearCookie(w)
return 0 // number of results
}))
// Get the username stored in a cookie, or an empty string
// Takes no arguments
L.SetGlobal("AllUsernames", L.NewFunction(func(L *lua.LState) int {
usernames, err := userstate.AllUsernames()
var table *lua.LTable
if err != nil {
table = L.NewTable()
} else {
table = strings2table(L, usernames)
}
L.Push(table)
return 1 // number of results
}))
// Get the email for a given username, or an empty string
// Takes a username
L.SetGlobal("Email", L.NewFunction(func(L *lua.LState) int {
//.........这里部分代码省略.........