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Golang State.AddService方法代码示例

本文整理汇总了Golang中github.com/juju/juju/state.State.AddService方法的典型用法代码示例。如果您正苦于以下问题:Golang State.AddService方法的具体用法?Golang State.AddService怎么用?Golang State.AddService使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/juju/juju/state.State的用法示例。


在下文中一共展示了State.AddService方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: DeployService

// DeployService takes a charm and various parameters and deploys it.
func DeployService(st *state.State, args DeployServiceParams) (*state.Service, error) {
	if args.NumUnits > 1 && args.ToMachineSpec != "" {
		return nil, fmt.Errorf("cannot use --num-units with --to")
	}
	settings, err := args.Charm.Config().ValidateSettings(args.ConfigSettings)
	if err != nil {
		return nil, err
	}
	if args.Charm.Meta().Subordinate {
		if args.NumUnits != 0 || args.ToMachineSpec != "" {
			return nil, fmt.Errorf("subordinate service must be deployed without units")
		}
		if !constraints.IsEmpty(&args.Constraints) {
			return nil, fmt.Errorf("subordinate service must be deployed without constraints")
		}
	}
	if args.ServiceOwner == "" {
		args.ServiceOwner = "user-admin"
	}
	// TODO(fwereade): transactional State.AddService including settings, constraints
	// (minimumUnitCount, initialMachineIds?).
	if len(args.Networks) > 0 || args.Constraints.HaveNetworks() {
		conf, err := st.EnvironConfig()
		if err != nil {
			return nil, err
		}
		env, err := environs.New(conf)
		if err != nil {
			return nil, err
		}
		if !env.SupportNetworks() {
			return nil, fmt.Errorf("cannot deploy with networks: not suppored by the environment")
		}
	}
	service, err := st.AddService(
		args.ServiceName,
		args.ServiceOwner,
		args.Charm,
		args.Networks,
	)
	if err != nil {
		return nil, err
	}
	if len(settings) > 0 {
		if err := service.UpdateConfigSettings(settings); err != nil {
			return nil, err
		}
	}
	if args.Charm.Meta().Subordinate {
		return service, nil
	}
	if !constraints.IsEmpty(&args.Constraints) {
		if err := service.SetConstraints(args.Constraints); err != nil {
			return nil, err
		}
	}
	if args.NumUnits > 0 {
		if _, err := AddUnits(st, service, args.NumUnits, args.ToMachineSpec); err != nil {
			return nil, err
		}
	}
	return service, nil
}
开发者ID:rogpeppe,项目名称:juju,代码行数:64,代码来源:deploy.go

示例2: DeployService

// DeployService takes a charm and various parameters and deploys it.
func DeployService(st *state.State, args DeployServiceParams) (*state.Service, error) {
	if args.NumUnits > 1 && len(args.Placement) == 0 && args.ToMachineSpec != "" {
		return nil, fmt.Errorf("cannot use --num-units with --to")
	}
	settings, err := args.Charm.Config().ValidateSettings(args.ConfigSettings)
	if err != nil {
		return nil, err
	}
	if args.Charm.Meta().Subordinate {
		if args.NumUnits != 0 || args.ToMachineSpec != "" {
			return nil, fmt.Errorf("subordinate service must be deployed without units")
		}
		if !constraints.IsEmpty(&args.Constraints) {
			return nil, fmt.Errorf("subordinate service must be deployed without constraints")
		}
	}
	if args.ServiceOwner == "" {
		env, err := st.Environment()
		if err != nil {
			return nil, errors.Trace(err)
		}
		args.ServiceOwner = env.Owner().String()
	}
	// TODO(fwereade): transactional State.AddService including settings, constraints
	// (minimumUnitCount, initialMachineIds?).
	if len(args.Networks) > 0 || args.Constraints.HaveNetworks() {
		conf, err := st.EnvironConfig()
		if err != nil {
			return nil, err
		}
		env, err := environs.New(conf)
		if err != nil {
			return nil, err
		}
		if _, ok := environs.SupportsNetworking(env); !ok {
			return nil, fmt.Errorf("cannot deploy with networks: not suppored by the environment")
		}
	}
	service, err := st.AddService(
		args.ServiceName,
		args.ServiceOwner,
		args.Charm,
		args.Networks,
		stateStorageConstraints(args.Storage),
	)
	if err != nil {
		return nil, err
	}
	if len(settings) > 0 {
		if err := service.UpdateConfigSettings(settings); err != nil {
			return nil, err
		}
	}
	if args.Charm.Meta().Subordinate {
		return service, nil
	}
	if !constraints.IsEmpty(&args.Constraints) {
		if err := service.SetConstraints(args.Constraints); err != nil {
			return nil, err
		}
	}
	if args.NumUnits > 0 {
		var err error
		// We either have a machine spec or a placement directive.
		// Placement directives take precedence.
		if len(args.Placement) > 0 || args.ToMachineSpec == "" {
			_, err = AddUnitsWithPlacement(st, service, args.NumUnits, args.Placement)
		} else {
			_, err = AddUnits(st, service, args.NumUnits, args.ToMachineSpec)
		}
		if err != nil {
			return nil, err
		}
	}
	return service, nil
}
开发者ID:claudiu-coblis,项目名称:juju,代码行数:77,代码来源:deploy.go


注:本文中的github.com/juju/juju/state.State.AddService方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。