本文整理汇总了C#中libsecondlife.LLUUID.ToStringHyphenated方法的典型用法代码示例。如果您正苦于以下问题:C# LLUUID.ToStringHyphenated方法的具体用法?C# LLUUID.ToStringHyphenated怎么用?C# LLUUID.ToStringHyphenated使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类libsecondlife.LLUUID
的用法示例。
在下文中一共展示了LLUUID.ToStringHyphenated方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Execute
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (args.Length != 1)
return Description;
LLUUID targetID;
ReceivedProperties = false;
ReceivedInterests = false;
try
{
targetID = new LLUUID(args[0]);
}
catch (Exception)
{
return Description;
}
Client.Avatars.RequestAvatarProperties(targetID);
ReceivedProfileEvent.Reset();
ReceivedProfileEvent.WaitOne(5000, false);
if (!ReceivedInterests || !ReceivedProperties)
return "Failed to retrieve a complete profile for that UUID";
Client.Self.ProfileInterests = Interests;
Client.Self.ProfileProperties = Properties;
Client.Self.SetAvatarInformation();
return "Synchronized our profile to the profile of " + targetID.ToStringHyphenated();
}
示例2: Main
static void Main(string[] args)
{
if (args.Length < 4)
{
Console.WriteLine("Usage: Key2Name [loginfirstname] [loginlastname] [password] [key]");
return;
}
SecondLife client = new SecondLife();
Console.WriteLine("Attempting to connect and login to Second Life.");
// Login to Second Life
if (!client.Network.Login(args[0], args[1], args[2], "key2name", "[email protected]"))
{
// Login failed
Console.WriteLine("Error logging in: " + client.Network.LoginMessage);
return;
}
AvatarTracker avatarTracker = new AvatarTracker(client);
LLUUID lookup = new LLUUID();
LLUUID.TryParse(args[3], out lookup);
Console.WriteLine("Looking up name for " + lookup.ToStringHyphenated());
string name = avatarTracker.GetAvatarName(lookup);
Console.WriteLine("Name: " + name + Environment.NewLine + "Press enter to logout.");
Console.ReadLine();
client.Network.Logout();
}
示例3: Main
static void Main(string[] args)
{
SecondLife client = new SecondLife();
if (args.Length < 4)
{
Console.WriteLine("Usage: Key2Name [loginfirstname] [loginlastname] [password] [key]");
return;
}
Console.WriteLine("Attempting to connect and login to Second Life.");
// Setup Login to Second Life
Dictionary<string, object> loginParams = client.Network.DefaultLoginValues(args[0],
args[1], args[2], "00:00:00:00:00:00", "last", "Win", "0", "key2name",
"[email protected]");
Dictionary<string, object> loginReply = new Dictionary<string, object>();
if (!client.Network.Login(loginParams))
{
// Login failed
Console.WriteLine("Error logging in: " + client.Network.LoginError);
return;
}
AvatarTracker avatarTracker = new AvatarTracker(client);
LLUUID lookup = new LLUUID(args[3]);
Console.WriteLine("Looking up name for " + lookup.ToStringHyphenated());
string name = avatarTracker.GetAvatarName(lookup);
Console.WriteLine("Name: " + name + ". Press enter to logout.");
Console.ReadLine();
client.Network.Logout();
}
示例4: Avatars_OnEffect
private void Avatars_OnEffect(MainAvatar.EffectType type, LLUUID sourceID, LLUUID targetID,
LLVector3d targetPos, float duration, LLUUID id)
{
if (ShowEffects)
Console.WriteLine(
"ViewerEffect [{0}]: SourceID: {1} TargetID: {2} TargetPos: {3} Duration: {4} ID: {5}",
type, sourceID.ToStringHyphenated(), targetID.ToStringHyphenated(), targetPos, duration,
id.ToStringHyphenated());
}
示例5: Avatars_OnLookAt
private void Avatars_OnLookAt(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos,
MainAvatar.LookAtType lookType, float duration, LLUUID id)
{
if (ShowEffects)
Console.WriteLine(
"ViewerEffect [LookAt]: SourceID: {0} TargetID: {1} TargetPos: {2} Type: {3} Duration: {4} ID: {5}",
sourceID.ToStringHyphenated(), targetID.ToStringHyphenated(), targetPos, lookType, duration,
id.ToStringHyphenated());
}
示例6: KickUser
/// <summary>
///
/// </summary>
/// <param name="prey"></param>
public void KickUser(LLUUID prey)
{
EstateOwnerMessagePacket estate = new EstateOwnerMessagePacket();
estate.AgentData.AgentID = Client.Network.AgentID;
estate.AgentData.SessionID = Client.Network.SessionID;
estate.MethodData.Invoice = LLUUID.GenerateUUID();
estate.MethodData.Method = Helpers.StringToField("kick");
estate.ParamList = new EstateOwnerMessagePacket.ParamListBlock[2];
estate.ParamList[0].Parameter = Helpers.StringToField(Client.Network.AgentID.ToStringHyphenated());
estate.ParamList[1].Parameter = Helpers.StringToField(prey.ToStringHyphenated());
Client.Network.SendPacket((Packet)estate);
}
示例7: Execute
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (args.Length != 1)
return Description;
LLUUID targetID;
ReceivedProperties = false;
ReceivedInterests = false;
ReceivedGroups = false;
try
{
targetID = new LLUUID(args[0]);
}
catch (Exception)
{
return Description;
}
// Request all of the packets that make up an avatar profile
Client.Avatars.RequestAvatarProperties(targetID);
// Wait for all the packets to arrive
ReceivedProfileEvent.Reset();
ReceivedProfileEvent.WaitOne(5000, false);
// Check if everything showed up
if (!ReceivedInterests || !ReceivedProperties || !ReceivedGroups)
return "Failed to retrieve a complete profile for that UUID";
// Synchronize our profile
Client.Self.UpdateInterests(Interests);
Client.Self.UpdateProfile(Properties);
// TODO: Leave all the groups we're currently a member of? This could
// break TestClient connectivity that might be relying on group authentication
// Attempt to join all the groups
foreach (LLUUID groupID in Groups)
{
Client.Groups.RequestJoinGroup(groupID);
}
return "Synchronized our profile to the profile of " + targetID.ToStringHyphenated();
}
示例8: LLUUIDs
public void LLUUIDs()
{
// Creation
LLUUID a = new LLUUID();
byte[] bytes = a.GetBytes();
for (int i = 0; i < 16; i++)
Assert.IsTrue(bytes[i] == 0x00);
// Comparison
a = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0xFF, 0xFF }, 0);
LLUUID b = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
0x0B, 0x0C, 0x0D, 0x0E, 0x0F }, 0);
Assert.IsTrue(a == b, "LLUUID comparison operator failed, " + a.ToString() + " should equal " +
b.ToString());
// From string
a = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
0x0B, 0x0C, 0x0D, 0x0E, 0x0F }, 0);
string zeroonetwo = "00010203-0405-0607-0809-0a0b0c0d0e0f";
b = new LLUUID(zeroonetwo);
Assert.IsTrue(a == b, "LLUUID hyphenated string constructor failed, should have " + a.ToString() +
" but we got " + b.ToString());
// ToString()
string one = a.ToString();
string two = b.ToString();
Assert.IsTrue(a == b);
one = a.ToStringHyphenated();
two = b.ToStringHyphenated();
Assert.IsTrue(a == b);
Assert.IsTrue(a == zeroonetwo);
// TODO: CRC test
}
示例9: NewImageRetrievedCallBack
private void NewImageRetrievedCallBack( LLUUID ImageID, byte[] data, bool wasCached, string statusMsg )
{
if (wasCached)
{
Console.WriteLine("Cache ( " + data.Length + "): " + ImageID);
}
else
{
if (data == null)
{
Console.WriteLine("Image Data is null (" + statusMsg + "): " + ImageID);
}
else
{
Console.WriteLine("Finished ( " + data.Length + "): " + ImageID);
String filename = Path.Combine(OutputDirectory, ImageID.ToStringHyphenated()) + ".tif";
TiffJob tj = new TiffJob(filename, data);
Thread t = new Thread(tj.RunMe);
t.Start();
}
}
}
示例10: CachedImage
private byte[] CachedImage(LLUUID ImageID)
{
switch (CacheType)
{
case CacheTypes.Memory:
if (CacheTable.ContainsKey(ImageID))
{
return CacheTable[ImageID];
}
else
{
return null;
}
case CacheTypes.Disk:
String filepath = Path.Combine(CacheDirectory, ImageID.ToStringHyphenated());
if (File.Exists(filepath))
{
return File.ReadAllBytes(filepath);
}
else
{
return null;
}
default:
return null;
}
}
示例11: UpdateNodeFor
/// <summary>
/// By using the bracket operator on this class, the program can get the
/// InventoryObject designated by the specified uuid. If the value for the corresponding
/// UUID is null, the call is equivelant to a call to <code>RemoveNodeFor(this[uuid])</code>.
/// If the value is non-null, it is equivelant to a call to <code>UpdateNodeFor(value)</code>,
/// the uuid parameter is ignored.
/// </summary>
/// <param name="uuid">The UUID of the InventoryObject to get or set, ignored if set to non-null value.</param>
/// <returns>The InventoryObject corresponding to <code>uuid</code>.</returns>
public InventoryBase this[LLUUID uuid]
{
get
{
InventoryNode node = Items[uuid];
return node.Data;
}
set
{
if (value != null)
{
// Log a warning if there is a UUID mismatch, this will cause problems
if (value.UUID != uuid)
Client.Log("Inventory[uuid]: uuid " + uuid.ToStringHyphenated() + " is not equal to value.UUID " +
value.UUID.ToStringHyphenated(), Helpers.LogLevel.Warning);
UpdateNodeFor(value);
}
else
{
InventoryNode node;
if (Items.TryGetValue(uuid, out node))
{
RemoveNodeFor(node.Data);
}
}
}
}
示例12: TeleportHomeUser
/// <summary>
/// Send an avatar back to their home location
/// </summary>
/// <param name="pest">Key of avatar to send home</param>
public void TeleportHomeUser(LLUUID pest)
{
List<string> listParams = new List<string>();
listParams.Add(Client.Network.AgentID.ToStringHyphenated());
listParams.Add(pest.ToStringHyphenated());
EstateOwnerMessage("teleporthomeuser", listParams);
}
示例13: UnbanUser
/// <summary>Unban an avatar from an estate</summary>
public void UnbanUser(LLUUID userID)
{
List<string> listParams = new List<string>();
listParams.Add(Client.Network.AgentID.ToStringHyphenated());
listParams.Add(EstateAccessDelta.UnbanUser.ToString());
listParams.Add(userID.ToStringHyphenated());
EstateOwnerMessage("estateaccessdelta", listParams);
}
示例14: KickUser
/// <summary>
/// Kick an avatar from an estate
/// </summary>
/// <param name="prey">Key of Avatar to kick</param>
public void KickUser(LLUUID userID)
{
EstateOwnerMessage("kickestate", userID.ToStringHyphenated());
}
示例15: Groups_OnGroupJoined
void Groups_OnGroupJoined(LLUUID groupID, bool success)
{
Console.WriteLine(Client.ToString() + (success ? " joined " : " failed to join ") +
groupID.ToStringHyphenated());
if (success)
{
Console.WriteLine(Client.ToString() + " setting " + groupID.ToStringHyphenated() +
" as the active group");
Client.Groups.ActivateGroup(groupID);
}
}