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C# LLUUID.ToString方法代码示例

本文整理汇总了C#中libsecondlife.LLUUID.ToString方法的典型用法代码示例。如果您正苦于以下问题:C# LLUUID.ToString方法的具体用法?C# LLUUID.ToString怎么用?C# LLUUID.ToString使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在libsecondlife.LLUUID的用法示例。


在下文中一共展示了LLUUID.ToString方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Execute

        public override string Execute(string[] args, LLUUID fromAgentID)
        {
            if (args.Length != 1)
                return "Usage: downloadtexture [texture-uuid]";

            TextureID = LLUUID.Zero;
            DownloadHandle.Reset();
            Image = null;
            Asset = null;

            if (LLUUID.TryParse(args[0], out TextureID))
            {
                Client.Assets.RequestImage(TextureID, ImageType.Normal);
                if (DownloadHandle.WaitOne(120 * 1000, false))
                {
                    if (Image != null && Image.Success)
                    {
                        if (Asset != null && Asset.Decode())
                        {
                            try { File.WriteAllBytes(Image.ID.ToString() + ".jp2", Asset.AssetData); }
                            catch (Exception ex) { Logger.Log(ex.Message, Helpers.LogLevel.Error, Client, ex); }

                            return String.Format("Saved {0}.jp2 ({1}x{2})", Image.ID, Asset.Image.Width, Asset.Image.Height);
                        }
                        else
                        {
                            return "Failed to decode texture " + TextureID.ToString();
                        }
                    }
                    else if (Image != null && Image.NotFound)
                    {
                        return "Simulator reported texture not found: " + TextureID.ToString();
                    }
                    else
                    {
                        return "Download failed for texture " + TextureID.ToString();
                    }
                }
                else
                {
                    return "Timed out waiting for texture download";
                }
            }
            else
            {
                return "Usage: downloadtexture [texture-uuid]";
            }
        }
开发者ID:RavenB,项目名称:gridsearch,代码行数:48,代码来源:DownloadTextureCommand.cs

示例2: LoadFromGrid

        public SimProfile LoadFromGrid(LLUUID UUID, string GridURL, string SendKey, string RecvKey)
        {
            try
            {
                Hashtable GridReqParams = new Hashtable();
                GridReqParams["UUID"] = UUID.ToString();
                GridReqParams["authkey"] = SendKey;
                ArrayList SendParams = new ArrayList();
                SendParams.Add(GridReqParams);
                XmlRpcRequest GridReq = new XmlRpcRequest("simulator_login", SendParams);

                XmlRpcResponse GridResp = GridReq.Send(GridURL, 3000);

                Hashtable RespData = (Hashtable)GridResp.Value;
                this.UUID = new LLUUID((string)RespData["UUID"]);
                this.regionhandle = Helpers.UIntsToLong(((uint)Convert.ToUInt32(RespData["region_locx"]) * 256), ((uint)Convert.ToUInt32(RespData["region_locy"]) * 256));
                this.regionname = (string)RespData["regionname"];
                this.sim_ip = (string)RespData["sim_ip"];
                this.sim_port = (uint)Convert.ToUInt16(RespData["sim_port"]);
                this.caps_url = "http://" + ((string)RespData["sim_ip"]) + ":" + (string)RespData["sim_port"] + "/";
                this.RegionLocX = (uint)Convert.ToUInt32(RespData["region_locx"]);
                this.RegionLocY = (uint)Convert.ToUInt32(RespData["region_locy"]);
                this.sendkey = SendKey;
                this.recvkey = RecvKey;
            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
            return this;
        }
开发者ID:BackupTheBerlios,项目名称:ulife-svn,代码行数:31,代码来源:SimProfile.cs

示例3: Groups_OnGroupLeft

        void Groups_OnGroupLeft(LLUUID groupID, bool success)
        {
            Console.WriteLine(Client.ToString() + (success ? " has left group " : " failed to left group ") + groupID.ToString());

            leftGroup = success;
            GroupsEvent.Set();
        }
开发者ID:RavenB,项目名称:gridsearch,代码行数:7,代码来源:LeaveGroupCommand.cs

示例4: Execute

        public override string Execute(string[] args, LLUUID fromAgentID)
        {
            if (args.Length != 2)
                return "Usage: exportoutfit avataruuid outputfile.xml";

            LLUUID id;

            try
            {
                id = new LLUUID(args[0]);
            }
            catch (Exception)
            {
                return "Usage: exportoutfit avataruuid outputfile.xml";
            }

            lock (TestClient.Appearances)
            {
                if (TestClient.Appearances.ContainsKey(id))
                {
                    try
                    {
                        XmlWriterSettings settings = new XmlWriterSettings();
                        settings.Indent = true;
                        XmlWriter writer = XmlWriter.Create(args[1], settings);
                        try
                        {
                            TestClient.Appearances[id].ToXml(writer);
                        }
                        finally
                        {
                            writer.Close();
                        }
                    }
                    catch (Exception e)
                    {
                        return e.ToString();
                    }

                    return "Exported appearance for avatar " + id.ToString() + " to " + args[1];
                }
                else
                {
                    return "Couldn't find an appearance for avatar " + id.ToString();
                }
            }
        }
开发者ID:BackupTheBerlios,项目名称:libsecondlife-svn,代码行数:47,代码来源:ExportOutfitCommand.cs

示例5: Avatars_OnLookAt

 private void Avatars_OnLookAt(LLUUID sourceID, LLUUID targetID, LLVector3d targetPos, 
     LookAtType lookType, float duration, LLUUID id)
 {
     if (ShowEffects)
         Console.WriteLine(
         "ViewerEffect [LookAt]: SourceID: {0} TargetID: {1} TargetPos: {2} Type: {3} Duration: {4} ID: {5}",
         sourceID.ToString(), targetID.ToString(), targetPos, lookType, duration,
         id.ToString());
 }
开发者ID:chrbayer84,项目名称:SLAgentCSServer,代码行数:9,代码来源:ShowEffectsCommand.cs

示例6: Avatars_OnEffect

 private void Avatars_OnEffect(EffectType type, LLUUID sourceID, LLUUID targetID, 
     LLVector3d targetPos, float duration, LLUUID id)
 {
     if (ShowEffects)
         Console.WriteLine(
         "ViewerEffect [{0}]: SourceID: {1} TargetID: {2} TargetPos: {3} Duration: {4} ID: {5}",
         type, sourceID.ToString(), targetID.ToString(), targetPos, duration,
         id.ToString());
 }
开发者ID:chrbayer84,项目名称:SLAgentCSServer,代码行数:9,代码来源:ShowEffectsCommand.cs

示例7: Avatars_OnAvatarAppearance

 void Avatars_OnAvatarAppearance(LLUUID avatarID, bool isTrial, LLObject.TextureEntryFace defaultTexture, LLObject.TextureEntryFace[] faceTextures, System.Collections.Generic.List<byte> visualParams)
 {
     if (IsNullOrZero(faceTextures[(int)AppearanceManager.TextureIndex.EyesBaked]) &&
         IsNullOrZero(faceTextures[(int)AppearanceManager.TextureIndex.HeadBaked]) &&
         IsNullOrZero(faceTextures[(int)AppearanceManager.TextureIndex.LowerBaked]) &&
         IsNullOrZero(faceTextures[(int)AppearanceManager.TextureIndex.SkirtBaked]) &&
         IsNullOrZero(faceTextures[(int)AppearanceManager.TextureIndex.UpperBaked]))
     {
         Console.WriteLine("Avatar " + avatarID.ToString() + " may be a bot");
     }
 }
开发者ID:chrbayer84,项目名称:SLAgentCSServer,代码行数:11,代码来源:DetectBotCommand.cs

示例8: Execute

        public override string Execute(string[] args, LLUUID fromAgentID)
        {
			LLUUID landmark = new LLUUID();
			if ( ! LLUUID.TryParse(args[0], out landmark) ) {
				return "Invalid LLUID";
			} else {
				Console.WriteLine("Teleporting to " + landmark.ToString());
			}
			if ( Client.Self.Teleport(landmark) ) {
				return "Teleport Succesful";
			} else {
				return "Teleport Failed";
			}
        }
开发者ID:RavenB,项目名称:gridsearch,代码行数:14,代码来源:GotoLandmark.cs

示例9: LLUUIDs

        public void LLUUIDs()
        {
            // Creation
            LLUUID a = new LLUUID();
            byte[] bytes = a.GetBytes();
            for (int i = 0; i < 16; i++)
                Assert.IsTrue(bytes[i] == 0x00);

            // Comparison
            a = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
                0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0xFF, 0xFF }, 0);
            LLUUID b = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
                0x0B, 0x0C, 0x0D, 0x0E, 0x0F }, 0);

            Assert.IsTrue(a == b, "LLUUID comparison operator failed, " + a.ToString() + " should equal " + 
                b.ToString());

            // From string
            a = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
                0x0B, 0x0C, 0x0D, 0x0E, 0x0F }, 0);
            string zeroonetwo = "00010203-0405-0607-0809-0a0b0c0d0e0f";
            b = new LLUUID(zeroonetwo);

            Assert.IsTrue(a == b, "LLUUID hyphenated string constructor failed, should have " + a.ToString() + 
                " but we got " + b.ToString());

            // ToString()
            string one = a.ToString();
            string two = b.ToString();
            Assert.IsTrue(a == b);
            one = a.ToString();
            two = b.ToString();
            Assert.IsTrue(a == b);
            Assert.IsTrue(a == zeroonetwo);

            // TODO: CRC test
        }
开发者ID:chrbayer84,项目名称:SLAgentCSServer,代码行数:37,代码来源:TypeTests.cs

示例10: Execute

        public override string Execute(string[] args, LLUUID fromAgentID)
        {
            if (args.Length != 1)
                return Description;

            LLUUID targetID;
            ReceivedProperties = false;
            ReceivedInterests = false;
            ReceivedGroups = false;

            try
            {
                targetID = new LLUUID(args[0]);
            }
            catch (Exception)
            {
                return Description;
            }

            // Request all of the packets that make up an avatar profile
            Client.Avatars.RequestAvatarProperties(targetID);

            // Wait for all the packets to arrive
            ReceivedProfileEvent.Reset();
            ReceivedProfileEvent.WaitOne(5000, false);

            // Check if everything showed up
            if (!ReceivedInterests || !ReceivedProperties || !ReceivedGroups)
                return "Failed to retrieve a complete profile for that UUID";

            // Synchronize our profile
            Client.Self.UpdateInterests(Interests);
            Client.Self.UpdateProfile(Properties);

            // TODO: Leave all the groups we're currently a member of? This could
            // break TestClient connectivity that might be relying on group authentication

            // Attempt to join all the groups
            foreach (LLUUID groupID in Groups)
            {
                Client.Groups.RequestJoinGroup(groupID);
            }

            return "Synchronized our profile to the profile of " + targetID.ToString();
        }
开发者ID:chrbayer84,项目名称:SLAgentCSServer,代码行数:45,代码来源:CloneProfileCommand.cs

示例11: Groups_OnGroupJoined

        void Groups_OnGroupJoined(LLUUID groupID, bool success)
        {
            Console.WriteLine(Client.ToString() + (success ? " joined " : " failed to join ") + groupID.ToString());

            /* A.Biondi 
             * This code is not necessary because it is yet present in the 
             * GroupCommand.cs as well. So the new group will be activated by 
             * the mentioned command. If the GroupCommand.cs would change, 
             * just uncomment the following two lines.
                
            if (success)
            {
                Console.WriteLine(Client.ToString() + " setting " + groupID.ToString() + " as the active group");
                Client.Groups.ActivateGroup(groupID);
            }
                
            */

            joinedGroup = success;
            GetGroupsSearchEvent.Set();
        }
开发者ID:RavenB,项目名称:gridsearch,代码行数:21,代码来源:JoinGroupCommand.cs

示例12: LLUUIDs

        public void LLUUIDs()
        {
            // Comparison
            LLUUID a = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
                0x0B, 0x0C, 0x0D, 0x0E, 0x0F }, 0);
            LLUUID b = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
                0x0B, 0x0C, 0x0D, 0x0E, 0x0F }, 0);

            Assert.IsTrue(a == b, "LLUUID comparison operator failed, " + a.ToString() + " should equal " +
                b.ToString());

            // From string
            a = new LLUUID(new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A,
                0x0B, 0x0C, 0x0D, 0x0E, 0x0F }, 0);
            b = new LLUUID("00010203-0405-0607-0809-0a0b0c0d0e0f");

            Assert.IsTrue(a == b, "LLUUID hyphenated string constructor failed, should have " + a.ToString() +
                " but we got " + b.ToString());

            // TODO: CRC test
        }
开发者ID:BackupTheBerlios,项目名称:libsecondlife-svn,代码行数:21,代码来源:TypeTests.cs

示例13: Main

        static void Main(string[] args)
        {
            if (args.Length < 4)
            {
                Console.WriteLine("Usage: Key2Name [loginfirstname] [loginlastname] [password] [key]");
                return;
            }

            SecondLife client = new SecondLife();
            client.Avatars.OnAvatarNames += new AvatarManager.AvatarNamesCallback(Avatars_OnAvatarNames);

            Console.WriteLine("Attempting to connect and login to Second Life.");

            // Login to Second Life
            if (!client.Network.Login(args[0], args[1], args[2], "key2name", "[email protected]"))
            {
                // Login failed
                Console.WriteLine("Error logging in: " + client.Network.LoginMessage);
                return;
            }

            LLUUID lookup = new LLUUID();
            LLUUID.TryParse(args[3], out lookup);

            Console.WriteLine("Looking up name for " + lookup.ToString());

            client.Avatars.RequestAvatarName(lookup);

            if (!NameEvent.WaitOne(15 * 1000, false))
                Console.WriteLine("Name lookup timed out.");

            Console.WriteLine("Press enter to logout.");
            Console.ReadLine();

            client.Network.Logout();
        }
开发者ID:chrbayer84,项目名称:SLAgentCSServer,代码行数:36,代码来源:key2name.cs

示例14: Self_OnInstantMessage

        private void Self_OnInstantMessage(LLUUID fromAgentID, string fromAgentName, LLUUID toAgentID, uint parentEstateID, 
            LLUUID regionID, LLVector3 position, byte dialog, bool groupIM, LLUUID imSessionID, DateTime timestamp,
            string message, byte offline, byte[] binaryBucket)
        {
            if (Master.Length > 0)
            {
                if (fromAgentName.ToLower().Trim() != Master.ToLower().Trim())
                {
                    // Received an IM from someone that is not the bot's master, ignore
                    Console.WriteLine("<IM>" + fromAgentName + " (not master): " + message + "@"  + regionID.ToString() + ":" + position.ToString() );
                    return;
                }
            }
            else
            {
                if (GroupMembers != null && !GroupMembers.ContainsKey(fromAgentID))
                {
                    // Received an IM from someone outside the bot's group, ignore
                    Console.WriteLine("<IM>" + fromAgentName + " (not in group): " + message + "@" + regionID.ToString() + ":" + position.ToString());
                    return;
                }
            }

            Console.WriteLine("<IM>" + fromAgentName + ": " + message);

            if (Self.ID == toAgentID)
            {
                if (dialog == 22)
                {
                    Console.WriteLine("Accepting teleport lure");
                    Self.TeleportLureRespond(fromAgentID, true);
                }
                else
                {
                    DoCommand(message, fromAgentID, imSessionID);
                }
            }
            else
            {
                // This shouldn't happen
                Console.WriteLine("A bot that we aren't tracking received an IM?");
            }
        }
开发者ID:BackupTheBerlios,项目名称:libsecondlife-svn,代码行数:43,代码来源:TestClient.cs

示例15: Execute


//.........这里部分代码省略.........
            {
                if (TestClient.SimPrims.ContainsKey(Client.Network.CurrentSim))
                {
                    foreach (PrimObject prim in TestClient.SimPrims[Client.Network.CurrentSim].Values)
                    {
                        if (prim.ID == id)
                        {
                            if (prim.ParentID != 0)
                            {
                                localid = prim.ParentID;
                            }
                            else
                            {
                                localid = prim.LocalID;
                            }

                            break;
                        }
                    }
                }
            }

            if (localid != 0)
            {
                // Check for export permission first
                Client.Objects.RequestObjectPropertiesFamily(Client.Network.CurrentSim, id);
                GotPermissionsEvent.WaitOne(5000, false);

                if (!GotPermissions)
                {
                    return "Couldn't fetch permissions for the requested object, try again";
                }
                else
                {
                    GotPermissions = false;

                    if (Properties == null)
                    {
                        return "Null object properties returned, may be a bug. Try again";
                    }

                    if (Properties.OwnerID != Client.Network.AgentID)
                    {
                        // We need a MasterID field, those exports should be allowed as well
                        return "That object is owned by " + Properties.OwnerID + ", we don't have permission " +
                            "to export it";
                    }
                }

                try
                {
                    XmlWriterSettings settings = new XmlWriterSettings();
                    settings.Indent = true;
                    XmlWriter writer = XmlWriter.Create(file, settings);

                    try
                    {
                        List<PrimObject> prims = new List<PrimObject>();

                        lock (TestClient.SimPrims)
                        {
                            if (TestClient.SimPrims.ContainsKey(Client.Network.CurrentSim))
                            {
                                foreach (PrimObject prim in TestClient.SimPrims[Client.Network.CurrentSim].Values)
                                {
                                    if (prim.LocalID == localid || prim.ParentID == localid)
                                    {
                                        prims.Add(prim);
                                        count++;
                                    }
                                }
                            }
                        }
                        //Serialize it!
                        Helpers.PrimListToXml(prims, writer);
                    }
                    finally
                    {
                        writer.Close();
                    }
                }
                catch (Exception e)
                {
                    string ret = "Failed to write to " + file + ":" + e.ToString();
                    if (ret.Length > 1000)
                    {
                        ret = ret.Remove(1000);
                    }
                    return ret;
                }

                return "Exported " + count + " prims to " + file;
            }
            else
            {
                return "Couldn't find UUID " + id.ToString() + " in the " +
                    TestClient.SimPrims[Client.Network.CurrentSim].Count +
                    "objects currently indexed in the current simulator";
            }
        }
开发者ID:BackupTheBerlios,项目名称:libsecondlife-svn,代码行数:101,代码来源:ExportCommand.cs


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