本文整理汇总了Golang中github.com/juju/juju/state.State.EnvironUUID方法的典型用法代码示例。如果您正苦于以下问题:Golang State.EnvironUUID方法的具体用法?Golang State.EnvironUUID怎么用?Golang State.EnvironUUID使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类github.com/juju/juju/state.State
的用法示例。
在下文中一共展示了State.EnvironUUID方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。
示例1: StoreCharmArchive
// StoreCharmArchive stores a charm archive in environment storage.
func StoreCharmArchive(st *state.State, curl *charm.URL, ch charm.Charm, r io.Reader, size int64, sha256 string) error {
storage := newStateStorage(st.EnvironUUID(), st.MongoSession())
storagePath, err := charmArchiveStoragePath(curl)
if err != nil {
return errors.Annotate(err, "cannot generate charm archive name")
}
if err := storage.Put(storagePath, r, size); err != nil {
return errors.Annotate(err, "cannot add charm to storage")
}
// Now update the charm data in state and mark it as no longer pending.
_, err = st.UpdateUploadedCharm(ch, curl, storagePath, sha256)
if err != nil {
alreadyUploaded := err == state.ErrCharmRevisionAlreadyModified ||
errors.Cause(err) == state.ErrCharmRevisionAlreadyModified ||
state.IsCharmAlreadyUploadedError(err)
if err := storage.Remove(storagePath); err != nil {
if alreadyUploaded {
logger.Errorf("cannot remove duplicated charm archive from storage: %v", err)
} else {
logger.Errorf("cannot remove unsuccessfully recorded charm archive from storage: %v", err)
}
}
if alreadyUploaded {
// Somebody else managed to upload and update the charm in
// state before us. This is not an error.
return nil
}
}
return nil
}
示例2: migrateCharmStorage
// migrateCharmStorage copies uploaded charms from provider storage
// to environment storage, and then adds the storage path into the
// charm's document in state.
func migrateCharmStorage(st *state.State, agentConfig agent.Config) error {
logger.Debugf("migrating charms to environment storage")
charms, err := st.AllCharms()
if err != nil {
return err
}
storage := storage.NewStorage(st.EnvironUUID(), st.MongoSession())
// Local and manual provider host storage on the state server's
// filesystem, and serve via HTTP storage. The storage worker
// doesn't run yet, so we just open the files directly.
fetchCharmArchive := fetchCharmArchive
providerType := agentConfig.Value(agent.ProviderType)
if providerType == provider.Local || provider.IsManual(providerType) {
storageDir := agentConfig.Value(agent.StorageDir)
fetchCharmArchive = localstorage{storageDir}.fetchCharmArchive
}
storagePaths := make(map[*charm.URL]string)
for _, ch := range charms {
if ch.IsPlaceholder() {
logger.Debugf("skipping %s, placeholder charm", ch.URL())
continue
}
if !ch.IsUploaded() {
logger.Debugf("skipping %s, not uploaded to provider storage", ch.URL())
continue
}
if charmStoragePath(ch) != "" {
logger.Debugf("skipping %s, already in environment storage", ch.URL())
continue
}
url := charmBundleURL(ch)
if url == nil {
logger.Debugf("skipping %s, has no bundle URL", ch.URL())
continue
}
uuid, err := utils.NewUUID()
if err != nil {
return err
}
data, err := fetchCharmArchive(url)
if err != nil {
return err
}
curl := ch.URL()
storagePath := fmt.Sprintf("charms/%s-%s", curl, uuid)
logger.Debugf("uploading %s to %q in environment storage", curl, storagePath)
err = storage.Put(storagePath, bytes.NewReader(data), int64(len(data)))
if err != nil {
return errors.Annotatef(err, "failed to upload %s to storage", curl)
}
storagePaths[curl] = storagePath
}
return stateAddCharmStoragePaths(st, storagePaths)
}
示例3: TestingApiHandler
// TestingApiHandler gives you an ApiHandler that isn't connected to
// anything real. It's enough to let test some basic functionality though.
func TestingApiHandler(c *gc.C, srvSt, st *state.State) (*apiHandler, *common.Resources) {
srv := &Server{
state: srvSt,
tag: names.NewMachineTag("0"),
}
h, err := newApiHandler(srv, st, nil, nil, st.EnvironUUID())
c.Assert(err, jc.ErrorIsNil)
return h, h.getResources()
}
示例4: dyingEnvWorker
// dyingEnvWorker is passed to NewEnvWorkerManager in these tests. It
// creates a fake Runner instance when envWorkerManager starts workers for a
// dying or dead environment.
func (s *suite) dyingEnvWorker(ssSt envworkermanager.InitialState, st *state.State) (worker.Worker, error) {
if s.startErr != nil {
return nil, s.startErr
}
runner := &fakeRunner{
ssEnvUUID: ssSt.EnvironUUID(),
envUUID: st.EnvironUUID(),
}
s.runnerC <- runner
return runner, nil
}
示例5: addMachineForUnit
func addMachineForUnit(st *state.State, unit *state.Unit, placement *instance.Placement, networks []string) (*state.Machine, error) {
unitCons, err := unit.Constraints()
if err != nil {
return nil, err
}
var containerType instance.ContainerType
var mid, placementDirective string
// Extract container type and parent from container placement directives.
if containerType, err = instance.ParseContainerType(placement.Scope); err == nil {
mid = placement.Directive
} else {
switch placement.Scope {
case st.EnvironUUID():
placementDirective = placement.Directive
case instance.MachineScope:
mid = placement.Directive
default:
return nil, errors.Errorf("invalid environment UUID %q", placement.Scope)
}
}
// Create any new machine marked as dirty so that
// nothing else will grab it before we assign the unit to it.
// If a container is to be used, create it.
if containerType != "" {
template := state.MachineTemplate{
Series: unit.Series(),
Jobs: []state.MachineJob{state.JobHostUnits},
Dirty: true,
Constraints: *unitCons,
RequestedNetworks: networks,
}
return st.AddMachineInsideMachine(template, mid, containerType)
}
// If a placement directive is to be used, do that here.
if placementDirective != "" {
template := state.MachineTemplate{
Series: unit.Series(),
Jobs: []state.MachineJob{state.JobHostUnits},
Dirty: true,
Constraints: *unitCons,
RequestedNetworks: networks,
Placement: placementDirective,
}
return st.AddOneMachine(template)
}
// Otherwise use an existing machine.
return st.Machine(mid)
}
示例6: storeFakeImage
func (s *imageSuite) storeFakeImage(c *gc.C, st *state.State, kind, series, arch string) {
storage := st.ImageStorage()
metadata := &imagestorage.Metadata{
EnvUUID: st.EnvironUUID(),
Kind: kind,
Series: series,
Arch: arch,
Size: int64(len(s.imageData)),
SHA256: s.imageChecksum,
SourceURL: "http://path",
}
err := storage.AddImage(strings.NewReader(s.imageData), metadata)
c.Assert(err, gc.IsNil)
}
示例7: NewClient
// NewClient creates a new instance of the Client Facade.
func NewClient(st *state.State, resources *common.Resources, authorizer common.Authorizer) (*Client, error) {
if !authorizer.AuthClient() {
return nil, common.ErrPerm
}
urlGetter := common.NewToolsURLGetter(st.EnvironUUID(), st)
return &Client{
api: &API{
state: st,
auth: authorizer,
resources: resources,
statusSetter: common.NewStatusSetter(st, common.AuthAlways()),
toolsFinder: common.NewToolsFinder(st, st, urlGetter),
},
check: common.NewBlockChecker(st)}, nil
}
示例8: NewEnvironmentManagerAPI
// NewEnvironmentManagerAPI creates a new api server endpoint for managing
// environments.
func NewEnvironmentManagerAPI(
st *state.State,
resources *common.Resources,
authorizer common.Authorizer,
) (*EnvironmentManagerAPI, error) {
if !authorizer.AuthClient() {
return nil, common.ErrPerm
}
urlGetter := common.NewToolsURLGetter(st.EnvironUUID(), st)
return &EnvironmentManagerAPI{
state: getState(st),
authorizer: authorizer,
toolsFinder: common.NewToolsFinder(st, st, urlGetter),
}, nil
}
示例9: addCharm
func addCharm(st *state.State, curl *charm.URL, ch charm.Charm) (*state.Charm, error) {
var f *os.File
name := charm.Quote(curl.String())
switch ch := ch.(type) {
case *charm.CharmDir:
var err error
if f, err = ioutil.TempFile("", name); err != nil {
return nil, err
}
defer os.Remove(f.Name())
defer f.Close()
err = ch.ArchiveTo(f)
if err != nil {
return nil, fmt.Errorf("cannot bundle charm: %v", err)
}
if _, err := f.Seek(0, 0); err != nil {
return nil, err
}
case *charm.CharmArchive:
var err error
if f, err = os.Open(ch.Path); err != nil {
return nil, fmt.Errorf("cannot read charm bundle: %v", err)
}
defer f.Close()
default:
return nil, fmt.Errorf("unknown charm type %T", ch)
}
digest, size, err := utils.ReadSHA256(f)
if err != nil {
return nil, err
}
if _, err := f.Seek(0, 0); err != nil {
return nil, err
}
stor := statestorage.NewStorage(st.EnvironUUID(), st.MongoSession())
storagePath := fmt.Sprintf("/charms/%s-%s", curl.String(), digest)
if err := stor.Put(storagePath, f, size); err != nil {
return nil, fmt.Errorf("cannot put charm: %v", err)
}
sch, err := st.AddCharm(ch, curl, storagePath, digest)
if err != nil {
return nil, fmt.Errorf("cannot add charm: %v", err)
}
return sch, nil
}
示例10: migrateCustomImageMetadata
// migrateCustomImageMetadata copies uploaded image metadata from provider
// storage to environment storage, preserving paths.
func migrateCustomImageMetadata(st *state.State, agentConfig agent.Config) error {
logger.Debugf("migrating custom image metadata to environment storage")
estor := newStateStorage(st.EnvironUUID(), st.MongoSession())
// Local and manual provider host storage on the state server's
// filesystem, and serve via HTTP storage. The storage worker
// doesn't run yet, so we just open the files directly.
var pstor storage.StorageReader
providerType := agentConfig.Value(agent.ProviderType)
if providerType == provider.Local || provider.IsManual(providerType) {
storageDir := agentConfig.Value(agent.StorageDir)
var err error
pstor, err = filestorage.NewFileStorageReader(storageDir)
if err != nil {
return errors.Annotate(err, "cannot get local filesystem storage reader")
}
} else {
var err error
pstor, err = environs.LegacyStorage(st)
if errors.IsNotSupported(err) {
return nil
} else if err != nil {
return errors.Annotate(err, "cannot get provider storage")
}
}
paths, err := pstor.List(storage.BaseImagesPath)
if err != nil {
return err
}
for _, path := range paths {
logger.Infof("migrating image metadata at path %q", path)
data, err := readImageMetadata(pstor, path)
if err != nil {
return errors.Annotate(err, "failed to read image metadata")
}
err = estor.Put(path, bytes.NewReader(data), int64(len(data)))
if err != nil {
return errors.Annotate(err, "failed to write image metadata")
}
}
return nil
}
示例11: newApiHandler
// newApiHandler returns a new apiHandler.
func newApiHandler(srv *Server, st *state.State, rpcConn *rpc.Conn, reqNotifier *requestNotifier, envUUID string) (*apiHandler, error) {
r := &apiHandler{
state: st,
closeState: st.EnvironUUID() != srv.state.EnvironUUID(),
resources: common.NewResources(),
rpcConn: rpcConn,
envUUID: envUUID,
}
if err := r.resources.RegisterNamed("machineID", common.StringResource(srv.tag.Id())); err != nil {
return nil, errors.Trace(err)
}
if err := r.resources.RegisterNamed("dataDir", common.StringResource(srv.dataDir)); err != nil {
return nil, errors.Trace(err)
}
if err := r.resources.RegisterNamed("logDir", common.StringResource(srv.logDir)); err != nil {
return nil, errors.Trace(err)
}
return r, nil
}
示例12: downloadCharm
// downloadCharm downloads the given charm name from the provider storage and
// saves the corresponding zip archive to the given charmArchivePath.
func (h *charmsHandler) downloadCharm(st *state.State, curl *charm.URL, charmArchivePath string) error {
storage := storage.NewStorage(st.EnvironUUID(), st.MongoSession())
ch, err := st.Charm(curl)
if err != nil {
return errors.Annotate(err, "cannot get charm from state")
}
// In order to avoid races, the archive is saved in a temporary file which
// is then atomically renamed. The temporary file is created in the
// charm cache directory so that we can safely assume the rename source and
// target live in the same file system.
cacheDir := filepath.Dir(charmArchivePath)
if err = os.MkdirAll(cacheDir, 0755); err != nil {
return errors.Annotate(err, "cannot create the charms cache")
}
tempCharmArchive, err := ioutil.TempFile(cacheDir, "charm")
if err != nil {
return errors.Annotate(err, "cannot create charm archive temp file")
}
defer tempCharmArchive.Close()
// Use the storage to retrieve and save the charm archive.
reader, _, err := storage.Get(ch.StoragePath())
if err != nil {
defer cleanupFile(tempCharmArchive)
return errors.Annotate(err, "cannot get charm from environment storage")
}
defer reader.Close()
if _, err = io.Copy(tempCharmArchive, reader); err != nil {
defer cleanupFile(tempCharmArchive)
return errors.Annotate(err, "error processing charm archive download")
}
tempCharmArchive.Close()
if err = os.Rename(tempCharmArchive.Name(), charmArchivePath); err != nil {
defer cleanupFile(tempCharmArchive)
return errors.Annotate(err, "error renaming the charm archive")
}
return nil
}
示例13: newMacaroonAuth
// newMacaroonAuth returns an authenticator that can authenticate
// macaroon-based logins. This is just a helper function for authCtxt.macaroonAuth.
func newMacaroonAuth(st *state.State) (*authentication.MacaroonAuthenticator, error) {
envCfg, err := st.EnvironConfig()
if err != nil {
return nil, errors.Annotate(err, "cannot get environment config")
}
idURL := envCfg.IdentityURL()
if idURL == "" {
return nil, errMacaroonAuthNotConfigured
}
// The identity server has been configured,
// so configure the bakery service appropriately.
idPK := envCfg.IdentityPublicKey()
if idPK == nil {
// No public key supplied - retrieve it from the identity manager.
idPK, err = httpbakery.PublicKeyForLocation(http.DefaultClient, idURL)
if err != nil {
return nil, errors.Annotate(err, "cannot get identity public key")
}
}
svc, err := bakery.NewService(
bakery.NewServiceParams{
Location: "juju environment " + st.EnvironUUID(),
Locator: bakery.PublicKeyLocatorMap{
idURL: idPK,
},
},
)
if err != nil {
return nil, errors.Annotate(err, "cannot make bakery service")
}
var auth authentication.MacaroonAuthenticator
auth.Service = svc
auth.Macaroon, err = svc.NewMacaroon("api-login", nil, nil)
if err != nil {
return nil, errors.Annotate(err, "cannot make macaroon")
}
auth.IdentityLocation = idURL
return &auth, nil
}
示例14: countLogs
func (s *LogsSuite) countLogs(c *gc.C, st *state.State) int {
count, err := s.logsColl.Find(bson.M{"e": st.EnvironUUID()}).Count()
c.Assert(err, jc.ErrorIsNil)
return count
}
示例15: Run
//.........这里部分代码省略.........
}
// Generate a shared secret for the Mongo replica set, and write it out.
sharedSecret, err := mongo.GenerateSharedSecret()
if err != nil {
return err
}
info, ok := agentConfig.StateServingInfo()
if !ok {
return fmt.Errorf("bootstrap machine config has no state serving info")
}
info.SharedSecret = sharedSecret
info.SystemIdentity = privateKey
err = c.ChangeConfig(func(agentConfig agent.ConfigSetter) error {
agentConfig.SetStateServingInfo(info)
return nil
})
if err != nil {
return fmt.Errorf("cannot write agent config: %v", err)
}
agentConfig = c.CurrentConfig()
// Create system-identity file
if err := agent.WriteSystemIdentityFile(agentConfig); err != nil {
return err
}
if err := c.startMongo(addrs, agentConfig); err != nil {
return err
}
logger.Infof("started mongo")
// Initialise state, and store any agent config (e.g. password) changes.
var st *state.State
var m *state.Machine
err = c.ChangeConfig(func(agentConfig agent.ConfigSetter) error {
var stateErr error
dialOpts := mongo.DefaultDialOpts()
// Set a longer socket timeout than usual, as the machine
// will be starting up and disk I/O slower than usual. This
// has been known to cause timeouts in queries.
timeouts := envCfg.BootstrapSSHOpts()
dialOpts.SocketTimeout = timeouts.Timeout
if dialOpts.SocketTimeout < minSocketTimeout {
dialOpts.SocketTimeout = minSocketTimeout
}
// We shouldn't attempt to dial peers until we have some.
dialOpts.Direct = true
adminTag := names.NewLocalUserTag(c.AdminUsername)
st, m, stateErr = agentInitializeState(
adminTag,
agentConfig,
envCfg,
agent.BootstrapMachineConfig{
Addresses: addrs,
Constraints: c.Constraints,
Jobs: jobs,
InstanceId: instanceId,
Characteristics: c.Hardware,
SharedSecret: sharedSecret,
},
dialOpts,
environs.NewStatePolicy(),
)
return stateErr
})
if err != nil {
return err
}
defer st.Close()
// Populate the tools catalogue.
if err := c.populateTools(st, env); err != nil {
return err
}
// Add custom image metadata to environment storage.
if c.ImageMetadataDir != "" {
if err := c.saveCustomImageMetadata(st); err != nil {
return err
}
// TODO (anastasiamac 2015-09-24) Remove this once search path is updated..
stor := newStateStorage(st.EnvironUUID(), st.MongoSession())
if err := c.storeCustomImageMetadata(stor); err != nil {
return err
}
}
// Populate the storage pools.
if err := c.populateDefaultStoragePools(st); err != nil {
return err
}
// bootstrap machine always gets the vote
return m.SetHasVote(true)
}