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Golang State.Next方法代码示例

本文整理汇总了Golang中github.com/aarzilli/golua/lua.State.Next方法的典型用法代码示例。如果您正苦于以下问题:Golang State.Next方法的具体用法?Golang State.Next怎么用?Golang State.Next使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在github.com/aarzilli/golua/lua.State的用法示例。


在下文中一共展示了State.Next方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Golang代码示例。

示例1: CopyTableToStruct

// Copy matching Lua table entries to a struct, given the struct type
// and the index on the Lua stack.
func CopyTableToStruct(L *lua.State, t reflect.Type, idx int) interface{} {
	was_ptr := t.Kind() == reflect.Ptr
	if was_ptr {
		t = t.Elem()
	}
	s := reflect.New(t) // T -> *T
	ref := s.Elem()
	L.PushNil()
	if idx < 0 {
		idx--
	}
	for L.Next(idx) != 0 {
		key := L.ToString(-2)
		f := ref.FieldByName(strings.Title(key))
		if f.IsValid() {
			val := luaToGoValue(L, f.Type(), -1)
			f.Set(val)
		}
		L.Pop(1)
	}
	if was_ptr {
		return s.Interface()
	}
	return s.Elem().Interface()
}
开发者ID:imvu,项目名称:Tetra,代码行数:27,代码来源:luar.go

示例2: copyTableToMap

func copyTableToMap(L *lua.State, t reflect.Type, idx int, visited map[uintptr]interface{}) interface{} {
	if t == nil {
		t = tmap
	}
	te, tk := t.Elem(), t.Key()
	m := reflect.MakeMap(t)

	// See copyTableToSlice.
	ptr := L.ToPointer(idx)
	if !luaIsEmpty(L, idx) {
		visited[ptr] = m.Interface()
	}

	L.PushNil()
	if idx < 0 {
		idx--
	}
	for L.Next(idx) != 0 {
		// key at -2, value at -1
		key := reflect.ValueOf(luaToGo(L, tk, -2, visited))
		val := reflect.ValueOf(luaToGo(L, te, -1, visited))
		if val.Interface() == nullv.Interface() {
			val = reflect.Zero(te)
		}
		m.SetMapIndex(key, val)
		L.Pop(1)
	}
	return m.Interface()
}
开发者ID:stevedonovan,项目名称:luar,代码行数:29,代码来源:luar.go

示例3: popMap

func popMap(L *lua.State) map[string]interface{} {
	m := make(map[string]interface{})
	L.PushNil()
	for L.Next(-2) != 0 {
		if L.IsString(-2) {
			var v interface{}
			if L.IsBoolean(-1) {
				v = L.ToBoolean(-1)
			} else if L.IsNumber(-1) {
				var t float64
				t = L.ToNumber(-1)
				if t == float64(int64(t)) {
					v = int(t)
				} else {
					v = t
				}
			} else if L.IsString(-1) {
				v = L.ToString(-1)
			} else if L.IsNil(-1) {
				v = nil
			} else if L.IsTable(-1) {
				v = popMap(L)
			}
			m[L.ToString(-2)] = v
		}
		L.Pop(1)
	}
	return m
}
开发者ID:12foo,项目名称:apiplexy,代码行数:29,代码来源:lua.go

示例4: outputNumbersToStrings

func outputNumbersToStrings(L *lua.State) {
	L.GetGlobal("output")

	if !L.IsTable(-1) {
		L.NewTable()
		L.SetGlobal("output")
	}

	L.GetField(-1, "tags")
	if L.IsTable(-1) {
		// First key.
		L.PushNil()
		for L.Next(-2) != 0 {
			// Use 'key' at index -2 and 'value' at index -1.
			if L.IsString(-2) && L.IsString(-1) {
				// Convert numbers to strings.
				L.ToString(-1)
				L.SetField(-3, L.ToString(-2))
			} else {
				// Remove 'value' and keep 'key' for next iteration.
				L.Pop(1)
			}
		}
	}
	L.Pop(1)

	L.Pop(1)
}
开发者ID:Ambrevar,项目名称:Demlo,代码行数:28,代码来源:luascript.go

示例5: pairsAux

func pairsAux(L *lua.State) int {
	L.CheckType(1, lua.LUA_TTABLE)
	L.SetTop(2) // Create a 2nd argument if there isn't one.
	if L.Next(1) != 0 {
		return 2
	}
	L.PushNil()
	return 1
}
开发者ID:stevedonovan,项目名称:luar,代码行数:9,代码来源:proxyfuncs.go

示例6: luaIsEmpty

func luaIsEmpty(L *lua.State, idx int) bool {
	L.PushNil()
	if idx < 0 {
		idx--
	}
	if L.Next(idx) != 0 {
		L.Pop(2)
		return false
	}
	return true
}
开发者ID:stevedonovan,项目名称:luar,代码行数:11,代码来源:luar.go

示例7: copyTableToStruct

func copyTableToStruct(L *lua.State, t reflect.Type, idx int, visited map[uintptr]interface{}) interface{} {
	if t == nil {
		RaiseError(L, "type argument must be non-nill")
	}
	wasPtr := t.Kind() == reflect.Ptr
	if wasPtr {
		t = t.Elem()
	}
	s := reflect.New(t) // T -> *T
	ref := s.Elem()

	// See copyTableToSlice.
	ptr := L.ToPointer(idx)
	if !luaIsEmpty(L, idx) {
		if wasPtr {
			visited[ptr] = s.Interface()
		} else {
			visited[ptr] = s.Elem().Interface()
		}
	}

	// Associate Lua keys with Go fields: tags have priority over matching field
	// name.
	fields := map[string]string{}
	st := ref.Type()
	for i := 0; i < ref.NumField(); i++ {
		field := st.Field(i)
		tag := field.Tag.Get("lua")
		if tag != "" {
			fields[tag] = field.Name
			continue
		}
		fields[field.Name] = field.Name
	}

	L.PushNil()
	if idx < 0 {
		idx--
	}
	for L.Next(idx) != 0 {
		key := L.ToString(-2)
		f := ref.FieldByName(fields[key])
		if f.CanSet() && f.IsValid() {
			val := reflect.ValueOf(luaToGo(L, f.Type(), -1, visited))
			f.Set(val)
		}
		L.Pop(1)
	}
	if wasPtr {
		return s.Interface()
	}
	return s.Elem().Interface()
}
开发者ID:stevedonovan,项目名称:luar,代码行数:53,代码来源:luar.go

示例8: CopyTableToMap

// return the Lua table at 'idx' as a copied Go map. If 't' is nil then the map
// type is map[string]interface{}
func CopyTableToMap(L *lua.State, t reflect.Type, idx int) interface{} {
	if t == nil {
		t = reflect.TypeOf(tmap)
	}
	te, tk := t.Elem(), t.Key()
	m := reflect.MakeMap(t)
	L.PushNil()
	if idx < 0 {
		idx--
	}
	for L.Next(idx) != 0 {
		// key at -2, value at -1
		key := valueOf(LuaToGo(L, tk, -2))
		val := valueOf(LuaToGo(L, te, -1))
		m.SetMapIndex(key, val)
		L.Pop(1)
	}
	return m.Interface()
}
开发者ID:kdar,项目名称:luar,代码行数:21,代码来源:luar.go

示例9: CopyTableToStruct

// Copy matching Lua table entries to a struct, given the struct type
// and the index on the Lua stack.
func CopyTableToStruct(L *lua.State, t reflect.Type, idx int) interface{} {
	was_ptr := t.Kind() == reflect.Ptr
	if was_ptr {
		t = t.Elem()
	}
	s := reflect.New(t) // T -> *T
	ref := s.Elem()

	// Associate Lua keys with Go fields: tags have priority over matching field
	// name.
	fields := map[string]string{}
	st := ref.Type()
	for i := 0; i < ref.NumField(); i++ {
		field := st.Field(i)
		tag := field.Tag.Get("lua")
		if tag != "" {
			fields[tag] = field.Name
			continue
		}
		fields[field.Name] = field.Name
	}

	L.PushNil()
	if idx < 0 {
		idx--
	}
	for L.Next(idx) != 0 {
		key := L.ToString(-2)
		f := ref.FieldByName(fields[key])
		if f.CanSet() && f.IsValid() {
			val := luaToGoValue(L, f.Type(), -1)
			f.Set(val)
		}
		L.Pop(1)
	}
	if was_ptr {
		return s.Interface()
	}
	return s.Elem().Interface()
}
开发者ID:yinlei,项目名称:luar,代码行数:42,代码来源:luar.go

示例10: CopyTableToMap

// Return the Lua table at 'idx' as a copied Go map. If 't' is nil then the map
// type is map[string]interface{}
func CopyTableToMap(L *lua.State, t reflect.Type, idx int) interface{} {
	if t == nil {
		t = tmap
	}
	te, tk := t.Elem(), t.Key()
	m := reflect.MakeMap(t)
	L.PushNil()
	if idx < 0 {
		idx--
	}
	for L.Next(idx) != 0 {
		// key at -2, value at -1
		key := luaToGoValue(L, tk, -2)
		val := luaToGoValue(L, te, -1)
		if val == nullv {
			val = reflect.Zero(te)
		}
		m.SetMapIndex(key, val)
		L.Pop(1)
	}
	return m.Interface()
}
开发者ID:imvu,项目名称:Tetra,代码行数:24,代码来源:luar.go


注:本文中的github.com/aarzilli/golua/lua.State.Next方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。