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Golang State.StateServerInfo方法代码示例

本文整理汇总了Golang中github.com/juju/juju/state.State.StateServerInfo方法的典型用法代码示例。如果您正苦于以下问题:Golang State.StateServerInfo方法的具体用法?Golang State.StateServerInfo怎么用?Golang State.StateServerInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/juju/juju/state.State的用法示例。


在下文中一共展示了State.StateServerInfo方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: EnsureAvailabilitySingle

// EnsureAvailabilitySingle applies a single StateServersSpec specification to the current environment.
// Exported so it can be called by the legacy client API in the client package.
func EnsureAvailabilitySingle(st *state.State, spec params.StateServersSpec) (params.StateServersChanges, error) {
	if !st.IsStateServer() {
		return params.StateServersChanges{}, errors.New("unsupported with hosted environments")
	}
	// Check if changes are allowed and the command may proceed.
	blockChecker := common.NewBlockChecker(st)
	if err := blockChecker.ChangeAllowed(); err != nil {
		return params.StateServersChanges{}, errors.Trace(err)
	}
	// Validate the environment tag if present.
	if spec.EnvironTag != "" {
		tag, err := names.ParseEnvironTag(spec.EnvironTag)
		if err != nil {
			return params.StateServersChanges{}, errors.Errorf("invalid environment tag: %v", err)
		}
		if _, err := st.FindEntity(tag); err != nil {
			return params.StateServersChanges{}, err
		}
	}

	series := spec.Series
	if series == "" {
		ssi, err := st.StateServerInfo()
		if err != nil {
			return params.StateServersChanges{}, err
		}

		// We should always have at least one voting machine
		// If we *really* wanted we could just pick whatever series is
		// in the majority, but really, if we always copy the value of
		// the first one, then they'll stay in sync.
		if len(ssi.VotingMachineIds) == 0 {
			// Better than a panic()?
			return params.StateServersChanges{}, fmt.Errorf("internal error, failed to find any voting machines")
		}
		templateMachine, err := st.Machine(ssi.VotingMachineIds[0])
		if err != nil {
			return params.StateServersChanges{}, err
		}
		series = templateMachine.Series()
	}
	changes, err := st.EnsureAvailability(spec.NumStateServers, spec.Constraints, series, spec.Placement)
	if err != nil {
		return params.StateServersChanges{}, err
	}
	return stateServersChanges(changes), nil
}
开发者ID:imoapps,项目名称:juju,代码行数:49,代码来源:highavailability.go

示例2: environManagerInstances

// environManagerInstances returns all environ manager instances.
func environManagerInstances(st *state.State) ([]instance.Id, error) {
	info, err := st.StateServerInfo()
	if err != nil {
		return nil, err
	}
	instances := make([]instance.Id, 0, len(info.MachineIds))
	for _, id := range info.MachineIds {
		machine, err := st.Machine(id)
		if err != nil {
			return nil, err
		}
		instanceId, err := machine.InstanceId()
		if err == nil {
			instances = append(instances, instanceId)
		} else if !state.IsNotProvisionedError(err) {
			return nil, err
		}
	}
	return instances, nil
}
开发者ID:rogpeppe,项目名称:juju,代码行数:21,代码来源:provisioner.go


注:本文中的github.com/juju/juju/state.State.StateServerInfo方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。